244 lines
6.7 KiB
Java
244 lines
6.7 KiB
Java
package resonantinduction.old.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelConveyorBelt extends ModelBase
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{
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// fields
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ModelRenderer bBELTLong;
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ModelRenderer FBELT;
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ModelRenderer BacBELT;
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ModelRenderer BBelt;
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ModelRenderer FRL;
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ModelRenderer MRL;
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ModelRenderer FLL;
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ModelRenderer BLL;
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ModelRenderer MRoller;
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ModelRenderer BRoller;
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ModelRenderer tBELT;
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ModelRenderer FRoller;
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ModelRenderer BRL;
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ModelRenderer BML;
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ModelRenderer tBELTLong;
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ModelRenderer tBELT15;
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ModelRenderer bBELT15;
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ModelRenderer c4;
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ModelRenderer c3;
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ModelRenderer c2;
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ModelRenderer c1;
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public ModelConveyorBelt()
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{
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textureWidth = 128;
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textureHeight = 128;
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bBELTLong = new ModelRenderer(this, 0, 66);
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bBELTLong.addBox(0F, 0F, 0F, 14, 1, 16);
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bBELTLong.setRotationPoint(-7F, 22F, -8F);
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bBELTLong.setTextureSize(128, 128);
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bBELTLong.mirror = true;
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setRotation(bBELTLong, 0F, 0F, 0F);
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FBELT = new ModelRenderer(this, 0, 16);
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FBELT.addBox(0F, 0F, 0F, 14, 2, 1);
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FBELT.setRotationPoint(-7F, 20F, -8F);
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FBELT.setTextureSize(128, 128);
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FBELT.mirror = true;
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setRotation(FBELT, 0F, 0F, 0F);
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BacBELT = new ModelRenderer(this, 0, 16);
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BacBELT.addBox(0F, 0F, 0F, 14, 2, 1);
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BacBELT.setRotationPoint(-7F, 20F, 7F);
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BacBELT.setTextureSize(128, 128);
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BacBELT.mirror = true;
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setRotation(BacBELT, 0F, 0F, 0F);
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BBelt = new ModelRenderer(this, 0, 31);
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BBelt.addBox(0F, 0F, 0F, 14, 1, 14);
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BBelt.setRotationPoint(-7F, 22F, -7F);
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BBelt.setTextureSize(128, 128);
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BBelt.mirror = true;
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setRotation(BBelt, 0F, 0F, 0F);
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FRL = new ModelRenderer(this, 0, 20);
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FRL.addBox(0F, 0F, 0F, 1, 3, 2);
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FRL.setRotationPoint(-8F, 21F, -6F);
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FRL.setTextureSize(128, 128);
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FRL.mirror = true;
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setRotation(FRL, 0F, 0F, 0F);
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MRL = new ModelRenderer(this, 0, 20);
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MRL.addBox(0F, 0F, 0F, 1, 3, 2);
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MRL.setRotationPoint(-8F, 21F, -1F);
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MRL.setTextureSize(128, 128);
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MRL.mirror = true;
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setRotation(MRL, 0F, 0F, 0F);
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FLL = new ModelRenderer(this, 0, 20);
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FLL.addBox(0F, 0F, 0F, 1, 3, 2);
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FLL.setRotationPoint(7F, 21F, -6F);
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FLL.setTextureSize(128, 128);
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FLL.mirror = true;
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setRotation(FLL, 0F, 0F, 0F);
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BLL = new ModelRenderer(this, 0, 20);
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BLL.addBox(0F, 0F, 0F, 1, 3, 2);
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BLL.setRotationPoint(7F, 21F, 4F);
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BLL.setTextureSize(128, 128);
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BLL.mirror = true;
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setRotation(BLL, 0F, 0F, 0F);
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MRoller = new ModelRenderer(this, 0, 26);
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MRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
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MRoller.setRotationPoint(0F, 21F, 0F);
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MRoller.setTextureSize(128, 128);
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MRoller.mirror = true;
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setRotation(MRoller, 0F, 0F, 0F);
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BRoller = new ModelRenderer(this, 0, 26);
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BRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
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BRoller.setRotationPoint(0F, 21F, 5F);
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BRoller.setTextureSize(128, 128);
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BRoller.mirror = true;
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setRotation(BRoller, 0F, 0F, 0F);
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tBELT = new ModelRenderer(this, 0, 0);
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tBELT.addBox(0F, 0F, 0F, 14, 1, 14);
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tBELT.setRotationPoint(-7F, 19F, -7F);
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tBELT.setTextureSize(128, 128);
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tBELT.mirror = true;
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setRotation(tBELT, 0F, 0F, 0F);
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FRoller = new ModelRenderer(this, 0, 26);
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FRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
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FRoller.setRotationPoint(0F, 21F, -5F);
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FRoller.setTextureSize(128, 128);
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FRoller.mirror = true;
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setRotation(FRoller, 0F, 0F, 0F);
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BRL = new ModelRenderer(this, 0, 20);
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BRL.addBox(0F, 0F, 0F, 1, 3, 2);
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BRL.setRotationPoint(-8F, 21F, 4F);
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BRL.setTextureSize(128, 128);
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BRL.mirror = true;
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setRotation(BRL, 0F, 0F, 0F);
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BML = new ModelRenderer(this, 0, 20);
