package net.anvilcraft.thaummach; import cpw.mods.fml.common.network.IGuiHandler; import cpw.mods.fml.common.registry.GameRegistry; import net.anvilcraft.thaummach.container.ContainerArcaneFurnace; import net.anvilcraft.thaummach.container.ContainerBore; import net.anvilcraft.thaummach.container.ContainerCrystallizer; import net.anvilcraft.thaummach.container.ContainerSoulBrazier; import net.anvilcraft.thaummach.container.ContainerVoidChest; import net.anvilcraft.thaummach.container.ContainerVoidInterface; import net.anvilcraft.thaummach.tiles.TileArcaneFurnace; import net.anvilcraft.thaummach.tiles.TileBore; import net.anvilcraft.thaummach.tiles.TileConduit; import net.anvilcraft.thaummach.tiles.TileConduitPump; import net.anvilcraft.thaummach.tiles.TileConduitTank; import net.anvilcraft.thaummach.tiles.TileConduitValve; import net.anvilcraft.thaummach.tiles.TileConduitValveAdvanced; import net.anvilcraft.thaummach.tiles.TileCrucible; import net.anvilcraft.thaummach.tiles.TileCrystallizer; import net.anvilcraft.thaummach.tiles.TileFilter; import net.anvilcraft.thaummach.tiles.TilePurifier; import net.anvilcraft.thaummach.tiles.TileSeal; import net.anvilcraft.thaummach.tiles.TileSoulBrazier; import net.anvilcraft.thaummach.tiles.TileVoidChest; import net.anvilcraft.thaummach.tiles.TileVoidInterface; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class CommonProxy implements IGuiHandler { public void preInit() {} public void init() {} public void registerTileEntities() { GameRegistry.registerTileEntity(TileArcaneFurnace.class, "arcane_furnace"); GameRegistry.registerTileEntity(TileBore.class, "bore"); GameRegistry.registerTileEntity(TileConduit.class, "conduit"); GameRegistry.registerTileEntity(TileConduitPump.class, "conduit_pump"); GameRegistry.registerTileEntity(TileConduitTank.class, "conduit_tank"); GameRegistry.registerTileEntity(TileConduitValve.class, "conduit_valve"); GameRegistry.registerTileEntity( TileConduitValveAdvanced.class, "conduit_valve_advanced" ); GameRegistry.registerTileEntity(TileCrucible.class, "crucible"); GameRegistry.registerTileEntity(TileCrystallizer.class, "crystallizer"); GameRegistry.registerTileEntity(TileFilter.class, "filter"); GameRegistry.registerTileEntity(TilePurifier.class, "purifier"); GameRegistry.registerTileEntity(TileSeal.class, "seal"); GameRegistry.registerTileEntity(TileVoidChest.class, "voidChest"); GameRegistry.registerTileEntity(TileVoidInterface.class, "voidInterface"); GameRegistry.registerTileEntity(TileSoulBrazier.class, "soulBrazier"); } @Override public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { TileEntity te = world.getTileEntity(x, y, z); switch (GuiID.get(id)) { case ARCANE_FURNACE: return new ContainerArcaneFurnace( player.inventory, (TileArcaneFurnace) te ); case BORE: return new ContainerBore(player.inventory, (TileBore) te); case CRYSTALLIZER: return new ContainerCrystallizer(player.inventory, (TileCrystallizer) te); case SOUL_BRAZIER: return new ContainerSoulBrazier(player.inventory, (TileSoulBrazier) te); case VOID_CHEST: return new ContainerVoidChest(player.inventory, (TileVoidChest) te); case VOID_INTERFACE: return new ContainerVoidInterface( player.inventory, (TileVoidInterface) te ); default: throw new IllegalArgumentException("ALEC"); } } @Override public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { return null; } }