generated from tilera/1710mod
parent
7e65f0d606
commit
b0237e5d1e
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@ -2,7 +2,6 @@ package net.anvilcraft.thaummach.blocks;
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import java.util.Random;
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import cpw.mods.fml.common.FMLCommonHandler;
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import net.anvilcraft.thaummach.AuraUtils;
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import net.anvilcraft.thaummach.GuiID;
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import net.anvilcraft.thaummach.ITileGui;
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@ -20,7 +19,6 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.client.MinecraftForgeClient;
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public abstract class BlockApparatus extends BlockContainer {
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protected int currentPass;
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@ -134,17 +132,6 @@ public abstract class BlockApparatus extends BlockContainer {
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super.breakBlock(world, x, y, z, block, meta);
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}
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@Override
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public boolean canRenderInPass(int n) {
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this.currentPass = n;
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return true;
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}
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@Override
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public int getRenderBlockPass() {
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return this.currentPass;
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}
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@Override
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public void onPostBlockPlaced(World world, int x, int y, int z, int meta) {
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world.setBlockMetadataWithNotify(x, y, z, meta, 3);
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@ -31,71 +31,65 @@ public abstract class AbstractTankApparatusRenderer<Apparatus extends BlockAppar
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BlockApparatus block = (BlockApparatus) block_;
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float w1;
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float w2;
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if (block.getRenderBlockPass() == 0 || inv) {
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w1 = 0.0625F;
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w2 = 0.125F;
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IIcon t1 = this.getBottomIcon((Apparatus) block);
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IIcon t2 = this.getSideIcon((Apparatus) block);
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w1 = 0.0625F;
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w2 = 0.125F;
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IIcon t1 = this.getBottomIcon((Apparatus) block);
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IIcon t2 = this.getSideIcon((Apparatus) block);
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rb.setRenderBounds(w1, 0.0F, w1, 1.0F - w1, 1.0F, 1.0F - w1);
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if (inv) {
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BlockRenderer.drawFaces(rb, block, t1, t1, t2, t2, t2, t2, false);
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} else {
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rb.setRenderBounds(w1, 0.0F, w1, 1.0F - w1, 1.0F, 1.0F - w1);
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if (inv) {
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BlockRenderer.drawFaces(rb, block, t1, t1, t2, t2, t2, t2, false);
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} else {
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rb.renderStandardBlock(block, i, j, k);
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}
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if (!inv) {
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rb.overrideBlockTexture = this.getBottomIcon((Apparatus) block);
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TileConduitTank tc = (TileConduitTank) w.getTileEntity(i, j, k);
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HelperLocation loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.WEST;
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TileEntity te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(0.0F, 0.5F - w2, 0.5F - w2, w1, 0.5F + w2, 0.5F + w2);
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rb.renderStandardBlock(block, i, j, k);
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}
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if (!inv) {
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rb.overrideBlockTexture = this.getBottomIcon((Apparatus) block);
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TileConduitTank tc = (TileConduitTank) w.getTileEntity(i, j, k);
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HelperLocation loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.WEST;
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TileEntity te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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0.0F, 0.5F - w2, 0.5F - w2, w1, 0.5F + w2, 0.5F + w2
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.EAST;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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1.0F - w1, 0.5F - w2, 0.5F - w2, 1.0F, 0.5F + w2, 0.5F + w2
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.EAST;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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1.0F - w1, 0.5F - w2, 0.5F - w2, 1.0F, 0.5F + w2, 0.5F + w2
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.NORTH;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(0.5F - w2, 0.5F - w2, 0.0F, 0.5F + w2, 0.5F + w2, w1);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.NORTH;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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0.5F - w2, 0.5F - w2, 0.0F, 0.5F + w2, 0.5F + w2, w1
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.SOUTH;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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0.5F - w2, 0.5F - w2, 1.0F - w1, 0.5F + w2, 0.5F + w2, 1.0F
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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loc = new HelperLocation(tc);
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loc.facing = ForgeDirection.SOUTH;
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te = loc.getConnectableTile(w);
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if (te != null && tc.getConnectable(loc.facing)
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&& !(te instanceof TileConduitTank)) {
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rb.setRenderBounds(
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0.5F - w2, 0.5F - w2, 1.0F - w1, 0.5F + w2, 0.5F + w2, 1.0F
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);
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rb.renderStandardBlock(block, i, j, k);
