generated from tilera/1710mod
39 lines
1.3 KiB
Java
39 lines
1.3 KiB
Java
package net.anvilcraft.thaummach.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import org.lwjgl.opengl.GL11;
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public class ModelGenCore extends ModelBase {
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private ModelRenderer cube;
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private ModelRenderer outer = new ModelRenderer(this, "glass");
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public ModelGenCore(float f) {
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this.outer.setTextureOffset(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
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this.cube = new ModelRenderer(this, "cube");
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this.cube.setTextureOffset(32, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
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}
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@Override
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public void
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render(Entity e, float f, float f1, float f2, float f3, float f4, float f5) {
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GL11.glPushMatrix();
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GL11.glScalef(0.8F, 0.8F, 0.8F);
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GL11.glTranslatef(0.0F, -1.0F, 0.0F);
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GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
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this.outer.render(f5);
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float f6 = 0.75F;
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GL11.glScalef(f6, f6, f6);
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GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
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GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
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this.outer.render(f5);
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GL11.glScalef(f6, f6, f6);
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GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
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GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
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this.cube.render(f5);
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GL11.glPopMatrix();
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}
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}
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