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LICENSE
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LICENSE
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@ -1,165 +1,674 @@
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GNU LESSER GENERAL PUBLIC LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -10,4 +10,4 @@ This is a port of the 1.5.2 version of the universal electricity mod library for
|
|||
- [MFFS](https://git.tilera.org/Anvilcraft/mffs)
|
||||
- [ICBM](https://git.tilera.org/Anvilcraft/icbm)
|
||||
- [Electric Expansion](https://git.tilera.org/Anvilcraft/electric-expansion)
|
||||
- [Mekanism tilera Edition](https://git.tilera.org/tilera/Mekanism-tilera-Edition)
|
||||
- [Mekanism (tilera's fork)](https://git.tilera.org/tilera/Mekanism-1.7.10-Community-Edition)
|
13
build.gradle
13
build.gradle
|
@ -23,7 +23,7 @@ apply plugin: 'maven-publish'
|
|||
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||
targetCompatibility = JavaVersion.VERSION_1_8
|
||||
|
||||
version = "5.2.2"
|
||||
version = "5.1.1"
|
||||
group= "universalelectricity"
|
||||
archivesBaseName = "universalelectricity"
|
||||
|
||||
|
@ -37,13 +37,16 @@ minecraft {
|
|||
|
||||
repositories {
|
||||
maven {
|
||||
url = "https://s3.tilera.xyz/cdn/minecraft/libs/"
|
||||
metadataSources { artifact() }
|
||||
name = "ic2"
|
||||
url = "https://maven.ic2.player.to/"
|
||||
metadataSources {
|
||||
artifact()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "net.industrial-craft:industrialcraft-2:2.2.827-experimental:dev"
|
||||
implementation 'net.industrial-craft:industrialcraft-2:2.2.660-experimental:dev'
|
||||
}
|
||||
|
||||
processResources {
|
||||
|
@ -91,4 +94,4 @@ publishing {
|
|||
mavenLocal()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,163 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.MalformedURLException;
|
||||
import java.net.URL;
|
||||
import java.net.URLConnection;
|
||||
|
||||
import com.jadarstudios.developercapes.cape.CapeConfig;
|
||||
import com.jadarstudios.developercapes.cape.CapeConfigManager;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
/**
|
||||
* DeveloperCapes is a library for Minecraft. It allows developers to quickly add capes
|
||||
* for players they specify. DevCapes uses Minecraft Forge.
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class DevCapes {
|
||||
private static DevCapes instance;
|
||||
|
||||
public static final Logger logger = LogManager.getLogger("DevCapes");
|
||||
|
||||
protected DevCapes() {
|
||||
MinecraftForge.EVENT_BUS.register(new RenderEventHandler());
|
||||
}
|
||||
|
||||
public static DevCapes getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new DevCapes();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* InputStream.close() needs to be called on this after you're done!
|
||||
*
|
||||
* @return {@link InputStream} for the {@link URL}
|
||||
*/
|
||||
public InputStream getStreamForURL(URL url) {
|
||||
InputStream is = null;
|
||||
try {
|
||||
URLConnection connection = url.openConnection();
|
||||
connection.setRequestProperty(
|
||||
"User-Agent", System.getProperty("java.version")
|
||||
);
|
||||
connection.connect();
|
||||
|
||||
is = connection.getInputStream();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return is;
|
||||
}
|
||||
|
||||
/**
|
||||
* InputStream.close() needs to be called on this after you're done!
|
||||
*
|
||||
* @return {@link InputStream} for the {@link File}
|
||||
*/
|
||||
public InputStream getStreamForFile(File file) {
|
||||
InputStream is = null;
|
||||
try {
|
||||
is = new FileInputStream(file);
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return is;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
/**
|
||||
* DEPRECATED: Please use {@link #registerConfig(String jsonUrl)} instead.<p>
|
||||
* Registers a config with DevCapes.
|
||||
*
|
||||
* @param jsonUrl
|
||||
* The URL as a String that links to the Json file that you want
|
||||
* to add
|
||||
* @param identifier
|
||||
* A unique Identifier, normally your mod id
|
||||
* @return The id of the registered config
|
||||
*/
|
||||
public int registerConfig(String jsonURL, String identifier) {
|
||||
return this.registerConfig(jsonURL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a config with DevCapes.
|
||||
*
|
||||
* @param jsonUrl The URL as a String that links to the Json file that you want
|
||||
* to add
|
||||
* @return The id of the registered config
|
||||
*/
|
||||
public int registerConfig(String jsonUrl) {
|
||||
int id = -1;
|
||||
try {
|
||||
URL url = new URL(jsonUrl);
|
||||
id = this.registerConfig(url);
|
||||
} catch (MalformedURLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
/**
|
||||
* DEPRECATED: Please use {@link #registerConfig(URL url)} instead.<p>
|
||||
* Registers a config with DevCapes.
|
||||
*
|
||||
* @param jsonUrl
|
||||
* A {@link URL} that links to the Json file that you want to add
|
||||
* @param identifier
|
||||
* A unique Identifier, normally your mod id
|
||||
* @return The id of the registered config
|
||||
*/
|
||||
public int registerConfig(URL url, String identifier) {
|
||||
return this.registerConfig(url);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a config with DevCapes and returns the ID of the config.
|
||||
*
|
||||
* @param jsonUrl A {@link URL} that links to the Json file that you want to add
|
||||
* @return The id of the registered config
|
||||
*/
|
||||
public int registerConfig(URL jsonUrl) {
|
||||
int id = -1;
|
||||
InputStream is = this.getStreamForURL(jsonUrl);
|
||||
|
||||
if (is == null) {
|
||||
DevCapes.logger.error(String.format(
|
||||
"Unable to establish a connection to the server, %s", jsonUrl.getHost()
|
||||
));
|
||||
return id;
|
||||
}
|
||||
|
||||
CapeConfig config = CapeConfigManager.getInstance().parse(is);
|
||||
|
||||
try {
|
||||
id = CapeConfigManager.getUniqueId();
|
||||
CapeConfigManager.getInstance().addConfig(id, config);
|
||||
} catch (CapeConfigManager.InvalidCapeConfigIdException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
silentClose(is);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
private static void silentClose(InputStream is) {
|
||||
try {
|
||||
is.close();
|
||||
} catch (IOException ignored) {}
|
||||
}
|
||||
}
|
|
@ -1,41 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 3.3.0.0
|
||||
*/
|
||||
package com.jadarstudios.developercapes;
|
||||
|
||||
import java.awt.Graphics;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.client.renderer.IImageBuffer;
|
||||
|
||||
/**
|
||||
* This class is an implementation of {@link IImageBuffer} that allows capes to be in HD
|
||||
*
|
||||
* @author Jadar
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class HDImageBuffer implements IImageBuffer {
|
||||
@Override
|
||||
public BufferedImage parseUserSkin(final BufferedImage texture) {
|
||||
if (texture == null)
|
||||
return null;
|
||||
int imageWidth = texture.getWidth(null) <= 64 ? 64 : texture.getWidth(null);
|
||||
int imageHeight = texture.getHeight(null) <= 32 ? 32 : texture.getHeight(null);
|
||||
|
||||
BufferedImage capeImage = new BufferedImage(imageWidth, imageHeight, 2);
|
||||
|
||||
Graphics graphics = capeImage.getGraphics();
|
||||
graphics.drawImage(texture, 0, 0, null);
|
||||
graphics.dispose();
|
||||
|
||||
return capeImage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void func_152634_a() {}
|
||||
}
|
|
@ -1,40 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes;
|
||||
|
||||
import com.jadarstudios.developercapes.cape.ICape;
|
||||
import com.jadarstudios.developercapes.user.User;
|
||||
import com.jadarstudios.developercapes.user.UserManager;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraftforge.client.event.RenderPlayerEvent;
|
||||
|
||||
/**
|
||||
* This is not the class you are looking for.