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}
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}
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rb.overrideBlockTexture = null;
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if (block.getRenderBlockPass() == 0 && !inv) {
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if (!inv) {
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w1 = 0.003F;
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w2 = 0.0625F;
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TileConduitTank tc = (TileConduitTank) w.getTileEntity(i, j, k);
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@ -1,7 +1,6 @@
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package net.anvilcraft.thaummach.render.apparatus.apparati.fragile;
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import dev.tilera.auracore.api.HelperLocation;
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import dev.tilera.auracore.api.machine.IConnection;
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import net.anvilcraft.thaummach.blocks.BlockApparatusFragile;
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import net.anvilcraft.thaummach.render.apparatus.IApparatusRenderer;
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import net.anvilcraft.thaummach.tiles.TileConduit;
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@ -41,55 +40,51 @@ public class ConduitApparatusRenderer implements IApparatusRenderer {
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boolean visible = false;
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total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
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hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
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if (block.getRenderBlockPass() == 0) {
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rb.overrideBlockTexture = block.iconConduit;
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rb.setRenderBounds(w6, w6, w6, w6 + w4, w6 + w4, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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visible = tc.pureVis + tc.taintedVis >= 0.1F;
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if (visible) {
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b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
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tessellator.setBrightness(20 + (int) (b * 210.0F));
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tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
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rb.setRenderBounds(wq, wq, wq, 1.0F - wq, wq + hfill, 1.0F - wq);
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rb.overrideBlockTexture = null;
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rb.renderFaceXNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceXPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceYNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceYPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceZNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceZPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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if (/*!Config.lowGfx && Config.pipedrips && */ Minecraft
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.getMinecraft()
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.theWorld.rand.nextInt(50)
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== 1
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&& w.isAirBlock(x, y - 1, z)
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&& tc.pureVis + tc.taintedVis > 3.5F) {
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// TODO: FXDrip
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//FXDrip obj = new FXDrip(
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// w,
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// (double) ((float) x + w6 + w.rand.nextFloat() * w4),
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// (double) ((float) y + w6 - 0.05F),
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// (double) ((float) z + w6 + w.rand.nextFloat() * w4)
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//);
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//obj.func_40097_b(
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// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
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// 0.0F,
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// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
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//);
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//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
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}
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rb.overrideBlockTexture = block.iconConduit;
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rb.setRenderBounds(w6, w6, w6, w6 + w4, w6 + w4, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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visible = tc.pureVis + tc.taintedVis >= 0.1F;
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if (visible) {
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b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
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tessellator.setBrightness(20 + (int) (b * 210.0F));
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tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
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rb.setRenderBounds(wq, wq, wq, 1.0F - wq, wq + hfill, 1.0F - wq);
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rb.overrideBlockTexture = null;
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rb.renderFaceXNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceXPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceYNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceYPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceZNeg(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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rb.renderFaceZPos(
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block, (double) x, (double) y, (double) z, block.iconTcubeanim
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);
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if (/*!Config.lowGfx && Config.pipedrips && */ Minecraft.getMinecraft()
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.theWorld.rand.nextInt(50)
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== 1
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&& w.isAirBlock(x, y - 1, z) && tc.pureVis + tc.taintedVis > 3.5F) {
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// TODO: FXDrip
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//FXDrip obj = new FXDrip(
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// w,
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// (double) ((float) x + w6 + w.rand.nextFloat() * w4),
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// (double) ((float) y + w6 - 0.05F),
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// (double) ((float) z + w6 + w.rand.nextFloat() * w4)
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//);
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//obj.func_40097_b(
