resonant-induction/minecraft/dark/BasicUtilities/PipeTab.java
Rseifert 5787f65148 Reformating, and rebalance of tanks, Final 1.4.5
Did some file changes to make finding things easier
Added: Custom creative tab
Changed: File root system, :p to many files
Changed: Tank liquid trade method to balance out instead of full trade
Changed: the packet update rate of the Tank to try to fix Render Lag
Fixed: Tank Render so Liquid levels can be seen
BugIgnorable: uneven levels of liquid will not show up on tank render
but are present
BugIgnorable: eValve names sometime glitch and call all instances Empty
XXX
TODO: Fix Textures, and add model for eValve
TODO: Finish One way valve
TODO: Finish OIL,STEAM,FUEL liquid/gas blocks
2012-12-23 05:28:26 -05:00

34 lines
836 B
Java

package dark.BasicUtilities;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.registry.LanguageRegistry;
public class PipeTab extends CreativeTabs
{
public static final PipeTab INSTANCE = new PipeTab("BasicPipes");
private static ItemStack itemStack;
public PipeTab(String par2Str)
{
super(CreativeTabs.getNextID(), par2Str);
LanguageRegistry.instance().addStringLocalization("itemGroup.BasicPipes", "en_US", "Basic Pipes");
}
public static void setItemStack(ItemStack newItemStack)
{
if (itemStack == null)
{
itemStack = newItemStack;
}
}
@Override
public ItemStack getIconItemStack()
{
if (itemStack == null) { return new ItemStack(Block.blocksList[this.getTabIconItemIndex()]); }
return itemStack;
}
}