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class RenderEventHandler {
|
||||
@SubscribeEvent
|
||||
public void renderPlayer(RenderPlayerEvent.Specials.Pre event) {
|
||||
AbstractClientPlayer player = (AbstractClientPlayer) event.entityPlayer;
|
||||
|
||||
UserManager manager = UserManager.getInstance();
|
||||
User user = manager.getUser(player.getUniqueID().toString());
|
||||
if (user == null)
|
||||
return;
|
||||
|
||||
ICape cape = user.capes.get(0);
|
||||
if (cape == null)
|
||||
return;
|
||||
|
||||
boolean flag = cape.isTextureLoaded(player);
|
||||
if (!flag) {
|
||||
cape.loadTexture(player);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import net.minecraft.client.renderer.texture.ITextureObject;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Abstract Implementation of ICape used within Dev. Capes
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public abstract class AbstractCape implements ICape {
|
||||
protected String name;
|
||||
protected ITextureObject texture;
|
||||
protected ResourceLocation location;
|
||||
|
||||
public AbstractCape(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public AbstractCape() {}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextureObject getTexture() {
|
||||
return this.texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getLocation() {
|
||||
return this.location;
|
||||
}
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.jadarstudios.developercapes.user.Group;
|
||||
import com.jadarstudios.developercapes.user.User;
|
||||
|
||||
/**
|
||||
* The players that need to be outfitted are stored here
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class CapeConfig {
|
||||
public HashMap<String, Group> groups;
|
||||
public HashMap<String, User> users;
|
||||
|
||||
public CapeConfig() {
|
||||
groups = new HashMap<String, Group>();
|
||||
users = new HashMap<String, User>();
|
||||
}
|
||||
}
|
|
@ -1,180 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.util.BitSet;
|
||||
import java.util.Map;
|
||||
|
||||
import com.google.common.collect.HashBiMap;
|
||||
import com.google.common.primitives.UnsignedBytes;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonSyntaxException;
|
||||
import com.jadarstudios.developercapes.DevCapes;
|
||||
import com.jadarstudios.developercapes.user.Group;
|
||||
import com.jadarstudios.developercapes.user.GroupManager;
|
||||
import com.jadarstudios.developercapes.user.User;
|
||||
import com.jadarstudios.developercapes.user.UserManager;
|
||||
import org.apache.commons.lang3.ObjectUtils;
|
||||
|
||||
/**
|
||||
* All configs need a manager, this is it.
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class CapeConfigManager {
|
||||
protected static CapeConfigManager instance;
|
||||
|
||||
protected static BitSet availableIds = new BitSet(256);
|
||||
protected HashBiMap<Integer, CapeConfig> configs;
|
||||
|
||||
static {
|
||||
availableIds.clear(availableIds.size());
|
||||
}
|
||||
|
||||
public CapeConfigManager() {
|
||||
configs = HashBiMap.create();
|
||||
}
|
||||
|
||||
public static CapeConfigManager getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new CapeConfigManager();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void addConfig(int id, CapeConfig config) throws InvalidCapeConfigIdException {
|
||||
int realId = claimId(id);
|
||||
this.configs.put(realId, config);
|
||||
addUsers(config.users);
|
||||
addGroups(config.groups);
|
||||
}
|
||||
|
||||
protected void addUsers(Map<String, User> users) {
|
||||
try {
|
||||
UserManager.getInstance().addUsers(users.values());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
protected void addGroups(Map<String, Group> groups) {
|
||||
try {
|
||||
GroupManager.getInstance().addGroups(groups.values());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public CapeConfig getConfig(int id) {
|
||||
return this.configs.get(id);
|
||||
}
|
||||
|
||||
public int getIdForConfig(CapeConfig config) {
|
||||
return this.configs.inverse().get(config);
|
||||
}
|
||||
|
||||
public static int getUniqueId() {
|
||||
return availableIds.nextClearBit(1);
|
||||
}
|
||||
|
||||
public static int claimId(int id) throws InvalidCapeConfigIdException {
|
||||
if (id <= 0) {
|
||||
throw new InvalidCapeConfigIdException(
|
||||
"The config ID must be a positive non-zero integer"
|
||||
);
|
||||
}
|
||||
try {
|
||||
UnsignedBytes.checkedCast(id);
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
boolean isRegistered = availableIds.get(id);
|
||||
if (isRegistered) {
|
||||
throw new InvalidCapeConfigIdException(
|
||||
String.format("The config ID %d is already claimed.", id)
|
||||
);
|
||||
}
|
||||
|
||||
availableIds.set(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
public CapeConfig parse(InputStream is) {
|
||||
if (is == null) {
|
||||
throw new NullPointerException("Can not parse a null input stream!");
|
||||
}
|
||||
|
||||
CapeConfig instance = new CapeConfig();
|
||||
InputStreamReader isr = new InputStreamReader(is);
|
||||
|
||||
try {
|
||||
Map<String, Object> entries = new Gson().fromJson(isr, Map.class);
|
||||
|
||||
for (Map.Entry<String, Object> entry : entries.entrySet()) {
|
||||
final String nodeName = entry.getKey();
|
||||
final Object obj = entry.getValue();
|
||||
if (obj instanceof Map) {
|
||||
parseGroup(instance, nodeName, (Map) obj);
|
||||
} else if (obj instanceof String) {
|
||||
parseUser(instance, nodeName, (String) obj);
|
||||
}
|
||||
}
|
||||
} catch (JsonSyntaxException e) {
|
||||
DevCapes.logger.error("CapeConfig could not be parsed because:");
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
protected void parseGroup(CapeConfig config, String node, Map group) {
|
||||
Group g = GroupManager.getInstance().parse(node, group);
|
||||
if (g != null) {
|
||||
config.groups.put(g.name, g);
|
||||
}
|
||||
}
|
||||
|
||||
protected void parseUser(CapeConfig config, String node, String user) {
|
||||
User u = UserManager.getInstance().parse(node, user);
|
||||
if (u != null) {
|
||||
config.users.put(node, u);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* DEPRECATED! Please use {@link
|
||||
* com.jadarstudios.developercapes.cape.CapeConfigManager#parse(java.io.InputStream
|
||||
* is)} This will be removed in the next major release.
|
||||
*/
|
||||
@Deprecated
|
||||
public CapeConfig parseFromStream(InputStream is) {
|
||||
return this.parse(is);
|
||||
}
|
||||
|
||||
public static class InvalidCapeConfigIdException extends Exception {
|
||||
public InvalidCapeConfigIdException() {
|
||||
super();
|
||||
}
|
||||
|
||||
public InvalidCapeConfigIdException(String s) {
|
||||
super(s);
|
||||
}
|
||||
|
||||
public InvalidCapeConfigIdException(Throwable cause) {
|
||||
super(cause);
|
||||
}
|
||||
|
||||
public InvalidCapeConfigIdException(String message, Throwable cause) {
|
||||
super(message, cause);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,85 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import java.net.MalformedURLException;
|
||||
import java.net.URL;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.jadarstudios.developercapes.DevCapes;
|
||||
|
||||
/**
|
||||
* This manages all of the capes, be nice to it or you won't get one!
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class CapeManager {
|
||||
protected static CapeManager instance;
|
||||
|
||||
private HashMap<String, ICape> capes;
|
||||
|
||||
public CapeManager() {
|
||||
this.capes = new HashMap<String, ICape>();
|
||||
}
|
||||
|
||||
public static CapeManager getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new CapeManager();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void addCape(ICape cape) {
|
||||
if (!capes.containsValue(cape)) {
|
||||
capes.put(cape.getName(), cape);
|
||||
}
|
||||
}
|
||||
|
||||
public void addCapes(Collection<ICape> capes) {
|
||||
for (ICape c : capes) {
|
||||
this.addCape(c);
|
||||
}
|
||||
}
|
||||
|
||||
public ICape getCape(String capeName) {
|
||||
return capes.get(capeName);
|
||||
}
|
||||
|
||||
public ICape newCape(String name) {
|
||||
StaticCape cape = new StaticCape(name);
|
||||
this.capes.put(name, cape);
|
||||
return cape;
|
||||
}
|
||||
|
||||
public ICape parse(String name, Object object) {
|
||||
ICape cape = null;
|
||||
if (object instanceof String || object instanceof URL) {
|
||||
cape = parse(name, object.toString());
|
||||
} else {
|
||||
DevCapes.logger.error(String.format(
|
||||
"Cape, %s, could not be parsed because it is not in an accepted format!",
|
||||
object
|
||||
));
|
||||
}
|
||||
return cape;
|
||||
}
|
||||
|
||||
protected ICape parse(String name, String url) {
|
||||
ICape cape = null;
|
||||
|
||||
try {
|
||||
cape = new StaticCape(name, new URL(url));
|
||||
} catch (MalformedURLException e) {
|
||||
DevCapes.logger.error(
|
||||
String.format("Are you crazy?? \"%s\" is not a valid URL!", url)
|
||||
);
|
||||
e.printStackTrace();
|
||||
}
|
||||
return cape;
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.renderer.texture.ITextureObject;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Any class implementing this will be requested to act as a cape.
