feat: implement condenser

This commit is contained in:
LordMZTE 2023-05-25 20:45:13 +02:00
parent c4f738855a
commit c9c4544429
Signed by: LordMZTE
GPG Key ID: B64802DC33A64FF6
14 changed files with 1124 additions and 64 deletions

View File

@ -7,20 +7,23 @@ import cpw.mods.fml.common.registry.GameRegistry;
import net.anvilcraft.thaummach.entities.EntitySingularity;
import net.anvilcraft.thaummach.gui.GuiArcaneFurnace;
import net.anvilcraft.thaummach.gui.GuiBore;
import net.anvilcraft.thaummach.gui.GuiCondenser;
import net.anvilcraft.thaummach.gui.GuiCrystallizer;
import net.anvilcraft.thaummach.gui.GuiSoulBrazier;
import net.anvilcraft.thaummach.gui.GuiVoidChest;
import net.anvilcraft.thaummach.gui.GuiVoidInterface;
import net.anvilcraft.thaummach.render.BlockApparatusRenderer;
import net.anvilcraft.thaummach.render.TileSealRenderer;
import net.anvilcraft.thaummach.render.entity.EntitySingularityRenderer;
import net.anvilcraft.thaummach.render.tile.TileBoreRenderer;
import net.anvilcraft.thaummach.render.tile.TileCondenserRenderer;
import net.anvilcraft.thaummach.render.tile.TileConduitPumpRenderer;
import net.anvilcraft.thaummach.render.tile.TileCrystallizerRenderer;
import net.anvilcraft.thaummach.render.tile.TileSealRenderer;
import net.anvilcraft.thaummach.render.tile.TileVoidChestRenderer;
import net.anvilcraft.thaummach.render.tile.TileVoidInterfaceRenderer;
import net.anvilcraft.thaummach.tiles.TileArcaneFurnace;
import net.anvilcraft.thaummach.tiles.TileBore;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.anvilcraft.thaummach.tiles.TileConduit;
import net.anvilcraft.thaummach.tiles.TileConduitPump;
import net.anvilcraft.thaummach.tiles.TileConduitTank;
@ -58,32 +61,25 @@ public class ClientProxy extends CommonProxy {
@Override
public void registerTileEntities() {
// clang-format off
GameRegistry.registerTileEntity(TileArcaneFurnace.class, "arcane_furnace");
GameRegistry.registerTileEntity(TileConduit.class, "conduit");
GameRegistry.registerTileEntity(TileConduitTank.class, "conduit_tank");
GameRegistry.registerTileEntity(TileConduitValve.class, "conduit_valve");
GameRegistry.registerTileEntity(
TileConduitValveAdvanced.class, "conduit_valve_advanced"
);
GameRegistry.registerTileEntity(TileConduitValveAdvanced.class, "conduit_valve_advanced");
GameRegistry.registerTileEntity(TileCrucible.class, "crucible");
GameRegistry.registerTileEntity(TileFilter.class, "filter");
GameRegistry.registerTileEntity(TilePurifier.class, "purifier");
GameRegistry.registerTileEntity(TileSoulBrazier.class, "soulBrazier");
ClientRegistry.registerTileEntity(TileBore.class, "bore", new TileBoreRenderer());
ClientRegistry.registerTileEntity(
TileConduitPump.class, "conduit_pump", new TileConduitPumpRenderer()
);
ClientRegistry.registerTileEntity(
TileCrystallizer.class, "crystallizer", new TileCrystallizerRenderer()
);
ClientRegistry.registerTileEntity(TileCondenser.class, "condenser", new TileCondenserRenderer());
ClientRegistry.registerTileEntity(TileConduitPump.class, "conduit_pump", new TileConduitPumpRenderer());
ClientRegistry.registerTileEntity(TileCrystallizer.class, "crystallizer", new TileCrystallizerRenderer());
ClientRegistry.registerTileEntity(TileSeal.class, "seal", new TileSealRenderer());
ClientRegistry.registerTileEntity(
TileVoidChest.class, "voidChest", new TileVoidChestRenderer()
);
ClientRegistry.registerTileEntity(
TileVoidInterface.class, "voidInterface", new TileVoidInterfaceRenderer()
);
ClientRegistry.registerTileEntity(TileVoidChest.class, "voidChest", new TileVoidChestRenderer());
ClientRegistry.registerTileEntity(TileVoidInterface.class, "voidInterface", new TileVoidInterfaceRenderer());
// clang-format on
}
@Override
@ -97,6 +93,9 @@ public class ClientProxy extends CommonProxy {
case BORE:
return new GuiBore(player.inventory, (TileBore) te);
case CONDENSER:
return new GuiCondenser(player.inventory, (TileCondenser) te);
case CRYSTALLIZER:
return new GuiCrystallizer(player.inventory, (TileCrystallizer) te);

