a3c43609ea
What i have is not much diffrent but its a start to allowing more liquid types without having to add them myself. The current method has 3 defualt liquids that are preset. The new system also uses String names to ID liquid instead of Enums. A new class Called LiquidData will keep track of the data need to ID, and use the Liquids. In the process i also fixed a few crafting recipes that were removed/messed up in a patch a while back. Plan for new system *Have default liquid type that come with textures/renders *Have several univeral pipes that can accept all Liquid types *Have a way of placeing a universal pipe and then converting to a regulated pipe, pipe that only take one liquid type *Have a tool for doing the above *Change the release Valve to be univeral with a GUI to restrict flow and Liquid type extracted
285 lines
8.8 KiB
Java
285 lines
8.8 KiB
Java
package liquidmechanics.common.tileentity;
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import liquidmechanics.api.IReadOut;
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import liquidmechanics.api.ITankOutputer;
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import liquidmechanics.api.helpers.TankHelper;
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import liquidmechanics.common.LiquidMechanics;
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import liquidmechanics.common.handlers.LiquidData;
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import liquidmechanics.common.handlers.LiquidHandler;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.INetworkManager;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.network.packet.Packet250CustomPayload;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.liquids.ILiquidTank;
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import net.minecraftforge.liquids.ITankContainer;
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import net.minecraftforge.liquids.LiquidContainerRegistry;
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import net.minecraftforge.liquids.LiquidStack;
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import net.minecraftforge.liquids.LiquidTank;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.prefab.network.IPacketReceiver;
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import universalelectricity.prefab.network.PacketManager;
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import com.google.common.io.ByteArrayDataInput;
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public class TileEntityPipe extends TileEntity implements ITankContainer, IPacketReceiver, IReadOut
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{
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public LiquidData type = LiquidHandler.air;
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private int count = 20;
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private int count2, presure = 0;
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public boolean converted = false;
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protected boolean firstUpdate = true;
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public TileEntity[] connectedBlocks = { null, null, null, null, null, null };
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public LiquidTank stored = new LiquidTank(LiquidContainerRegistry.BUCKET_VOLUME * 3);
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@Override
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public void updateEntity()
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{
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if (++count >= 40)
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{
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count = 0;
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this.connectedBlocks = TankHelper.getSourounding(worldObj, xCoord, yCoord, zCoord);
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for (int e = 0; e < 6; e++)
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{
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if (connectedBlocks[e] instanceof ITankContainer)
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{
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if (connectedBlocks[e] instanceof TileEntityPipe && ((TileEntityPipe) connectedBlocks[e]).type != this.type)
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{
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connectedBlocks[e] = null;
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}
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}
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else
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{
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connectedBlocks[e] = null;
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}
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}
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if (!worldObj.isRemote)
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{
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this.updatePressure();
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if (count2-- <= 0)
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{
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count2 = 5;
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firstUpdate = false;
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Packet packet = PacketManager.getPacket(LiquidMechanics.CHANNEL, this, LiquidData.getName(type));
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PacketManager.sendPacketToClients(packet, worldObj, new Vector3(this), 60);
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}
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LiquidStack stack = stored.getLiquid();
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if (stack != null && stack.amount >= 0)
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{
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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int moved = 0;
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if (connectedBlocks[i] instanceof ITankContainer)
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{
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if (connectedBlocks[i] instanceof TileEntityPipe)
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{
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if (((TileEntityPipe) connectedBlocks[i]).presure < this.presure)
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{
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moved = ((TileEntityPipe) connectedBlocks[i]).stored.fill(stack, true);
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}
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}
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else
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{
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moved = ((ITankContainer) connectedBlocks[i]).fill(dir.getOpposite(), stack, true);
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}
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}
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stored.drain(moved, true);
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// FMLLog.warning("Moved "+moved+ " "+ i);
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if (stack.amount <= 0)
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{
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break;
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}
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}
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}
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}
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}
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}
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// returns liquid type
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public LiquidData getType()
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{
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return this.type;
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}
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// used by the item to set the liquid type on spawn
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public void setType(LiquidData rType)
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{
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this.type = rType;
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}
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// ---------------------
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// data
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// --------------------
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@Override
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public void handlePacketData(INetworkManager network, int packetType, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput data)
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{
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try
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{
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this.setType(LiquidHandler.get(data.readUTF()));
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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/**
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* Reads a tile entity from NBT.