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public interface ICape {
|
||||
public String getName();
|
||||
|
||||
public ITextureObject getTexture();
|
||||
|
||||
public ResourceLocation getLocation();
|
||||
|
||||
public void loadTexture(AbstractClientPlayer player);
|
||||
|
||||
public boolean isTextureLoaded(AbstractClientPlayer player);
|
||||
}
|
|
@ -1,61 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.cape;
|
||||
|
||||
import java.net.URL;
|
||||
|
||||
import com.jadarstudios.developercapes.HDImageBuffer;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.renderer.ThreadDownloadImageData;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Default Cape implementation
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class StaticCape extends AbstractCape {
|
||||
public StaticCape(String name, URL url) {
|
||||
this.setName(name);
|
||||
this.setURL(url);
|
||||
}
|
||||
|
||||
public StaticCape(String name) {
|
||||
this(name, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadTexture(AbstractClientPlayer player) {
|
||||
ResourceLocation location = this.getLocation();
|
||||
player.func_152121_a(MinecraftProfileTexture.Type.CAPE, location);
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.loadTexture(location, this.getTexture());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTextureLoaded(AbstractClientPlayer player) {
|
||||
ResourceLocation cape = player.getLocationCape();
|
||||
return cape != null;
|
||||
}
|
||||
|
||||
public void setURL(URL url) {
|
||||
if (url == null) {
|
||||
this.texture = null;
|
||||
return;
|
||||
}
|
||||
this.texture = new ThreadDownloadImageData(
|
||||
null, url.toString(), null, new HDImageBuffer()
|
||||
);
|
||||
}
|
||||
|
||||
public void setName(String name) {
|
||||
this.name = name;
|
||||
this.location = new ResourceLocation("DevCapes/" + name);
|
||||
}
|
||||
}
|
|
@ -1,60 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.user;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Set;
|
||||
|
||||
import com.jadarstudios.developercapes.cape.ICape;
|
||||
|
||||
/**
|
||||
* This represents a group of players that share a cape
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class Group {
|
||||
protected HashMap<String, User> users;
|
||||
protected ICape cape;
|
||||
public final String name;
|
||||
|
||||
public Group(String name) {
|
||||
this.users = new HashMap<String, User>();
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public void addUser(User user) {
|
||||
if (!this.users.containsValue(user)) {
|
||||
user.capes.add(this.cape);
|
||||
this.users.put(user.userUUID, user);
|
||||
}
|
||||
}
|
||||
|
||||
public void addUsers(Set<User> users) {
|
||||
for (User user : users) {
|
||||
this.addUser(user);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeUser(User user) {
|
||||
if (this.users.containsValue(user)) {
|
||||
this.users.remove(user);
|
||||
user.capes.remove(this.cape);
|
||||
}
|
||||
}
|
||||
|
||||
public ICape getCape() {
|
||||
return this.cape;
|
||||
}
|
||||
|
||||
public void setCape(ICape cape) {
|
||||
for (User user : this.users.values()) {
|
||||
user.capes.remove(this.cape);
|
||||
}
|
||||
|
||||
this.cape = cape;
|
||||
}
|
||||
}
|
|
@ -1,94 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.user;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import com.jadarstudios.developercapes.DevCapes;
|
||||
import com.jadarstudios.developercapes.cape.CapeManager;
|
||||
|
||||
/**
|
||||
* All groups have to be managed
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class GroupManager {
|
||||
protected static GroupManager instance;
|
||||
|
||||
private HashMap<String, Group> groups;
|
||||
|
||||
public GroupManager() {
|
||||
this.groups = new HashMap<String, Group>();
|
||||
}
|
||||
|
||||
public static GroupManager getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new GroupManager();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void addGroup(Group group) {
|
||||
groups.put(group.name, group);
|
||||
|
||||
try {
|
||||
UserManager.getInstance().addUsers(group.users.values());
|
||||
CapeManager.getInstance().addCape(group.cape);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void addGroups(Collection<Group> groups) {
|
||||
for (Group g : groups) {
|
||||
GroupManager.getInstance().addGroup(g);
|
||||
}
|
||||
}
|
||||
|
||||
public Group getGroup(String capeName) {
|
||||
return groups.get(capeName);
|
||||
}
|
||||
|
||||
public Group newGroup(String name) {
|
||||
if (this.getGroup(name) != null) {
|
||||
return this.getGroup(name);
|
||||
}
|
||||
Group group = new Group(name);
|
||||
return group;
|
||||
}
|
||||
|
||||
public Group parse(String name, Map<String, Object> data) {
|
||||
Group group = new Group(name);
|
||||
|
||||
Object usersObj = data.get("users");
|
||||
Object capeUrlObj = data.get("capeUrl");
|
||||
|
||||
if (!(usersObj instanceof ArrayList) || !(capeUrlObj instanceof String)) {
|
||||
DevCapes.logger.error(String.format(
|
||||
"Group %s could not be parsed because it either is invalid or missing elements.",
|
||||
name
|
||||
));
|
||||
return null;
|
||||
}
|
||||
|
||||
ArrayList users = (ArrayList) usersObj;
|
||||
String capeUrl = (String) capeUrlObj;
|
||||
|
||||
group.cape = CapeManager.getInstance().parse(name, capeUrl);
|
||||
|
||||
for (Object obj : users) {
|
||||
User user = UserManager.getInstance().parse((String) obj, group.cape);
|
||||
if (user != null) {
|
||||
group.addUser(user);
|
||||
}
|
||||
}
|
||||
return group;
|
||||
}
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.user;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.jadarstudios.developercapes.cape.ICape;
|
||||
|
||||
/**
|
||||
* This player is getting their own cape
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class User {
|
||||
public List<ICape> capes;
|
||||
public final String userUUID;
|
||||
|
||||
public User(String userUUID) {
|
||||
this.userUUID = userUUID;
|
||||
this.capes = new ArrayList<ICape>();
|
||||
}
|
||||
}
|
|
@ -1,84 +0,0 @@
|
|||
/**
|
||||
* DeveloperCapes by Jadar
|
||||
* License: MIT License
|
||||
* (https://raw.github.com/jadar/DeveloperCapes/master/LICENSE)
|
||||
* version 4.0.0.x
|
||||
*/
|
||||
package com.jadarstudios.developercapes.user;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.jadarstudios.developercapes.DevCapes;
|
||||
import com.jadarstudios.developercapes.cape.CapeManager;
|
||||
import com.jadarstudios.developercapes.cape.ICape;
|
||||
|
||||
/**
|
||||
* Users can not be trusted to put capes on by themselves
|
||||
*
|
||||
* @author jadar
|
||||
*/
|
||||
public class UserManager {
|
||||
protected static UserManager instance;
|
||||
|
||||
protected HashMap<String, User> users;
|
||||
|
||||
public UserManager() {
|
||||
this.users = new HashMap<String, User>();
|
||||
}
|
||||
|
||||
public static UserManager getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new UserManager();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public User getUser(String username) {
|
||||
return this.users.get(username);
|
||||
}
|
||||
|
||||
public void addUser(User user) throws NullPointerException {
|
||||
if (user == null || user.userUUID == null || user.userUUID.isEmpty()) {
|
||||
throw new NullPointerException("Cannot add a null user!");
|
||||
}
|
||||
|
||||
this.users.put(user.userUUID, user);
|
||||
CapeManager.getInstance().addCapes(user.capes);
|
||||
}
|
||||
|
||||
public void addUsers(Collection<User> users) throws NullPointerException {
|
||||
for (User u : users) {
|
||||
this.addUser(u);
|
||||
}
|
||||
}
|
||||
|
||||
public User newUser(String username) {
|
||||
User user = null;
|
||||
if (this.users.containsKey(username)) {
|
||||
user = this.getUser(username);
|
||||
} else {
|
||||
user = new User(username);
|
||||
this.users.put(username, user);
|
||||
}
|
||||
|
||||
return user;
|
||||
}
|
||||
|
||||
public User parse(String user, Object cape) {
|
||||
User userInstance = new User(user);
|
||||
|
||||
ICape capeInstance = (cape instanceof ICape)
|
||||
? (ICape) cape
|
||||
: CapeManager.getInstance().parse(user, cape.toString());
|
||||
|
||||
if (capeInstance != null) {
|
||||
userInstance.capes.add(capeInstance);
|
||||
} else {
|
||||