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@ -4,12 +4,14 @@ import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.registry.GameRegistry;
import net.anvilcraft.thaummach.container.ContainerArcaneFurnace;
import net.anvilcraft.thaummach.container.ContainerBore;
import net.anvilcraft.thaummach.container.ContainerCondenser;
import net.anvilcraft.thaummach.container.ContainerCrystallizer;
import net.anvilcraft.thaummach.container.ContainerSoulBrazier;
import net.anvilcraft.thaummach.container.ContainerVoidChest;
import net.anvilcraft.thaummach.container.ContainerVoidInterface;
import net.anvilcraft.thaummach.tiles.TileArcaneFurnace;
import net.anvilcraft.thaummach.tiles.TileBore;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.anvilcraft.thaummach.tiles.TileConduit;
import net.anvilcraft.thaummach.tiles.TileConduitPump;
import net.anvilcraft.thaummach.tiles.TileConduitTank;
@ -33,23 +35,24 @@ public class CommonProxy implements IGuiHandler {
public void init() {}
public void registerTileEntities() {
// clang-format off
GameRegistry.registerTileEntity(TileArcaneFurnace.class, "arcane_furnace");
GameRegistry.registerTileEntity(TileBore.class, "bore");
GameRegistry.registerTileEntity(TileCondenser.class, "condenser");
GameRegistry.registerTileEntity(TileConduit.class, "conduit");
GameRegistry.registerTileEntity(TileConduitPump.class, "conduit_pump");
GameRegistry.registerTileEntity(TileConduitTank.class, "conduit_tank");
GameRegistry.registerTileEntity(TileConduitValve.class, "conduit_valve");
GameRegistry.registerTileEntity(
TileConduitValveAdvanced.class, "conduit_valve_advanced"
);
GameRegistry.registerTileEntity(TileConduitValveAdvanced.class, "conduit_valve_advanced");
GameRegistry.registerTileEntity(TileCrucible.class, "crucible");
GameRegistry.registerTileEntity(TileCrystallizer.class, "crystallizer");
GameRegistry.registerTileEntity(TileFilter.class, "filter");
GameRegistry.registerTileEntity(TilePurifier.class, "purifier");
GameRegistry.registerTileEntity(TileSeal.class, "seal");
GameRegistry.registerTileEntity(TileSoulBrazier.class, "soulBrazier");
GameRegistry.registerTileEntity(TileVoidChest.class, "voidChest");
GameRegistry.registerTileEntity(TileVoidInterface.class, "voidInterface");
GameRegistry.registerTileEntity(TileSoulBrazier.class, "soulBrazier");
// clang-format on
}
@Override
@ -65,6 +68,9 @@ public class CommonProxy implements IGuiHandler {
case BORE:
return new ContainerBore(player.inventory, (TileBore) te);
case CONDENSER:
return new ContainerCondenser(player.inventory, (TileCondenser) te);
case CRYSTALLIZER:
return new ContainerCrystallizer(player.inventory, (TileCrystallizer) te);

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@ -3,6 +3,7 @@ package net.anvilcraft.thaummach;
public enum GuiID {
ARCANE_FURNACE,
BORE,
CONDENSER,
CRYSTALLIZER,
SOUL_BRAZIER,
VOID_CHEST,