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BML.addBox(0F, 0F, 0F, 1, 3, 2);
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BML.setRotationPoint(7F, 21F, -1F);
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BML.setTextureSize(128, 128);
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BML.mirror = true;
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setRotation(BML, 0F, 0F, 0F);
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tBELTLong = new ModelRenderer(this, 0, 48);
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tBELTLong.addBox(0F, 0F, 0F, 14, 1, 16);
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tBELTLong.setRotationPoint(-7F, 19F, -8F);
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tBELTLong.setTextureSize(128, 128);
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tBELTLong.mirror = true;
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setRotation(tBELTLong, 0F, 0F, 0F);
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// 15p long belts for end caps
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tBELT15 = new ModelRenderer(this, 0, 84);
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tBELT15.addBox(0F, 0F, 0F, 14, 1, 15);
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tBELT15.setRotationPoint(-7F, 19F, -8F);
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tBELT15.setTextureSize(128, 128);
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tBELT15.mirror = true;
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setRotation(tBELT15, 0F, 0F, 0F);
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bBELT15 = new ModelRenderer(this, 0, 84);
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bBELT15.addBox(0F, 0F, 0F, 14, 1, 15);
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bBELT15.setRotationPoint(-7F, 22F, -8F);
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bBELT15.setTextureSize(128, 128);
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bBELT15.mirror = true;
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setRotation(bBELT15, 0F, 0F, 0F);
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// bracers if connected to machane above
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c4 = new ModelRenderer(this, 60, 20);
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c4.addBox(0F, 0F, 0F, 1, 16, 1);
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c4.setRotationPoint(7F, 8F, 7F);
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c4.setTextureSize(128, 128);
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c4.mirror = true;
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setRotation(c4, 0F, 0F, 0F);
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c3 = new ModelRenderer(this, 60, 20);
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c3.addBox(0F, 0F, 0F, 1, 16, 1);
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c3.setRotationPoint(7F, 8F, -8F);
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c3.setTextureSize(128, 128);
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c3.mirror = true;
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setRotation(c3, 0F, 0F, 0F);
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c2 = new ModelRenderer(this, 60, 20);
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c2.addBox(0F, 0F, 0F, 1, 16, 1);
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c2.setRotationPoint(-8F, 8F, 7F);
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c2.setTextureSize(128, 128);
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c2.mirror = true;
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setRotation(c2, 0F, 0F, 0F);
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c1 = new ModelRenderer(this, 60, 20);
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c1.addBox(0F, 0F, 0F, 1, 16, 1);
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c1.setRotationPoint(-8F, 8F, -8F);
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c1.setTextureSize(128, 128);
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c1.mirror = true;
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setRotation(c1, 0F, 0F, 0F);
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}
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public void render(float f5, float radians, boolean front, boolean back, boolean above, boolean legs)
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{
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boolean mid = front && back ? true : false;
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boolean leftCap = !front && back ? true : false;
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boolean rightCap = front && !back ? true : false;
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if (back || front)
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{
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// use longer belts if needs to render
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// none normal
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if (leftCap)
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{
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FBELT.render(f5);
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tBELT15.setRotationPoint(-7F, 19F, -7F);
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bBELT15.setRotationPoint(-7F, 22F, -7F);
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tBELT15.render(f5);
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bBELT15.render(f5);
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}
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else if (rightCap)
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{
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BacBELT.render(f5);
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tBELT15.setRotationPoint(-7F, 19F, -8F);
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bBELT15.setRotationPoint(-7F, 22F, -8F);
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tBELT15.render(f5);
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bBELT15.render(f5);
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}
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else
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{
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bBELTLong.render(f5);
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tBELTLong.render(f5);
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}
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}
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else
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{
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// render normal if nothing is on
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// either side
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FBELT.render(f5);
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BacBELT.render(f5);
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BBelt.render(f5);
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tBELT.render(f5);
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}
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if (above)
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{
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c1.render(f5);
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c2.render(f5);
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c3.render(f5);
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c4.render(f5);
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}
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// rollers
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MRoller.rotateAngleX = radians;
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BRoller.rotateAngleX = radians;
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FRoller.rotateAngleX = radians;
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MRoller.render(f5);
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BRoller.render(f5);
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FRoller.render(f5);
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if (legs)
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{
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// legs
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BRL.render(f5);
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BML.render(f5);
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FLL.render(f5);
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BLL.render(f5);
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FRL.render(f5);
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MRL.render(f5);
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}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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