DevCapes.logger.error(String.format("Error parsing cape, %s", cape.toString())
|
||||
);
|
||||
}
|
||||
|
||||
return userInstance;
|
||||
}
|
||||
}
|
|
@ -1,34 +0,0 @@
|
|||
package dev.tilera.capes;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.net.URL;
|
||||
|
||||
import com.jadarstudios.developercapes.DevCapes;
|
||||
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
public class Capes {
|
||||
|
||||
private static boolean capesInitialized = false;
|
||||
|
||||
public static void initCapes() {
|
||||
if (!capesInitialized) {
|
||||
capesInitialized = true;
|
||||
try {
|
||||
URL index = new URL("https://capes.tilera.xyz/devcapes/index");
|
||||
InputStream stream = DevCapes.getInstance().getStreamForURL(index);
|
||||
String capeConfig = IOUtils.toString(stream);
|
||||
stream.close();
|
||||
DevCapes.getInstance().registerConfig(
|
||||
capeConfig
|
||||
);
|
||||
MinecraftForge.EVENT_BUS.register(new RenderEventHandler());
|
||||
} catch (Exception e) {
|
||||
System.out.print("Cant load capes\n" + e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
package dev.tilera.capes;
|
||||
|
||||
import com.jadarstudios.developercapes.cape.ICape;
|
||||
import com.jadarstudios.developercapes.user.User;
|
||||
import com.jadarstudios.developercapes.user.UserManager;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraftforge.client.event.RenderPlayerEvent;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
|
||||
|
||||
public class RenderEventHandler {
|
||||
@SubscribeEvent
|
||||
public void renderPlayer(RenderPlayerEvent.Specials.Pre event) {
|
||||
AbstractClientPlayer player = (AbstractClientPlayer) event.entityPlayer;
|
||||
|
||||
UserManager manager = UserManager.getInstance();
|
||||
User user = manager.getUser(player.getUniqueID().toString());
|
||||
if (user == null) {
|
||||
player.func_152121_a(MinecraftProfileTexture.Type.CAPE, null);
|
||||
return;
|
||||
}
|
||||
|
||||
ICape cape = user.capes.get(0);
|
||||
if (cape == null) {
|
||||
player.func_152121_a(MinecraftProfileTexture.Type.CAPE, null);
|
||||
return;
|
||||
}
|
||||
|
||||
cape.loadTexture(player);
|
||||
}
|
||||
}
|
|
@ -13,19 +13,7 @@ import cpw.mods.fml.common.Loader;
|
|||
public enum CompatibilityType
|
||||
{
|
||||
REDSTONE_FLUX("universalelectricity", "RedstoneFlux", "Redstone Flux", "RF", 2.5),
|
||||
INDUSTRIALCRAFT("IC2", "IndustrialCraft", "Electrical Unit", "EU", 10),
|
||||
GREGTECH("gregtech", "GregTech", "Electrical Unit", "EU", 10),
|
||||
HMB("hbm", "HBM", "HE", "HE", 10),
|
||||
RAILCRAFT("railcraft", "Railcraft", "Charge", "C", 10),
|
||||
MAGNETICRAFT("Magneticraft", "Magneticraft", "Watts", "W", 0.25),
|
||||
APPENG("appliedenergistics2", "Applied Energistics 2", "Applied Energy", "AE", 5),
|
||||
BLUETRICITY("universalelectricity", "Bluetricity", "Bluetricity", "BT", 17.5),
|
||||
FACTORIZATION("factorization", "Factorization", "Charge", "C", 0.4375),
|
||||
ULTRATECH("UltraTech", "Ultratech", "Quantum Power", "QP", 50),
|
||||
ELN("Eln", "Electrical Age", "Watts", "W", 10.0/3.0),
|
||||
HEXCRAFT("hexcraft", "HEXCraft", "HEX", "HEX", 0.78125),
|
||||
GALACTICRAFT("galacticraftcore", "Galacticraft", "Galacticraft Joule", "gJ", 1.525);
|
||||
|
||||
INDUSTRIALCRAFT("IC2", "IndustrialCraft", "Electrical Unit", "EU", 10);
|
||||
|
||||
public final String modID;
|
||||
public final String moduleName;
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
package universalelectricity.api.vector;
|
||||
|
||||
/** Simple interface to define that an object has rotation
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IRotation
|
||||
{
|
||||
double yaw();
|
||||
|
||||
double pitch();
|
||||
|
||||
double roll();
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package universalelectricity.api.vector;
|
||||
|
||||
/** Useful interface to define that an object has a 2D location.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IVector2
|
||||
{
|
||||
double x();
|
||||
|
||||
double y();
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
package universalelectricity.api.vector;
|
||||
|
||||
/** Useful interface to define that an object has a 3D location.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IVector3 extends IVector2
|
||||
{
|
||||
double z();
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package universalelectricity.api.vector;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/** Useful interface to define that an object has a 3D location, and a defined world.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IVectorWorld extends IVector3
|
||||
{
|
||||
World world();
|
||||
}
|
|
@ -4,6 +4,7 @@ import java.util.Map;
|
|||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.Loader;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import universalelectricity.api.CompatibilityModule;
|
||||
import universalelectricity.compat.ic2.IC2CompatModule;
|
||||
|
@ -16,7 +17,7 @@ public class CompatHandler {
|
|||
|
||||
public static void initCompatHandlers() {
|
||||
FMLCommonHandler.instance().bus().register(new CompatTickHandler());
|
||||
if (UniversalElectricity.isIC2CompatActive()) {
|
||||
if (Loader.isModLoaded("IC2") && UniversalElectricity.ic2Compat) {
|
||||
CompatibilityModule.register(new IC2CompatModule());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@ package universalelectricity.core;
|
|||
|
||||
import cpw.mods.fml.common.Loader;
|
||||
import cpw.mods.fml.common.Mod;
|
||||
import cpw.mods.fml.common.SidedProxy;
|
||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
||||
|
||||
|
@ -12,7 +11,6 @@ import net.minecraft.block.material.Material;
|
|||
import net.minecraftforge.common.config.Configuration;
|
||||
import universalelectricity.api.CompatibilityType;
|
||||
import universalelectricity.compat.CompatHandler;
|
||||
import universalelectricity.core.proxy.CommonProxy;
|
||||
|
||||
@Mod(modid = "universalelectricity", name = "Universal Electricity", version = UniversalElectricity.VERSION)
|
||||
public class UniversalElectricity {
|
||||
|
@ -25,8 +23,6 @@ public class UniversalElectricity {
|
|||
public static boolean isNetworkActive = true;
|
||||
public static boolean ic2Compat = false;
|
||||
public static final Material machine = new Material(MapColor.ironColor);
|
||||
@SidedProxy(modId = "universalelectricity", serverSide = "universalelectricity.core.proxy.CommonProxy", clientSide = "universalelectricity.core.proxy.ClientProxy")
|
||||
public static CommonProxy proxy;
|
||||
|
||||
@Mod.EventHandler
|
||||
public void preInit(FMLPreInitializationEvent e) {
|
||||
|
@ -40,11 +36,7 @@ public class UniversalElectricity {
|
|||
@Mod.EventHandler
|
||||
public void init(FMLInitializationEvent e) {
|
||||
CompatHandler.initCompatHandlers();
|
||||
proxy.init();
|
||||
}
|
||||
|
||||
public static boolean isIC2CompatActive() {
|
||||
return ic2Compat && Loader.isModLoaded("IC2");
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
package universalelectricity.core.proxy;
|
||||
|
||||
import dev.tilera.capes.Capes;
|
||||
|
||||
public class ClientProxy extends CommonProxy {
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
super.init();
|
||||
Capes.initCapes();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
package universalelectricity.core.proxy;
|
||||
|
||||
public class CommonProxy {
|
||||
|
||||
public void init() {
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,241 +0,0 @@
|
|||
package universalelectricity.core.vector;
|
||||
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import universalelectricity.api.vector.IRotation;
|
||||
import universalelectricity.api.vector.IVector3;
|
||||
|
||||
/** The euler angles describing a 3D rotation. The rotation always in degrees.
|
||||
*
|
||||
* Note: The rotational system Minecraft uses is non-standard. The angles and vector calculations
|
||||
* have been calibrated to match. DEFINITIONS:
|
||||
*
|
||||
* Yaw: 0 Degrees - Looking at NORTH 90 - Looking at WEST 180 - Looking at SOUTH 270 - Looking at
|
||||
* EAST
|
||||
*
|
||||
* Pitch: 0 Degrees - Looking straight forward towards the horizon. 90 Degrees - Looking straight up
|
||||
* to the sky. -90 Degrees - Looking straight down to the void.
|
||||
*
|
||||
* Make sure all models are use the Techne Model loader, they will naturally follow this rule.