View File

@ -1,30 +1,55 @@
package net.anvilcraft.thaummach.blocks;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.function.Function;
import java.util.stream.IntStream;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.anvilcraft.thaummach.particles.FXWisp;
import net.anvilcraft.thaummach.render.BlockApparatusRenderer;
import net.anvilcraft.thaummach.render.apparatus.IApparatusRenderer;
import net.anvilcraft.thaummach.render.apparatus.apparati.wood.CondenserApparatusRenderer;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockApparatusWood extends BlockApparatus {
public IIcon iconCondenserPart1;
public IIcon iconCondenserPart2;
public IIcon iconCondenserSide;
public IIcon iconCondenserSpeedUpgrade;
public IIcon iconCondenserTop;
public IIcon iconDawnTotemBottom;
public IIcon[] iconsDawnTotemSide;
public IIcon iconDuskTotemBottom;
public IIcon[] iconsDuskTotemSide;
public IIcon iconDuplicatorBottom;
public IIcon iconDuplicatorInside;
public IIcon iconDuplicatorSide;
public IIcon iconDuplicatorTop;
public IIcon iconRestorerBottom;
public IIcon iconRestorerSide;
public IIcon iconRestorerSidePipes;
public IIcon iconRestorerTop;
public BlockApparatusWood() {
super(Material.wood);
this.setHardness(2.0F);
@ -33,15 +58,50 @@ public class BlockApparatusWood extends BlockApparatus {
this.setBlockName("tcbappwood");
}
@Override
public void registerBlockIcons(IIconRegister register) {
Function<String, IIcon> reg = (s) -> register.registerIcon("thaummach:" + s);
this.iconCondenserPart1 = reg.apply("condenser_part_1");
this.iconCondenserPart2 = reg.apply("condenser_part_2");
this.iconCondenserSide = reg.apply("condenser_side");
this.iconCondenserSpeedUpgrade = reg.apply("condenser_speed_upgrade");
this.iconCondenserTop = reg.apply("condenser_top");
this.iconDawnTotemBottom = reg.apply("dawn_totem_bottom");
this.iconsDawnTotemSide = IntStream.rangeClosed(1, 6)
.mapToObj((i) -> reg.apply("dawn_totem_side_" + i))
.toArray(IIcon[] ::new);
this.iconDuskTotemBottom = reg.apply("dusk_totem_bottom");
this.iconsDuskTotemSide = IntStream.rangeClosed(1, 6)
.mapToObj((i) -> reg.apply("dusk_totem_side_" + i))
.toArray(IIcon[] ::new);
this.iconDuplicatorBottom = reg.apply("duplicator_bottom");
this.iconDuplicatorSide = reg.apply("duplicator_side");
this.iconDuplicatorInside = reg.apply("duplicator_inside");
this.iconDuplicatorTop = reg.apply("duplicator_top");
this.iconRestorerBottom = reg.apply("restorer_bottom");
this.iconRestorerSide = reg.apply("restorer_side");
this.iconRestorerSidePipes = reg.apply("restorer_side_pipes");
this.iconRestorerTop = reg.apply("restorer_top");
}
@Override
public IApparatusRenderer getApparatusRenderer(int meta) {
switch (MetaVals.get(meta)) {
case CONDENSER:
return CondenserApparatusRenderer.INSTANCE;
default:
return null;
}
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public void getSubBlocks(Item p_149666_1_, CreativeTabs p_149666_2_, List itemList) {
itemList.add(new ItemStack(this, 1, 0));
itemList.add(new ItemStack(this, 1, 1));
@ -55,9 +115,9 @@ public class BlockApparatusWood extends BlockApparatus {
MetaVals md = MetaVals.get(meta);
switch (md) {
//case CONDENSER:
// return new TileCondenser();
//
case CONDENSER:
return new TileCondenser();
//case DUPLICATOR:
// return new TileDuplicator();
//
@ -222,46 +282,49 @@ public class BlockApparatusWood extends BlockApparatus {
// }
//}
//@Override
//public int getBlockTexture(IBlockAccess iblockaccess, int i, int j, int k, int l) {
// int md = iblockaccess.getBlockMetadata(i, j, k);
// if (md == 0) {
// return l <= 1 ? 113 : 112;
// } else if (md == 1) {
// if (l <= 1) {
// return 70;
// } else {
// TileEntity te = iblockaccess.getBlockTileEntity(i, j, k);
// if (te != null && te instanceof TileDuplicator) {
// if (((TileDuplicator) te).orientation == 0 && l == 2) {
// return 71;
// }
@Override
public IIcon getIcon(IBlockAccess iblockaccess, int i, int j, int k, int l) {
MetaVals md = MetaVals.get(iblockaccess.getBlockMetadata(i, j, k));
if (md == MetaVals.CONDENSER) {
return l <= 1 ? this.iconCondenserTop : this.iconCondenserSide;
}
//else if (md == 1) {
// if (l <= 1) {
// return 70;
// } else {
// TileEntity te = iblockaccess.getBlockTileEntity(i, j, k);
// if (te != null && te instanceof TileDuplicator) {
// if (((TileDuplicator) te).orientation == 0 && l == 2) {
// return 71;
// }
// if (((TileDuplicator) te).orientation == 1 && l == 5) {
// return 71;
// }
// if (((TileDuplicator) te).orientation == 1 && l == 5) {
// return 71;
// }
// if (((TileDuplicator) te).orientation == 2 && l == 3) {
// return 71;
// }
// if (((TileDuplicator) te).orientation == 2 && l == 3) {
// return 71;
// }
// if (((TileDuplicator) te).orientation == 3 && l == 4) {
// return 71;
// }
// }
// if (((TileDuplicator) te).orientation == 3 && l == 4) {
// return 71;
// }
// }
// return 72;
// }
// } else if (md == 2) {
// return l <= 1 ? 86 : 87;
// } else if (md == 3) {
// return l <= 1 ? 127 : 121 + Math.abs((i + j + k) % 6);
// } else if (md == 4) {
// return l <= 1 ? 143 : 137 + Math.abs((i + j + k) % 6);
// } else {
// return 15;
// }
//}
// return 72;
// }
//} else if (md == 2) {
// return l <= 1 ? 86 : 87;
//} else if (md == 3) {
// return l <= 1 ? 127 : 121 + Math.abs((i + j + k) % 6);
//} else if (md == 4) {
// return l <= 1 ? 143 : 137 + Math.abs((i + j + k) % 6);
//} else {
// return 15;
//}
return null;
}
@Override
public int damageDropped(int i) {

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@ -0,0 +1,69 @@
package net.anvilcraft.thaummach.container;
import net.anvilcraft.thaummach.InventorySlot;
import net.anvilcraft.thaummach.OutputSlot;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerCondenser extends Container {
private TileCondenser arcaneCondenser;
public ContainerCondenser(
InventoryPlayer inventoryplayer, TileCondenser tileCondenser
) {
this.arcaneCondenser = tileCondenser;
this.addSlotToContainer(new InventorySlot(tileCondenser, 0, 46, 32));
this.addSlotToContainer(new OutputSlot(tileCondenser, 1, 114, 32));
int j;
for (j = 0; j < 3; ++j) {
for (int k = 0; k < 9; ++k) {
this.addSlotToContainer(
new Slot(inventoryplayer, k + j * 9 + 9, 8 + k * 18, 84 + j * 18)
);
}
}
for (j = 0; j < 9; ++j) {
this.addSlotToContainer(new Slot(inventoryplayer, j, 8 + j * 18, 142));
}
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer) {
return this.arcaneCondenser.isUseableByPlayer(entityplayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int i) {
ItemStack itemstack = null;
Slot slot = (Slot) super.inventorySlots.get(i);
if (slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (i < 2) {
if (!this.mergeItemStack(itemstack1, 2, 38, true)) {
return null;
}
} else if (this.arcaneCondenser.isItemValidForSlot(0, itemstack1) && !this.mergeItemStack(itemstack1, 0, 1, false)) {
return null;
}
if (itemstack1.stackSize == 0) {
slot.putStack((ItemStack) null);
} else {
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize) {
return null;
}
}
return itemstack;
}
}

