generated from tilera/1710mod
256 lines
8.9 KiB
Java
256 lines
8.9 KiB
Java
package net.anvilcraft.thaummach.tiles;
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import dev.tilera.auracore.api.HelperLocation;
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import dev.tilera.auracore.api.machine.IConnection;
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import net.anvilcraft.thaummach.AuraUtils;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraftforge.common.util.ForgeDirection;
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import thaumcraft.common.tiles.TileBellows;
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public class TileConduitTank extends TileEntity implements IConnection {
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public float pureVis = 0.0F;
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public float taintedVis = 0.0F;
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float fillAmount = 1.0F;
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int wait;
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public float displayPure;
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public float displayTaint;
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public float prevdisplayPure;
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public float prevdisplayTaint;
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public int visSuction = 10;
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public int taintSuction = 10;
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public void updateEntity() {
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if (!super.worldObj.isRemote) {
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--this.wait;
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if (this.wait <= 0) {
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if (this.prevdisplayPure != this.displayPure || this.prevdisplayTaint != this.displayTaint) {
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super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
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this.prevdisplayPure = this.displayPure;
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this.prevdisplayTaint = this.displayTaint;
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}
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this.wait = 10;
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this.calculateSuction();
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int breakchance = 999;
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if (this.getBlockMetadata() != 3) {
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breakchance = 3333;
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}
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if (this.taintedVis > this.getMaxVis() * 0.9F) {
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if (this.getBlockMetadata() == 3 && super.worldObj.rand.nextInt(breakchance) == 123) {
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AuraUtils.taintExplosion(super.worldObj, super.xCoord, super.yCoord, super.zCoord);
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super.worldObj.setBlock(super.xCoord, super.yCoord, super.zCoord, Blocks.air, 0, 3);
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} else if (super.worldObj.rand.nextInt(breakchance / 8) == 42) {
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super.worldObj.playSoundEffect((double)((float)super.xCoord + 0.5F), (double)((float)super.yCoord + 0.5F), (double)((float)super.zCoord + 0.5F), "thaumcraft.creaking", 0.75F, 1.0F);
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}
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}
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}
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this.equalizeWithNeighbours();
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this.displayTaint = Math.max(this.displayTaint, MathHelper.clamp_float(this.taintedVis, 0.0F, this.getMaxVis()));
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this.displayPure = Math.max(this.displayPure, MathHelper.clamp_float(this.pureVis, 0.0F, this.getMaxVis()));
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if (this.displayTaint + this.displayPure < 0.1F) {
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this.displayTaint = 0.0F;
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this.displayPure = 0.0F;
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}
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}
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}
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public void calculateSuction() {
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this.setSuction(10);
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int bellows = TileBellows.getBellows(this.worldObj, this.xCoord, this.yCoord, this.zCoord, new ForgeDirection[] {ForgeDirection.NORTH, ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.EAST});
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if (bellows > 0)
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this.setSuction(this.getSuction((HelperLocation)null) + (10 * bellows));
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}
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protected void equalizeWithNeighbours() {
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float stackpureVis = this.pureVis;
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float stacktaintedVis = this.taintedVis;
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float stackmaxVis = this.getMaxVis();
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TileEntity ts;
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int count;
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for(count = 1; (ts = super.worldObj.getTileEntity(super.xCoord, super.yCoord + count, super.zCoord)) instanceof TileConduitTank; ++count) {
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stackpureVis += ((TileConduitTank)ts).pureVis;
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stacktaintedVis += ((TileConduitTank)ts).taintedVis;
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stackmaxVis += ((TileConduitTank)ts).getMaxVis();
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}
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for(int dir = 0; dir < 6; ++dir) {
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HelperLocation loc = new HelperLocation(this);
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switch (dir) {
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case 0:
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loc.facing = ForgeDirection.UP;
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break;
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case 1:
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loc.facing = ForgeDirection.DOWN;
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break;
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case 2:
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loc.facing = ForgeDirection.SOUTH;
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break;
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case 3:
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loc.facing = ForgeDirection.NORTH;
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break;
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case 4:
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loc.facing = ForgeDirection.EAST;
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break;
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case 5:
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loc.facing = ForgeDirection.WEST;
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}
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if (this.getConnectable(loc.facing)) {
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TileEntity te = loc.getConnectableTile(super.worldObj);
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if (te != null && te instanceof IConnection) {
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IConnection ent = (IConnection)te;
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if (!(te instanceof TileConduitTank) && stackpureVis + stacktaintedVis < stackmaxVis && (this.getVisSuction((HelperLocation)null) > ent.getVisSuction(new HelperLocation(this)) || this.getTaintSuction((HelperLocation)null) > ent.getTaintSuction(new HelperLocation(this)))) {
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float[] results = ent.subtractVis(Math.min(this.fillAmount, stackmaxVis - (stackpureVis + stacktaintedVis)));
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if (this.getVisSuction((HelperLocation)null) > ent.getVisSuction(new HelperLocation(this))) {
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stackpureVis += results[0];
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} else {
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ent.setPureVis(results[0] + ent.getPureVis());
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}