|
||||
*
|
||||
* @author Calclavia */
|
||||
public class EulerAngle implements IRotation, IVector3
|
||||
{
|
||||
/** Angles in degrees. */
|
||||
public double yaw, pitch, roll;
|
||||
|
||||
public EulerAngle()
|
||||
{
|
||||
this(0, 0, 0);
|
||||
}
|
||||
|
||||
public EulerAngle(ForgeDirection dir)
|
||||
{
|
||||
switch (dir)
|
||||
{
|
||||
case DOWN:
|
||||
pitch = -90;
|
||||
break;
|
||||
case UP:
|
||||
pitch = 90;
|
||||
break;
|
||||
case NORTH:
|
||||
yaw = 0;
|
||||
break;
|
||||
case SOUTH:
|
||||
yaw = 180;
|
||||
break;
|
||||
case WEST:
|
||||
yaw = 90;
|
||||
break;
|
||||
case EAST:
|
||||
// or 270 degrees
|
||||
yaw = -90;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public EulerAngle(double yaw, double pitch, double roll)
|
||||
{
|
||||
this.yaw = yaw;
|
||||
this.pitch = pitch;
|
||||
this.roll = roll;
|
||||
}
|
||||
|
||||
public EulerAngle(double[] angles)
|
||||
{
|
||||
this(angles[0], angles[1], angles[2]);
|
||||
}
|
||||
|
||||
public EulerAngle(EulerAngle angle)
|
||||
{
|
||||
this(angle.yaw(), angle.pitch(), angle.roll());
|
||||
}
|
||||
|
||||
public EulerAngle(double yaw, double pitch)
|
||||
{
|
||||
this(yaw, pitch, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double yaw()
|
||||
{
|
||||
return yaw;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double pitch()
|
||||
{
|
||||
return pitch;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double roll()
|
||||
{
|
||||
return roll;
|
||||
}
|
||||
|
||||
public double yawRadians()
|
||||
{
|
||||
return Math.toRadians(yaw());
|
||||
}
|
||||
|
||||
public double pitchRadians()
|
||||
{
|
||||
return Math.toRadians(pitch());
|
||||
}
|
||||
|
||||
public double rollRadians()
|
||||
{
|
||||
return Math.toRadians(roll());
|
||||
}
|
||||
|
||||
@Override
|
||||
public double x()
|
||||
{
|
||||
return -Math.sin(yawRadians()) * Math.cos(pitchRadians());
|
||||
}
|
||||
|
||||
@Override
|
||||
public double y()
|
||||
{
|
||||
return Math.sin(pitchRadians());
|
||||
}
|
||||
|
||||
@Override
|
||||
public double z()
|
||||
{
|
||||
return -Math.cos(yawRadians()) * Math.cos(pitchRadians());
|
||||
}
|
||||
|
||||
public double[] toArray()
|
||||
{
|
||||
return new double[] { yaw(), pitch(), roll() };
|
||||
}
|
||||
|
||||
public double[] toRadianArray()
|
||||
{
|
||||
return new double[] { yawRadians(), pitchRadians(), rollRadians() };
|
||||
}
|
||||
|
||||
public EulerAngle set(int i, double value)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 0:
|
||||
yaw = value;
|
||||
break;
|
||||
case 1:
|
||||
pitch = value;
|
||||
break;
|
||||
case 2:
|
||||
roll = value;
|
||||
break;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/** gets the difference in degrees between the two angles */
|
||||
public EulerAngle difference(EulerAngle other)
|
||||
{
|
||||
return new EulerAngle(yaw() - other.yaw(), pitch() - other.pitch(), roll() - other.roll());
|
||||
}
|
||||
|
||||
public EulerAngle absoluteDifference(EulerAngle other)
|
||||
{
|
||||
return new EulerAngle(getAngleDifference(yaw(), other.yaw()), getAngleDifference(pitch(), other.pitch()), getAngleDifference(roll(), other.roll()));
|
||||
}
|
||||
|
||||
public boolean isWithin(EulerAngle other, double margin)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
if (absoluteDifference(other).toArray()[i] > margin)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static double getAngleDifference(double angleA, double angleB)
|
||||
{
|
||||
return Math.abs(angleA - angleB);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EulerAngle clone()
|
||||
{
|
||||
return new EulerAngle(this.yaw(), this.pitch(), this.roll());
|
||||
}
|
||||
|
||||
public static double clampAngleTo360(double var)
|
||||
{
|
||||
return clampAngle(var, -360, 360);
|
||||
}
|
||||
|
||||
public static double clampAngleTo180(double var)
|
||||
{
|
||||
return clampAngle(var, -180, 180);
|
||||
}
|
||||
|
||||
public static double clampAngle(double var, double min, double max)
|
||||
{
|
||||
while (var < min)
|
||||
var += 360;
|
||||
|
||||
while (var > max)
|
||||
var -= 360;
|
||||
|
||||
return var;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
long x = Double.doubleToLongBits(yaw());
|
||||
long y = Double.doubleToLongBits(pitch());
|
||||
long z = Double.doubleToLongBits(roll());
|
||||
int hash = (int) (x ^ (x >>> 32));
|
||||
hash = 31 * hash + (int) (y ^ (y >>> 32));
|
||||
hash = 31 * hash + (int) (z ^ (z >>> 32));
|
||||
return hash;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o)
|
||||
{
|
||||
if (o instanceof EulerAngle)
|
||||
{
|
||||
EulerAngle angle = (EulerAngle) o;
|
||||
return yaw() == angle.yaw() && pitch() == angle.pitch() && roll() == angle.roll();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "Angle [" + this.yaw() + "," + this.pitch() + "," + this.roll() + "]";
|
||||
}
|
||||
}
|
|
@ -1,156 +0,0 @@
|
|||
package universalelectricity.core.vector;
|
||||
|
||||
import java.math.BigDecimal;
|
||||
import java.math.MathContext;
|
||||
import java.math.RoundingMode;
|
||||
|
||||
public class Quaternion implements Cloneable
|
||||
{
|
||||
public double x;
|
||||
public double y;
|
||||
public double z;
|
||||
public double s;
|
||||
public static final double SQRT2 = Math.sqrt(2D);
|
||||
|
||||
public Quaternion()
|
||||
{
|
||||
s = 1;
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
public Quaternion(Quaternion Quaternion)
|
||||
{
|
||||
x = Quaternion.x;
|
||||
y = Quaternion.y;
|
||||
z = Quaternion.z;
|
||||
s = Quaternion.s;
|
||||
}
|
||||
|
||||
public Quaternion(double d, double d1, double d2, double d3)
|
||||
{
|
||||
x = d1;
|
||||
y = d2;
|
||||
z = d3;
|
||||
s = d;
|
||||
}
|
||||
|
||||
public Quaternion set(Quaternion Quaternion)
|
||||
{
|
||||
x = Quaternion.x;
|
||||
y = Quaternion.y;
|
||||
z = Quaternion.z;
|
||||
s = Quaternion.s;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Quaternion set(double d, double d1, double d2, double d3)
|
||||
{
|
||||
x = d1;
|
||||
y = d2;
|
||||
z = d3;
|
||||
s = d;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public static Quaternion aroundAxis(double ax, double ay, double az, double angle)
|
||||
{
|
||||
return new Quaternion().setAroundAxis(ax, ay, az, angle);
|
||||
}
|
||||
|
||||
public static Quaternion aroundAxis(Vector3 axis, double angle)
|
||||
{
|
||||
return aroundAxis(axis.x, axis.y, axis.z, angle);
|
||||
}
|
||||
|
||||
public Quaternion setAroundAxis(double ax, double ay, double az, double angle)
|
||||
{
|
||||
angle *= 0.5;
|
||||
double d4 = Math.sin(angle);
|
||||
return set(Math.cos(angle), ax * d4, ay * d4, az * d4);
|
||||
}
|
||||
|
||||
public Quaternion setAroundAxis(Vector3 axis, double angle)
|
||||
{
|
||||
return setAroundAxis(axis.x, axis.y, axis.z, angle);
|
||||
}
|
||||
|
||||
public Quaternion multiply(Quaternion Quaternion)
|
||||
{
|
||||
double d = s * Quaternion.s - x * Quaternion.x - y * Quaternion.y - z * Quaternion.z;
|
||||
double d1 = s * Quaternion.x + x * Quaternion.s - y * Quaternion.z + z * Quaternion.y;
|
||||
double d2 = s * Quaternion.y + x * Quaternion.z + y * Quaternion.s - z * Quaternion.x;
|
||||
double d3 = s * Quaternion.z - x * Quaternion.y + y * Quaternion.x + z * Quaternion.s;
|
||||
s = d;
|
||||
x = d1;
|
||||
y = d2;
|
||||
z = d3;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Quaternion rightMultiply(Quaternion Quaternion)