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@ -0,0 +1,54 @@
package net.anvilcraft.thaummach.gui;
import net.anvilcraft.thaummach.TMItems;
import net.anvilcraft.thaummach.container.ContainerCondenser;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
public class GuiCondenser extends GuiContainer {
private TileCondenser arcaneCondenser;
public GuiCondenser(InventoryPlayer inventoryplayer, TileCondenser tileCondenser) {
super(new ContainerCondenser(inventoryplayer, tileCondenser));
this.arcaneCondenser = tileCondenser;
}
@Override
protected void drawGuiContainerForegroundLayer(int alec1, int alec2) {
super.fontRendererObj.drawString("Vis Condenser", 54, 5, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int qq, int ww) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
super.mc.renderEngine.bindTexture(
new ResourceLocation("thaummach", "textures/guis/condenser.png")
);
int l = (super.width - super.xSize) / 2;
int i1 = (super.height - super.ySize) / 2;
this.drawTexturedModalRect(l, i1, 0, 0, super.xSize, super.ySize);
int k1 = (int) (35.0F * this.arcaneCondenser.degredation / 4550.0F);
this.drawTexturedModalRect(l + 78, i1 + 23 + 35 - k1, 176, 35 - k1, 20, k1);
int moon = super.mc.theWorld.getMoonPhase();
this.drawTexturedModalRect(l + 84, i1 + 68, 200, moon * 8, 8, 8);
this.mc.renderEngine.bindTexture(TextureMap.locationItemsTexture);
for (int upgIdx = 0; upgIdx <= 1; upgIdx++) {
int upgMeta = this.arcaneCondenser.getUpgrades()[upgIdx];
if (upgMeta >= 0) {
this.drawTexturedModelRectFromIcon(
l + 56 + 48 * upgIdx,
i1 + 56,
TMItems.upgrade.getIconFromDamage(upgMeta),
16,
16
);
}
}
}
}

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@ -101,7 +101,6 @@ public class ItemUpgrade extends Item {
float alec2,
float alec3
) {
System.out.println("ALEC");
TileEntity ent = world.getTileEntity(x, y, z);
if (ent != null && ent instanceof IUpgradable) {
IUpgradable ue = (IUpgradable) ent;

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@ -0,0 +1,120 @@
package net.anvilcraft.thaummach.render.apparatus.apparati.wood;
import net.anvilcraft.thaummach.blocks.BlockApparatusWood;
import net.anvilcraft.thaummach.render.apparatus.ApparatusRenderingHelper;
import net.anvilcraft.thaummach.render.apparatus.IApparatusRenderer;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
public class CondenserApparatusRenderer implements IApparatusRenderer {
public static final CondenserApparatusRenderer INSTANCE
= new CondenserApparatusRenderer();
@Override
public void renderApparatus(
IBlockAccess w,
RenderBlocks rb,
int i,
int j,
int k,
Block block_,
int meta,
boolean inv
) {
BlockApparatusWood block = (BlockApparatusWood) block_;
float w4 = 0.25F;
float w3 = 0.1875F;
float w2 = 0.125F;
if (block.getRenderBlockPass() == 0 || inv) {
rb.setRenderBounds(w3, 1.0F - w4, w3, 1.0F - w3, 1.0F, 1.0F - w3);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb,
block,
block.iconCondenserTop,
block.iconCondenserTop,
block.iconCondenserSide,
block.iconCondenserSide,
block.iconCondenserSide,
block.iconCondenserSide,
false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
rb.setRenderBounds(w3, 0.0F, w3, 1.0F - w3, w4, 1.0F - w3);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb,
block,
block.iconCondenserTop,
block.iconCondenserTop,
block.iconCondenserSide,
block.iconCondenserSide,
block.iconCondenserSide,
block.iconCondenserSide,
false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
rb.overrideBlockTexture = block.iconCondenserPart1;
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb, block, block.iconCondenserPart1, false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb, block, block.iconCondenserPart1, false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
rb.setRenderBounds(0.5F - w2, w2, 0.0F, 0.5F + w2, 1.0F - w2, 1.0F);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb, block, block.iconCondenserPart1, false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
rb.setRenderBounds(0.0F, w2, 0.5F - w2, 1.0F, 1.0F - w2, 0.5F + w2);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb, block, block.iconCondenserPart1, false
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
if (!inv) {
TileCondenser tc = (TileCondenser) w.getTileEntity(i, j, k);
if (tc != null && tc.hasUpgrade((byte) 0)) {
rb.overrideBlockTexture = null;
rb.setRenderBounds(w4, w4, w4, 1.0F - w4, 1.0F - w4, 1.0F - w4);
rb.renderFaceXNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
rb.renderFaceXPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
rb.renderFaceZNeg(block, i, j, k, block.iconCondenserSpeedUpgrade);
rb.renderFaceZPos(block, i, j, k, block.iconCondenserSpeedUpgrade);
}
}
}
rb.overrideBlockTexture = null;
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}

