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Rseifert f24732fed4 setting up tank for IConnectionProvider
for now I will just use it for connection rules for rendering, and trade
processing. However, in the future i might use this with the path finder
to make a more uniform movement of liquids in the connected tanks. Might
even have them update all as one entity instead of each one at a time.
Though that will take some time if i set it up just like the UE wire's
network. As i will have to make sure that the liquid always travels to
the lowest tank first, and saves to the lower tanks. Which means that
i'll end up storing the tank's Y pos or getting it during
saving/loading/processing.
2013-03-29 14:53:19 -04:00
resources Fixed network and pipes connections 2013-03-26 18:11:38 -04:00
src/minecraft setting up tank for IConnectionProvider 2013-03-29 14:53:19 -04:00
.gitattributes moved over from other repo 2012-11-14 13:16:22 -05:00
.gitignore failed to upload files correctly after name change 2013-02-20 13:28:43 -05:00
buildnumber.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
Include.bat Fixed Textures 2013-03-14 07:09:25 -04:00
info.txt added a copy of Calclavia's Path Finder 2013-03-01 11:50:10 -05:00
info1.5.0.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
modversion.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
README.md Create README.md 2013-01-04 08:37:31 -08:00
recommendedversion.txt Fixed release valves turning off 2013-02-25 08:30:48 -05:00

Fluid-Mechanics

AKA BasicPipes, a simple support mod for pipes, pumps, storage tanks, mechanical rod, etc