|
||||
{
|
||||
double d = s * Quaternion.s - x * Quaternion.x - y * Quaternion.y - z * Quaternion.z;
|
||||
double d1 = s * Quaternion.x + x * Quaternion.s + y * Quaternion.z - z * Quaternion.y;
|
||||
double d2 = s * Quaternion.y - x * Quaternion.z + y * Quaternion.s + z * Quaternion.x;
|
||||
double d3 = s * Quaternion.z + x * Quaternion.y - y * Quaternion.x + z * Quaternion.s;
|
||||
s = d;
|
||||
x = d1;
|
||||
y = d2;
|
||||
z = d3;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public double mag()
|
||||
{
|
||||
return Math.sqrt(x * x + y * y + z * z + s * s);
|
||||
}
|
||||
|
||||
public Quaternion normalize()
|
||||
{
|
||||
double d = mag();
|
||||
if (d != 0)
|
||||
{
|
||||
d = 1 / d;
|
||||
x *= d;
|
||||
y *= d;
|
||||
z *= d;
|
||||
s *= d;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Quaternion copy()
|
||||
{
|
||||
return new Quaternion(this);
|
||||
}
|
||||
|
||||
public void rotate(Vector3 vec)
|
||||
{
|
||||
double d = -x * vec.x - y * vec.y - z * vec.z;
|
||||
double d1 = s * vec.x + y * vec.z - z * vec.y;
|
||||
double d2 = s * vec.y - x * vec.z + z * vec.x;
|
||||
double d3 = s * vec.z + x * vec.y - y * vec.x;
|
||||
vec.x = d1 * s - d * x - d2 * z + d3 * y;
|
||||
vec.y = d2 * s - d * y + d1 * z - d3 * x;
|
||||
vec.z = d3 * s - d * z - d1 * y + d2 * x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
MathContext cont = new MathContext(4, RoundingMode.HALF_UP);
|
||||
return "Quaternion[" + new BigDecimal(s, cont) + ", " + new BigDecimal(x, cont) + ", " + new BigDecimal(y, cont) + ", " + new BigDecimal(z, cont) + "]";
|
||||
}
|
||||
|
||||
public Rotation rotation()
|
||||
{
|
||||
return new Rotation(this);
|
||||
}
|
||||
}
|
|
@ -1,48 +0,0 @@
|
|||
package universalelectricity.core.vector;
|
||||
|
||||
public class Rotation
|
||||
{
|
||||
public double angle;
|
||||
public Vector3 axis;
|
||||
private Quaternion quat;
|
||||
|
||||
public Rotation(double angle, Vector3 axis)
|
||||
{
|
||||
this.angle = angle;
|
||||
this.axis = axis;
|
||||
}
|
||||
|
||||
public Rotation(double angle, double x, double y, double z)
|
||||
{
|
||||
this(angle, new Vector3(x, y, z));
|
||||
}
|
||||
|
||||
public Rotation(Quaternion quat)
|
||||
{
|
||||
this.quat = quat;
|
||||
|
||||
angle = Math.acos(quat.s) * 2;
|
||||
if (angle == 0)
|
||||
{
|
||||
axis = new Vector3(0, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
double sa = Math.sin(angle * 0.5);
|
||||
axis = new Vector3(quat.x / sa, quat.y / sa, quat.z / sa);
|
||||
}
|
||||
}
|
||||
|
||||
public void apply(Vector3 vec)
|
||||
{
|
||||
if (quat == null)
|
||||
quat = Quaternion.aroundAxis(axis, angle);
|
||||
|
||||
vec.rotate(quat);
|
||||
}
|
||||
|
||||
public void applyN(Vector3 normal)
|
||||
{
|
||||
apply(normal);
|
||||
}
|
||||
}
|
|
@ -1,112 +1,101 @@
|
|||
package universalelectricity.core.vector;
|
||||
|
||||
import net.minecraft.util.MathHelper;
|
||||
import universalelectricity.api.vector.IVector2;
|
||||
|
||||
public class Vector2 implements Cloneable, IVector2 {
|
||||
public class Vector2 implements Cloneable {
|
||||
|
||||
public double x;
|
||||
public double y;
|
||||
|
||||
|
||||
public Vector2() {
|
||||
this(0.0D, 0.0D);
|
||||
this(0.0D, 0.0D);
|
||||
}
|
||||
|
||||
public Vector2(double x, double y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public int intX() {
|
||||
return (int)Math.floor(this.x);
|
||||
return (int)Math.floor(this.x);
|
||||
}
|
||||
|
||||
public int intY() {
|
||||
return (int)Math.floor(this.y);
|
||||
return (int)Math.floor(this.y);
|
||||
}
|
||||
|
||||
public Vector2 clone() {
|
||||
return new Vector2(this.x, this.y);
|
||||
return new Vector2(this.x, this.y);
|
||||
}
|
||||
|
||||
public static double distance(Vector2 point1, Vector2 point2) {
|
||||
double xDifference = point1.x - point2.x;
|
||||
double yDiference = point1.y - point2.y;
|
||||
return (double)MathHelper.sqrt_double(xDifference * xDifference + yDiference * yDiference);
|
||||
double xDifference = point1.x - point2.x;
|
||||
double yDiference = point1.y - point2.y;
|
||||
return (double)MathHelper.sqrt_double(xDifference * xDifference + yDiference * yDiference);
|
||||
}
|
||||
|
||||
public static double slope(Vector2 point1, Vector2 point2) {
|
||||
double xDifference = point1.x - point2.x;
|
||||
double yDiference = point1.y - point2.y;
|
||||
return yDiference / xDifference;
|
||||
double xDifference = point1.x - point2.x;
|
||||
double yDiference = point1.y - point2.y;
|
||||
return yDiference / xDifference;
|
||||
}
|
||||
|
||||
public double distanceTo(Vector2 target) {
|
||||
double xDifference = this.x - target.x;
|
||||
double yDifference = this.y - target.y;
|
||||
return (double)MathHelper.sqrt_double(xDifference * xDifference + yDifference * yDifference);
|
||||
double xDifference = this.x - target.x;
|
||||
double yDifference = this.y - target.y;
|
||||
return (double)MathHelper.sqrt_double(xDifference * xDifference + yDifference * yDifference);
|
||||
}
|
||||
|
||||
public Vector2 add(Vector2 par1) {
|
||||
this.x += par1.x;
|
||||
this.y += par1.y;
|
||||
return this;
|
||||
this.x += par1.x;
|
||||
this.y += par1.y;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector2 add(double par1) {
|
||||
this.x += par1;
|
||||
this.y += par1;
|
||||
return this;
|
||||
this.x += par1;
|
||||
this.y += par1;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector2 invert() {
|
||||
this.multiply(-1.0D);
|
||||
return this;
|
||||
this.multiply(-1.0D);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector2 multiply(double amount) {
|
||||
this.x *= amount;
|
||||
this.y *= amount;
|
||||
return this;
|
||||
this.x *= amount;
|
||||
this.y *= amount;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector2 round() {
|
||||
return new Vector2((double)Math.round(this.x), (double)Math.round(this.y));
|
||||
return new Vector2((double)Math.round(this.x), (double)Math.round(this.y));
|
||||
}
|
||||
|
||||
public Vector2 ceil() {
|
||||
return new Vector2(Math.ceil(this.x), Math.ceil(this.y));
|
||||
return new Vector2(Math.ceil(this.x), Math.ceil(this.y));
|
||||
}
|
||||
|
||||
public Vector2 floor() {
|
||||
return new Vector2(Math.floor(this.x), Math.floor(this.y));
|
||||
return new Vector2(Math.floor(this.x), Math.floor(this.y));
|
||||
}
|
||||
|
||||
public int hashCode() {
|
||||
return ("X:" + this.x + "Y:" + this.y).hashCode();
|
||||
return ("X:" + this.x + "Y:" + this.y).hashCode();
|
||||
}
|
||||
|
||||
public boolean equals(Object o) {
|
||||
if(!(o instanceof Vector2)) {
|
||||
return false;
|
||||
} else {
|
||||
Vector2 vector = (Vector2)o;
|
||||
return this.x == vector.x && this.y == vector.y;
|
||||
}
|
||||
if(!(o instanceof Vector2)) {
|
||||
return false;
|
||||
} else {
|
||||
Vector2 vector = (Vector2)o;
|
||||
return this.x == vector.x && this.y == vector.y;
|
||||
}
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return "Vector2 [" + this.x + "," + this.y + "]";
|
||||
}
|
||||
|
||||
@Override
|
||||
public double x() {
|
||||
return this.x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double y() {
|
||||
return this.y;
|
||||
return "Vector2 [" + this.x + "," + this.y + "]";
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,9 +14,8 @@ import net.minecraft.util.Vec3;
|
