thaumic-machinery/src/main/java/net/anvilcraft/thaummach/render/apparatus/apparati/metal/CrystallizerApparatusRender...

90 lines
3.0 KiB
Java

package net.anvilcraft.thaummach.render.apparatus.apparati.metal;
import net.anvilcraft.thaummach.blocks.BlockApparatusMetal;
import net.anvilcraft.thaummach.render.apparatus.ApparatusRenderingHelper;
import net.anvilcraft.thaummach.render.apparatus.IApparatusRenderer;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
public class CrystallizerApparatusRenderer implements IApparatusRenderer {
public static CrystallizerApparatusRenderer INSTANCE
= new CrystallizerApparatusRenderer();
@Override
public void renderApparatus(
IBlockAccess w,
RenderBlocks rb,
int i,
int j,
int k,
Block block_,
int meta,
boolean inv
) {
BlockApparatusMetal block = (BlockApparatusMetal) block_;
float w2 = 0.125F;
if (block.getRenderBlockPass() == 0 || inv) {
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
if (inv) {
ApparatusRenderingHelper.drawFaces(
rb,
block,
block.iconCrystallizerBottom,
block.iconCrystallizerTop,
block.iconCrystallizerSide,
block.iconCrystallizerSide,
block.iconCrystallizerSide,
block.iconCrystallizerSide,
true
);
} else {
rb.renderStandardBlock(block, i, j, k);
}
if (!inv) {
float w3 = 0.1875F;
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F + w2, 1.0F);
rb.renderFaceXPos(
block,
(double) ((float) (i - 1) + w3),
(double) j,
(double) k,
block.iconArcaneFurnaceInside
);
rb.renderFaceXNeg(
block,
(double) ((float) (i + 1) - w3),
(double) j,
(double) k,
block.iconArcaneFurnaceInside
);
rb.renderFaceZPos(
block,
(double) i,
(double) j,
(double) ((float) (k - 1) + w3),
block.iconArcaneFurnaceInside
);
rb.renderFaceZNeg(
block,
(double) i,
(double) j,
(double) ((float) (k + 1) - w3),
block.iconArcaneFurnaceInside
);
rb.renderFaceYPos(
block,
(double) i,
(double) ((float) j - 0.49F),
(double) k,
block.iconArcaneFurnaceInside
);
}
}
rb.overrideBlockTexture = null;
rb.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}