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// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
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// 0.0F,
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// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
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//);
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//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
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}
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}
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@ -100,63 +95,53 @@ public class ConduitApparatusRenderer implements IApparatusRenderer {
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TileEntity te = loc.getConnectableTile(w);
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if (te != null) {
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if (block.getRenderBlockPass() == 0) {
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switch (loc.facing.getOpposite().ordinal()) {
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case 0:
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rb.setRenderBounds(
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w6, w6 + w4, w6, w6 + w4, 1.0F, w6 + w4
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);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 1:
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rb.setRenderBounds(w6, 0.0F, w6, w6 + w4, w6, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 2:
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rb.setRenderBounds(
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w6, w6, w6 + w4, w6 + w4, w6 + w4, 1.0F
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);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 3:
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rb.setRenderBounds(w6, w6, 0.0F, w6 + w4, w6 + w4, w6);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 4:
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rb.setRenderBounds(
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w6 + w4, w6, w6, 1.0F, w6 + w4, w6 + w4
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);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 5:
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rb.setRenderBounds(0.0F, w6, w6, w6, w6 + w4, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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}
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switch (loc.facing.getOpposite().ordinal()) {
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case 0:
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rb.setRenderBounds(w6, w6 + w4, w6, w6 + w4, 1.0F, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 1:
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rb.setRenderBounds(w6, 0.0F, w6, w6 + w4, w6, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 2:
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rb.setRenderBounds(w6, w6, w6 + w4, w6 + w4, w6 + w4, 1.0F);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 3:
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rb.setRenderBounds(w6, w6, 0.0F, w6 + w4, w6 + w4, w6);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 4:
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rb.setRenderBounds(w6 + w4, w6, w6, 1.0F, w6 + w4, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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break;
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case 5:
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rb.setRenderBounds(0.0F, w6, w6, w6, w6 + w4, w6 + w4);
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rb.renderStandardBlock(block, x, y, z);
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}
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if (visible) {
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rb.overrideBlockTexture = null;
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tessellator.setBrightness(20 + (int) (b * 210.0F));
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tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
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renderConduitVis(
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w,
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rb,
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x,
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y,
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z,
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block,
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loc.facing.getOpposite().ordinal(),
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hfill
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);
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rb.overrideBlockTexture = block.iconConduitExtension;
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}
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if (visible) {
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rb.overrideBlockTexture = null;
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tessellator.setBrightness(20 + (int) (b * 210.0F));
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tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
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renderConduitVis(
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w,
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rb,
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x,
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y,
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z,
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block,
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loc.facing.getOpposite().ordinal(),
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hfill
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);
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rb.overrideBlockTexture = block.iconConduitExtension;
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}
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}
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}
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} else {
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rb.setRenderBounds(w6, 0.0F, w6, w6 + w4, 1.0F, w6 + w4);
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BlockRenderer.drawFaces(
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rb, block, block.iconConduitInventory, false
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);
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BlockRenderer.drawFaces(rb, block, block.iconConduitInventory, false);
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}
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rb.overrideBlockTexture = null;
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@ -1,7 +1,6 @@
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package net.anvilcraft.thaummach.render.apparatus.apparati.fragile;
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import dev.tilera.auracore.api.HelperLocation;
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import dev.tilera.auracore.api.machine.IConnection;
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import net.anvilcraft.thaummach.blocks.BlockApparatusFragile;
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import net.anvilcraft.thaummach.render.apparatus.IApparatusRenderer;