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@ -0,0 +1,105 @@
package net.anvilcraft.thaummach.render.tile;
import java.awt.Color;
import dev.tilera.auracore.api.CrystalColors;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import thaumcraft.client.renderers.models.ModelCrystal;
public class TileCondenserRenderer extends TileEntitySpecialRenderer {
private ModelCrystal model = new ModelCrystal();
private float bob = 0.0F;
private void drawDisk(double x, double y, double z, float angle) {
Tessellator tessellator = Tessellator.instance;
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F);
GL11.glPushMatrix();
GL11.glRotatef(angle, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.3F, 0.0F, -0.3F);
GL11.glDepthMask(false);
GL11.glEnable(3042);
GL11.glBlendFunc(770, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(
new ResourceLocation("thaummach", "textures/misc/portal2.png")
);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
tessellator.startDrawingQuads();
tessellator.setBrightness(200);
tessellator.setColorRGBA_F(1.0F, 0.5F, 1.0F, 1.0F);
tessellator.addVertexWithUV(0.0, 0.0, 0.6, 0.0, 1.0);
tessellator.addVertexWithUV(0.6, 0.0, 0.6, 1.0, 1.0);
tessellator.addVertexWithUV(0.6, 0.0, 0.0, 1.0, 0.0);
tessellator.addVertexWithUV(0.0, 0.0, 0.0, 0.0, 0.0);
tessellator.addVertexWithUV(0.0, 0.0, 0.0, 0.0, 1.0);
tessellator.addVertexWithUV(0.6, 0.0, 0.0, 1.0, 1.0);
tessellator.addVertexWithUV(0.6, 0.0, 0.6, 1.0, 0.0);
tessellator.addVertexWithUV(0.0, 0.0, 0.6, 0.0, 0.0);
tessellator.draw();
GL11.glDisable(3042);
GL11.glDepthMask(true);
GL11.glPopMatrix();
GL11.glPopMatrix();
}
public void
renderEntityAt(TileCondenser condenser, double x, double y, double z, float fq) {
if (condenser.degredation > 0.0F) {
float tbob = this.bob;
if (condenser.hasUpgrade((byte) 1)) {
tbob = 0.0F;
}
this.bindTexture(
new ResourceLocation("thaumcraft", "textures/models/crystal.png")
);
GL11.glEnable(2977);
GL11.glEnable(3042);
GL11.glPushMatrix();
GL11.glEnable(32826);
GL11.glBlendFunc(770, 771);
Color c = new Color(CrystalColors.getColorForShard(condenser.currentType));
GL11.glColor4f(
c.getRed() / 220.0f, c.getGreen() / 220.0f, c.getBlue() / 220.0f, 1.0F
);
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(220);
GL11.glTranslatef(
(float) x + 0.5F, (float) y + tbob + 0.95F, (float) z + 0.5F
);
GL11.glRotatef(condenser.angle, 0.0F, 1.0F, 0.0F);
GL11.glPushMatrix();
GL11.glScalef(0.15F, 0.45F, 0.15F);
this.model.render();
GL11.glScalef(1.0F, 1.0F, 1.0F);
GL11.glPopMatrix();
GL11.glDisable(32826);
GL11.glPopMatrix();
GL11.glDisable(3042);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (condenser.hasUpgrade((byte) 1)) {
this.drawDisk(
x,
y + 1.1749999523162842 + (double) (this.bob * 6.0F),
z,
360.0F - condenser.angle
);
}
}
}
public void
renderTileEntityAt(TileEntity te, double d, double d1, double d2, float f) {
int count = Minecraft.getMinecraft().thePlayer.ticksExisted;
this.bob = MathHelper.sin((float) count / 10.0F) * 0.05F + 0.05F;
this.renderEntityAt((TileCondenser) te, d, d1, d2, f);
}
}

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@ -1,4 +1,4 @@
package net.anvilcraft.thaummach.render;
package net.anvilcraft.thaummach.render.tile;
import net.anvilcraft.thaummach.TMBlocks;
import net.anvilcraft.thaummach.tiles.TileSeal;