|||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import universalelectricity.api.vector.IVector3;
|
||||
|
||||
public class Vector3 implements Cloneable, IVector3 {
|
||||
public class Vector3 implements Cloneable {
|
||||
|
||||
public double x;
|
||||
public double y;
|
||||
|
@ -69,17 +68,6 @@ public class Vector3 implements Cloneable, IVector3 {
|
|||
this.z = (double)direction.offsetZ;
|
||||
}
|
||||
|
||||
public Vector3(double yaw, double pitch)
|
||||
{
|
||||
this(new EulerAngle(yaw, pitch));
|
||||
}
|
||||
|
||||
public Vector3(IVector3 vec3) {
|
||||
this.x = vec3.x();
|
||||
this.y = vec3.y();
|
||||
this.z = vec3.z();
|
||||
}
|
||||
|
||||
public int intX() {
|
||||
return (int)Math.floor(this.x);
|
||||
}
|
||||
|
@ -295,394 +283,4 @@ public class Vector3 implements Cloneable, IVector3 {
|
|||
public String toString() {
|
||||
return "Vector3 [" + this.x + "," + this.y + "," + this.z + "]";
|
||||
}
|
||||
|
||||
@Override
|
||||
public double x() {
|
||||
return this.x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double y() {
|
||||
return this.y;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double z() {
|
||||
return this.z;
|
||||
}
|
||||
|
||||
public EulerAngle toAngle()
|
||||
{
|
||||
return new EulerAngle(Math.toDegrees(Math.atan2(x, z)), Math.toDegrees(-Math.atan2(y, Math.hypot(z, x))));
|
||||
}
|
||||
|
||||
public EulerAngle toAngle(IVector3 target)
|
||||
{
|
||||
return clone().difference(target).toAngle();
|
||||
}
|
||||
|
||||
public static Vector3 UP()
|
||||
{
|
||||
return new Vector3(0, 1, 0);
|
||||
}
|
||||
|
||||
public static Vector3 DOWN()
|
||||
{
|
||||
return new Vector3(0, -1, 0);
|
||||
}
|
||||
|
||||
public static Vector3 NORTH()
|
||||
{
|
||||
return new Vector3(0, 0, -1);
|
||||
}
|
||||
|
||||
public static Vector3 SOUTH()
|
||||
{
|
||||
return new Vector3(0, 0, 1);
|
||||
}
|
||||
|
||||
public static Vector3 WEST()
|
||||
{
|
||||
return new Vector3(-1, 0, 0);
|
||||
}
|
||||
|
||||
public static Vector3 EAST()
|
||||
{
|
||||
return new Vector3(1, 0, 0);
|
||||
}
|
||||
|
||||
public static Vector3 ZERO()
|
||||
{
|
||||
return new Vector3(0, 0, 0);
|
||||
}
|
||||
|
||||
public static Vector3 CENTER()
|
||||
{
|
||||
return new Vector3(0.5, 0.5, 0.5);
|
||||
}
|
||||
|
||||
public Vector3 translate(ForgeDirection side, double amount)
|
||||
{
|
||||
return this.translate(new Vector3(side).scale(amount));
|
||||
}
|
||||
|
||||
public Vector3 translate(ForgeDirection side)
|
||||
{
|
||||
return this.translate(side, 1);
|
||||
}
|
||||
|
||||
public Vector3 translate(IVector3 addition)
|
||||
{
|
||||
this.x += addition.x();
|
||||
this.y += addition.y();
|
||||
this.z += addition.z();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3 translate(double x, double y, double z)
|
||||
{
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
this.z += z;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3 translate(double addition)
|
||||
{
|
||||
this.x += addition;
|
||||
this.y += addition;
|
||||
this.z += addition;
|
||||
return this;
|
||||
}
|
||||
|
||||
public static Vector3 translate(Vector3 first, IVector3 second)
|
||||
{
|
||||
return first.clone().translate(second);
|
||||
}
|
||||
|
||||
public static Vector3 translate(Vector3 translate, double addition)
|
||||
{
|
||||
return translate.clone().translate(addition);
|
||||
}
|
||||
|
||||
public Vector3 scale(double amount)
|
||||
{
|
||||
this.x *= amount;
|
||||
this.y *= amount;
|
||||
this.z *= amount;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3 scale(double x, double y, double z)
|
||||
{
|
||||
this.x *= x;
|
||||
this.y *= y;
|
||||
this.z *= z;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3 scale(Vector3 amount)
|
||||
{
|
||||
this.x *= amount.x;
|
||||
this.y *= amount.y;
|
||||
this.z *= amount.z;
|
||||
return this;
|
||||
}
|
||||
|
||||
public static Vector3 scale(Vector3 vec, double amount)
|
||||
{
|
||||
return vec.scale(amount);
|
||||
}
|
||||
|
||||
public static Vector3 scale(Vector3 vec, Vector3 amount)
|
||||
{
|
||||
return vec.scale(amount);
|
||||
}
|
||||
|
||||
public Vector3 difference(IVector3 amount)
|
||||
{
|
||||
return this.translate(-amount.x(), -amount.y(), -amount.z());
|
||||
}
|
||||
|
||||
public Vector3 difference(double amount)
|
||||
{
|
||||
return this.translate(-amount);
|
||||
}
|
||||
|
||||
public Vector3 difference(double x, double y, double z)
|
||||
{
|
||||
this.x -= x;
|
||||
this.y -= y;
|
||||
this.z -= z;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* RayTrace Code, retrieved from MachineMuse.
|
||||
*
|
||||
* @author MachineMuse
|
||||
*/
|
||||
public MovingObjectPosition rayTrace(World world, float rotationYaw, float rotationPitch, boolean collisionFlag, double reachDistance)
|
||||
{
|
||||
Vector3 lookVector = new Vector3(rotationYaw, rotationPitch);
|
||||
Vector3 reachPoint = this.clone().translate(lookVector.clone().scale(reachDistance));
|
||||
return rayTrace(world, reachPoint, collisionFlag);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTrace(World world, Vector3 reachPoint, boolean collisionFlag)
|
||||
{
|
||||
MovingObjectPosition pickedBlock = this.rayTraceBlocks(world, reachPoint.clone(), collisionFlag);
|
||||
MovingObjectPosition pickedEntity = this.rayTraceEntities(world, reachPoint.clone());
|
||||
|
||||
if (pickedBlock == null)
|
||||
{
|
||||
return pickedEntity;
|
||||
}
|
||||
else if (pickedEntity == null)
|
||||
{
|
||||
return pickedBlock;
|
||||
}
|
||||
else
|
||||
{
|
||||
double dBlock = this.distanceTo(new Vector3(pickedBlock.hitVec));
|
||||
double dEntity = this.distanceTo(new Vector3(pickedEntity.hitVec));
|
||||
|
||||
if (dEntity < dBlock)
|
||||
{
|
||||
return pickedEntity;
|
||||
}
|
||||
else
|
||||
{
|
||||
return pickedBlock;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTrace(World world, boolean collisionFlag, double reachDistance)
|
||||
{
|
||||
return rayTrace(world, 0, 0, collisionFlag, reachDistance);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceBlocks(World world, float rotationYaw, float rotationPitch, boolean collisionFlag, double reachDistance)
|
||||
{
|
||||
Vector3 lookVector = new Vector3(rotationYaw, rotationPitch);
|
||||
Vector3 reachPoint = this.clone().translate(lookVector.clone().scale(reachDistance));
|
||||
return rayTraceBlocks(world, reachPoint, collisionFlag);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceBlocks(World world, Vector3 vec, boolean collisionFlag)
|
||||
{
|
||||
return world.rayTraceBlocks(this.toVec3(), vec.toVec3(), collisionFlag);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public MovingObjectPosition rayTraceEntities(World world, float rotationYaw, float rotationPitch, boolean collisionFlag, double reachDistance)
|
||||
{
|
||||
return this.rayTraceEntities(world, rotationYaw, rotationPitch, reachDistance);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceEntities(World world, float rotationYaw, float rotationPitch, double reachDistance)
|
||||
{
|
||||
return this.rayTraceEntities(world, new Vector3(rotationYaw, rotationPitch).scale(reachDistance));
|
||||
}
|
||||
|
||||
/**
|
||||
* Does an entity raytrace.
|
||||
*
|
||||
* @param world - The world object.
|
||||
* @param target - The rotation in terms of Vector3. Convert using
|
||||
* getDeltaPositionFromRotation()
|
||||
* @return The target hit.