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import net.anvilcraft.thaummach.tiles.TileConduitValveAdvanced;
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@ -41,48 +40,42 @@ public class ConduitValveAdvancedApparatusRenderer implements IApparatusRenderer
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float total = 0.0F;
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float hfill = 0.0F;
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boolean visible = false;
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if (block.getRenderBlockPass() == 0) {
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switch (tc.setting) {
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case 0:
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rb.overrideBlockTexture = block.iconValveAdvancedOff;
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break;
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case 1:
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rb.overrideBlockTexture = block.iconValveAdvancedOnVis;
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break;
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case 2:
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||||
rb.overrideBlockTexture = block.iconValveAdvancedOnTaint;
|
||||
}
|
||||
switch (tc.setting) {
|
||||
case 0:
|
||||
rb.overrideBlockTexture = block.iconValveAdvancedOff;
|
||||
break;
|
||||
case 1:
|
||||
rb.overrideBlockTexture = block.iconValveAdvancedOnVis;
|
||||
break;
|
||||
case 2:
|
||||
rb.overrideBlockTexture = block.iconValveAdvancedOnTaint;
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
rb.overrideBlockTexture = block.iconConduitExtension;
|
||||
} else {
|
||||
visible = tc.pureVis + tc.taintedVis >= 0.1F;
|
||||
if (visible) {
|
||||
b = Math.min(
|
||||
1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis)
|
||||
);
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
if (Minecraft.getMinecraft().theWorld.rand.nextInt(50) == 1
|
||||
&& w.isAirBlock(i, j - 1, k)
|
||||
&& tc.pureVis + tc.taintedVis > 3.5F) {
|
||||
// TODO: WTF
|
||||
//FXDrip obj = new FXDrip(
|
||||
// w,
|
||||
// (double) ((float) i + w4 + w.rand.nextFloat() * w6),
|
||||
// (double) ((float) j + w4 - 0.05F),
|
||||
// (double) ((float) k + w4 + w.rand.nextFloat() * w6)
|
||||
//);
|
||||
//obj.func_40097_b(
|
||||
// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
|
||||
// 0.0F,
|
||||
// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
|
||||
//);
|
||||
//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
|
||||
}
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
rb.overrideBlockTexture = block.iconConduitExtension;
|
||||
visible = tc.pureVis + tc.taintedVis >= 0.1F;
|
||||
if (visible) {
|
||||
b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
if (Minecraft.getMinecraft().theWorld.rand.nextInt(50) == 1
|
||||
&& w.isAirBlock(i, j - 1, k) && tc.pureVis + tc.taintedVis > 3.5F) {
|
||||
// TODO: WTF
|
||||
//FXDrip obj = new FXDrip(
|
||||
// w,
|
||||
// (double) ((float) i + w4 + w.rand.nextFloat() * w6),
|
||||
// (double) ((float) j + w4 - 0.05F),
|
||||
// (double) ((float) k + w4 + w.rand.nextFloat() * w6)
|
||||
//);
|
||||
//obj.func_40097_b(
|
||||
// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
|
||||
// 0.0F,
|
||||
// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
|
||||
//);
|
||||
//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,60 +85,47 @@ public class ConduitValveAdvancedApparatusRenderer implements IApparatusRenderer
|
|||
|
||||
TileEntity te = loc.getConnectableTile(w);
|
||||
if (te != null) {
|
||||
if (block.getRenderBlockPass() == 0) {
|
||||
switch (dir) {
|
||||
case 0:
|
||||
rb.setRenderBounds(
|
||||
w6, 1.0F - w4, w6, 1.0F - w6, 1.0F, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 1:
|
||||
rb.setRenderBounds(
|
||||
w6, 0.0F, w6, 1.0F - w6, w6, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 2:
|
||||
rb.setRenderBounds(
|
||||
w6, w6, 1.0F - w4, 1.0F - w6, 1.0F - w6, 1.0F
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 3:
|
||||
rb.setRenderBounds(
|
||||
w6, w6, 0.0F, 1.0F - w6, 1.0F - w6, w4
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 4:
|
||||
rb.setRenderBounds(
|
||||
1.0F - w4, w6, w6, 1.0F, 1.0F - w6, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 5:
|
||||
rb.setRenderBounds(
|
||||
0.0F, w6, w6, w4, 1.0F - w6, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
} else if (visible && (((IConnection)te).getPureVis() + ((IConnection)te).getTaintedVis() > 0.1F || !((IConnection)te).isVisConduit())) {
|
||||
ConduitApparatusRenderer.renderConduitVis(
|
||||
w, rb, i, j, k, block, dir, hfill
|
||||
);
|
||||
switch (dir) {
|
||||
case 0:
|
||||
rb.setRenderBounds(
|
||||
w6, 1.0F - w4, w6, 1.0F - w6, 1.0F, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 1:
|
||||
rb.setRenderBounds(w6, 0.0F, w6, 1.0F - w6, w6, 1.0F - w6);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 2:
|
||||
rb.setRenderBounds(
|
||||
w6, w6, 1.0F - w4, 1.0F - w6, 1.0F - w6, 1.0F
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 3:
|
||||
rb.setRenderBounds(w6, w6, 0.0F, 1.0F - w6, 1.0F - w6, w4);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 4:
|
||||
rb.setRenderBounds(
|
||||
1.0F - w4, w6, w6, 1.0F, 1.0F - w6, 1.0F - w6
|
||||
);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
break;
|
||||
case 5:
|
||||
rb.setRenderBounds(0.0F, w6, w6, w4, 1.0F - w6, 1.0F - w6);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
ConduitApparatusRenderer.renderConduitVis(
|
||||
w, rb, i, j, k, block, dir, hfill
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
rb.setRenderBounds(w6, 0.0F, w6, 1.0F - w6, 1.0F, 1.0F - w6);
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconConduitInventory, false
|
||||
);
|
||||
BlockRenderer.drawFaces(rb, block, block.iconConduitInventory, false);
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconValveAdvancedOff, false
|
||||
);
|
||||
BlockRenderer.drawFaces(rb, block, block.iconValveAdvancedOff, false);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -39,39 +39,35 @@ public class ConduitValveApparatusRenderer implements IApparatusRenderer {
|
|||
float total = 0.0F;
|
||||
float hfill = 0.0F;
|
||||
boolean visible = tc.pureVis + tc.taintedVis >= 0.1F;
|
||||
if (block.getRenderBlockPass() == 0) {
|
||||
if (tc.open) {
|
||||
rb.overrideBlockTexture = block.iconValveOn;
|
||||
} else {
|
||||
rb.overrideBlockTexture = block.iconValveOff;
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
rb.overrideBlockTexture = block.iconConduitExtension;
|
||||
if (tc.open) {
|
||||
rb.overrideBlockTexture = block.iconValveOn;
|
||||
} else {
|
||||
if (visible) {
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
if (Minecraft.getMinecraft().theWorld.rand.nextInt(50) == 1
|
||||
&& w.isAirBlock(i, j - 1, k)
|
||||
&& tc.pureVis + tc.taintedVis > 3.5F) {
|
||||
// TODO: FXDrip
|
||||
//FXDrip obj = new FXDrip(
|
||||
// w,
|
||||
// (double) ((float) i + w4 + w.rand.nextFloat() * w6),
|
||||
// (double) ((float) j + w4 - 0.05F),
|
||||
// (double) ((float) k + w4 + w.rand.nextFloat() * w6)
|
||||
//);
|
||||
//obj.func_40097_b(
|
||||
// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
|
||||
// 0.0F,
|
||||
// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
|
||||
//);
|
||||
//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
|
||||
}
|
||||
rb.overrideBlockTexture = block.iconValveOff;
