thaumic-machinery/src/main/java/net/anvilcraft/thaummach/render/model/ModelGear.java

57 lines
1.9 KiB
Java

package net.anvilcraft.thaummach.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelGear extends ModelBase {
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
public ModelGear() {
super.textureWidth = 64;
super.textureHeight = 32;
this.Shape1 = new ModelRenderer(this, 0, 0);
this.Shape1.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
this.Shape1.setRotationPoint(0.0F, 0.0F, 0.0F);
this.Shape1.setTextureSize(64, 32);
this.Shape1.mirror = true;
this.setRotation(this.Shape1, 0.0F, 0.0F, 0.0F);
this.Shape2 = new ModelRenderer(this, 0, 0);
this.Shape2.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
this.Shape2.setRotationPoint(0.0F, 0.0F, 0.0F);
this.Shape2.setTextureSize(64, 32);
this.Shape2.mirror = true;
this.setRotation(this.Shape2, 0.5235988F, 0.0F, 0.0F);
this.Shape3 = new ModelRenderer(this, 0, 0);
this.Shape3.addBox(-2.0F, -6.0F, -6.0F, 4, 12, 12);
this.Shape3.setRotationPoint(0.0F, 0.0F, 0.0F);
this.Shape3.setTextureSize(64, 32);
this.Shape3.mirror = true;
this.setRotation(this.Shape3, -0.5235988F, 0.0F, 0.0F);
}
@Override
public void
render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
this.Shape1.render(f5);
this.Shape2.render(f5);
this.Shape3.render(f5);
}
public void render() {
this.Shape1.render(0.0625F);
this.Shape2.render(0.0625F);
this.Shape3.render(0.0625F);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}