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DarkGuardsman be1f8a4efb Started working on some basic machines
based on Old Basic Component machines. I do plan to rework every aspect
but am trying to maintain that same fill as the old machines. This is
why some of the code is copied so that the handling, and slot IDs match
up.
2013-09-18 09:22:41 -04:00
APIs removed UE prefabs 2013-09-18 07:04:32 -04:00
bin Changes 2013-09-18 06:56:27 -04:00
models Toy with battery box model design 2013-08-28 15:15:24 -04:00
resources/assets/dark Added fill/drain fluid item helpers to fluid helper 2013-09-16 12:01:33 -04:00
src/dark Started working on some basic machines 2013-09-18 09:22:41 -04:00
.gitattributes might have fixed the binary change issue 2013-08-14 13:39:59 -04:00
build.properties Created basic build file 2013-09-03 01:54:41 -04:00
build.xml Toying with build script some more 2013-09-06 21:07:17 -04:00
LICENSE.txt uploading license.txt 2013-07-22 01:11:21 -04:00
README.md Update README.md 2013-07-22 01:12:45 -04:00

The Dark Machine

For Lack of a better name

Brief

This is a mod set or series for minecraft that is designed to add ores, items, machines, and news ways to play the game in an industrial setting.

Leaders and Developers

  • Darkguardsman - Code & Project Lead
  • HangCow - Art Lead
  • Doppelgangerous - Tester

License

Read the license.txt in the repo file for more information

Contact

Email - DarkGuardsman - rseifert.phone@gmail.com