View File

@ -0,0 +1,621 @@
package net.anvilcraft.thaummach.tiles;
import java.util.ArrayList;
import dev.tilera.auracore.api.AuraNode;
import dev.tilera.auracore.api.HelperLocation;
import dev.tilera.auracore.api.machine.IConnection;
import dev.tilera.auracore.api.machine.IUpgradable;
import dev.tilera.auracore.aura.AuraManager;
import net.anvilcraft.thaummach.GuiID;
import net.anvilcraft.thaummach.ITileGui;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.EnumSkyBlock;
import net.minecraftforge.common.util.ForgeDirection;
import thaumcraft.common.config.ConfigItems;
public class TileCondenser
extends TileEntity implements ISidedInventory, IUpgradable, IConnection, ITileGui {
public float angle = 0.0F;
public float speed;
public long accTimer;
public float progress;
public float currentVis;
public float currentTaint;
public int currentType = -1;
public short maxVis = 10;
public float degredation;
private ItemStack[] condenserItemStacks = new ItemStack[2];
private byte[] upgrades = new byte[] { -1, -1 };
@Override
public void updateEntity() {
if (!super.worldObj.isBlockIndirectlyGettingPowered(
super.xCoord, super.yCoord, super.zCoord
)) {
if (this.worldObj.isRemote) {
this.angle += this.speed * 5.0F;
if (this.angle > 360.0F) {
this.angle -= 360.0F;
}
return;
}
if (this.accTimer < System.currentTimeMillis()) {
this.equalizeWithNeighbours();
if (this.speed < (this.hasUpgrade((byte) 0) ? 1.25F : 1.0F)) {
this.speed += this.hasUpgrade((byte) 0) ? 0.01F : 5.0E-4F;
if (this.speed > (this.hasUpgrade((byte) 0) ? 1.25F : 1.0F)) {
this.speed = this.hasUpgrade((byte) 0) ? 1.25F : 1.0F;
}
}
if (this.speed > 0.0F && this.degredation == 0.0F) {
this.speed -= 0.005F;
if (this.speed < 0.0F) {
this.speed = 0.0F;
}
}
if (!this.hasUpgrade((byte) 3) && this.currentType == 9) {
this.progress = 0.0F;
this.degredation = 0.0F;
}
float moon
= (float) (3 + Math.abs(super.worldObj.getMoonPhase() - 4)) * 0.2F;
if (this.currentType >= 0) {
this.progress += this.speed * moon;
}
if (this.progress >= (float) (this.hasUpgrade((byte) 1) ? 20 : 25)
&& this.currentVis <= (float) (this.maxVis - 1)
&& this.currentTaint <= (float) (this.maxVis - 1)
&& this.currentType >= 0) {
int nodeID = AuraManager.getClosestAuraWithinRange(
this.worldObj, this.xCoord, this.yCoord, this.zCoord, 1024
);
if (nodeID >= 0) {
AuraNode node = AuraManager.getNode(nodeID);
if (this.currentType != 9) {
if (node.level > 0) {
AuraManager.queueNodeChanges(
nodeID, -1, 0, false, null, 0, 0, 0
);
this.progress = 0.0f;
++this.currentVis;
} else if (this.hasUpgrade((byte) 3) && node.taint > 0) {
AuraManager.queueNodeChanges(
nodeID, 0, 0, -1, false, null, 0, 0, 0
);
this.progress = 0.0f;
++this.currentTaint;
}
}
this.worldObj.markBlockForUpdate(
this.xCoord, this.yCoord, this.zCoord
);
super.worldObj.updateLightByType(
EnumSkyBlock.Block, super.xCoord, super.yCoord, super.zCoord
);
}
}
boolean flag = false;
if (this.progress < (float) (this.hasUpgrade((byte) 1) ? 20 : 25)) {
if (this.degredation > 0.0F) {
flag = true;
}
this.degredation -= Math.max(0.25F, this.speed);
if (this.degredation < 0.0F) {
this.degredation = 0.0F;
}
if (this.degredation > 0.0F && (int) (this.degredation % 3.0F) == 0) {
// TODO: FX
//FXWisp ef = new FXWisp(
// super.worldObj,
// (double
// ) ((float) super.xCoord + 0.5F
// + super.worldObj.rand.nextFloat()
// - super.worldObj.rand.nextFloat()),
// (double
// ) ((float) super.yCoord + 1.5F
// + super.worldObj.rand.nextFloat()
// - super.worldObj.rand.nextFloat()),
// (double
// ) ((float) super.zCoord + 0.5F
// + super.worldObj.rand.nextFloat()
// - super.worldObj.rand.nextFloat()),
// (double) ((float) super.xCoord + 0.5F),
// (double) ((float) super.yCoord + 1.5F),
// (double) ((float) super.zCoord + 0.5F),
// 0.1F,
// this.currentType
//);
//ef.tinkle = true;
//ModLoader.getMinecraftInstance().effectRenderer.addEffect(ef);
}
}
if (this.degredation < 10.0F && flag) {
super.worldObj.spawnParticle(
"largesmoke",
(double) ((float) super.xCoord + 0.5F),
(double) ((float) super.yCoord + 1.3F),
(double) ((float) super.zCoord + 0.5F),
0.0,
0.0,
0.0
);
}
if (this.degredation <= 0.0F) {
this.worldObj.markBlockForUpdate(
this.xCoord, this.yCoord, this.zCoord
);
if (flag && this.condenserItemStacks[1] != null
&& this.condenserItemStacks[1].getItem() == ConfigItems.itemShard
&& this.condenserItemStacks[1].getItemDamage() == 6) {
if (this.condenserItemStacks[1].stackSize < 64) {
++this.condenserItemStacks[1].stackSize;
} else {
EntityItem entityitem = new EntityItem(
super.worldObj,
(double) ((float) super.xCoord + 0.5F),
(double) ((float) super.yCoord + 1.0F),
(double) ((float) super.zCoord + 0.5F),
new ItemStack(ConfigItems.itemShard, 1, 8)
);
entityitem.motionY = 0.20000000298023224;
super.worldObj.spawnEntityInWorld(entityitem);
}
}
