package net.anvilcraft.thaummach.container; import net.anvilcraft.thaummach.InventorySlot; import net.anvilcraft.thaummach.tiles.TileEnchanter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerEnchanter extends Container { public TileEnchanter te; public ContainerEnchanter(InventoryPlayer inventoryplayer, TileEnchanter tile) { this.te = tile; this.addSlotToContainer(new InventorySlot(this.te, 0, 25, 47)); int i1; for (i1 = 0; i1 < 3; ++i1) { for (int j1 = 0; j1 < 9; ++j1) { this.addSlotToContainer( new Slot(inventoryplayer, j1 + i1 * 9 + 9, 8 + j1 * 18, 100 + i1 * 18) ); } } for (i1 = 0; i1 < 9; ++i1) { this.addSlotToContainer(new Slot(inventoryplayer, i1, 8 + i1 * 18, 158)); } } // TODO: WTF //@Override //public void updateCraftingResults() { // super.updateCraftingResults(); // for (int i = 0; i < super.crafters.size(); ++i) { // ICrafting icrafting = (ICrafting) super.crafters.get(i); // icrafting.updateCraftingInventoryInfo(this, 0, this.te.enchantLevels[0]); // icrafting.updateCraftingInventoryInfo(this, 1, this.te.enchantLevels[1]); // icrafting.updateCraftingInventoryInfo(this, 2, this.te.enchantLevels[2]); // } //} @Override public void updateProgressBar(int i, int j) { if (i >= 0 && i <= 2) { this.te.enchantLevels[i] = j; } else { super.updateProgressBar(i, j); } } @Override public ItemStack transferStackInSlot(EntityPlayer pl, int i) { ItemStack itemstack = null; Slot slot = (Slot) super.inventorySlots.get(i); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (i != 0) { return null; } if (!this.mergeItemStack(itemstack1, 1, 37, true)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } } return itemstack; } @Override public boolean canInteractWith(EntityPlayer arg0) { return true; } }