|
||||
*/
|
||||
public MovingObjectPosition rayTraceEntities(World world, Vector3 target)
|
||||
{
|
||||
MovingObjectPosition pickedEntity = null;
|
||||
Vec3 startingPosition = toVec3();
|
||||
Vec3 look = target.toVec3();
|
||||
double reachDistance = distanceTo(target);
|
||||
//Vec3 reachPoint = Vec3.createVectorHelper(startingPosition.xCoord + look.xCoord * reachDistance, startingPosition.yCoord + look.yCoord * reachDistance, startingPosition.zCoord + look.zCoord * reachDistance);
|
||||
|
||||
double checkBorder = 1.1 * reachDistance;
|
||||
AxisAlignedBB boxToScan = AxisAlignedBB.getBoundingBox(-checkBorder, -checkBorder, -checkBorder, checkBorder, checkBorder, checkBorder).offset(this.x, this.y, this.z);
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Entity> entitiesInBounds = world.getEntitiesWithinAABBExcludingEntity(null, boxToScan);
|
||||
double closestEntity = reachDistance;
|
||||
|
||||
if (entitiesInBounds == null || entitiesInBounds.isEmpty())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
for (Entity possibleHits : entitiesInBounds)
|
||||
{
|
||||
if (possibleHits != null && possibleHits.canBeCollidedWith() && possibleHits.boundingBox != null)
|
||||
{
|
||||
float border = possibleHits.getCollisionBorderSize();
|
||||
AxisAlignedBB aabb = possibleHits.boundingBox.expand(border, border, border);
|
||||
MovingObjectPosition hitMOP = aabb.calculateIntercept(startingPosition, target.toVec3());
|
||||
|
||||
if (hitMOP != null)
|
||||
{
|
||||
if (aabb.isVecInside(startingPosition))
|
||||
{
|
||||
if (0.0D < closestEntity || closestEntity == 0.0D)
|
||||
{
|
||||
pickedEntity = new MovingObjectPosition(possibleHits);
|
||||
if (pickedEntity != null)
|
||||
{
|
||||
pickedEntity.hitVec = hitMOP.hitVec;
|
||||
closestEntity = 0.0D;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double distance = startingPosition.distanceTo(hitMOP.hitVec);
|
||||
|
||||
if (distance < closestEntity || closestEntity == 0.0D)
|
||||
{
|
||||
pickedEntity = new MovingObjectPosition(possibleHits);
|
||||
pickedEntity.hitVec = hitMOP.hitVec;
|
||||
closestEntity = distance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return pickedEntity;
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceEntities(World world, Entity target)
|
||||
{
|
||||
return rayTraceEntities(world, new Vector3(target));
|
||||
}
|
||||
|
||||
public Vector3 rotate(float angle, Vector3 axis)
|
||||
{
|
||||
return translateMatrix(getRotationMatrix(angle), this);
|
||||
}
|
||||
|
||||
public double[] getRotationMatrix(float angle)
|
||||
{
|
||||
double[] matrix = new double[16];
|
||||
Vector3 axis = this.clone().normalize();
|
||||
double x = axis.x;
|
||||
double y = axis.y;
|
||||
double z = axis.z;
|
||||
angle *= 0.0174532925D;
|
||||
float cos = (float) Math.cos(angle);
|
||||
float ocos = 1.0F - cos;
|
||||
float sin = (float) Math.sin(angle);
|
||||
matrix[0] = (x * x * ocos + cos);
|
||||
matrix[1] = (y * x * ocos + z * sin);
|
||||
matrix[2] = (x * z * ocos - y * sin);
|
||||
matrix[4] = (x * y * ocos - z * sin);
|
||||
matrix[5] = (y * y * ocos + cos);
|
||||
matrix[6] = (y * z * ocos + x * sin);
|
||||
matrix[8] = (x * z * ocos + y * sin);
|
||||
matrix[9] = (y * z * ocos - x * sin);
|
||||
matrix[10] = (z * z * ocos + cos);
|
||||
matrix[15] = 1.0F;
|
||||
return matrix;
|
||||
}
|
||||
|
||||
public static Vector3 translateMatrix(double[] matrix, Vector3 translation)
|
||||
{
|
||||
double x = translation.x * matrix[0] + translation.y * matrix[1] + translation.z * matrix[2] + matrix[3];
|
||||
double y = translation.x * matrix[4] + translation.y * matrix[5] + translation.z * matrix[6] + matrix[7];
|
||||
double z = translation.x * matrix[8] + translation.y * matrix[9] + translation.z * matrix[10] + matrix[11];
|
||||
translation.x = x;
|
||||
translation.y = y;
|
||||
translation.z = z;
|
||||
return translation;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void rotate(double yaw, double pitch, double roll)
|
||||
{
|
||||
rotate(new EulerAngle(yaw, roll));
|
||||
}
|
||||
|
||||
/** Rotates this Vector by a yaw, pitch and roll value. */
|
||||
public void rotate(EulerAngle angle)
|
||||
{
|
||||
double yawRadians = angle.yawRadians();
|
||||
double pitchRadians = angle.pitchRadians();
|
||||
double rollRadians = angle.rollRadians();
|
||||
|
||||
double x = this.x;
|
||||
double y = this.y;
|
||||
double z = this.z;
|
||||
|
||||
this.x = x * Math.cos(yawRadians) * Math.cos(pitchRadians) + z * (Math.cos(yawRadians) * Math.sin(pitchRadians) * Math.sin(rollRadians) - Math.sin(yawRadians) * Math.cos(rollRadians)) + y * (Math.cos(yawRadians) * Math.sin(pitchRadians) * Math.cos(rollRadians) + Math.sin(yawRadians) * Math.sin(rollRadians));
|
||||
this.z = x * Math.sin(yawRadians) * Math.cos(pitchRadians) + z * (Math.sin(yawRadians) * Math.sin(pitchRadians) * Math.sin(rollRadians) + Math.cos(yawRadians) * Math.cos(rollRadians)) + y * (Math.sin(yawRadians) * Math.sin(pitchRadians) * Math.cos(rollRadians) - Math.cos(yawRadians) * Math.sin(rollRadians));
|
||||
this.y = -x * Math.sin(pitchRadians) + z * Math.cos(pitchRadians) * Math.sin(rollRadians) + y * Math.cos(pitchRadians) * Math.cos(rollRadians);
|
||||
}
|
||||
|
||||
/** Rotates a point by a yaw and pitch around the anchor 0,0 by a specific angle. */
|
||||
public void rotate(double yaw, double pitch)
|
||||
{
|
||||
rotate(new EulerAngle(yaw, pitch));
|
||||
}
|
||||
|
||||
public void rotate(double yaw)
|
||||
{
|
||||
double yawRadians = Math.toRadians(yaw);
|
||||
|
||||
double x = this.x;
|
||||
double z = this.z;
|
||||
|
||||
if (yaw != 0)
|
||||
{
|
||||
this.x = x * Math.cos(yawRadians) - z * Math.sin(yawRadians);
|
||||
this.z = x * Math.sin(yawRadians) + z * Math.cos(yawRadians);
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 rotate(Quaternion rotator)
|
||||
{
|
||||
rotator.rotate(this);
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,159 +0,0 @@
|
|||
package universalelectricity.core.vector;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import universalelectricity.api.vector.IVector3;
|
||||
import universalelectricity.api.vector.IVectorWorld;
|
||||
|
||||
public class VectorWorld extends Vector3 implements IVectorWorld
|
||||
{
|
||||
public World world;
|
||||
|
||||
public VectorWorld(World world, double x, double y, double z)
|
||||
{
|
||||
super(x, y, z);
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public VectorWorld(IVectorWorld vectorWorld)
|
||||
{
|
||||
this(vectorWorld.world(), vectorWorld.x(), vectorWorld.y(), vectorWorld.z());
|
||||
}
|
||||
|
||||
public VectorWorld(Entity entity)
|
||||
{
|
||||
super(entity);
|
||||
this.world = entity.worldObj;
|
||||
}
|
||||
|
||||
public VectorWorld(TileEntity tile)
|
||||
{
|
||||
super(tile);
|
||||
this.world = tile.getWorldObj();
|
||||
}
|
||||
|
||||
public VectorWorld(World world, IVector3 v)
|
||||
{
|
||||
this.x = v.x();
|
||||
this.y = v.y();
|
||||
this.z = v.z();
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
@Override
|
||||
public World world()
|
||||
{
|
||||
return this.world;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VectorWorld translate(double x, double y, double z)
|
||||
{
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
this.z += z;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VectorWorld clone()
|
||||
{
|
||||
return new VectorWorld(world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.writeToNBT(nbt);
|
||||
nbt.setInteger("d", this.world.provider.dimensionId);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public Block getBlock()
|
||||
{
|
||||
return super.getBlock(this.world);
|
||||
}
|
||||
|
||||
public int getBlockMetadata()
|
||||
{
|
||||
return super.getBlockMetadata(this.world);
|
||||
}
|
||||
|
||||
public TileEntity getTileEntity()
|
||||
{
|
||||
// Ensure that the world object actually exists.
|
||||
if (this.world != null)
|
||||
{
|
||||
return super.getTileEntity(this.world);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean setBlock(Block id, int metadata, int notify)
|
||||
{
|
||||
return super.setBlock(this.world, id, metadata, notify);
|
||||
}
|
||||
|
||||
public boolean setBlock(Block id, int metadata)
|
||||
{
|
||||
return this.setBlock(id, metadata, 3);
|
||||
}
|
||||
|
||||
public boolean setBlock(Block id)
|
||||
{
|
||||
return this.setBlock(id, 0);
|
||||
}
|
||||
|
||||
public List<Entity> getEntitiesWithin(Class<? extends Entity> par1Class)
|
||||
{
|
||||
return super.getEntitiesWithin(this.world, par1Class);
|
||||
}
|
||||
|
||||
public static VectorWorld fromCenter(Entity e)
|
||||
{
|
||||
return new VectorWorld(e.worldObj, e.posX, e.posY - e.yOffset + e.height / 2, e.posZ);
|
||||
}
|
||||
|
||||
public static VectorWorld fromCenter(TileEntity e)
|
||||
{
|
||||
return new VectorWorld(e.getWorldObj(), e.xCoord + 0.5, e.yCoord + 0.5, e.zCoord + 0.5);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceEntities(VectorWorld target)
|
||||
{
|
||||
return super.rayTraceEntities(target.world(), target);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceEntities(Entity target)
|
||||
{
|
||||
return super.rayTraceEntities(world, target);
|
||||
}
|
||||
|
||||
public MovingObjectPosition rayTraceEntities(Vector3 target)
|
||||
{
|
||||
return super.rayTraceEntities(world, target);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o)
|
||||
{
|
||||
if (o instanceof VectorWorld)
|
||||
{
|
||||
return super.equals(o) && this.world == ((VectorWorld) o).world;
|
||||
}
|
||||
return super.equals(o);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "VectorWorld [" + this.x + "," + this.y + "," + this.z + "," + this.world + "]";
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue