From dd73f5e63743fe44d6ba9666929fd13362952ba9 Mon Sep 17 00:00:00 2001 From: LordMZTE Date: Wed, 26 Aug 2020 22:14:05 +0200 Subject: [PATCH] add tips --- .gitignore | 1 + tips/en/300px-Inventory-slots.png | Bin 0 -> 53606 bytes tips/en/Block.coords.txt | 1 + tips/en/Corner.coords.txt | 1 + tips/en/Destination.Coords.txt | 1 + tips/en/Detect.coords.txt | 1 + tips/en/Direction.coords.txt | 9 +++++++++ tips/en/Execute.coords.txt | 1 + tips/en/Location.coords.txt | 1 + tips/en/Loot.coords.txt | 1 + tips/en/Opposite.coords.txt | 1 + tips/en/Position.coords.txt | 1 + tips/en/Summon.coords_1.txt | 1 + tips/en/area_effect_cloud.Age.txt | 1 + tips/en/area_effect_cloud.Color.txt | 1 + tips/en/area_effect_cloud.Duration.txt | 1 + tips/en/area_effect_cloud.DurationOnUse.txt | 1 + tips/en/area_effect_cloud.Effects.txt | 1 + tips/en/area_effect_cloud.Owner.txt | 1 + tips/en/area_effect_cloud.OwnerUUIDLeast.txt | 1 + tips/en/area_effect_cloud.OwnerUUIDMost.txt | 1 + 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.../commandStats.AffectedItemsObjective.txt | 0 tips/en/commandStats.QueryResultName.txt | 1 + tips/en/commandStats.QueryResultObjective.txt | 1 + tips/en/commandStats.SuccessCountName.txt | 1 + .../en/commandStats.SuccessCountObjective.txt | 1 + tips/en/command_block.Command.txt | 1 + tips/en/command_block.LastExecution.txt | 1 + tips/en/command_block.SuccessCount.txt | 1 + tips/en/command_block.TrackOutput.txt | 1 + tips/en/command_block.UpdateLastExecution.txt | 1 + tips/en/command_block.auto.txt | 1 + tips/en/command_block.conditionMet.txt | 1 + tips/en/command_block.powered.txt | 1 + tips/en/commandblock_minecart.Command.txt | 1 + tips/en/commandblock_minecart.LastOutput.txt | 1 + .../en/commandblock_minecart.SuccessCount.txt | 1 + tips/en/commandblock_minecart.TrackOutput.txt | 1 + tips/en/comparator.OutputSignal.txt | 1 + tips/en/compass.LodestoneDimension.txt | 1 + tips/en/compass.X.txt | 1 + tips/en/compass.png | Bin 0 -> 2636 bytes tips/en/conduit.Target.txt | 1 + tips/en/conduit.target_uuid.txt | 1 + tips/en/creeper.ExplosionRadius.txt | 1 + tips/en/creeper.Fuse.txt | 1 + tips/en/creeper.ignited.txt | 1 + tips/en/creeper.powered.txt | 1 + tips/en/detect.relative.txt | 1 + tips/en/dolphin.CanFindTreasure.txt | 1 + tips/en/dolphin.TreasurePosX.txt | 1 + tips/en/drowned.DrownedConversionTime.txt | 1 + tips/en/effect.Amplifier.txt | 1 + tips/en/effect.Effect.txt | 1 + tips/en/effect.Entity.txt | 1 + tips/en/effect.Seconds.txt | 1 + tips/en/effect.hideParticles.txt | 1 + tips/en/end_gateway.Age.txt | 1 + tips/en/end_gateway.ExactTeleport.txt | 1 + tips/en/end_gateway.ExitPortal.txt | 1 + tips/en/ender_crystal.BeamTarget.txt | 1 + tips/en/ender_crystal.ShowBottom.txt | 1 + tips/en/ender_dragon.DragonPhase.txt | 1 + tips/en/endermite.Lifetime.txt | 1 + tips/en/endermite.PlayerSpawned.txt | 1 + tips/en/entity.Air.txt | 1 + tips/en/entity.CustomName.txt | 1 + tips/en/entity.CustomNameColor.txt | 1 + tips/en/entity.CustomNameVisible.txt | 1 + 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tips/en/furnace.CookTime.txt | 1 + tips/en/furnace.CookTimeTotal.txt | 1 + tips/en/furnace_minecart.Fuel.txt | 1 + tips/en/furnace_minecart.PushX.txt | 1 + tips/en/furnace_minecart.PushZ.txt | 1 + tips/en/ghast.ExplosionPower.txt | 1 + tips/en/give.GiveItem.txt | 1 + tips/en/gossip.Target.txt | 1 + tips/en/gossip.TargetLeast.txt | 1 + tips/en/gossip.TargetMost.txt | 1 + tips/en/gossip.Type.txt | 1 + tips/en/gossip.Value.txt | 1 + tips/en/hoglin.CannotBeHunted.txt | 1 + tips/en/hoglin.IsImmuneToZombification.txt | 1 + tips/en/hoglin.TimeInOverworld.txt | 1 + tips/en/hopper.TransferCooldown.txt | 1 + tips/en/hopper_minecart.Enabled.txt | 1 + tips/en/hopper_minecart.LootTable.txt | 1 + tips/en/hopper_minecart.TransferCooldown.txt | 1 + tips/en/horse.ArmorItem.txt | 1 + tips/en/horse.Bred.txt | 1 + tips/en/horse.EatingHaystack.txt | 1 + tips/en/horse.OwnerUUID.txt | 1 + tips/en/horse.SaddleItem.txt | 1 + tips/en/horse.Tame.txt | 1 + tips/en/horse.Temper.txt | 1 + tips/en/horse.Variant.txt | 1 + tips/en/inventory-slots.png | Bin 0 -> 3533 bytes tips/en/item.Age.txt | 1 + tips/en/item.AttributeModifiers.txt | 1 + tips/en/item.BlockStates.txt | 1 + tips/en/item.CanDestroy.txt | 1 + tips/en/item.CanPlaceOn.txt | 1 + tips/en/item.Count.txt | 1 + tips/en/item.CustomModelData.txt | 1 + tips/en/item.CustomTags.txt | 1 + tips/en/item.Damage.txt | 1 + tips/en/item.DropChance.txt | 5 +++++ tips/en/item.Enchantments.txt | 1 + tips/en/item.Health.txt | 1 + tips/en/item.HideFlags.txt | 1 + tips/en/item.Item.txt | 1 + tips/en/item.LocName.txt | 1 + tips/en/item.Lore.txt | 1 + tips/en/item.Name.txt | 1 + tips/en/item.NameColor.txt | 1 + tips/en/item.Owner.txt | 1 + tips/en/item.PickupDelay.txt | 1 + tips/en/item.Recipes.txt | 1 + tips/en/item.RepairCost.txt | 1 + tips/en/item.Slot.txt | 2 ++ tips/en/item.Thrower.txt | 1 + tips/en/item.Thrower116.txt | 1 + tips/en/item.Trident.txt | 1 + tips/en/item.Unbreakable.txt | 1 + tips/en/item.bannerShield.txt | 1 + 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+Exception: When the particle chosen is reddust/dust, mobSpell/entity_effect or mobSpellAmbient/ambient_entity_effect and speed is not 0, and count is 0 or not specified, these values are set as the RGB channel values of the color of the particle, and are specified in the range 0 to 1. In this usage, the speed parameter acts as a multiplier on these values. If count is greater than 0 for those particles, xd yd zd are treated as a 3-dimensional volume as usual, rather than as a color, and randomized colors are used. +

+With mobSpell/entity_effect or mobSpellAmbient/ambient_entity_effect, 0 0 0 produces a black particle for example, 0 1 0 produces a green particle, and 0 0 0.5 produces a dark blue particle, etc. +The reddust particle's RGB channels behaves differently. The Red Value(xd) should only be set to 1 or 0.001. +

+The color chooser below will not accurately show the color you get when using redust/dust. But should work for mobSpell/entity_effect or mobSpellAmbient/ambient_entity_effect provided speed is set and count is 0 or unset. + diff --git a/tips/en/Execute.coords.txt b/tips/en/Execute.coords.txt new file mode 100644 index 0000000..d5f85ab --- /dev/null +++ b/tips/en/Execute.coords.txt @@ -0,0 +1 @@ +These are the co-ordinates from where the command is executed from. \ No newline at end of file diff --git a/tips/en/Location.coords.txt b/tips/en/Location.coords.txt new file mode 100644 index 0000000..2e07e1d --- /dev/null +++ b/tips/en/Location.coords.txt @@ -0,0 +1 @@ +Specifies the position at which to create the particle. May use tilde notation to specify a position relative to the command's execution (Use the relative checkbox). \ No newline at end of file diff --git a/tips/en/Loot.coords.txt b/tips/en/Loot.coords.txt new file mode 100644 index 0000000..a2c397a --- /dev/null +++ b/tips/en/Loot.coords.txt @@ -0,0 +1 @@ +Enter the co-ordinates for the where the loot will spawn or for the container block where the loot will be inserted or replaced. \ No newline at end of file diff --git a/tips/en/Opposite.coords.txt b/tips/en/Opposite.coords.txt new file mode 100644 index 0000000..97bd498 --- /dev/null +++ b/tips/en/Opposite.coords.txt @@ -0,0 +1 @@ +The opposite corner to stop the fill at. \ No newline at end of file diff --git a/tips/en/Position.coords.txt b/tips/en/Position.coords.txt new file mode 100644 index 0000000..dddc1ff --- /dev/null +++ b/tips/en/Position.coords.txt @@ -0,0 +1 @@ +Optional. These are the co-ordinates of where the sound is created. The closer the targeted player is to this location, the louder the sound is. \ No newline at end of file diff --git a/tips/en/Summon.coords_1.txt b/tips/en/Summon.coords_1.txt new file mode 100644 index 0000000..4fa9447 --- /dev/null +++ b/tips/en/Summon.coords_1.txt @@ -0,0 +1 @@ +The summon coordinates. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Age.txt b/tips/en/area_effect_cloud.Age.txt new file mode 100644 index 0000000..bff909b --- /dev/null +++ b/tips/en/area_effect_cloud.Age.txt @@ -0,0 +1 @@ +Age of the field. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Color.txt b/tips/en/area_effect_cloud.Color.txt new file mode 100644 index 0000000..26c1da6 --- /dev/null +++ b/tips/en/area_effect_cloud.Color.txt @@ -0,0 +1 @@ +The color of the displayed particle. It only works when ambient_entity_effect or entity_effect particle is chosen. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Duration.txt b/tips/en/area_effect_cloud.Duration.txt new file mode 100644 index 0000000..0aa88ca --- /dev/null +++ b/tips/en/area_effect_cloud.Duration.txt @@ -0,0 +1 @@ +Maximum age of the field. Field dissipates at this age, regardless of radius. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.DurationOnUse.txt b/tips/en/area_effect_cloud.DurationOnUse.txt new file mode 100644 index 0000000..885b2c5 --- /dev/null +++ b/tips/en/area_effect_cloud.DurationOnUse.txt @@ -0,0 +1 @@ +The amount the duration of the field changes upon applying the effect. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Effects.txt b/tips/en/area_effect_cloud.Effects.txt new file mode 100644 index 0000000..e9dffda --- /dev/null +++ b/tips/en/area_effect_cloud.Effects.txt @@ -0,0 +1 @@ +Custom status effects can be set here. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Owner.txt b/tips/en/area_effect_cloud.Owner.txt new file mode 100644 index 0000000..6fefffa --- /dev/null +++ b/tips/en/area_effect_cloud.Owner.txt @@ -0,0 +1 @@ +UUID (four integers) of the owner of this cloud. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.OwnerUUIDLeast.txt b/tips/en/area_effect_cloud.OwnerUUIDLeast.txt new file mode 100644 index 0000000..7c04b85 --- /dev/null +++ b/tips/en/area_effect_cloud.OwnerUUIDLeast.txt @@ -0,0 +1 @@ +UUIDLeast of the owner of this cloud. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.OwnerUUIDMost.txt b/tips/en/area_effect_cloud.OwnerUUIDMost.txt new file mode 100644 index 0000000..64a495e --- /dev/null +++ b/tips/en/area_effect_cloud.OwnerUUIDMost.txt @@ -0,0 +1 @@ +UUIDMost of the owner of this cloud. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Particle.txt b/tips/en/area_effect_cloud.Particle.txt new file mode 100644 index 0000000..8db48e9 --- /dev/null +++ b/tips/en/area_effect_cloud.Particle.txt @@ -0,0 +1 @@ +The particle displayed by the area effect. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Potion.txt b/tips/en/area_effect_cloud.Potion.txt new file mode 100644 index 0000000..095ffb1 --- /dev/null +++ b/tips/en/area_effect_cloud.Potion.txt @@ -0,0 +1 @@ +The name of the default potion effect. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.Radius.txt b/tips/en/area_effect_cloud.Radius.txt new file mode 100644 index 0000000..dee973f --- /dev/null +++ b/tips/en/area_effect_cloud.Radius.txt @@ -0,0 +1 @@ +The area's radius. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.RadiusOnUse.txt b/tips/en/area_effect_cloud.RadiusOnUse.txt new file mode 100644 index 0000000..d4da0cf --- /dev/null +++ b/tips/en/area_effect_cloud.RadiusOnUse.txt @@ -0,0 +1 @@ +The amount the radius grows upon applying the effect. Normally negative. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.RadiusPerTick.txt b/tips/en/area_effect_cloud.RadiusPerTick.txt new file mode 100644 index 0000000..8c874a7 --- /dev/null +++ b/tips/en/area_effect_cloud.RadiusPerTick.txt @@ -0,0 +1 @@ +The amount the radius grows per tick. Normally negative. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.ReapplicationDelay.txt b/tips/en/area_effect_cloud.ReapplicationDelay.txt new file mode 100644 index 0000000..daadd4b --- /dev/null +++ b/tips/en/area_effect_cloud.ReapplicationDelay.txt @@ -0,0 +1 @@ +The number of ticks before reapplying the effect. \ No newline at end of file diff --git a/tips/en/area_effect_cloud.WaitTime.txt b/tips/en/area_effect_cloud.WaitTime.txt new file mode 100644 index 0000000..2c8726c --- /dev/null +++ b/tips/en/area_effect_cloud.WaitTime.txt @@ -0,0 +1 @@ +The time before deploying the field. Doesn't apply Potion Effect until it hits the Age number. \ No newline at end of file diff --git a/tips/en/armor_stand.DisabledSlots.txt b/tips/en/armor_stand.DisabledSlots.txt new file mode 100644 index 0000000..89b1511 --- /dev/null +++ b/tips/en/armor_stand.DisabledSlots.txt @@ -0,0 +1 @@ +Allowing disablement of placing, replacing and removal of armor elements. \ No newline at end of file diff --git a/tips/en/armor_stand.ImportPose.txt b/tips/en/armor_stand.ImportPose.txt new file mode 100644 index 0000000..2fd247f --- /dev/null +++ b/tips/en/armor_stand.ImportPose.txt @@ -0,0 +1 @@ +There is a good Armor Stand Pose generator at https://haselkern.com/Minecraft-ArmorStand/. The generator has a good preview on what you'll get. You can generate a command there and paste it into the import box. MCStacker will import the Pose part and ignore everything else. \ No newline at end of file diff --git a/tips/en/armor_stand.Invisible.txt b/tips/en/armor_stand.Invisible.txt new file mode 100644 index 0000000..372f1d8 --- /dev/null +++ b/tips/en/armor_stand.Invisible.txt @@ -0,0 +1 @@ +ArmorStand will be invisible, although items on it will display. \ No newline at end of file diff --git a/tips/en/armor_stand.Marker.txt b/tips/en/armor_stand.Marker.txt new file mode 100644 index 0000000..9aa0899 --- /dev/null +++ b/tips/en/armor_stand.Marker.txt @@ -0,0 +1 @@ +ArmorStand's size will be set to 0, have a tiny hitbox and disable interactions with it. \ No newline at end of file diff --git a/tips/en/armor_stand.NoBasePlate.txt b/tips/en/armor_stand.NoBasePlate.txt new file mode 100644 index 0000000..77c5c9d --- /dev/null +++ b/tips/en/armor_stand.NoBasePlate.txt @@ -0,0 +1 @@ +ArmorStand will not display the base beneath it. \ No newline at end of file diff --git a/tips/en/armor_stand.Pose.txt b/tips/en/armor_stand.Pose.txt new file mode 100644 index 0000000..85f3c69 --- /dev/null +++ b/tips/en/armor_stand.Pose.txt @@ -0,0 +1 @@ +Rotation values for the ArmorStand's pose. \ No newline at end of file diff --git a/tips/en/armor_stand.ShowArms.txt b/tips/en/armor_stand.ShowArms.txt new file mode 100644 index 0000000..b6e80f3 --- /dev/null +++ b/tips/en/armor_stand.ShowArms.txt @@ -0,0 +1 @@ +ArmorStand will display full wooden arms. If off, place and replace interactions with the hand item slot will be disabled. \ No newline at end of file diff --git a/tips/en/armor_stand.Small.txt b/tips/en/armor_stand.Small.txt new file mode 100644 index 0000000..39c092c --- /dev/null +++ b/tips/en/armor_stand.Small.txt @@ -0,0 +1 @@ +ArmorStand will be much smaller, similar to the size of a baby zombie. \ No newline at end of file diff --git a/tips/en/arrow.Color.txt b/tips/en/arrow.Color.txt new file mode 100644 index 0000000..0bae4ff --- /dev/null +++ b/tips/en/arrow.Color.txt @@ -0,0 +1 @@ +The arrow will emit colored particles. \ No newline at end of file diff --git a/tips/en/arrow.CustomPotionEffects.txt b/tips/en/arrow.CustomPotionEffects.txt new file mode 100644 index 0000000..e35eb8a --- /dev/null +++ b/tips/en/arrow.CustomPotionEffects.txt @@ -0,0 +1 @@ +Make arrow into a tipped arrow with custom potion effects. \ No newline at end of file diff --git a/tips/en/arrow.PierceLevel.txt b/tips/en/arrow.PierceLevel.txt new file mode 100644 index 0000000..b684951 --- /dev/null +++ b/tips/en/arrow.PierceLevel.txt @@ -0,0 +1 @@ +The amount of times this projectile can pierce through an entity. \ No