thaumic-machinery/src/main/java/net/anvilcraft/thaummach/render/model/ModelGenCore.java

39 lines
1.3 KiB
Java

package net.anvilcraft.thaummach.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import org.lwjgl.opengl.GL11;
public class ModelGenCore extends ModelBase {
private ModelRenderer cube;
private ModelRenderer outer = new ModelRenderer(this, "glass");
public ModelGenCore(float f) {
this.outer.setTextureOffset(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
this.cube = new ModelRenderer(this, "cube");
this.cube.setTextureOffset(32, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
}
@Override
public void
render(Entity e, float f, float f1, float f2, float f3, float f4, float f5) {
GL11.glPushMatrix();
GL11.glScalef(0.8F, 0.8F, 0.8F);
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
this.outer.render(f5);
float f6 = 0.75F;
GL11.glScalef(f6, f6, f6);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
this.outer.render(f5);
GL11.glScalef(f6, f6, f6);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
this.cube.render(f5);
GL11.glPopMatrix();
}
}