if (flag && this.condenserItemStacks[1] == null) {
this.condenserItemStacks[1]
= new ItemStack(ConfigItems.itemShard, 1, 8);
}
if (this.condenserItemStacks[0] == null
|| this.condenserItemStacks[0].getItem() != ConfigItems.itemShard
|| this.condenserItemStacks[0].getItemDamage() == 8
|| this.condenserItemStacks[0].stackSize <= 0
&& !this.hasUpgrade((byte) 3)) {
this.currentType = -1;
} else {
this.degredation = 4550.0F;
this.currentType = this.condenserItemStacks[0].getItemDamage();
--this.condenserItemStacks[0].stackSize;
if (this.condenserItemStacks[0].stackSize == 0) {
this.condenserItemStacks[0] = null;
}
}
}
this.accTimer = System.currentTimeMillis() + 100L;
}
}
}
@Override
public GuiID getGuiID() {
return GuiID.CONDENSER;
}
protected void equalizeWithNeighbours() {
ArrayList<IConnection> neighbours = new ArrayList<>();
for (int dir = 0; dir < 6; ++dir) {
// Don't connect on top
if (dir == 1)
continue;
HelperLocation loc = new HelperLocation(this);
loc.facing = ForgeDirection.VALID_DIRECTIONS[dir];
TileEntity te = loc.getConnectableTile(super.worldObj);
if (te != null && te instanceof TileCondenser) {
IConnection ent = (IConnection) te;
neighbours.add(ent);
}
}
if (neighbours.size() > 0) {
float pVis = this.getPureVis();
float tVis = this.getTaintedVis();
int a;
for (a = 0; a < neighbours.size(); ++a) {
pVis += ((IConnection) neighbours.get(a)).getPureVis();
}
for (a = 0; a < neighbours.size(); ++a) {
tVis += ((IConnection) neighbours.get(a)).getTaintedVis();
}
pVis /= (float) (neighbours.size() + 1);
tVis /= (float) (neighbours.size() + 1);
for (a = 0; a < neighbours.size(); ++a) {
((IConnection) neighbours.get(a)).setPureVis(pVis);
((IConnection) neighbours.get(a)).setTaintedVis(tVis);
}
this.setPureVis(pVis);
this.setTaintedVis(tVis);
}
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.getTagList("Items", 10);
this.condenserItemStacks = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); ++i) {
NBTTagCompound nbttagcompound1
= (NBTTagCompound) nbttaglist.getCompoundTagAt(i);
byte byte0 = nbttagcompound1.getByte("Slot");
if (byte0 >= 0 && byte0 < this.condenserItemStacks.length) {
this.condenserItemStacks[byte0]
= ItemStack.loadItemStackFromNBT(nbttagcompound1);
}
}
this.speed = nbttagcompound.getFloat("speed");
this.progress = nbttagcompound.getFloat("progress");
this.currentVis = nbttagcompound.getFloat("currentVis");
this.currentTaint = nbttagcompound.getFloat("currentTaint");
this.currentType = nbttagcompound.getShort("currentType");
this.degredation = nbttagcompound.getFloat("taint");
this.upgrades = nbttagcompound.getByteArray("upgrades");
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound) {
super.writeToNBT(nbttagcompound);
nbttagcompound.setFloat("speed", this.speed);
nbttagcompound.setFloat("progress", this.progress);
nbttagcompound.setFloat("currentVis", this.currentVis);
nbttagcompound.setFloat("currentTaint", this.currentTaint);
nbttagcompound.setFloat("taint", this.degredation);
nbttagcompound.setShort("currentType", (short) this.currentType);
nbttagcompound.setByteArray("upgrades", this.upgrades);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.condenserItemStacks.length; ++i) {
if (this.condenserItemStacks[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
this.condenserItemStacks[i].writeToNBT(nbttagcompound1);
nbttaglist.appendTag(nbttagcompound1);
}
}
nbttagcompound.setTag("Items", nbttaglist);
}
@Override
public boolean isVisSource() {
return true;
}
@Override
public boolean isVisConduit() {
return false;
}
@Override
public float getPureVis() {
return this.currentVis;
}
@Override
public void setPureVis(float amount) {
this.currentVis = amount;
}
@Override
public float getTaintedVis() {
return this.currentTaint;
}
@Override
public float getMaxVis() {
return (float) this.maxVis;
}
@Override
public void setTaintedVis(float amount) {
this.currentTaint = amount;
}
@Override
public float[] subtractVis(float amount) {
float pureAmount = amount / 2.0F;
float taintAmount = amount / 2.0F;
float[] result = new float[] { 0.0F, 0.0F };
if (amount < 0.001F) {
return result;
} else {
if (this.currentVis < pureAmount) {
pureAmount = this.currentVis;
}
if (this.currentTaint < taintAmount) {
taintAmount = this.currentTaint;
}
if (pureAmount < amount / 2.0F && taintAmount == amount / 2.0F) {
taintAmount = Math.min(amount - pureAmount, this.currentTaint);
} else if (taintAmount < amount / 2.0F && pureAmount == amount / 2.0F) {
pureAmount = Math.min(amount - taintAmount, this.currentVis);
}
this.currentVis -= pureAmount;
this.currentTaint -= taintAmount;
result[0] = pureAmount;
result[1] = taintAmount;
return result;
}
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (this.condenserItemStacks[i] != null) {
ItemStack itemstack1;
if (this.condenserItemStacks[i].stackSize <= j) {
