generated from tilera/1710mod
78 lines
2.6 KiB
Java
78 lines
2.6 KiB
Java
package net.anvilcraft.thaummach.container;
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import net.anvilcraft.thaummach.InventorySlot;
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import net.anvilcraft.thaummach.items.ItemFocus;
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import net.anvilcraft.thaummach.items.ItemSingularity;
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import net.anvilcraft.thaummach.tiles.TileBore;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerBore extends Container {
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private TileBore arcaneBore;
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public ContainerBore(InventoryPlayer inventoryplayer, TileBore tileBore) {
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this.arcaneBore = tileBore;
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this.addSlotToContainer(new InventorySlot(tileBore, 0, 65, 17));
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this.addSlotToContainer(new InventorySlot(tileBore, 1, 65, 55));
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int j;
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for (j = 0; j < 3; ++j) {
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for (int k = 0; k < 9; ++k) {
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this.addSlotToContainer(
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new Slot(inventoryplayer, k + j * 9 + 9, 8 + k * 18, 84 + j * 18)
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);
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}
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}
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for (j = 0; j < 9; ++j) {
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this.addSlotToContainer(new Slot(inventoryplayer, j, 8 + j * 18, 142));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityplayer) {
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return this.arcaneBore.isUseableByPlayer(entityplayer);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int i) {
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ItemStack itemstack = null;
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Slot slot = (Slot) super.inventorySlots.get(i);
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if (slot != null && slot.getHasStack()) {
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if (i < 2) {
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if (!this.mergeItemStack(itemstack1, 2, 38, true)) {
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return null;
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}
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} else if (i >= 2 && i < 38) {
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if (itemstack.getItem() instanceof ItemFocus) {
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if (!this.mergeItemStack(itemstack1, 0, 1, false))
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return null;
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} else if (itemstack.getItem() instanceof ItemSingularity) {
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if (!this.mergeItemStack(itemstack1, 1, 2, false))
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return null;
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}
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}
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if (itemstack1.stackSize == 0) {
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slot.putStack((ItemStack) null);
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} else {
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slot.onSlotChanged();
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}
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if (itemstack1.stackSize == itemstack.stackSize) {
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return null;
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}
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// TODO: WTF
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//slot.onPickupFromSlot(player, itemstack1);
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}
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return itemstack;
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}
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}
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