resonant-induction/minecraft/liquidmechanics/common/LiquidMechanics.java
Rseifert a3c43609ea Got rid of Enum system
What i have is not much diffrent but its a start to allowing more liquid
types without having to add them myself. The current method has 3
defualt liquids that are preset. The new system also uses String names
to ID liquid instead of Enums. A new class Called LiquidData will keep
track of the data need to ID, and use the Liquids.

In the process i also fixed a few crafting recipes that were
removed/messed up in a patch a while back.

Plan for new system
*Have default liquid type that come with textures/renders
*Have several univeral pipes that can accept all Liquid types
*Have a way of placeing a universal pipe and then converting to a
regulated pipe, pipe that only take one liquid type
*Have a tool for doing the above
*Change the release Valve to be univeral with a GUI to restrict flow and
Liquid type extracted
2013-01-03 12:18:47 -05:00

291 lines
13 KiB
Java

package liquidmechanics.common;
import java.io.File;
import liquidmechanics.common.block.BlockGenerator;
import liquidmechanics.common.block.BlockMachine;
import liquidmechanics.common.block.BlockPipe;
import liquidmechanics.common.block.BlockReleaseValve;
import liquidmechanics.common.block.BlockRod;
import liquidmechanics.common.block.BlockSteam;
import liquidmechanics.common.handlers.LiquidData;
import liquidmechanics.common.handlers.LiquidHandler;
import liquidmechanics.common.item.ItemEValve;
import liquidmechanics.common.item.ItemGuage;
import liquidmechanics.common.item.ItemMachine;
import liquidmechanics.common.item.ItemParts;
import liquidmechanics.common.item.ItemParts.Parts;
import liquidmechanics.common.item.ItemPipe;
import liquidmechanics.common.item.ItemTank;
import liquidmechanics.common.tileentity.TileEntityGenerator;
import liquidmechanics.common.tileentity.TileEntityPipe;
import liquidmechanics.common.tileentity.TileEntityPump;
import liquidmechanics.common.tileentity.TileEntityReleaseValve;
import liquidmechanics.common.tileentity.TileEntityRod;
import liquidmechanics.common.tileentity.TileEntityTank;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidDictionary;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapedOreRecipe;
import universalelectricity.prefab.network.PacketManager;
import cpw.mods.fml.common.DummyModContainer;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
/**
* Used in the creation of a new mod class
*
* @author Rseifert
*
*/
@Mod(modid = LiquidMechanics.NAME, name = LiquidMechanics.NAME, version = LiquidMechanics.VERSION, dependencies = "after:BasicComponents")
@NetworkMod(channels = { LiquidMechanics.CHANNEL }, clientSideRequired = true, serverSideRequired = false, packetHandler = PacketManager.class)
public class LiquidMechanics extends DummyModContainer
{
// TODO Change in Version Release
public static final String VERSION = "0.2.3";
// Constants
public static final String NAME = "Liquid Mechanics";
public static final String CHANNEL = "liquidMech";
public static final String PATH = "/liquidmechanics/";
public static final String RESOURCE_PATH = PATH + "resource/";
public static final String BLOCK_TEXTURE_FILE = RESOURCE_PATH + "blocks.png";
public static final String ITEM_TEXTURE_FILE = RESOURCE_PATH + "items.png";
public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir() + "/UniversalElectricity/", NAME + ".cfg"));
public final static int BLOCK_ID_PREFIX = 3100;
public final static int LIQUID_ID_PREFIX = 200;
public final static int ITEM_ID_PREFIX = 13200;
public static Block blockPipe;
public static Block blockMachine;
public static Block blockRod;
public static Block blockGenerator;
public static Block blockReleaseValve;
public static Block blockSteamBlock;
