generated from tilera/1710mod
57 lines
1.9 KiB
Java
57 lines
1.9 KiB
Java
package net.anvilcraft.thaummach.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelGear extends ModelBase {
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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ModelRenderer Shape3;
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public ModelGear() {
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super.textureWidth = 64;
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super.textureHeight = 32;
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this.Shape1 = new ModelRenderer(this, 0, 0);
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this.Shape1.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
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this.Shape1.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Shape1.setTextureSize(64, 32);
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this.Shape1.mirror = true;
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this.setRotation(this.Shape1, 0.0F, 0.0F, 0.0F);
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this.Shape2 = new ModelRenderer(this, 0, 0);
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this.Shape2.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
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this.Shape2.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Shape2.setTextureSize(64, 32);
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this.Shape2.mirror = true;
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this.setRotation(this.Shape2, 0.5235988F, 0.0F, 0.0F);
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this.Shape3 = new ModelRenderer(this, 0, 0);
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this.Shape3.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
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this.Shape3.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.Shape3.setTextureSize(64, 32);
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this.Shape3.mirror = true;
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this.setRotation(this.Shape3, -0.5235988F, 0.0F, 0.0F);
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}
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@Override
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public void
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render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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super.render(entity, f, f1, f2, f3, f4, f5);
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this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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this.Shape1.render(f5);
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this.Shape2.render(f5);
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this.Shape3.render(f5);
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}
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public void render() {
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this.Shape1.render(0.0625F);
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this.Shape2.render(0.0625F);
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this.Shape3.render(0.0625F);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z) {
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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