resonant-induction/minecraft/liquidmechanics/common/tileentity/TileEntityReleaseValve.java
Rseifert a3c43609ea Got rid of Enum system
What i have is not much diffrent but its a start to allowing more liquid
types without having to add them myself. The current method has 3
defualt liquids that are preset. The new system also uses String names
to ID liquid instead of Enums. A new class Called LiquidData will keep
track of the data need to ID, and use the Liquids.

In the process i also fixed a few crafting recipes that were
removed/messed up in a patch a while back.

Plan for new system
*Have default liquid type that come with textures/renders
*Have several univeral pipes that can accept all Liquid types
*Have a way of placeing a universal pipe and then converting to a
regulated pipe, pipe that only take one liquid type
*Have a tool for doing the above
*Change the release Valve to be univeral with a GUI to restrict flow and
Liquid type extracted
2013-01-03 12:18:47 -05:00

196 lines
6.1 KiB
Java

package liquidmechanics.common.tileentity;
import liquidmechanics.api.IReadOut;
import liquidmechanics.api.ITankOutputer;
import liquidmechanics.api.helpers.TankHelper;
import liquidmechanics.common.block.BlockReleaseValve;
import liquidmechanics.common.handlers.LiquidData;
import liquidmechanics.common.handlers.LiquidHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ILiquidTank;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.liquids.LiquidTank;
import universalelectricity.prefab.implement.IRedstoneReceptor;
public class TileEntityReleaseValve extends TileEntity implements ITankOutputer, IReadOut, IRedstoneReceptor
{
public LiquidData type = LiquidHandler.air;
public LiquidTank tank = new LiquidTank(LiquidContainerRegistry.BUCKET_VOLUME);
public TileEntity[] connected = new TileEntity[6];
private int count = 0;
public boolean isPowered = false;
public boolean converted = false;
@Override
public void updateEntity()
{
super.updateEntity();
this.connected = TankHelper.getSourounding(worldObj, xCoord, yCoord, zCoord);
if (!this.worldObj.isRemote && count++ == 10)
{
BlockReleaseValve.checkForPower(worldObj, xCoord, yCoord, zCoord);
if (tank.getLiquid() == null)
{
tank.setLiquid(LiquidHandler.getStack(this.type, 1));
}
if (tank.getLiquid() != null && tank.getLiquid().amount < tank.getCapacity() && !isPowered)
{
for (int i = 0; i < 6; i++)
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
if (connected[i] instanceof ITankContainer && !(connected[i] instanceof TileEntityPipe))
{
ILiquidTank[] tanks = ((ITankContainer) connected[i]).getTanks(dir);
for (int t = 0; t < tanks.length; t++)
{
LiquidStack ll = tanks[t].getLiquid();
if (ll != null && LiquidHandler.isEqual(ll, this.type))
{
int drainVol = tank.getCapacity() - tank.getLiquid().amount - 1;
LiquidStack drained = ((ITankContainer) connected[i]).drain(t, drainVol, true);
int f = this.tank.fill(drained, true);
}
}
}
}
}
count = 0;
LiquidStack stack = tank.getLiquid();
if (stack != null && !isPowered)
for (int i = 0; i < 6; i++)
{
if (connected[i] instanceof TileEntityPipe)
{
int ee = ((TileEntityPipe) connected[i]).fill(ForgeDirection.getOrientation(i), stack, true);
this.tank.drain(ee, true);
}
}
}
}
@Override
public int fill(ForgeDirection from, LiquidStack resource, boolean doFill)
{
return 0;
}
@Override
public int fill(int tankIndex, LiquidStack resource, boolean doFill)
{
if (tankIndex != 0 || resource == null)
return 0;
return tank.fill(resource, doFill);
}
@Override
public LiquidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public LiquidStack drain(int tankIndex, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public ILiquidTank[] getTanks(ForgeDirection direction)
{
return new ILiquidTank[] { this.tank };
}
@Override
public ILiquidTank getTank(ForgeDirection direction, LiquidStack type)
{
return null;
}
@Override
public int presureOutput(LiquidData type, ForgeDirection dir)
{
if (type == this.type) { return LiquidData.getPressure(type); }
return 0;
}
@Override
public boolean canPressureToo(LiquidData type, ForgeDirection dir)
{
if (type == this.type)
return true;
return false;
}
@Override
public String getMeterReading(EntityPlayer user, ForgeDirection side)
{
if (type == null) return "Error: No Type";
String output = "";
LiquidStack stack = tank.getLiquid();
if (stack != null)
output += (stack.amount / LiquidContainerRegistry.BUCKET_VOLUME) + " " + LiquidData.getName(type) + " on = " + !this.isPowered;
if (stack != null)
return output;
return "0/0 " + LiquidData.getName(type) + " on = " + !this.isPowered;
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
this.type = LiquidHandler.get(nbt.getString("name"));
this.converted = nbt.getBoolean("converted");
if (!converted)
{
int t = nbt.getInteger("type");
this.type = LiquidHandler.getFromMeta(t);
this.converted = true;
}
if (this.type == null) type = LiquidHandler.air;
int vol = nbt.getInteger("liquid");
this.tank.setLiquid(LiquidHandler.getStack(type, vol));
}
/**
* Writes a tile entity to NBT.
*/
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
nbt.setBoolean("converted", this.converted);
int s = 0;
if (tank.getLiquid() != null) s = tank.getLiquid().amount;
nbt.setInteger("liquid", s);
nbt.setString("name", LiquidData.getName(type));
}
public void setType(LiquidData dm)
{
this.type = dm;
}
@Override
public void onPowerOn()
{
this.isPowered = true;
}
@Override
public void onPowerOff()
{
this.isPowered = false;
}
}