thaumic-machinery/src/main/java/net/anvilcraft/thaummach/CommonProxy.java

105 lines
4.6 KiB
Java

package net.anvilcraft.thaummach;
import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.registry.GameRegistry;
import net.anvilcraft.thaummach.container.ContainerArcaneFurnace;
import net.anvilcraft.thaummach.container.ContainerBore;
import net.anvilcraft.thaummach.container.ContainerCondenser;
import net.anvilcraft.thaummach.container.ContainerCrystallizer;
import net.anvilcraft.thaummach.container.ContainerRepairer;
import net.anvilcraft.thaummach.container.ContainerSoulBrazier;
import net.anvilcraft.thaummach.container.ContainerVoidChest;
import net.anvilcraft.thaummach.container.ContainerVoidInterface;
import net.anvilcraft.thaummach.tiles.TileArcaneFurnace;
import net.anvilcraft.thaummach.tiles.TileBore;
import net.anvilcraft.thaummach.tiles.TileCondenser;
import net.anvilcraft.thaummach.tiles.TileConduit;
import net.anvilcraft.thaummach.tiles.TileConduitPump;
import net.anvilcraft.thaummach.tiles.TileConduitTank;
import net.anvilcraft.thaummach.tiles.TileConduitValve;
import net.anvilcraft.thaummach.tiles.TileConduitValveAdvanced;
import net.anvilcraft.thaummach.tiles.TileCrucible;
import net.anvilcraft.thaummach.tiles.TileCrystallizer;
import net.anvilcraft.thaummach.tiles.TileFilter;
import net.anvilcraft.thaummach.tiles.TilePurifier;
import net.anvilcraft.thaummach.tiles.TileRepairer;
import net.anvilcraft.thaummach.tiles.TileSeal;
import net.anvilcraft.thaummach.tiles.TileSoulBrazier;
import net.anvilcraft.thaummach.tiles.TileVoidChest;
import net.anvilcraft.thaummach.tiles.TileVoidInterface;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class CommonProxy implements IGuiHandler {
public void preInit() {}
public void init() {}
public void registerTileEntities() {
// clang-format off
GameRegistry.registerTileEntity(TileArcaneFurnace.class, "arcane_furnace");
GameRegistry.registerTileEntity(TileBore.class, "bore");
GameRegistry.registerTileEntity(TileCondenser.class, "condenser");
GameRegistry.registerTileEntity(TileConduit.class, "conduit");
GameRegistry.registerTileEntity(TileConduitPump.class, "conduit_pump");
GameRegistry.registerTileEntity(TileConduitTank.class, "conduit_tank");
GameRegistry.registerTileEntity(TileConduitValve.class, "conduit_valve");
GameRegistry.registerTileEntity(TileConduitValveAdvanced.class, "conduit_valve_advanced");
GameRegistry.registerTileEntity(TileCrucible.class, "crucible");
GameRegistry.registerTileEntity(TileCrystallizer.class, "crystallizer");
GameRegistry.registerTileEntity(TileFilter.class, "filter");
GameRegistry.registerTileEntity(TilePurifier.class, "purifier");
GameRegistry.registerTileEntity(TileRepairer.class, "repairer");
GameRegistry.registerTileEntity(TileSeal.class, "seal");
GameRegistry.registerTileEntity(TileSoulBrazier.class, "soulBrazier");
GameRegistry.registerTileEntity(TileVoidChest.class, "voidChest");
GameRegistry.registerTileEntity(TileVoidInterface.class, "voidInterface");
// clang-format on
}
@Override
public Object
getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
switch (GuiID.get(id)) {
case ARCANE_FURNACE:
return new ContainerArcaneFurnace(
player.inventory, (TileArcaneFurnace) te
);
case BORE:
return new ContainerBore(player.inventory, (TileBore) te);
case CONDENSER:
return new ContainerCondenser(player.inventory, (TileCondenser) te);
case CRYSTALLIZER:
return new ContainerCrystallizer(player.inventory, (TileCrystallizer) te);
case REPAIRER:
return new ContainerRepairer(player.inventory, (TileRepairer) te);
case SOUL_BRAZIER:
return new ContainerSoulBrazier(player.inventory, (TileSoulBrazier) te);
case VOID_CHEST:
return new ContainerVoidChest(player.inventory, (TileVoidChest) te);
case VOID_INTERFACE:
return new ContainerVoidInterface(
player.inventory, (TileVoidInterface) te
);
default:
throw new IllegalArgumentException("ALEC");
}
}
@Override
public Object
getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
}