itemstack1 = this.condenserItemStacks[i];
this.condenserItemStacks[i] = null;
return itemstack1;
} else {
itemstack1 = this.condenserItemStacks[i].splitStack(j);
if (this.condenserItemStacks[i].stackSize == 0) {
this.condenserItemStacks[i] = null;
}
return itemstack1;
}
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {
this.condenserItemStacks[i] = itemstack;
if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()) {
itemstack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return "Vis Condenser";
}
@Override
public boolean hasCustomInventoryName() {
return true;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
if (super.worldObj.getTileEntity(super.xCoord, super.yCoord, super.zCoord)
!= this) {
return false;
} else {
return entityplayer.getDistanceSq(
(double) super.xCoord + 0.5,
(double) super.yCoord + 0.5,
(double) super.zCoord + 0.5
)
<= 64.0;
}
}
@Override
public int getSizeInventory() {
return this.condenserItemStacks.length;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
switch (side) {
// Bottom
case 0:
return new int[] { 1 };
default:
return new int[] { 0 };
}
}
@Override
public ItemStack getStackInSlot(int i) {
return this.condenserItemStacks[i];
}
@Override
public boolean canAcceptUpgrade(byte upgrade) {
if (upgrade != 0 && upgrade != 1 && upgrade != 3) {
return false;
} else {
return !this.hasUpgrade(upgrade);
}
}
@Override
public int getUpgradeLimit() {
return 2;
}
@Override
public byte[] getUpgrades() {
return this.upgrades;
}
@Override
public boolean hasUpgrade(byte upgrade) {
if (this.upgrades.length < 1) {
return false;
} else {
for (int a = 0; a < this.getUpgradeLimit(); ++a) {
if (this.upgrades[a] == upgrade) {
return true;
}
}
return false;
}
}
@Override
public boolean setUpgrade(byte upgrade) {
for (int a = 0; a < this.getUpgradeLimit(); ++a) {
if (this.upgrades[a] < 0 && this.canAcceptUpgrade(upgrade)) {
this.upgrades[a] = upgrade;
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
return true;
}
}
return false;
}
@Override
public boolean clearUpgrade(int index) {
if (this.upgrades[index] >= 0) {
this.upgrades[index] = -1;
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
return true;
} else {
return false;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int var1) {
if (this.condenserItemStacks[var1] != null) {
ItemStack var2 = this.condenserItemStacks[var1];
this.condenserItemStacks[var1] = null;
return var2;
} else {
return null;
}
}
@Override
public int getVisSuction(HelperLocation loc) {
return 0;
}
@Override
public void setVisSuction(int suction) {}
@Override
public int getTaintSuction(HelperLocation loc) {
return 0;
}
@Override
public void setTaintSuction(int suction) {}
@Override
public void setSuction(int suction) {}
@Override
public int getSuction(HelperLocation loc) {
return 0;
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
// output slot
if (slot == 1)
return false;
return stack.getItem() == ConfigItems.itemShard && stack.getItemDamage() != 8;
}
@Override
public boolean getConnectable(ForgeDirection side) {
return side != ForgeDirection.UP;
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, int side) {
ItemStack curStack = this.condenserItemStacks[0];
if (curStack != null
&& (!curStack.isItemEqual(stack)
|| curStack.stackSize + stack.stackSize > curStack.getMaxStackSize()))
return false;
return this.isItemValidForSlot(slot, stack);
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, int side) {
return slot == 1;
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbt = new NBTTagCompound();
nbt.setFloat("speed", this.speed);
nbt.setFloat("progress", this.progress);
nbt.setFloat("currentVis", this.currentVis);
nbt.setFloat("currentTaint", this.currentTaint);
nbt.setInteger("currentType", this.currentType);
nbt.setShort("maxVis", this.maxVis);
nbt.setFloat("degredation", this.degredation);
nbt.setByteArray("upgrades", this.upgrades);
return new S35PacketUpdateTileEntity(
this.xCoord, this.yCoord, this.zCoord, this.getBlockMetadata(), nbt
);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
NBTTagCompound nbt = pkt.func_148857_g();
this.speed = nbt.getFloat("speed");
this.progress = nbt.getFloat("progress");
this.currentVis = nbt.getFloat("currentVis");
this.currentTaint = nbt.getFloat("currentTaint");
this.currentType = nbt.getInteger("currentType");
this.maxVis = nbt.getShort("maxVis");
this.degredation = nbt.getFloat("degredation");
this.upgrades = nbt.getByteArray("upgrades");
this.worldObj.markBlockRangeForRenderUpdate(
this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord
);
}
}

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@ -0,0 +1,23 @@
{
"animation": {
"width": 1,
"height": 14,
"frametime": 1,
"frames": [
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13
]
}
}

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