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
rb.overrideBlockTexture = block.iconConduitExtension;
|
||||
if (visible) {
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
if (Minecraft.getMinecraft().theWorld.rand.nextInt(50) == 1
|
||||
&& w.isAirBlock(i, j - 1, k) && tc.pureVis + tc.taintedVis > 3.5F) {
|
||||
// TODO: FXDrip
|
||||
//FXDrip obj = new FXDrip(
|
||||
// w,
|
||||
// (double) ((float) i + w4 + w.rand.nextFloat() * w6),
|
||||
// (double) ((float) j + w4 - 0.05F),
|
||||
// (double) ((float) k + w4 + w.rand.nextFloat() * w6)
|
||||
//);
|
||||
//obj.func_40097_b(
|
||||
// (0.4F + w.rand.nextFloat() * 0.2F) * (b + 0.1F),
|
||||
// 0.0F,
|
||||
// (0.8F + w.rand.nextFloat() * 0.2F) * (b + 0.1F)
|
||||
//);
|
||||
//ModLoader.getMinecraftInstance().effectRenderer.addEffect(obj);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -151,9 +147,7 @@ public class ConduitValveApparatusRenderer implements IApparatusRenderer {
|
|||
}
|
||||
} else {
|
||||
rb.setRenderBounds(w6, 0.0F, w6, 1.0F - w6, 1.0F, 1.0F - w6);
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconConduitInventory, false
|
||||
);
|
||||
BlockRenderer.drawFaces(rb, block, block.iconConduitInventory, false);
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
BlockRenderer.drawFaces(rb, block, block.iconValveOn, false);
|
||||
}
|
||||
|
|
|
@ -31,57 +31,55 @@ public class FilterApparatusRenderer implements IApparatusRenderer {
|
|||
float w4 = 0.25F;
|
||||
float w3 = 0.1875F;
|
||||
float w2 = 0.125F;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(w2, 0.0F, w2, 1.0F - w2, w3, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
rb.setRenderBounds(w2, 0.0F, w2, 1.0F - w2, w3, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w2, 1.0F - w3, w2, 1.0F - w2, 1.0F, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
rb.setRenderBounds(w2, 1.0F - w3, w2, 1.0F - w2, 1.0F, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w3, w3, w3, 1.0F - w3, 1.0F - w3, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
rb.setRenderBounds(w3, w3, w3, 1.0F - w3, 1.0F - w3, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterBottom,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
block.iconFilterSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
if (!inv) {
|
||||
|
@ -93,17 +91,13 @@ public class FilterApparatusRenderer implements IApparatusRenderer {
|
|||
float total = 0.0F;
|
||||
float hfill = 0.0F;
|
||||
boolean visible = false;
|
||||
if (block.getRenderBlockPass() != 0) {
|
||||
visible = tc.pureVis + tc.taintedVis >= 0.1F;
|
||||
if (visible) {
|
||||
b = Math.min(
|
||||
1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis)
|
||||
);
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
visible = tc.pureVis + tc.taintedVis >= 0.1F;
|
||||
if (visible) {
|
||||
b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
|
||||
total = Math.min(tc.pureVis + tc.taintedVis, tc.maxVis);
|
||||
hfill = (1.0F - wq * 2.0F) * (total / tc.maxVis);
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
for (int dir = 2; dir < 6; ++dir) {
|
||||
|
@ -124,34 +118,27 @@ public class FilterApparatusRenderer implements IApparatusRenderer {
|
|||
|
||||
TileEntity te = loc.getConnectableTile(w);
|
||||
if (te != null && tc.getConnectable(loc.facing)) {
|
||||
if (block.getRenderBlockPass() == 0) {
|
||||
rb.overrideBlockTexture = block.iconConduitConnection;
|
||||
switch (dir) {
|
||||
case 2:
|
||||
rb.setRenderBounds(
|
||||
w6, w6, 1.0F - w3, w6 + w4, w6 + w4, 1.0F
|
||||
);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 3:
|
||||
rb.setRenderBounds(w6, w6, 0.0F, w6 + w4, w6 + w4, w3);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 4:
|
||||
rb.setRenderBounds(
|
||||
1.0F - w3, w6, w6, 1.0F, w6 + w4, w6 + w4
|
||||
);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 5:
|
||||
rb.setRenderBounds(0.0F, w6, w6, w3, w6 + w4, w6 + w4);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
} else if (visible && (((IConnection)te).getPureVis() + ((IConnection)te).getTaintedVis() > 0.1F || !((IConnection)te).isVisConduit())) {
|
||||
ConduitApparatusRenderer.renderConduitVis(
|
||||
w, rb, x, y, z, block, dir, hfill
|
||||
);
|
||||
rb.overrideBlockTexture = block.iconConduitConnection;
|
||||
switch (dir) {
|
||||
case 2:
|
||||
rb.setRenderBounds(w6, w6, 1.0F - w3, w6 + w4, w6 + w4, 1.0F);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 3:
|
||||
rb.setRenderBounds(w6, w6, 0.0F, w6 + w4, w6 + w4, w3);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 4:
|
||||
rb.setRenderBounds(1.0F - w3, w6, w6, 1.0F, w6 + w4, w6 + w4);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
break;
|
||||
case 5:
|
||||
rb.setRenderBounds(0.0F, w6, w6, w3, w6 + w4, w6 + w4);
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
ConduitApparatusRenderer.renderConduitVis(
|
||||
w, rb, x, y, z, block, dir, hfill
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,23 +22,21 @@ public class PurifierApparatusRenderer implements IApparatusRenderer {
|
|||
boolean inv
|
||||
) {
|
||||
BlockApparatusFragile block = (BlockApparatusFragile) block_;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconPurifierTop,
|
||||
block.iconPurifierTop,
|
||||
block.iconPurifierFront,
|
||||
block.iconPurifierFront,
|
||||
block.iconPurifierSide,
|
||||
block.iconPurifierSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconPurifierTop,
|
||||
block.iconPurifierTop,
|
||||
block.iconPurifierFront,
|
||||
block.iconPurifierFront,
|
||||
block.iconPurifierSide,
|
||||
block.iconPurifierSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -23,7 +23,7 @@ public class ArcaneFurnaceApparatusRenderer implements IApparatusRenderer {
|
|||
boolean inv
|
||||
) {
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
if (block.getRenderBlockPass() == 0 && !inv) {
|
||||
if (!inv) {
|
||||
float w3 = 0.1875F;
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
|
@ -62,7 +62,7 @@ public class ArcaneFurnaceApparatusRenderer implements IApparatusRenderer {
|
|||
(double) ((float) (k + 1) - w3),
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
} else if (inv) {
|
||||
} else {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
|
|
|
@ -24,100 +24,98 @@ public class BoreApparatusRenderer implements IApparatusRenderer {
|
|||
boolean inv
|
||||
) {
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
boolean b1 = false;
|
||||
boolean b2 = false;
|
||||
boolean b3 = false;
|
||||
if (!inv) {
|
||||
TileBore te = (TileBore) w.getTileEntity(i, j, k);
|
||||
if (te.orientation == 0 || te.orientation == 1) {
|
||||
b1 = true;
|
||||
}
|
||||
|
||||
if (te.orientation == 4 || te.orientation == 5) {
|
||||
b2 = true;
|
||||
}
|
||||
|
||||
if (te.orientation == 2 || te.orientation == 3) {
|
||||
b3 = true;
|
||||
}
|
||||
boolean b1 = false;
|
||||
boolean b2 = false;
|
||||
boolean b3 = false;
|
||||
if (!inv) {
|
||||
TileBore te = (TileBore) w.getTileEntity(i, j, k);
|
||||
if (te.orientation == 0 || te.orientation == 1) {
|
||||
b1 = true;
|
||||
}
|
||||
|
||||
float t2x = 0.125F;
|
||||
float t4x = 0.25F;
|
||||
IIcon t1 = block.iconGenerator3;
|
||||
IIcon t2 = block.iconGenerator2;
|
||||
IIcon tx = block.iconGenerator3;
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t2x, t2x, t2x, 1.0F - t2x, 1.0F - t2x, 1.0F - t2x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, t1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
if (te.orientation == 4 || te.orientation == 5) {
