generated from tilera/1710mod
47 lines
1.6 KiB
Java
47 lines
1.6 KiB
Java
package net.anvilcraft.thaummach.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelDuplicator extends ModelBase {
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ModelRenderer press1;
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ModelRenderer piston1;
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public ModelDuplicator() {
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super.textureWidth = 64;
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super.textureHeight = 32;
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this.press1 = new ModelRenderer(this, 0, 0);
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this.press1.addBox(-4.0F, 0.0F, -4.0F, 8, 4, 8);
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this.press1.setRotationPoint(0.0F, 12.0F, 0.0F);
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this.press1.setTextureSize(64, 32);
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this.press1.mirror = true;
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this.setRotation(this.press1, 0.0F, 0.0F, 0.0F);
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this.piston1 = new ModelRenderer(this, 0, 12);
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this.piston1.addBox(-2.0F, 0.0F, -2.0F, 4, 4, 4);
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this.piston1.setRotationPoint(0.0F, 8.0F, 0.0F);
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this.piston1.setTextureSize(64, 32);
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this.piston1.mirror = true;
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this.setRotation(this.piston1, 0.0F, 0.0F, 0.0F);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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super.render(entity, f, f1, f2, f3, f4, f5);
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this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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this.press1.render(f5);
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this.piston1.render(f5);
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}
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public void render() {
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this.press1.render(0.0625F);
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this.piston1.render(0.0625F);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z) {
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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