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Robert da61748b6f Got battery boxes full working
Well fully in terms of they store power, give power, take batteries, and
accept wire connections. Work still needs to be done for visuals, and
features such as redstone disabling.
2013-12-03 09:38:15 -05:00
APIs a mess of stuff 2013-11-29 19:36:23 -05:00
bin Added MM to the build path 2013-11-11 11:58:22 -05:00
Built-Broken-Lib@d406da107e text 2013-11-30 05:15:55 -05:00
docs worked on some prefabs 2013-11-21 23:03:39 -05:00
models Created most of the fluid can code including render 2013-11-27 09:39:37 -05:00
resources Finished message box 2013-11-30 05:46:07 -05:00
src/dark Got battery boxes full working 2013-12-03 09:38:15 -05:00
.gitattributes Auto-Sync 2013-10-22 17:44:38 -04:00
.gitignore Seems my git files got reset 2013-11-08 17:34:00 -05:00
.gitmodules Turn build broken classes into a submodule 2013-11-29 20:14:07 -05:00
build.properties Version bumb 2013-09-22 00:10:01 -04:00
build.xml Worked on battery box 2013-12-03 07:58:26 -05:00
CodingStandard.xml Uploading my coding format for java 2013-11-09 11:28:15 -05:00
dependancies.info temp removed dependency file 2013-09-30 22:19:41 -04:00
dependencies.xml Idea reminder to use xml for dependencies info 2013-09-30 22:30:44 -04:00
LICENSE.txt Updated License 2013-11-07 23:10:32 -05:00
README.md Update README.md 2013-07-22 01:12:45 -04:00

The Dark Machine

For Lack of a better name

Brief

This is a mod set or series for minecraft that is designed to add ores, items, machines, and news ways to play the game in an industrial setting.

Leaders and Developers

  • Darkguardsman - Code & Project Lead
  • HangCow - Art Lead
  • Doppelgangerous - Tester

License

Read the license.txt in the repo file for more information

Contact

Email - DarkGuardsman - rseifert.phone@gmail.com