public static LiquidStack liquidSteam;
public static Item itemParts;
public static Item itemPipes;
public static Item itemGauge;
public static Item itemOilBucket;
public static Item itemTank;
@SidedProxy(clientSide = "liquidmechanics.client.ClientProxy", serverSide = "liquidmechanics.common.CommonProxy")
public static CommonProxy proxy;
@Instance(NAME)
public static LiquidMechanics instance;
@PreInit
public void preInit(FMLPreInitializationEvent event)
{
instance = this;
CONFIGURATION.load();
// Blocks
blockPipe = new BlockPipe(this.CONFIGURATION.getBlock("Pipes", BLOCK_ID_PREFIX).getInt());
blockMachine = new BlockMachine(this.CONFIGURATION.getBlock("Machines", BLOCK_ID_PREFIX + 1).getInt());
blockRod = new BlockRod(this.CONFIGURATION.getBlock("Mechanical Rod", BLOCK_ID_PREFIX + 3).getInt());
blockGenerator = new BlockGenerator((this.CONFIGURATION.getBlock("Generator", BLOCK_ID_PREFIX + 4).getInt()));
blockReleaseValve = new BlockReleaseValve((this.CONFIGURATION.getBlock("Release Valve", BLOCK_ID_PREFIX + 5).getInt()));
// Liquid Blocks
blockSteamBlock = new BlockSteam(this.CONFIGURATION.getBlock("SteamBlock", LIQUID_ID_PREFIX).getInt());
// Items
itemParts = new ItemParts(this.CONFIGURATION.getItem("Parts", ITEM_ID_PREFIX).getInt());
itemPipes = new ItemPipe(this.CONFIGURATION.getItem("PipeItem", ITEM_ID_PREFIX + 1).getInt());
// Valve item
itemGauge = new ItemGuage(this.CONFIGURATION.getItem("PipeGuage", ITEM_ID_PREFIX + 3).getInt());
itemTank = new ItemTank(this.CONFIGURATION.getItem("TankItem", ITEM_ID_PREFIX + 5).getInt());
// Liquid Registry
liquidSteam = LiquidDictionary.getOrCreateLiquid("Steam", new LiquidStack(blockSteamBlock, LiquidContainerRegistry.BUCKET_VOLUME));
CONFIGURATION.save();
proxy.preInit();
// block registry
GameRegistry.registerBlock(blockPipe, "Pipe");
GameRegistry.registerBlock(blockReleaseValve, ItemEValve.class, "Electric Valve");
GameRegistry.registerBlock(blockRod, "Mechanical Rod");
GameRegistry.registerBlock(blockGenerator, "Generator");
GameRegistry.registerBlock(blockMachine, ItemMachine.class, "Machines");
GameRegistry.registerBlock(blockSteamBlock, "Steam");
}
@Init
public void Init(FMLInitializationEvent event)
{
proxy.Init();
// TileEntities
GameRegistry.registerTileEntity(TileEntityPipe.class, "Pipe");
GameRegistry.registerTileEntity(TileEntityPump.class, "Pump");
GameRegistry.registerTileEntity(TileEntityRod.class, "Rod");
GameRegistry.registerTileEntity(TileEntityReleaseValve.class, "Valve");
GameRegistry.registerTileEntity(TileEntityTank.class, "Tank");
GameRegistry.registerTileEntity(TileEntityGenerator.class, "Generator");
// Liquid Item/Block common name writer
for (int i = 0; i < LiquidHandler.allowedLiquids.size() - 1; i++)
{
// eValves
LanguageRegistry.addName((new ItemStack(blockReleaseValve, 1, i)),LiquidData.getName(LiquidHandler.getFromMeta(i)) + " Release Valve");
// pipes
LanguageRegistry.addName((new ItemStack(itemPipes, 1, i)), LiquidData.getName(LiquidHandler.getFromMeta(i)) + " Pipe");
// Storage Tanks
LanguageRegistry.addName((new ItemStack(itemTank, 1, i)), LiquidData.getName(LiquidHandler.getFromMeta(i)) + " Tank");
}
for (int i = 0; i < ItemParts.Parts.values().length; i++)
{
// parts
LanguageRegistry.addName((new ItemStack(itemParts, 1, i)), ItemParts.Parts.values()[i].name);
}
// machines
LanguageRegistry.addName((new ItemStack(blockMachine, 1, 0)), "Pump");
LanguageRegistry.addName((new ItemStack(blockMachine, 1, 4)), "Water Condensor");
LanguageRegistry.addName((new ItemStack(blockGenerator, 1)), "Generator");
// mechanical rod
LanguageRegistry.addName((new ItemStack(blockRod, 1)), "Geared Rod");
// Tools
LanguageRegistry.addName((new ItemStack(itemGauge, 1, 0)), "Pipe Gauge");
}
@PostInit
public void PostInit(FMLPostInitializationEvent event)
{
proxy.postInit();