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*/
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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this.converted = nbt.getBoolean("converted");
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if (!converted)
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{
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int t = nbt.getInteger("type");
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this.type = LiquidHandler.getFromMeta(t);
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this.converted = true;
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}
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else
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{
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this.type = LiquidHandler.get(nbt.getString("name"));
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}
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if (this.type == null) type = LiquidHandler.air;
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int vol = nbt.getInteger("liquid");
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this.stored.setLiquid(LiquidHandler.getStack(type, vol));
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}
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/**
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* Writes a tile entity to NBT.
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*/
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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super.writeToNBT(nbt);
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nbt.setBoolean("converted", this.converted);
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int s = 0;
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if (stored.getLiquid() != null) s = stored.getLiquid().amount;
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nbt.setInteger("liquid", s);
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nbt.setString("name", LiquidData.getName(type));
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}
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@Override
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public String getMeterReading(EntityPlayer user, ForgeDirection side)
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{
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if (type == null) return "Error: No Type";
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String output = "";
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LiquidStack stack = stored.getLiquid();
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if (stack != null)
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output += (stack.amount / LiquidContainerRegistry.BUCKET_VOLUME) + " " + LiquidData.getName(type);
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output += " @" + this.presure + "psi";
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if (stack != null)
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return output;
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return "Error";
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}
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@Override
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public int fill(ForgeDirection from, LiquidStack resource, boolean doFill)
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{
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LiquidStack stack = stored.getLiquid();
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if (stack == null) stored.setLiquid(LiquidHandler.getStack(this.type, 1));
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if (stack != null && LiquidHandler.isEqual(resource, this.type)) return fill(0, resource, doFill);
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return 0;
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}
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@Override
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public int fill(int tankIndex, LiquidStack resource, boolean doFill)
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{
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if (tankIndex != 0 || resource == null)
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return 0;
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return stored.fill(resource, doFill);
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}
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@Override
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public LiquidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
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{
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return drain(0, maxDrain, doDrain);
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}
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@Override
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public LiquidStack drain(int tankIndex, int maxDrain, boolean doDrain)
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{
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return stored.drain(maxDrain, doDrain);
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}
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@Override
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public ILiquidTank[] getTanks(ForgeDirection direction)
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{
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return new ILiquidTank[] { this.stored };
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}
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@Override
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public ILiquidTank getTank(ForgeDirection direction, LiquidStack type)
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{
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return null;
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}
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/**
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* Used to determan pipe connection rules
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*/
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public boolean canConntect(TileEntity entity)
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{
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if (entity instanceof TileEntityPipe)
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{
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if (((TileEntityPipe) entity).type == this.type) { return true; }
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}
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return false;
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}
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/**
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* used to cause the pipes pressure to update depending on what is connected
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* to it
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*
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* @return
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*/
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public void updatePressure()
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{
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int highestPressure = 0;
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this.presure = 0;
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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if (connectedBlocks[i] instanceof TileEntityPipe && ((TileEntityPipe) connectedBlocks[i]).canConntect(this))
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{
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if (((TileEntityPipe) connectedBlocks[i]).getPressure() > highestPressure)
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{
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highestPressure = ((TileEntityPipe) connectedBlocks[i]).getPressure();
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}
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}
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if (connectedBlocks[i] instanceof ITankOutputer && ((ITankOutputer) connectedBlocks[i]).canPressureToo(this.type, dir))
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{
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int p = ((ITankOutputer) connectedBlocks[i]).presureOutput(this.type, dir);
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if (p > highestPressure)
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highestPressure = p;
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}
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}
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this.presure = highestPressure - 1;
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}
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public int getPressure()
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{
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return this.presure;
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}
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}
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