resonant-induction/minecraft/liquidmechanics/client/render/RenderTank.java
Rseifert b9833f6327 more changes of the last
Still working on moving everything over to my new system. So far i've
got it mostly done for the tank and pipe though i have no way to test
them yet.

I would list the change but meh its break time, i'm tired and the code
says everything

Things that are still broken
*Lang file
*release Valve
*pipe
*Tank
*Some crafting
2013-01-05 15:05:53 -05:00

166 lines
No EOL
4.3 KiB
Java

package liquidmechanics.client.render;
import liquidmechanics.api.helpers.connectionHelper;
import liquidmechanics.client.model.ModelLiquidTank;
import liquidmechanics.client.model.ModelLiquidTankCorner;
import liquidmechanics.common.LiquidMechanics;
import liquidmechanics.common.handlers.LiquidData;
import liquidmechanics.common.handlers.LiquidHandler;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import org.lwjgl.opengl.GL11;
public class RenderTank extends TileEntitySpecialRenderer
{
private LiquidData type = LiquidHandler.air;
private ModelLiquidTank model;
private ModelLiquidTankCorner modelC;
private int pos = 0;
public RenderTank()
{
model = new ModelLiquidTank();
modelC = new ModelLiquidTankCorner();
}
public void renderAModelAt(TileEntityTank te, double d, double d1, double d2, float f)
{
int meta = te.getBlockMetadata();
pos = Math.min((te.volume / LiquidContainerRegistry.BUCKET_VOLUME), 4);
GL11.glPushMatrix();
GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
if (connectionHelper.corner(te) > 0)
{
bindTextureByName(this.getCornerTexture(meta));
int corner = connectionHelper.corner(te);
switch (corner)
{
case 2:
GL11.glRotatef(270f, 0f, 1f, 0f);
break;
case 3:
GL11.glRotatef(0f, 0f, 1f, 0f);
break;
case 4:
GL11.glRotatef(90f, 0f, 1f, 0f);
break;
case 1:
GL11.glRotatef(180f, 0f, 1f, 0f);
break;
}
modelC.render(0.0625F);
}
else
{
bindTextureByName(this.getTankTexture(meta));
model.renderMain(0.0625F);
bindTextureByName(this.getGuageTexture(meta, pos));
model.renderMeter(te, 0.0625F);
}
GL11.glPopMatrix();
}
public static String getTankTexture(int meta)
{
String type = "";
switch (meta)
{
case 0:
case 1:
case 2:
case 3:
case 4:// default
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/" + type + "Tank.png";
}
public static String getGuageTexture(int meta, int pos)
{
String type = "";
switch (meta)
{
case 0:
case 1:
case 2:
case 3:
case 4:// default
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/guage/" + pos + type + ".png";
}
public static String getCornerTexture(int meta)
{
String type = "";
switch (meta)
{
case 0:
case 1:
case 2:
case 3:
case 4:
type = "Water";
break;
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
default:
type = "";
break;
}
return LiquidMechanics.RESOURCE_PATH + "tanks/Corner" + type + "png";
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8)
{
this.renderAModelAt((TileEntityTank) tileEntity, var2, var4, var6, var8);
}
}