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if (this.getTaintSuction((HelperLocation)null) > ent.getTaintSuction(new HelperLocation(this))) {
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stacktaintedVis += results[1];
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} else {
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ent.setTaintedVis(results[1] + ent.getTaintedVis());
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}
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}
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}
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}
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}
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float total = stackpureVis + stacktaintedVis;
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if ((float)Math.round(total) >= stackmaxVis) {
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this.setSuction(0);
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}
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float pratio = stackpureVis / total;
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float tratio = stacktaintedVis / total;
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count = 0;
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for(boolean clearrest = false; (ts = super.worldObj.getTileEntity(super.xCoord, super.yCoord + count, super.zCoord)) instanceof TileConduitTank; ++count) {
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if (clearrest) {
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((TileConduitTank)ts).pureVis = 0.0F;
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((TileConduitTank)ts).taintedVis = 0.0F;
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} else if (total <= ((TileConduitTank)ts).getMaxVis()) {
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((TileConduitTank)ts).pureVis = stackpureVis;
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((TileConduitTank)ts).taintedVis = stacktaintedVis;
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clearrest = true;
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} else {
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((TileConduitTank)ts).pureVis = ((TileConduitTank)ts).getMaxVis() * pratio;
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((TileConduitTank)ts).taintedVis = ((TileConduitTank)ts).getMaxVis() * tratio;
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stackpureVis -= ((TileConduitTank)ts).pureVis;
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stacktaintedVis -= ((TileConduitTank)ts).taintedVis;
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}
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total = stackpureVis + stacktaintedVis;
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}
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}
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public void readFromNBT(NBTTagCompound nbttagcompound) {
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super.readFromNBT(nbttagcompound);
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this.pureVis = nbttagcompound.getFloat("pureVis");
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this.taintedVis = nbttagcompound.getFloat("taintedVis");
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}
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public void writeToNBT(NBTTagCompound nbttagcompound) {
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super.writeToNBT(nbttagcompound);
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nbttagcompound.setFloat("pureVis", this.pureVis);
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nbttagcompound.setFloat("taintedVis", this.taintedVis);
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}
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public boolean getConnectable(ForgeDirection face) {
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return true;
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}
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public boolean isVisSource() {
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return true;
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}
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public boolean isVisConduit() {
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return false;
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}
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public float getPureVis() {
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return this.pureVis;
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}
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public void setPureVis(float amount) {
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this.pureVis = amount;
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}
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public float getTaintedVis() {
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return this.taintedVis;
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}
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public void setTaintedVis(float amount) {
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this.taintedVis = amount;
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}
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public float getMaxVis() {
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return this.getBlockMetadata() != 3 ? 1000.0F : 500.0F;
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}
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public float[] subtractVis(float amount) {
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float pureAmount = amount / 2.0F;
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float taintAmount = amount / 2.0F;
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float[] result = new float[]{0.0F, 0.0F};
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if (amount < 0.001F) {
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return result;
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} else {
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if (this.pureVis < pureAmount) {
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pureAmount = this.pureVis;
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}
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if (this.taintedVis < taintAmount) {
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taintAmount = this.taintedVis;
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}
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if (pureAmount < amount / 2.0F && taintAmount == amount / 2.0F) {
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taintAmount = Math.min(amount - pureAmount, this.taintedVis);
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} else if (taintAmount < amount / 2.0F && pureAmount == amount / 2.0F) {
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pureAmount = Math.min(amount - taintAmount, this.pureVis);
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}
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this.pureVis -= pureAmount;
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this.taintedVis -= taintAmount;
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result[0] = pureAmount;
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result[1] = taintAmount;
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return result;
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}
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}
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public int getVisSuction(HelperLocation loc) {
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return this.visSuction;
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}
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public void setVisSuction(int suction) {
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this.visSuction = suction;
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}
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public int getTaintSuction(HelperLocation loc) {
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return this.taintSuction;
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}
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public void setTaintSuction(int suction) {
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this.taintSuction = suction;
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}
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public void setSuction(int suction) {
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this.visSuction = suction;
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this.taintSuction = suction;
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}
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public int getSuction(HelperLocation loc) {
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return Math.max(this.visSuction, this.taintSuction);
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}
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}
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