|
||||
b2 = true;
|
||||
}
|
||||
|
||||
if (b1) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
if (te.orientation == 2 || te.orientation == 3) {
|
||||
b3 = true;
|
||||
}
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t4x, 0.0F, t4x, 1.0F - t4x, t2x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
float t2x = 0.125F;
|
||||
float t4x = 0.25F;
|
||||
IIcon t1 = block.iconGenerator3;
|
||||
IIcon t2 = block.iconGenerator2;
|
||||
IIcon tx = block.iconGenerator3;
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t2x, t2x, t2x, 1.0F - t2x, 1.0F - t2x, 1.0F - t2x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, t1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t4x, 1.0F - t2x, t4x, 1.0F - t4x, 1.0F, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
if (b1) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
}
|
||||
|
||||
if (b2) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
}
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t4x, 0.0F, t4x, 1.0F - t4x, t2x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(0.0F, t4x, t4x, t2x, 1.0F - t4x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(t4x, 1.0F - t2x, t4x, 1.0F - t4x, 1.0F, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(1.0F - t2x, t4x, t4x, 1.0F, 1.0F - t4x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
if (b2) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
}
|
||||
|
||||
if (b3) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
}
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(0.0F, t4x, t4x, t2x, 1.0F - t4x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t4x, t4x, 0.0F, 1.0F - t4x, 1.0F - t4x, t2x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(1.0F - t2x, t4x, t4x, 1.0F, 1.0F - t4x, 1.0F - t4x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t4x, t4x, 1.0F - t2x, 1.0F - t4x, 1.0F - t4x, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
if (b3) {
|
||||
tx = t2;
|
||||
} else {
|
||||
tx = t1;
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = tx;
|
||||
rb.setRenderBounds(t4x, t4x, 0.0F, 1.0F - t4x, 1.0F - t4x, t2x);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t4x, t4x, 1.0F - t2x, 1.0F - t4x, 1.0F - t4x, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, tx, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -29,14 +29,11 @@ public class CrucibleApparatusRenderer implements IApparatusRenderer {
|
|||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
MetaVals md = MetaVals.get(meta);
|
||||
IIcon[] icons = getIcons(block, md);
|
||||
if (block.getRenderBlockPass() == 0 && !inv) {
|
||||
if (!inv) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
} else if (inv &&
|
||||
(md == MetaVals.NORMAL_CRUCIBLE
|
||||
|| md == MetaVals.EYES_CRUCIBLE
|
||||
|| md == MetaVals.THAUMIUM_CRUCIBLE)
|
||||
) {
|
||||
} else if ((md == MetaVals.NORMAL_CRUCIBLE || md == MetaVals.EYES_CRUCIBLE
|
||||
|| md == MetaVals.THAUMIUM_CRUCIBLE)) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
|
@ -49,7 +46,7 @@ public class CrucibleApparatusRenderer implements IApparatusRenderer {
|
|||
icons[5],
|
||||
true
|
||||
);
|
||||
} else if (inv && md == MetaVals.SOUL_CRUCIBLE) {
|
||||
} else if (md == MetaVals.SOUL_CRUCIBLE) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
|
@ -88,75 +85,73 @@ public class CrucibleApparatusRenderer implements IApparatusRenderer {
|
|||
|
||||
f5 = 0.123F;
|
||||
if (!inv) {
|
||||
if (block.getRenderBlockPass() == 0) {
|
||||
rb.renderFaceXPos(
|
||||
block, (double) ((float) i - 1.0F + f5), (double) j, (double) k, c
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block, (double) ((float) i + 1.0F - f5), (double) j, (double) k, c
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block, (double) i, (double) j, (double) ((float) k - 1.0F + f5), c
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block, (double) i, (double) j, (double) ((float) k + 1.0F - f5), c
|
||||
);
|
||||
rb.renderFaceXPos(
|
||||
block, (double) ((float) i - 1.0F + f5), (double) j, (double) k, c
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block, (double) ((float) i + 1.0F - f5), (double) j, (double) k, c
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block, (double) i, (double) j, (double) ((float) k - 1.0F + f5), c
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block, (double) i, (double) j, (double) ((float) k + 1.0F - f5), c
|
||||
);
|
||||
rb.renderFaceYPos(
|
||||
block, (double) i, (double) ((float) j - 1.0F + 0.25F), (double) k, c1
|
||||
);
|
||||
rb.renderFaceYNeg(
|
||||
block, (double) i, (double) ((float) j + 1.0F - 0.75F), (double) k, c1
|
||||
);
|
||||
|
||||
TileCrucible tc = (TileCrucible) w.getTileEntity(i, j, k);
|
||||
float tvis = tc.pureVis + tc.taintedVis;
|
||||
if (tvis > 0.1F) {
|
||||
float h = Math.min(tvis, tc.maxVis);
|
||||
float level = 0.75F * (h / tc.maxVis);
|
||||
if (tc.maxVis == tvis) {
|
||||
level = (float) ((double) level - 0.001);
|
||||
}
|
||||
|
||||
float b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
rb.renderFaceYPos(
|
||||
block, (double) i, (double) ((float) j - 1.0F + 0.25F), (double) k, c1
|
||||
block,
|
||||
(double) i,
|
||||
(double) ((float) j + 0.25F + level - 1.0F),
|
||||
(double) k,
|
||||
block.iconTcubeanim
|
||||
);
|
||||
rb.renderFaceYNeg(
|
||||
block, (double) i, (double) ((float) j + 1.0F - 0.75F), (double) k, c1
|
||||
);
|
||||
|
||||
TileCrucible tc = (TileCrucible) w.getTileEntity(i, j, k);
|
||||
float tvis = tc.pureVis + tc.taintedVis;
|
||||
if (tvis > 0.1F) {
|
||||
float h = Math.min(tvis, tc.maxVis);
|
||||
float level = 0.75F * (h / tc.maxVis);
|
||||
if (tc.maxVis == tvis) {
|
||||
level = (float) ((double) level - 0.001);
|
||||
}
|
||||
|
||||
float b = Math.min(1.0F, tc.pureVis / (tc.taintedVis + tc.pureVis));
|
||||
tessellator.setBrightness(20 + (int) (b * 210.0F));
|
||||
rb.renderFaceYPos(
|
||||
block,
|
||||
(double) i,
|
||||
(double) ((float) j + 0.25F + level - 1.0F),
|
||||
(double) k,
|
||||
block.iconTcubeanim
|
||||
);
|
||||
if (tvis > tc.maxVis) {
|
||||
// TODO: WTF
|
||||
//rb.renderSouthFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderNorthFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderWestFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderEastFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
}
|
||||
if (tvis > tc.maxVis) {
|
||||
// TODO: WTF
|
||||
//rb.renderSouthFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderNorthFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderWestFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
//rb.renderEastFace(
|
||||
// block,
|
||||
// (double) i,
|
||||
// (double) j,
|
||||
// (double) k,
|
||||
// mod_ThaumCraft.visDripFX
|
||||
//);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,64 +24,62 @@ public class CrystallizerApparatusRenderer implements IApparatusRenderer {
|
|||
) {
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
float w2 = 0.125F;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCrystallizerBottom,
|
||||
block.iconCrystallizerTop,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCrystallizerBottom,
|
||||
block.iconCrystallizerTop,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
block.iconCrystallizerSide,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
// TODO: no inside in inventory
|
||||
if (!inv) {
|
||||
float w3 = 0.1875F;
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
|
||||
rb.renderFaceXPos(
|
||||
block,
|
||||
(double) ((float) (i - 1) + w3),
|
||||
(double) j,
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block,
|
||||
(double) ((float) (i + 1) - w3),
|
||||
(double) j,
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block,
|
||||
(double) i,
|
||||
(double) j,
|
||||
(double) ((float) (k - 1) + w3),
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block,
|
||||
(double) i,
|
||||
(double) j,
|
||||
(double) ((float) (k + 1) - w3),
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceYPos(
|
||||
block,
|
||||
(double) i,
|
||||
(double) ((float) j - 0.49F),
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
}
|
||||
// TODO: no inside in inventory
|
||||
if (!inv) {
|
||||
float w3 = 0.1875F;
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
|
||||
rb.renderFaceXPos(
|
||||
block,
|
||||
(double) ((float) (i - 1) + w3),
|
||||
(double) j,
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block,
|
||||
(double) ((float) (i + 1) - w3),
|
||||
(double) j,
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block,
|
||||
(double) i,
|
||||
(double) j,
|
||||
(double) ((float) (k - 1) + w3),
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block,
|
||||
(double) i,
|
||||
(double) j,
|
||||
(double) ((float) (k + 1) - w3),
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
rb.renderFaceYPos(
|
||||
block,
|
||||
(double) i,
|
||||
(double) ((float) j - 0.49F),
|
||||
(double) k,
|
||||
block.iconArcaneFurnaceInside
|
||||
);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -25,67 +25,59 @@ public class GeneratorApparatusRenderer implements IApparatusRenderer {
|
|||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
float w2 = 0.125F;
|
||||
float w4 = 0.25F;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(w4, 0.0F, w4, 1.0F - w4, w2, 1.0F - w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w4, 1.0F - w2, w4, 1.0F - w4, 1.0F, 1.0F - w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(
|
||||
1.0F - w2, 0.5F - w4, 0.5F - w4, 1.0F, 0.5F + w4, 0.5F + w4
|
||||
);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.0F, 0.5F - w4, 0.5F - w4, w2, 0.5F + w4, 0.5F + w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(
|
||||
0.5F - w4, 0.5F - w4, 1.0F - w2, 0.5F + w4, 0.5F + w4, 1.0F
|
||||
);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.5F - w4, 0.5F - w4, 0.0F, 0.5F + w4, 0.5F + w4, w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
rb.setRenderBounds(w4, 0.0F, w4, 1.0F - w4, w2, 1.0F - w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
if (block.getRenderBlockPass() == 1 || inv) {
|
||||
rb.overrideBlockTexture = null;
|
||||
rb.setRenderBounds(w2, w2, w2, 1.0F - w2, 1.0F - w2, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator4, true);
|
||||
} else {
|
||||
rb.renderFaceYNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceYPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZPos(block, x, y, z, block.iconGenerator4);
|
||||
}
|
||||
rb.setRenderBounds(w4, 1.0F - w2, w4, 1.0F - w4, 1.0F, 1.0F - w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(1.0F - w2, 0.5F - w4, 0.5F - w4, 1.0F, 0.5F + w4, 0.5F + w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.0F, 0.5F - w4, 0.5F - w4, w2, 0.5F + w4, 0.5F + w4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.5F - w4, 0.5F - w4, 1.0F - w2, 0.5F + w4, 0.5F + w4, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.5F - w4, 0.5F - w4, 0.0F, 0.5F + w4, 0.5F + w4, w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator1, true);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
rb.setRenderBounds(w2, w2, w2, 1.0F - w2, 1.0F - w2, 1.0F - w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconGenerator4, true);
|
||||
} else {
|
||||
rb.renderFaceYNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceYPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZPos(block, x, y, z, block.iconGenerator4);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -24,94 +24,92 @@ public class SoulBrazierApparatusRenderer implements IApparatusRenderer {
|
|||
) {
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
float t4 = 0.25F;
|
||||
float t2 = 0.125F;
|
||||
float t6 = 0.375F;
|
||||
rb.setRenderBounds(t2, 0.5F, t6, t4, 1.0F, 1.0F - t6);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
float t4 = 0.25F;
|
||||
float t2 = 0.125F;
|
||||
float t6 = 0.375F;
|
||||
rb.setRenderBounds(t2, 0.5F, t6, t4, 1.0F, 1.0F - t6);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t6, 0.5F, t2, 1.0F - t6, 1.0F, t4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(t6, 0.5F, t2, 1.0F - t6, 1.0F, t4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(1.0F - t4, 0.5F, t6, 1.0F - t2, 1.0F, 1.0F - t6);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(1.0F - t4, 0.5F, t6, 1.0F - t2, 1.0F, 1.0F - t6);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t6, 0.5F, 1.0F - t4, 1.0F - t6, 1.0F, 1.0F - t2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(t6, 0.5F, 1.0F - t4, 1.0F - t6, 1.0F, 1.0F - t2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t4, 0.0F, t4, 1.0F - t4, 0.5F + t4, 1.0F - t4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(t4, 0.0F, t4, 1.0F - t4, 0.5F + t4, 1.0F - t4);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
block.iconSoulBrazierBottom,
|
||||
true
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -36,7 +36,7 @@ public class VoidChestApparatusRenderer implements IApparatusRenderer {
|
|||
block.iconVoidChestSide,
|
||||
true
|
||||
);
|
||||
} else if (block.getRenderBlockPass() == 0) {
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,7 +26,6 @@ public class VoidInterfaceApparatusRenderer implements IApparatusRenderer {
|
|||
float t3x = 0.1875F;
|
||||
float t4x = 0.25F;
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) block_;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, t3x, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
|
@ -77,7 +76,6 @@ public class VoidInterfaceApparatusRenderer implements IApparatusRenderer {
|
|||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
rb.setRenderBounds(t1x, t3x, t1x, 1.0F - t1x, 0.5F - t4x, 1.0F - t1x);
|
||||
if (!inv) {
|
||||
|
|
|
@ -28,89 +28,79 @@ public class CondenserApparatusRenderer implements IApparatusRenderer {
|
|||
float w4 = 0.25F;
|
||||
float w3 = 0.1875F;
|
||||
float w2 = 0.125F;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(w3, 1.0F - w4, w3, 1.0F - w3, 1.0F, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(w3, 1.0F - w4, w3, 1.0F - w3, 1.0F, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(w3, 0.0F, w3, 1.0F - w3, w4, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(w3, 0.0F, w3, 1.0F - w3, w4, 1.0F - w3);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserTop,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
block.iconCondenserSide,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = block.iconCondenserPart;
|
||||
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconCondenserPart, false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.overrideBlockTexture = block.iconCondenserPart;
|
||||
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconCondenserPart, false);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconCondenserPart, false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconCondenserPart, false);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconCondenserPart, false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconCondenserPart, false);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb, block, block.iconCondenserPart, false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(rb, block, block.iconCondenserPart, false);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, i, j, k);
|
||||
}
|
||||
|
||||
if (!inv) {
|
||||
TileCondenser tc = (TileCondenser) w.getTileEntity(i, j, k);
|
||||
if (tc != null && tc.hasUpgrade((byte) 0)) {
|
||||
rb.overrideBlockTexture = null;
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
if (!inv) {
|
||||
TileCondenser tc = (TileCondenser) w.getTileEntity(i, j, k);
|
||||
if (tc != null && tc.hasUpgrade((byte) 0)) {
|
||||
rb.overrideBlockTexture = null;
|
||||
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
|
||||
|
||||
rb.renderFaceXNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceXPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceZNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceZPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
}
|
||||
rb.renderFaceXNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceXPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceZNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
rb.renderFaceZPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -25,77 +25,74 @@ public class RepairerApparatusRenderer implements IApparatusRenderer {
|
|||
boolean inv
|
||||
) {
|
||||
BlockApparatusWood block = (BlockApparatusWood) block_;
|
||||
if (block.getRenderBlockPass() == 0 || inv) {
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (inv) {
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
block.iconRestorerBottom,
|
||||
false
|
||||
);
|
||||
} else {
|
||||
rb.renderStandardBlock(block, x, y, z);
|
||||
}
|
||||
|
||||
if (!inv) {
|
||||
rb.renderFaceYPos(
|
||||
block,
|
||||
(double) x,
|
||||
(double) ((float) y - 1.0F + 0.425F),
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceYNeg(
|
||||
block,
|
||||
(double) x,
|
||||
(double) ((float) (y + 1) - 0.425F),
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceXPos(
|
||||
block,
|
||||
(double) ((float) (x - 1) + 0.425F),
|
||||
(double) y,
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block,
|
||||
(double) ((float) (x + 1) - 0.425F),
|
||||
(double) y,
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block,
|
||||
(double) x,
|
||||
(double) y,
|
||||
(double) ((float) (z - 1) + 0.425F),
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block,
|
||||
(double) x,
|
||||
(double) y,
|
||||
(double) ((float) (z + 1) - 0.425F),
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
} else {
|
||||
rb.setRenderBounds(0.01F, 0.01F, 0.01F, 0.99F, 0.99F, 0.99F);
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
((BlockApparatusMetal) TMBlocks.apparatusMetal)
|
||||
.iconArcaneFurnaceInside,
|
||||
false
|
||||
);
|
||||
}
|
||||
if (!inv) {
|
||||
rb.renderFaceYPos(
|
||||
block,
|
||||
(double) x,
|
||||
(double) ((float) y - 1.0F + 0.425F),
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceYNeg(
|
||||
block,
|
||||
(double) x,
|
||||
(double) ((float) (y + 1) - 0.425F),
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceXPos(
|
||||
block,
|
||||
(double) ((float) (x - 1) + 0.425F),
|
||||
(double) y,
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceXNeg(
|
||||
block,
|
||||
(double) ((float) (x + 1) - 0.425F),
|
||||
(double) y,
|
||||
(double) z,
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceZPos(
|
||||
block,
|
||||
(double) x,
|
||||
(double) y,
|
||||
(double) ((float) (z - 1) + 0.425F),
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
rb.renderFaceZNeg(
|
||||
block,
|
||||
(double) x,
|
||||
(double) y,
|
||||
(double) ((float) (z + 1) - 0.425F),
|
||||
block.iconRestorerBottom
|
||||
);
|
||||
} else {
|
||||
rb.setRenderBounds(0.01F, 0.01F, 0.01F, 0.99F, 0.99F, 0.99F);
|
||||
BlockRenderer.drawFaces(
|
||||
rb,
|
||||
block,
|
||||
((BlockApparatusMetal) TMBlocks.apparatusMetal).iconArcaneFurnaceInside,
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
rb.overrideBlockTexture = null;
|
||||
|
|
|
@ -6,16 +6,14 @@ import net.minecraft.entity.Entity;
|
|||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class ModelGenCore extends ModelBase {
|
||||
private ModelRenderer cube;
|
||||
private ModelRenderer cube = new ModelRenderer(this, "cube");
|
||||
private ModelRenderer outer = new ModelRenderer(this, "glass");
|
||||
|
||||
public ModelGenCore(float f) {
|
||||
this.outer.setTextureOffset(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
|
||||
this.cube = new ModelRenderer(this, "cube");
|
||||
this.cube.setTextureOffset(32, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void
|
||||
render(Entity e, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
GL11.glPushMatrix();
|
||||
|
|
|
@ -61,10 +61,10 @@ public class TileCondenserRenderer extends TileEntitySpecialRenderer {
|
|||
new ResourceLocation("thaumcraft", "textures/models/crystal.png")
|
||||
);
|
||||
|
||||
GL11.glEnable(2977);
|
||||
GL11.glEnable(3042);
|
||||
GL11.glEnable(0xba1);
|
||||
GL11.glEnable(0xbe2);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glEnable(32826);
|
||||
GL11.glEnable(0x803a);
|
||||
GL11.glBlendFunc(770, 771);
|
||||
Color c = new Color(CrystalColors.getColorForShard(condenser.currentType));
|
||||
GL11.glColor4f(
|
||||
|
@ -81,9 +81,9 @@ public class TileCondenserRenderer extends TileEntitySpecialRenderer {
|
|||
this.model.render();
|
||||
GL11.glScalef(1.0F, 1.0F, 1.0F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glDisable(32826);
|
||||
GL11.glDisable(0x803a);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glDisable(3042);
|
||||
GL11.glDisable(0xbe2);
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (condenser.hasUpgrade((byte) 1)) {
|
||||
this.drawDisk(
|
||||
|
|
|
@ -1,7 +1,12 @@
|
|||
package net.anvilcraft.thaummach.render.tile;
|
||||
|
||||
import net.anvilcraft.thaummach.TMBlocks;
|
||||
import net.anvilcraft.thaummach.blocks.BlockApparatusMetal;
|
||||
import net.anvilcraft.thaummach.render.model.ModelGenCore;
|
||||
import net.anvilcraft.thaummach.tiles.TileGenerator;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
|
@ -18,6 +23,10 @@ public class TileGeneratorRenderer extends TileEntitySpecialRenderer {
|
|||
this.modelLoaded = 1;
|
||||
}
|
||||
|
||||
BlockApparatusMetal block = (BlockApparatusMetal) TMBlocks.apparatusMetal;
|
||||
|
||||
GL11.glEnable(0xbe2);
|
||||
GL11.glBlendFunc(0x302, 0x303);
|
||||
float f2 = gen.rotation + f;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.3F, (float) z + 0.5F);
|
||||
|
@ -27,6 +36,20 @@ public class TileGeneratorRenderer extends TileEntitySpecialRenderer {
|
|||
f3 += f3 * f3;
|
||||
this.model.render(null, 0.0F, f2 * 1.0F, f3 * 0.01F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
this.bindTexture(TextureMap.locationBlocksTexture);
|
||||
float w2 = 0.125F;
|
||||
Tessellator.instance.startDrawingQuads();
|
||||
RenderBlocks rb = RenderBlocks.getInstance();
|
||||
rb.setRenderBounds(w2, w2, w2, 1.0f - w2, 1.0f - w2, 1.0f - w2);
|
||||
rb.renderFaceYNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceYPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceXPos(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZNeg(block, x, y, z, block.iconGenerator4);
|
||||
rb.renderFaceZPos(block, x, y, z, block.iconGenerator4);
|
||||
Tessellator.instance.draw();
|
||||
GL11.glDisable(0xbe2);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in New Issue