TabLiquidMechanics.setItemStack(new ItemStack(itemPipes, 1, 1));
// generator
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(this.blockGenerator, 1), new Object[] {
"@T@", "OVO", "@T@",
'T', new ItemStack(LiquidMechanics.blockRod, 1),
'@', "plateSteel",
'O', "basicCircuit",
'V', "motor" }));
// pipe gauge
GameRegistry.addRecipe(new ItemStack(this.itemGauge, 1, 0), new Object[] {
"TVT", " T ",
'V', new ItemStack(itemParts, 1, 7),
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// iron tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Iron.ordinal()), new Object[] {
"@@@",
'@', Item.ingotIron });
// bronze tube
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(itemParts, 2, Parts.Bronze.ordinal()), new Object[] {
"@@@",
'@', "ingotBronze" }));
// obby tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Obby.ordinal()), new Object[] {
"@@@",
'@', Block.obsidian });
// nether tube
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Nether.ordinal()), new Object[] {
"N@N",
'N', Block.netherrack,
'@', new ItemStack(itemParts, 2, Parts.Obby.ordinal()) });
// seal
GameRegistry.addRecipe(new ItemStack(itemParts, 2, Parts.Seal.ordinal()), new Object[] {
"@@", "@@",
'@', Item.leather });
// slime steal
GameRegistry.addShapelessRecipe(new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()), new Object[] {
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.slimeBall, 1) });
// part valve
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Valve.ordinal()), new Object[] {
"T@T",
'T', new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
'@', Block.lever });
// unfinished tank
GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Tank.ordinal()), new Object[] {
" @ ", "@ @", " @ ",
'@', Item.ingotIron });
// mechanical rod
GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] {
"I@I",
'I', Item.ingotIron,
'@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// steam pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 0), new Object[] {
new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
// water pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 1), new Object[] {
new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 4) });
// lava pipe
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1, 2), new Object[] {
new ItemStack(itemParts, 1, Parts.Obby.ordinal()),
new ItemStack(Item.dyePowder, 1, 1) });
// steam tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 0), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 15) });
// water tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 1), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()),
new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
new ItemStack(Item.dyePowder, 1, 4) });
// lava tank
GameRegistry.addShapelessRecipe(new ItemStack(itemTank, 1, 2), new Object[] {
new ItemStack(itemParts, 1, Parts.Tank.ordinal()), Block.obsidian, Block.obsidian, Block.obsidian, Block.obsidian });
// pump
GameRegistry.addRecipe(new ItemStack(blockMachine, 1, 0), new Object[] {
"@T@", "BPB", "@P@",
'@', new ItemStack(Item.ingotIron, 2),
'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()),
'P', new ItemStack(Block.pistonBase),
'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()) });
// eVavles
for (int i = 0; i < LiquidHandler.allowedLiquids.size() - 1; i++)
{
GameRegistry.addRecipe(new ItemStack(blockMachine, 1, i), new Object[] {
" P ", "PVP", " P ",
'P', new ItemStack(itemPipes, 1, i),
'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), });
}
//reg ore directory for parts
OreDictionary.registerOre("bronzeTube", new ItemStack(itemParts, 1, Parts.Bronze.ordinal()));
//add Default Liquids to current list, done last to let other mods use there liquid data first if used
LiquidHandler.addDefaultLiquids();
}
}