newline at end of file diff --git a/tips/en/arrow.Potion.txt b/tips/en/arrow.Potion.txt new file mode 100644 index 0000000..c96d435 --- /dev/null +++ b/tips/en/arrow.Potion.txt @@ -0,0 +1 @@ +The name of the default potion effect. Will make this arrow behave like a tipped arrow. \ No newline at end of file diff --git a/tips/en/arrow.ShotFromCrossbow.txt b/tips/en/arrow.ShotFromCrossbow.txt new file mode 100644 index 0000000..5b5e08b --- /dev/null +++ b/tips/en/arrow.ShotFromCrossbow.txt @@ -0,0 +1 @@ +Whether the projectile was shot from a crossbow. \ No newline at end of file diff --git a/tips/en/arrow.SoundEvent.txt b/tips/en/arrow.SoundEvent.txt new file mode 100644 index 0000000..df94b6f --- /dev/null +++ b/tips/en/arrow.SoundEvent.txt @@ -0,0 +1 @@ +The sound event to play when hitting a block/mob, cannot use non-vanilla sound events. \ No newline at end of file diff --git a/tips/en/arrow.crit.txt b/tips/en/arrow.crit.txt new file mode 100644 index 0000000..4ec2296 --- /dev/null +++ b/tips/en/arrow.crit.txt @@ -0,0 +1 @@ +Set if the arrow will deal critical damage. \ No newline at end of file diff --git a/tips/en/arrow.damage.txt b/tips/en/arrow.damage.txt new file mode 100644 index 0000000..8392a55 --- /dev/null +++ b/tips/en/arrow.damage.txt @@ -0,0 +1 @@ +Damage dealt by the arrow, in half-hearts. May not be a whole number. 2.0 for normal arrows, and increased 0.5 per level of Power enchantment on the firing bow. If the Power enchantment is present, an additional 0.5 is added on (so Power I gives a bonus of 1.0, while Power II gives 1.5). \ No newline at end of file diff --git a/tips/en/arrow.inGround.txt b/tips/en/arrow.inGround.txt new file mode 100644 index 0000000..9f12534 --- /dev/null +++ b/tips/en/arrow.inGround.txt @@ -0,0 +1 @@ +If the Projectile is in the ground or hit the ground already (For arrow pickup; you cannot pickup arrows in the air) \ No newline at end of file diff --git a/tips/en/arrow.life.txt b/tips/en/arrow.life.txt new file mode 100644 index 0000000..52c2abf --- /dev/null +++ b/tips/en/arrow.life.txt @@ -0,0 +1 @@ +Increments each tick when an arrow is not moving; resets to 0 if it moves. When it ticks to 1200, the arrow despawns. \ No newline at end of file diff --git a/tips/en/arrow.pickup.txt b/tips/en/arrow.pickup.txt new file mode 100644 index 0000000..e8b7dcf --- /dev/null +++ b/tips/en/arrow.pickup.txt @@ -0,0 +1 @@ +Controls the conditions for when an arrow can be picked up by players. \ No newline at end of file diff --git a/tips/en/arrow.player.txt b/tips/en/arrow.player.txt new file mode 100644 index 0000000..afbce48 --- /dev/null +++ b/tips/en/arrow.player.txt @@ -0,0 +1 @@ +If pickup is not used, and this is set the arrow can be picked up by players. \ No newline at end of file diff --git a/tips/en/arrow.shake.txt b/tips/en/arrow.shake.txt new file mode 100644 index 0000000..7f49970 --- /dev/null +++ b/tips/en/arrow.shake.txt @@ -0,0 +1 @@ +The "shake" when arrows hit a block. \ No newline at end of file diff --git a/tips/en/banner.BlockEntityTag.txt b/tips/en/banner.BlockEntityTag.txt new file mode 100644 index 0000000..18ebb11 --- /dev/null +++ b/tips/en/banner.BlockEntityTag.txt @@ -0,0 +1 @@ +In the BlockEntityData field you can type in a give command generated from http://minecraft.tools/en/banner.php. MCStacker will extract what it needs from it. \ No newline at end of file diff --git a/tips/en/banner.CustomName.txt b/tips/en/banner.CustomName.txt new file mode 100644 index 0000000..7e5512a --- /dev/null +++ b/tips/en/banner.CustomName.txt @@ -0,0 +1 @@ +A custom name which will be stored and re-used when the banner is dropped as an item. When holding a map and clicking on a banner that has a Custom Name, a marker will appear on the map with the same text at the location of the banner. \ No newline at end of file diff --git a/tips/en/bat.BatFlags.txt b/tips/en/bat.BatFlags.txt new file mode 100644 index 0000000..c843376 --- /dev/null +++ b/tips/en/bat.BatFlags.txt @@ -0,0 +1 @@ +Set when hanging upside-down from a block. Default is behavior is flying. \ No newline at end of file diff --git a/tips/en/beacon.Levels.txt b/tips/en/beacon.Levels.txt new file mode 100644 index 0000000..e917af8 --- /dev/null +++ b/tips/en/beacon.Levels.txt @@ -0,0 +1 @@ +The number of levels available from the pyramid. \ No newline at end of file diff --git a/tips/en/beacon.Primary.txt b/tips/en/beacon.Primary.txt new file mode 100644 index 0000000..5009892 --- /dev/null +++ b/tips/en/beacon.Primary.txt @@ -0,0 +1 @@ +The primary power selected. \ No newline at end of file diff --git a/tips/en/beacon.Secondary.txt b/tips/en/beacon.Secondary.txt new file mode 100644 index 0000000..583c145 --- /dev/null +++ b/tips/en/beacon.Secondary.txt @@ -0,0 +1 @@ +The secondary power selected. \ No newline at end of file diff --git a/tips/en/bed.color.txt b/tips/en/bed.color.txt new file mode 100644 index 0000000..faa5613 --- /dev/null +++ b/tips/en/bed.color.txt @@ -0,0 +1 @@ +Set the color for this part of the bed. \ No newline at end of file diff --git a/tips/en/bee.Anger.txt b/tips/en/bee.Anger.txt new file mode 100644 index 0000000..c002cb0 --- /dev/null +++ b/tips/en/bee.Anger.txt @@ -0,0 +1 @@ +Time left in ticks until the bee's anger ends. If this is zero, it is not angry. \ No newline at end of file diff --git a/tips/en/bee.AngerTime.txt b/tips/en/bee.AngerTime.txt new file mode 100644 index 0000000..04cc5f8 --- /dev/null +++ b/tips/en/bee.AngerTime.txt @@ -0,0 +1 @@ +Time left in ticks until the bee's anger ends. If this is zero, it is not angry. \ No newline at end of file diff --git a/tips/en/bee.AngryAt.txt b/tips/en/bee.AngryAt.txt new file mode 100644 index 0000000..fd96891 --- /dev/null +++ b/tips/en/bee.AngryAt.txt @@ -0,0 +1 @@ +UUID of the player that the bee is angry at. \ No newline at end of file diff --git a/tips/en/bee.CannotEnterHiveTicks.txt b/tips/en/bee.CannotEnterHiveTicks.txt new file mode 100644 index 0000000..7f69f2a --- /dev/null +++ b/tips/en/bee.CannotEnterHiveTicks.txt @@ -0,0 +1 @@ +Undocumented behavior (for now). \ No newline at end of file diff --git a/tips/en/bee.CropsGrownSincePollination.txt b/tips/en/bee.CropsGrownSincePollination.txt new file mode 100644 index 0000000..d58f3f9 --- /dev/null +++ b/tips/en/bee.CropsGrownSincePollination.txt @@ -0,0 +1 @@ +How many crops has the bee grown since its last pollination. Used to limit number of crops it can grow. \ No newline at end of file diff --git a/tips/en/bee.FlowerPosX.txt b/tips/en/bee.FlowerPosX.txt new file mode 100644 index 0000000..650f05c --- /dev/null +++ b/tips/en/bee.FlowerPosX.txt @@ -0,0 +1 @@ +Stores coordinates of the flower the bee is circling. \ No newline at end of file diff --git a/tips/en/bee.HasNectar.txt b/tips/en/bee.HasNectar.txt new file mode 100644 index 0000000..2858f82 --- /dev/null +++ b/tips/en/bee.HasNectar.txt @@ -0,0 +1 @@ +Whether it is carrying pollen. \ No newline at end of file diff --git a/tips/en/bee.HasStung.txt b/tips/en/bee.HasStung.txt new file mode 100644 index 0000000..307ceec --- /dev/null +++ b/tips/en/bee.HasStung.txt @@ -0,0 +1 @@ +Whether it has stung a mob or player. \ No newline at end of file diff --git a/tips/en/bee.HivePosX.txt b/tips/en/bee.HivePosX.txt new file mode 100644 index 0000000..0e4c6c2 --- /dev/null +++ b/tips/en/bee.HivePosX.txt @@ -0,0 +1 @@ +Stores coordinates of this bee's hive or nest \ No newline at end of file diff --git a/tips/en/bee.HurtBy.txt b/tips/en/bee.HurtBy.txt new file mode 100644 index 0000000..c979239 --- /dev/null +++ b/tips/en/bee.HurtBy.txt @@ -0,0 +1 @@ +UUID of the player that has attacked the bee. \ No newline at end of file diff --git a/tips/en/bee.TicksSincePollination.txt b/tips/en/bee.TicksSincePollination.txt new file mode 100644 index 0000000..011cbe5 --- /dev/null +++ b/tips/en/bee.TicksSincePollination.txt @@ -0,0 +1 @@ +Number of ticks passed since its last pollination. \ No newline at end of file diff --git a/tips/en/beehive.FlowerPos.txt b/tips/en/beehive.FlowerPos.txt new file mode 100644 index 0000000..db57599 --- /dev/null +++ b/tips/en/beehive.FlowerPos.txt @@ -0,0 +1 @@ +Stores the location of a flower, so other bees can go to it. \ No newline at end of file diff --git a/tips/en/block.CustomName.txt b/tips/en/block.CustomName.txt new file mode 100644 index 0000000..e3450e9 --- /dev/null +++ b/tips/en/block.CustomName.txt @@ -0,0 +1 @@ +A custom name which will be stored and re-used when the block is dropped as an item. \ No newline at end of file diff --git a/tips/en/block.DV.txt b/tips/en/block.DV.txt new file mode 100644 index 0000000..64e9036 --- /dev/null +++ b/tips/en/block.DV.txt @@ -0,0 +1 @@ +This field is ignored for 1.13+ command output. Block States should be used instead. \ No newline at end of file diff --git a/tips/en/block.Handling.txt b/tips/en/block.Handling.txt new file mode 100644 index 0000000..e69de29 diff --git a/tips/en/block.Lock.txt b/tips/en/block.Lock.txt new file mode 100644 index 0000000..c091a92 --- /dev/null +++ b/tips/en/block.Lock.txt @@ -0,0 +1 @@ +Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string. \ No newline at end of file diff --git a/tips/en/blocks.relative.txt b/tips/en/blocks.relative.txt new file mode 100644 index 0000000..ced1c7a --- /dev/null +++ b/tips/en/blocks.relative.txt @@ -0,0 +1 @@ +Check if the block(s) is at a location relative to the command block or where the command is executed. Uncheck to set a specific co-ordinate \ No newline at end of file diff --git a/tips/en/boat.Type.txt b/tips/en/boat.Type.txt new file mode 100644 index 0000000..edad433 --- /dev/null +++ b/tips/en/boat.Type.txt @@ -0,0 +1 @@ +The wood type of the boat. \ No newline at end of file diff --git a/tips/en/bossbar.ID.txt b/tips/en/bossbar.ID.txt new file mode 100644 index 0000000..af8c7a5 --- /dev/null +++ b/tips/en/bossbar.ID.txt @@ -0,0 +1 @@ +Set the ID of the bossbar here. Use lowercase only. \ No newline at end of file diff --git a/tips/en/bossbar.action.txt b/tips/en/bossbar.action.txt new file mode 100644 index 0000000..69b6f10 --- /dev/null +++ b/tips/en/bossbar.action.txt @@ -0,0 +1,4 @@ +This bossbar generator can create the following commands:

+/bossbar add <id> <name>
+/bossbar set <id> name <name>
+/bossbar set <id> players <targets>

diff --git a/tips/en/bossbar.set.txt b/tips/en/bossbar.set.txt new file mode 100644 index 0000000..408ab39 --- /dev/null +++ b/tips/en/bossbar.set.txt @@ -0,0 +1 @@ +Indicate if you are setting the name of the bossbar or the target selectors of players you are showing the bossbar to. \ No newline at end of file diff --git a/tips/en/breedable.Age.txt b/tips/en/breedable.Age.txt new file mode 100644 index 0000000..3f3a0cc --- /dev/null +++ b/tips/en/breedable.Age.txt @@ -0,0 +1 @@ +Represents the age of the mob in ticks; when negative, the mob is a baby. When 0 or above, the mob is an adult. When above 0, represents the number of ticks before this mob can breed again. \ No newline at end of file diff --git a/tips/en/breedable.AgeLocked.txt b/tips/en/breedable.AgeLocked.txt new file mode 100644 index 0000000..30c2b32 --- /dev/null +++ b/tips/en/breedable.AgeLocked.txt @@ -0,0 +1 @@ +Prevents the Age tag from ever changing naturally. \ No newline at end of file diff --git a/tips/en/breedable.ForcedAge.txt b/tips/en/breedable.ForcedAge.txt new file mode 100644 index 0000000..0e96367 --- /dev/null +++ b/tips/en/breedable.ForcedAge.txt @@ -0,0 +1 @@ +A value of age which will be assigned to this mob when it grows up. Incremented when a baby mob is fed. \ No newline at end of file diff --git a/tips/en/breedable.InLove.txt b/tips/en/breedable.InLove.txt new file mode 100644 index 0000000..84eccbc --- /dev/null +++ b/tips/en/breedable.InLove.txt @@ -0,0 +1 @@ +Number of ticks until the mob loses its breeding hearts and stops searching for a mate. 0 when not searching for a mate. \ No newline at end of file diff --git a/tips/en/breedable.LoveCause.txt b/tips/en/breedable.LoveCause.txt new file mode 100644 index 0000000..59a78b3 --- /dev/null +++ b/tips/en/breedable.LoveCause.txt @@ -0,0 +1 @@ +UUID of the entity that caused this animal to breed. \ No newline at end of file diff --git a/tips/en/breedable.LoveCauseLeast.txt b/tips/en/breedable.LoveCauseLeast.txt new file mode 100644 index 0000000..acb1ed7 --- /dev/null +++ b/tips/en/breedable.LoveCauseLeast.txt @@ -0,0 +1 @@ +Identifying the entity that caused this animal to breed, these are the least significant bits of that entity's Universally Unique IDentifier. This is joined with LoveCauseMost to form that entity's unique ID. \ No newline at end of file diff --git a/tips/en/breedable.LoveCauseMost.txt b/tips/en/breedable.LoveCauseMost.txt new file mode 100644 index 0000000..acb1ed7 --- /dev/null +++ b/tips/en/breedable.LoveCauseMost.txt @@ -0,0 +1 @@ +Identifying the entity that caused this animal to breed, these are the least significant bits of that entity's Universally Unique IDentifier. This is joined with LoveCauseMost to form that entity's unique ID. \ No newline at end of file diff --git a/tips/en/brewing_stand.BrewTime.txt b/tips/en/brewing_stand.BrewTime.txt new file mode 100644 index 0000000..167c72b --- /dev/null +++ b/tips/en/brewing_stand.BrewTime.txt @@ -0,0 +1 @@ +The number of ticks the potions have been brewing for. \ No newline at end of file diff --git a/tips/en/brewing_stand.Fuel.txt b/tips/en/brewing_stand.Fuel.txt new file mode 100644 index 0000000..ec861d7 --- /dev/null +++ b/tips/en/brewing_stand.Fuel.txt @@ -0,0 +1 @@ +Remaining fuel for the brewing stand. \ No newline at end of file diff --git a/tips/en/campfire.CookingTime.txt b/tips/en/campfire.CookingTime.txt new file mode 100644 index 0000000..92cd7ac --- /dev/null +++ b/tips/en/campfire.CookingTime.txt @@ -0,0 +1 @@ +How long thie item has been cooking for in ticks. \ No newline at end of file diff --git a/tips/en/campfire.CookingTotalTime.txt b/tips/en/campfire.CookingTotalTime.txt new file mode 100644 index 0000000..bd09f56 --- /dev/null +++ b/tips/en/campfire.CookingTotalTime.txt @@ -0,0 +1 @@ +The total time the item needs to cook for in ticks. \ No newline at end of file diff --git a/tips/en/cat.CatType.txt b/tips/en/cat.CatType.txt new file mode 100644 index 0000000..8a0e119 --- /dev/null +++ b/tips/en/cat.CatType.txt @@ -0,0 +1 @@ +The type of the skin the cat has. \ No newline at end of file diff --git a/tips/en/cat.CollarColor.txt b/tips/en/cat.CollarColor.txt new file mode 100644 index 0000000..eb5d29a --- /dev/null +++ b/tips/en/cat.CollarColor.txt @@ -0,0 +1 @@ +The dye color of this cat's collar. Can be present for untamed cats but does not render until it is tamed. \ No newline at end of file diff --git a/tips/en/chest.LootTable.txt b/tips/en/chest.LootTable.txt new file mode 100644 index 0000000..19970f3 --- /dev/null +++ b/tips/en/chest.LootTable.txt @@ -0,0 +1 @@ +Optional. Loot table to be used to fill the container when it is next opened, or the items are otherwise interacted with. \ No newline at end of file diff --git a/tips/en/chest_minecart.LootTable.txt b/tips/en/chest_minecart.LootTable.txt new file mode 100644 index 0000000..7a65386 --- /dev/null +++ b/tips/en/chest_minecart.LootTable.txt @@ -0,0 +1 @@ +Optional. Loot table to be used to fill the chest when it is next opened, or the items are otherwise interacted with. \ No newline at end of file diff --git a/tips/en/chested_horse.ChestedHorse.txt b/tips/en/chested_horse.ChestedHorse.txt new file mode 100644 index 0000000..af2f1e6 --- /dev/null +++ b/tips/en/chested_horse.ChestedHorse.txt @@ -0,0 +1 @@ +Set if the mule,donkey or llama has chests. \ No newline at end of file diff --git a/tips/en/chicken.EggLayTime.txt b/tips/en/chicken.EggLayTime.txt new file mode 100644 index 0000000..2faa0b0 --- /dev/null +++ b/tips/en/chicken.EggLayTime.txt @@ -0,0 +1 @@ +Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000. \ No newline at end of file diff --git a/tips/en/chicken.IsChickenJockey.txt b/tips/en/chicken.IsChickenJockey.txt new file mode 100644 index 0000000..3c45942 --- /dev/null +++ b/tips/en/chicken.IsChickenJockey.txt @@ -0,0 +1 @@ +Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn and drops 10 experience upon death instead of 1-3. Baby zombies can still control a ridden chicken even if this is set false. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedBlocksName.txt b/tips/en/commandStats.AffectedBlocksName.txt new file mode 100644 index 0000000..f97f674 --- /dev/null +++ b/tips/en/commandStats.AffectedBlocksName.txt @@ -0,0 +1 @@ +Player name to store how many blocks were modified in the last command. Can be a player selector but may only have one resulting target. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedBlocksObjective.txt b/tips/en/commandStats.AffectedBlocksObjective.txt new file mode 100644 index 0000000..c0439da --- /dev/null +++ b/tips/en/commandStats.AffectedBlocksObjective.txt @@ -0,0 +1 @@ +Objective's name to store how many blocks were modified in the last command. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedEntitiesName.txt b/tips/en/commandStats.AffectedEntitiesName.txt new file mode 100644 index 0000000..251f1f8 --- /dev/null +++ b/tips/en/commandStats.AffectedEntitiesName.txt @@ -0,0 +1 @@ +Player name to store how many entities were altered in the last command. Can be a player selector but may only have one resulting target. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedEntitiesObjective.txt b/tips/en/commandStats.AffectedEntitiesObjective.txt new file mode 100644 index 0000000..a04ded9 --- /dev/null +++ b/tips/en/commandStats.AffectedEntitiesObjective.txt @@ -0,0 +1 @@ +Objective's name to store how many entities were altered in the last command. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedItemsName.txt b/tips/en/commandStats.AffectedItemsName.txt new file mode 100644 index 0000000..a1e26b9 --- /dev/null +++ b/tips/en/commandStats.AffectedItemsName.txt @@ -0,0 +1 @@ +Player name to store how many items were altered in the last command. Can be a player selector but may only have one resulting target. \ No newline at end of file diff --git a/tips/en/commandStats.AffectedItemsObjective.txt b/tips/en/commandStats.AffectedItemsObjective.txt new file mode 100644 index 0000000..e69de29 diff --git a/tips/en/commandStats.QueryResultName.txt b/tips/en/commandStats.QueryResultName.txt new file mode 100644 index 0000000..374e11d --- /dev/null +++ b/tips/en/commandStats.QueryResultName.txt @@ -0,0 +1 @@ +Player name to store the query result of the last command. Can be a player selector but may only have one resulting target. \ No newline at end of file diff --git a/tips/en/commandStats.QueryResultObjective.txt b/tips/en/commandStats.QueryResultObjective.txt new file mode 100644 index 0000000..1dbd869 --- /dev/null +++ b/tips/en/commandStats.QueryResultObjective.txt @@ -0,0 +1 @@ +Objective's name to store the query result of the last command. \ No newline at end of file diff --git a/tips/en/commandStats.SuccessCountName.txt b/tips/en/commandStats.SuccessCountName.txt new file mode 100644 index 0000000..6be8cd9 --- /dev/null +++ b/tips/en/commandStats.SuccessCountName.txt @@ -0,0 +1 @@ +Player name to store success of the last command. Can be a player selector but may only have one resulting target. \ No newline at end of file diff --git a/tips/en/commandStats.SuccessCountObjective.txt b/tips/en/commandStats.SuccessCountObjective.txt new file mode 100644 index 0000000..36dcbdc --- /dev/null +++ b/tips/en/commandStats.SuccessCountObjective.txt @@ -0,0 +1 @@ +Objective's name to store the success of the last command. \ No newline at end of file diff --git a/tips/en/command_block.Command.txt b/tips/en/command_block.Command.txt new file mode 100644 index 0000000..5532c12 --- /dev/null +++ b/tips/en/command_block.Command.txt @@ -0,0 +1 @@ +The command to execute. Commands containing double quotes will need to be escaped. Prefix any double quotes with a backslash. For example \" \ No newline at end of file diff --git a/tips/en/command_block.LastExecution.txt b/tips/en/command_block.LastExecution.txt new file mode 100644 index 0000000..ea78e31 --- /dev/null +++ b/tips/en/command_block.LastExecution.txt @@ -0,0 +1 @@ +Stores the tick a chain command block was last executed in. \ No newline at end of file diff --git a/tips/en/command_block.SuccessCount.txt b/tips/en/command_block.SuccessCount.txt new file mode 100644 index 0000000..07e30d6 --- /dev/null +++ b/tips/en/command_block.SuccessCount.txt @@ -0,0 +1 @@ +Represents the strength of the analog signal output by redstone comparators attached to this command block. Only updated when the command block is activated with a redstone signal. \ No newline at end of file diff --git a/tips/en/command_block.TrackOutput.txt b/tips/en/command_block.TrackOutput.txt new file mode 100644 index 0000000..8b7f30f --- /dev/null +++ b/tips/en/command_block.TrackOutput.txt @@ -0,0 +1 @@ + Determines whether or not the LastOutput will be stored. Can be toggled in the GUI by clicking a button near the "Previous Output" textbox. Caption on the button indicates current state: "O" if true, "X" if false. \ No newline at end of file diff --git a/tips/en/command_block.UpdateLastExecution.txt b/tips/en/command_block.UpdateLastExecution.txt new file mode 100644 index 0000000..d1d8a1b --- /dev/null +++ b/tips/en/command_block.UpdateLastExecution.txt @@ -0,0 +1 @@ +Defaults to true. If set to false, loops can be created where the same command block can run multiple times in one tick. \ No newline at end of file diff --git a/tips/en/command_block.auto.txt b/tips/en/command_block.auto.txt new file mode 100644 index 0000000..fe109b9 --- /dev/null +++ b/tips/en/command_block.auto.txt @@ -0,0 +1 @@ +Allows to activate the command without the requirement of a redstone signal. \ No newline at end of file diff --git a/tips/en/command_block.conditionMet.txt b/tips/en/command_block.conditionMet.txt new file mode 100644 index 0000000..540ae6c --- /dev/null +++ b/tips/en/command_block.conditionMet.txt @@ -0,0 +1 @@ +Indicates whether a conditional command block had its condition met when last activated. True if not a conditional command block. \ No newline at end of file diff --git a/tips/en/command_block.powered.txt b/tips/en/command_block.powered.txt new file mode 100644 index 0000000..20ad4f8 --- /dev/null +++ b/tips/en/command_block.powered.txt @@ -0,0 +1 @@ +States whether or not the command block is powered by redstone or not. \ No newline at end of file diff --git a/tips/en/commandblock_minecart.Command.txt b/tips/en/commandblock_minecart.Command.txt new file mode 100644 index 0000000..a1b3f14 --- /dev/null +++ b/tips/en/commandblock_minecart.Command.txt @@ -0,0 +1 @@ +The command entered into the minecart. \ No newline at end of file diff --git a/tips/en/commandblock_minecart.LastOutput.txt b/tips/en/commandblock_minecart.LastOutput.txt new file mode 100644 index 0000000..d6d050f --- /dev/null +++ b/tips/en/commandblock_minecart.LastOutput.txt @@ -0,0 +1 @@ +The last line of output generated by the minecart. Still stored even if the gamerule commandBlockOutput is false. Appears in the GUI of the minecart when right-clicked, and includes a timestamp of when the output was produced. \ No newline at end of file diff --git a/tips/en/commandblock_minecart.SuccessCount.txt b/tips/en/commandblock_minecart.SuccessCount.txt new file mode 100644 index 0000000..16b84b8 --- /dev/null +++ b/tips/en/commandblock_minecart.SuccessCount.txt @@ -0,0 +1 @@ +Represents the strength of the analog signal output by redstone comparators attached to this minecart. Only updated when the minecart is activated with an activator rail. \ No newline at end of file diff --git a/tips/en/commandblock_minecart.TrackOutput.txt b/tips/en/commandblock_minecart.TrackOutput.txt new file mode 100644 index 0000000..9de8b88 --- /dev/null +++ b/tips/en/commandblock_minecart.TrackOutput.txt @@ -0,0 +1 @@ +Determines whether or not the LastOutput will be stored. Can be toggled in the GUI by clicking a button near the "Previous Output" textbox. Caption on the button indicates current state: "O" if true,"X" if false. \ No newline at end of file diff --git a/tips/en/comparator.OutputSignal.txt b/tips/en/comparator.OutputSignal.txt new file mode 100644 index 0000000..0d5e634 --- /dev/null +++ b/tips/en/comparator.OutputSignal.txt @@ -0,0 +1 @@ +Represents the strength of the analog signal output of this redstone comparator. \ No newline at end of file diff --git a/tips/en/compass.LodestoneDimension.txt b/tips/en/compass.LodestoneDimension.txt new file mode 100644 index 0000000..60dd047 --- /dev/null +++ b/tips/en/compass.LodestoneDimension.txt @@ -0,0 +1 @@ +The dimension of the lodestone this compass points to. \ No newline at end of file diff --git a/tips/en/compass.X.txt b/tips/en/compass.X.txt new file mode 100644 index 0000000..6777482 --- /dev/null +++ b/tips/en/compass.X.txt @@ -0,0 +1 @@ +The co-ordinates of the lodestone block the compass points to. \ No newline at end of file diff --git a/tips/en/compass.png b/tips/en/compass.png new file mode 100644 index 0000000000000000000000000000000000000000..d538baf8b72468868a0938d84104830f45ca80fb GIT binary patch literal 2636 zcmbW3X*3&%7RS@knalxKKg7h3O7$Tl~*Y#%nVlw}wodsQZmY19@xR7C$*-Aq0Wuq(6! zDB?-l%eom?&%aTrOI+%|!Tj!0q|H+hD?ERsP%EvkdCTtO`Oghy%kcIv>YKE0H!6BK zM{chyFD*fsdN}Vii4wDHP7+`_ri>Q((2Pt(9=GfskC6E&TNqpC)sMzXit<;!VNNtFL5CDUS>jx{q}_X2}w6134MB zwa8k-m7a|F;jiwpuPA5S%|O#JycO3S@c{W>=7Q@%y~>#&6<<+y(PY*ff0wR|iKAAMW6SS{({NdtpX5IOu0pZ}Bh<5`3MOFo@RJhGtVL}5M+NZ*OL22t5 zc8K+pyokhK4v{U&6|Fig8EbC1ZQnXBUjipjw^n$d-#V;C$c*ZANG{OrS*D#{{HZnV z(B@65jR-egZq%0ztLV80vRNN2=M1sGyyg^%d;gw(x6X5UaJXU`y;0i|V}wL|FMNO^ zxSv2@|G-4D_mz{}5wtC3gPWsPA~zo$Q*|OX?$srWpt4xQW9a;8-?|56Ih(w9vw6Kx zuj;S^_pW5NGYTB)zEx&r0deP$?mLD}zJbb9OFm5=gpuCmE^berUD$t_U_26OD1ocF z6FD$%+KD?`%+#n^%nYN%ZQnYJ)SPmf3C~?}ZtZeqOp`pOa>HKpxL%f}fy2qtx@s`` zFzq$nyRyTs&*M3^{{#dd(s<@npvgAA9F^FX8x2TXHVKFfn|dd@HE<`ykLU? z)aJv45Q+Hh;+F8DNF%ReYnl^nwXnB5sB|m&9+t}^IbNaFd0wj0svFvU4E9q=*o#6{ zC7z#K4BkFc`IpJb%EfXW7$lgv@HYXs^M87cc(K5UYBc$-ik8u4g$;S= zS_p8ZoNjcB5S}XCqCpXVzSp1)%%i+>n%ta^UYeaTCeTS8E9%`?>HFp>mg;W3L94d? zGv|nJZx?K4%;ESp@K;UJZ5tH7w|ljXai$%7JCth}E|%x8l;Zy)^llT6p;r_E+BIVM z&&3oCBW(>_hC&0|KJ`r&xag`4FpuhxNCXAqD}*FFt#h~^7x2hWscQ(9ns3MHP@N<0 zvI~`b9N4THbeE#i&J+inmL>ln2MhIS@6$f*ziW}wDEo}T4>6a~53K8o1jfu~W;99Z zON3eY2Wb0@2b(RFdFkQ%TaBgH)q!M(Sr&5@kjGtB>wgLnR=&R9td_Z$eu7*wrDXD} zq7o~^#4+cBJd>>aIsQf{y>q>#xBzL@L#C5h~KS0^9(w#+ltYH znnuDA+D}ipv0lLlvtPrLVVQ1m>$kgb#r3g%2t986x4mz!K<*=7n=mQgc@YJdG`KMP?_JBRHpdy#N+qt&5+l6Iu0ZzbQ#%DRZC++ zVD##pu59|3{_OHc5M?kDx6;*>VvnHhL1mx^fb=CdkWHR$8OG8%_MAL#w(xCd3M(nQ zDz#xdK%aU~$cgtTadx~y_e7*G0wG?Rpe_`ZZN*jn$*TTTC8N#hZXwAxw3aL+r1cUy9t;vGxT5sk< zNiO?8SB~>}!e03~pPFh(pW{c=xBI(WrJmeWvhmr=B7+R0{UCy}Buoa>ze)LY{#E)~ zRRn9QBRh@1RZK*%2jjEWNFuH2`d0~Gar&iD228#1MR;$p`BwUp*WE-xRcKe%(eo~Kb)0YQD7J)ePT(5DHNdhWcpVs5emuMDgx zRPQwN%$%Zn&EPRMVgUA`B?FUzf5HEWf9n69@Sl;d&6as)#&CBhB70yXn%S4i7I7ij zRvdyyqKv2#6$oqjnr&EmIU�=L|f96F$%)=nOFCEo{Q|%LK4sg6ltws=3{>>Q*J< z0m?X?FSb>7XAnz?P?ffx-BZ__b zYz&P1ak*to#9ZQt1H}rF1_vM>tX=d(%BzIhM--oS8aajX`S0 zZm{(n90&NB-ABHFI)$#LFIRVp6yL`Nq89P%tHG)pks>OWl=d4a-667fCrTcjtTfF# zKM>!25gQS1If{~IYSx%*jLqs6ltfZ!0gI-?yPgqU`ZMRy4^-JCj}yWCN^Rv!vv@rJ zZm+vP5vr~_>WDN<{hWqTVJIx5+9_BRmj~F2X{3sJ=tSd4ed*k2Kdu9sa8z(hVxjQ@ zWy6bIZB_cvv{ZVj4g&^iDk|d{AL1ASi3EW^mX|q%$UQ?Wsk~=!H6o8GaH&7j56xi< zwMcys6&ZTi;~3#JTGLjobcVpa9dPyY_a@0A(>6f8c$RhMY?zdKM=nI Zz)M}j9=P=Q9DafTbJOc4rC07m{~Nq>Ek^(V literal 0 HcmV?d00001 diff --git a/tips/en/conduit.Target.txt b/tips/en/conduit.Target.txt new file mode 100644 index 0000000..677fb10 --- /dev/null +++ b/tips/en/conduit.Target.txt @@ -0,0 +1 @@ +The UUID of the actual conduit target. \ No newline at end of file diff --git a/tips/en/conduit.target_uuid.txt b/tips/en/conduit.target_uuid.txt new file mode 100644 index 0000000..677fb10 --- /dev/null +++ b/tips/en/conduit.target_uuid.txt @@ -0,0 +1 @@ +The UUID of the actual conduit target. \ No newline at end of file diff --git a/tips/en/creeper.ExplosionRadius.txt b/tips/en/creeper.ExplosionRadius.txt new file mode 100644 index 0000000..f32e6a6 --- /dev/null +++ b/tips/en/creeper.ExplosionRadius.txt @@ -0,0 +1 @@ +The radius of the explosion itself, default 3. \ No newline at end of file diff --git a/tips/en/creeper.Fuse.txt b/tips/en/creeper.Fuse.txt new file mode 100644 index 0000000..d74cf16 --- /dev/null +++ b/tips/en/creeper.Fuse.txt @@ -0,0 +1 @@ +States the initial value of the creeper's internal fuse timer (does not affect creepers that fall and explode upon impacting their victim). The internal fuse timer will return to this value if the creeper is no longer within attack range. Default 30. \ No newline at end of file diff --git a/tips/en/creeper.ignited.txt b/tips/en/creeper.ignited.txt new file mode 100644 index 0000000..bec7ec1 --- /dev/null +++ b/tips/en/creeper.ignited.txt @@ -0,0 +1 @@ +Whether the creeper has been ignited by a Flint and Steel. \ No newline at end of file diff --git a/tips/en/creeper.powered.txt b/tips/en/creeper.powered.txt new file mode 100644 index 0000000..0a4cf5e --- /dev/null +++ b/tips/en/creeper.powered.txt @@ -0,0 +1 @@ +Set if the creeper is charged from being struck by lightning. \ No newline at end of file diff --git a/tips/en/detect.relative.txt b/tips/en/detect.relative.txt new file mode 100644 index 0000000..cd49399 --- /dev/null +++ b/tips/en/detect.relative.txt @@ -0,0 +1 @@ +The detected block can be at absolute or relative coordinates. \ No newline at end of file diff --git a/tips/en/dolphin.CanFindTreasure.txt b/tips/en/dolphin.CanFindTreasure.txt new file mode 100644 index 0000000..c13e972 --- /dev/null +++ b/tips/en/dolphin.CanFindTreasure.txt @@ -0,0 +1 @@ +Set if the dolphin can be used to find treasure. \ No newline at end of file diff --git a/tips/en/dolphin.TreasurePosX.txt b/tips/en/dolphin.TreasurePosX.txt new file mode 100644 index 0000000..639a716 --- /dev/null +++ b/tips/en/dolphin.TreasurePosX.txt @@ -0,0 +1 @@ +If the dolphin is fed raw cod, it will swim to these coordinates. \ No newline at end of file diff --git a/tips/en/drowned.DrownedConversionTime.txt b/tips/en/drowned.DrownedConversionTime.txt new file mode 100644 index 0000000..10c1225 --- /dev/null +++ b/tips/en/drowned.DrownedConversionTime.txt @@ -0,0 +1 @@ +For a non-drowned zombie, the number of ticks until it converts to a drowned. (default value is -1, when no conversion is under way). \ No newline at end of file diff --git a/tips/en/effect.Amplifier.txt b/tips/en/effect.Amplifier.txt new file mode 100644 index 0000000..5ad15be --- /dev/null +++ b/tips/en/effect.Amplifier.txt @@ -0,0 +1 @@ +Optional. Specifies the number of additional levels to add to the effect. Must be between 0 and 255 (inclusive). If not specified, defaults to 0. Note that the first tier of a status effect (e.g. Regeneration I) is 0, so the second tier, for example Regeneration II, would be specified by an amplifier level of 1. Some effects will not work as expected if the value is too high.

Seconds are required if using this. \ No newline at end of file diff --git a/tips/en/effect.Effect.txt b/tips/en/effect.Effect.txt new file mode 100644 index 0000000..c14bf91 --- /dev/null +++ b/tips/en/effect.Effect.txt @@ -0,0 +1 @@ +Choose the effect to give to the targetted entity or player. \ No newline at end of file diff --git a/tips/en/effect.Entity.txt b/tips/en/effect.Entity.txt new file mode 100644 index 0000000..10b4487 --- /dev/null +++ b/tips/en/effect.Entity.txt @@ -0,0 +1 @@ +Choose the type of entity to apply the effect to. \ No newline at end of file diff --git a/tips/en/effect.Seconds.txt b/tips/en/effect.Seconds.txt new file mode 100644 index 0000000..581aab2 --- /dev/null +++ b/tips/en/effect.Seconds.txt @@ -0,0 +1 @@ +Set the duration of the effect in seconds. Optional \ No newline at end of file diff --git a/tips/en/effect.hideParticles.txt b/tips/en/effect.hideParticles.txt new file mode 100644 index 0000000..416166f --- /dev/null +++ b/tips/en/effect.hideParticles.txt @@ -0,0 +1 @@ +Specifies whether the particles and the HUD indicator of the status effect should be hidden. Must be either true or false. If not specified, defaults to false. Seconds and Amplifier are also required to be set. \ No newline at end of file diff --git a/tips/en/end_gateway.Age.txt b/tips/en/end_gateway.Age.txt new file mode 100644 index 0000000..5ff9d87 --- /dev/null +++ b/tips/en/end_gateway.Age.txt @@ -0,0 +1 @@ +Age of the portal, in ticks. When lower than 200, will emit a purple beam \ No newline at end of file diff --git a/tips/en/end_gateway.ExactTeleport.txt b/tips/en/end_gateway.ExactTeleport.txt new file mode 100644 index 0000000..f355ecf --- /dev/null +++ b/tips/en/end_gateway.ExactTeleport.txt @@ -0,0 +1 @@ +Teleports entities directly to the ExitPortal coordinates instead of near them. \ No newline at end of file diff --git a/tips/en/end_gateway.ExitPortal.txt b/tips/en/end_gateway.ExitPortal.txt new file mode 100644 index 0000000..e7b789d --- /dev/null +++ b/tips/en/end_gateway.ExitPortal.txt @@ -0,0 +1 @@ +Location entities are teleported to when entering the portal. \ No newline at end of file diff --git a/tips/en/ender_crystal.BeamTarget.txt b/tips/en/ender_crystal.BeamTarget.txt new file mode 100644 index 0000000..0bfd7e2 --- /dev/null +++ b/tips/en/ender_crystal.BeamTarget.txt @@ -0,0 +1 @@ +The coordinates that the beam points to. \ No newline at end of file diff --git a/tips/en/ender_crystal.ShowBottom.txt b/tips/en/ender_crystal.ShowBottom.txt new file mode 100644 index 0000000..5d76dd1 --- /dev/null +++ b/tips/en/ender_crystal.ShowBottom.txt @@ -0,0 +1 @@ +Set if the Ender Crystal will show the bedrock slate underneath. Summons with a base by default. \ No newline at end of file diff --git a/tips/en/ender_dragon.DragonPhase.txt b/tips/en/ender_dragon.DragonPhase.txt new file mode 100644 index 0000000..8c8e0a1 --- /dev/null +++ b/tips/en/ender_dragon.DragonPhase.txt @@ -0,0 +1 @@ +Ender dragons have a varying states. When summoned with Dragon Phase unset, the dragon will have no AI. \ No newline at end of file diff --git a/tips/en/endermite.Lifetime.txt b/tips/en/endermite.Lifetime.txt new file mode 100644 index 0000000..acd6c60 --- /dev/null +++ b/tips/en/endermite.Lifetime.txt @@ -0,0 +1 @@ +How long the endermite has existed in ticks. Disappears when this reaches around 2400. \ No newline at end of file diff --git a/tips/en/endermite.PlayerSpawned.txt b/tips/en/endermite.PlayerSpawned.txt new file mode 100644 index 0000000..ed1dfd2 --- /dev/null +++ b/tips/en/endermite.PlayerSpawned.txt @@ -0,0 +1 @@ +Endermen will attack the endermite if this is set. \ No newline at end of file diff --git a/tips/en/entity.Air.txt b/tips/en/entity.Air.txt new file mode 100644 index 0000000..bd225f8 --- /dev/null +++ b/tips/en/entity.Air.txt @@ -0,0 +1 @@ +How much air the entity has, in ticks. Fills to a maximum of 300 in air, giving 15 seconds submerged before the entity starts to drown, and a total of up to 35 seconds before the entity dies (if it has 20 health). Decreases while underwater. If 0 while underwater, the entity loses 1 health per second. \ No newline at end of file diff --git a/tips/en/entity.CustomName.txt b/tips/en/entity.CustomName.txt new file mode 100644 index 0000000..2d90f87 --- /dev/null +++ b/tips/en/entity.CustomName.txt @@ -0,0 +1 @@ +The custom name of this entity. Appears in player death messages and villager trading interfaces, as well as above the entity when your cursor is over it. \ No newline at end of file diff --git a/tips/en/entity.CustomNameColor.txt b/tips/en/entity.CustomNameColor.txt new file mode 100644 index 0000000..4c12599 --- /dev/null +++ b/tips/en/entity.CustomNameColor.txt @@ -0,0 +1 @@ +The custom name of entities can be colored. Appears in player death messages and villager trading interfaces, as well as above the entity when your cursor is over it. \ No newline at end of file diff --git a/tips/en/entity.CustomNameVisible.txt b/tips/en/entity.CustomNameVisible.txt new file mode 100644 index 0000000..97fbcf2 --- /dev/null +++ b/tips/en/entity.CustomNameVisible.txt @@ -0,0 +1 @@ +If entity has a custom name, it will always appear above them, whether or not the cursor is pointing at it. If the entity hasn't a custom name, a default name will be shown. \ No newline at end of file diff --git a/tips/en/entity.Fire.txt b/tips/en/entity.Fire.txt new file mode 100644 index 0000000..cf3fafe --- /dev/null +++ b/tips/en/entity.Fire.txt @@ -0,0 +1 @@ +Number of ticks until the fire is put out. Negative values reflect how long the entity can stand in fire before burning. Default -20 when not on fire. \ No newline at end of file diff --git a/tips/en/entity.Glowing.txt b/tips/en/entity.Glowing.txt new file mode 100644 index 0000000..d1c6287 --- /dev/null +++ b/tips/en/entity.Glowing.txt @@ -0,0 +1 @@ +Set if the entity has a glowing outline. \ No newline at end of file diff --git a/tips/en/entity.Invulnerable.txt b/tips/en/entity.Invulnerable.txt new file mode 100644 index 0000000..0b1c3b1 --- /dev/null +++ b/tips/en/entity.Invulnerable.txt @@ -0,0 +1 @@ +Set if the entity should not take damage. This applies to living and nonliving entities alike: mobs will not take damage from any source (including potion effects), and cannot be moved by fishing rods, attacks, explosions, or projectiles, and objects such as vehicles and item frames cannot be destroyed unless their supports are removed. Note that these entities can be damaged by players in Creative mode. \ No newline at end of file diff --git a/tips/en/entity.Motion.txt b/tips/en/entity.Motion.txt new file mode 100644 index 0000000..2603eb8 --- /dev/null +++ b/tips/en/entity.Motion.txt @@ -0,0 +1 @@ +X,Y,Z motion values must be output as decimals. Examples are 0.0, -0.9, 1.0 -1.0. You should set all 3 values or none at all. \ No newline at end of file diff --git a/tips/en/entity.NoGravity.txt b/tips/en/entity.NoGravity.txt new file mode 100644 index 0000000..d7175af --- /dev/null +++ b/tips/en/entity.NoGravity.txt @@ -0,0 +1 @@ +If set the entity will not fall if summoned up in the air. \ No newline at end of file diff --git a/tips/en/entity.OnGround.txt b/tips/en/entity.OnGround.txt new file mode 100644 index 0000000..62627e0 --- /dev/null +++ b/tips/en/entity.OnGround.txt @@ -0,0 +1 @@ +True if the entity is touching the ground. \ No newline at end of file diff --git a/tips/en/entity.Passengers.txt b/tips/en/entity.Passengers.txt new file mode 100644 index 0000000..4f767ae --- /dev/null +++ b/tips/en/entity.Passengers.txt @@ -0,0 +1 @@ +You can add multiple passengers to this entity. Passengers can then have their own passengers. Fun fact: This is how MCStacker got it's name. It was one of the first summon generators to let you stack up your entities. \ No newline at end of file diff --git a/tips/en/entity.Pitch.txt b/tips/en/entity.Pitch.txt new file mode 100644 index 0000000..e101038 --- /dev/null +++ b/tips/en/entity.Pitch.txt @@ -0,0 +1 @@ +The entity's declination from the horizon (called pitch). Horizontal is 0. Positive values look downward. Does not exceed positive or negative 90 degrees. \ No newline at end of file diff --git a/tips/en/entity.Pos.txt b/tips/en/entity.Pos.txt new file mode 100644 index 0000000..2901ca1 --- /dev/null +++ b/tips/en/entity.Pos.txt @@ -0,0 +1 @@ +The location where the entity is spawned. \ No newline at end of file diff --git a/tips/en/entity.Silent.txt b/tips/en/entity.Silent.txt new file mode 100644 index 0000000..406610b --- /dev/null +++ b/tips/en/entity.Silent.txt @@ -0,0 +1 @@ +If set, this entity will not make sound. \ No newline at end of file diff --git a/tips/en/entity.Tags.txt b/tips/en/entity.Tags.txt new file mode 100644 index 0000000..59e146c --- /dev/null +++ b/tips/en/entity.Tags.txt @@ -0,0 +1 @@ +Enter tags for targeting entities with target selectors. Separate multiple tags with commas. \ No newline at end of file diff --git a/tips/en/entity.UUID.txt b/tips/en/entity.UUID.txt new file mode 100644 index 0000000..2209c36 --- /dev/null +++ b/tips/en/entity.UUID.txt @@ -0,0 +1 @@ +The UUID of this enity. You can not have more than one entity in the world with the same UUID. \ No newline at end of file diff --git a/tips/en/entity.UUIDLeast.txt b/tips/en/entity.UUIDLeast.txt new file mode 100644 index 0000000..eabb294 --- /dev/null +++ b/tips/en/entity.UUIDLeast.txt @@ -0,0 +1 @@ +The least significant bits of this entity's Universally Unique IDentifier. This is joined with UUIDMost to form this entity's unique ID \ No newline at end of file diff --git a/tips/en/entity.UUIDMost.txt b/tips/en/entity.UUIDMost.txt new file mode 100644 index 0000000..47e5add --- /dev/null +++ b/tips/en/entity.UUIDMost.txt @@ -0,0 +1 @@ +The most significant bits of this entity's Universally Unique IDentifier. This is joined with UUIDLeast to form this entity's unique ID \ No newline at end of file diff --git a/tips/en/entity.Weight.txt b/tips/en/entity.Weight.txt new file mode 100644 index 0000000..16571e2 --- /dev/null +++ b/tips/en/entity.Weight.txt @@ -0,0 +1 @@ +The chance that this spawn will be picked as compared to other spawn weights. Must be non-negative and at least 1. \ No newline at end of file diff --git a/tips/en/entity.Yaw.txt b/tips/en/entity.Yaw.txt new file mode 100644 index 0000000..c99b2c9 --- /dev/null +++ b/tips/en/entity.Yaw.txt @@ -0,0 +1 @@ +Horizontal rotation values vary from -180.0 (facing due north), to -90.0 (facing due east), to 0.0 (facing due south), to 90.0 (facing due west), to 179.9 (just west of due north) before wrapping back to -180.0 (thus horizontal rotation values increase with rotation to the right, or clockwise viewed from above).
compass \ No newline at end of file diff --git a/tips/en/evocation_fangs.OwnerUUIDLeast.txt b/tips/en/evocation_fangs.OwnerUUIDLeast.txt new file mode 100644 index 0000000..b8dec41 --- /dev/null +++ b/tips/en/evocation_fangs.OwnerUUIDLeast.txt @@ -0,0 +1 @@ +UUIDLeast of the owner. \ No newline at end of file diff --git a/tips/en/evocation_fangs.OwnerUUIDMost.txt b/tips/en/evocation_fangs.OwnerUUIDMost.txt new file mode 100644 index 0000000..760c463 --- /dev/null +++ b/tips/en/evocation_fangs.OwnerUUIDMost.txt @@ -0,0 +1 @@ +UUIDMost of the owner. \ No newline at end of file diff --git a/tips/en/evocation_fangs.Warmup.txt b/tips/en/evocation_fangs.Warmup.txt new file mode 100644 index 0000000..344c3f1 --- /dev/null +++ b/tips/en/evocation_fangs.Warmup.txt @@ -0,0 +1 @@ +Time in ticks until the fangs appear. The fangs appear and begin to close as soon as this value becomes zero or less; negative values simply result in no delay. The value continues ticking down while the closing animation is playing, and will reach -20 on naturally spawned fangs. \ No newline at end of file diff --git a/tips/en/evocation_illager.SpellTicks.txt b/tips/en/evocation_illager.SpellTicks.txt new file mode 100644 index 0000000..bd9b29c --- /dev/null +++ b/tips/en/evocation_illager.SpellTicks.txt @@ -0,0 +1 @@ +Number of ticks until a spell can be cast. Set to a positive value when a spell is cast, and decreases by 1 per tick. \ No newline at end of file diff --git a/tips/en/evoker.SpellTicks.txt b/tips/en/evoker.SpellTicks.txt new file mode 100644 index 0000000..bd9b29c --- /dev/null +++ b/tips/en/evoker.SpellTicks.txt @@ -0,0 +1 @@ +Number of ticks until a spell can be cast. Set to a positive value when a spell is cast, and decreases by 1 per tick. \ No newline at end of file diff --git a/tips/en/evoker_fangs.Owner.txt b/tips/en/evoker_fangs.Owner.txt new file mode 100644 index 0000000..34beb62 --- /dev/null +++ b/tips/en/evoker_fangs.Owner.txt @@ -0,0 +1 @@ +UUID of the fang owner. \ No newline at end of file diff --git a/tips/en/evoker_fangs.OwnerUUIDLeast.txt b/tips/en/evoker_fangs.OwnerUUIDLeast.txt new file mode 100644 index 0000000..b8dec41 --- /dev/null +++ b/tips/en/evoker_fangs.OwnerUUIDLeast.txt @@ -0,0 +1 @@ +UUIDLeast of the owner. \ No newline at end of file diff --git a/tips/en/evoker_fangs.OwnerUUIDMost.txt b/tips/en/evoker_fangs.OwnerUUIDMost.txt new file mode 100644 index 0000000..760c463 --- /dev/null +++ b/tips/en/evoker_fangs.OwnerUUIDMost.txt @@ -0,0 +1 @@ +UUIDMost of the owner. \ No newline at end of file diff --git a/tips/en/evoker_fangs.Warmup.txt b/tips/en/evoker_fangs.Warmup.txt new file mode 100644 index 0000000..344c3f1 --- /dev/null +++ b/tips/en/evoker_fangs.Warmup.txt @@ -0,0 +1 @@ +Time in ticks until the fangs appear. The fangs appear and begin to close as soon as this value becomes zero or less; negative values simply result in no delay. The value continues ticking down while the closing animation is playing, and will reach -20 on naturally spawned fangs. \ No newline at end of file diff --git a/tips/en/execute.relative.txt b/tips/en/execute.relative.txt new file mode 100644 index 0000000..7fa72e2 --- /dev/null +++ b/tips/en/execute.relative.txt @@ -0,0 +1 @@ +The co-ordinates from where the command is executed from can be absolute or relative. \ No newline at end of file diff --git a/tips/en/falling_block.DropItem.txt b/tips/en/falling_block.DropItem.txt new file mode 100644 index 0000000..e0a836b --- /dev/null +++ b/tips/en/falling_block.DropItem.txt @@ -0,0 +1 @@ +Set if the block should drop as an item when it breaks. Any block that doesn't have an item form with the same ID as the block won't drop even if this is set. \ No newline at end of file diff --git a/tips/en/falling_block.FallHurtAmount.txt b/tips/en/falling_block.FallHurtAmount.txt new file mode 100644 index 0000000..5fc6700 --- /dev/null +++ b/tips/en/falling_block.FallHurtAmount.txt @@ -0,0 +1 @@ +Multiplied by the FallDistance to calculate the amount of damage to inflict. For vanilla falling_block, always 2. \ No newline at end of file diff --git a/tips/en/falling_block.FallHurtMax.txt b/tips/en/falling_block.FallHurtMax.txt new file mode 100644 index 0000000..83bd266 --- /dev/null +++ b/tips/en/falling_block.FallHurtMax.txt @@ -0,0 +1 @@ +The maximum number of hitpoints of damage to inflict on entities that intersect this falling_block. For vanilla falling_block, always 40 (Hearts x 20). \ No newline at end of file diff --git a/tips/en/falling_block.HurtEntities.txt b/tips/en/falling_block.HurtEntities.txt new file mode 100644 index 0000000..960bde1 --- /dev/null +++ b/tips/en/falling_block.HurtEntities.txt @@ -0,0 +1 @@ +Set if the block should hurt entities it falls on. \ No newline at end of file diff --git a/tips/en/falling_block.TileEntityData.txt b/tips/en/falling_block.TileEntityData.txt new file mode 100644 index 0000000..d8201c7 --- /dev/null +++ b/tips/en/falling_block.TileEntityData.txt @@ -0,0 +1 @@ +Optional. The tags of the block entity for this block. Type in the block's specific compound tag here. Text must start with a { and end with a }. \ No newline at end of file diff --git a/tips/en/falling_block.Time.txt b/tips/en/falling_block.Time.txt new file mode 100644 index 0000000..29d6e1d --- /dev/null +++ b/tips/en/falling_block.Time.txt @@ -0,0 +1 @@ +The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it will vanish if the block at its location has a different ID than the entity's TileID. If the block at its location has the same ID as its TileID when Time ticks from 0 to 1, the block will instead be deleted, and the entity will continue to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=0, the entity is deleted. \ No newline at end of file diff --git a/tips/en/filled_map.MapColor.txt b/tips/en/filled_map.MapColor.txt new file mode 100644 index 0000000..2ac4c4d --- /dev/null +++ b/tips/en/filled_map.MapColor.txt @@ -0,0 +1 @@ +The color of the markings on the item's texture (Not the actual map when viewed). \ No newline at end of file diff --git a/tips/en/filled_map.map.txt b/tips/en/filled_map.map.txt new file mode 100644 index 0000000..ee755f5 --- /dev/null +++ b/tips/en/filled_map.map.txt @@ -0,0 +1 @@ +The map number of the map to show. Maps are stored in the .minecraft\saves\YOUR WORLD\data and have file names such as 'map_6.dat'. So this map data file could be used by setting the map number to 6. \ No newline at end of file diff --git a/tips/en/firework_rocket.Explosion.txt b/tips/en/firework_rocket.Explosion.txt new file mode 100644 index 0000000..64466d6 --- /dev/null +++ b/tips/en/firework_rocket.Explosion.txt @@ -0,0 +1 @@ +Add an explosion to this firework rocket. \ No newline at end of file diff --git a/tips/en/firework_rocket.Life.txt b/tips/en/firework_rocket.Life.txt new file mode 100644 index 0000000..8501a5e --- /dev/null +++ b/tips/en/firework_rocket.Life.txt @@ -0,0 +1 @@ +The number of ticks this fireworks rocket has been flying for. \ No newline at end of file diff --git a/tips/en/firework_rocket.LifeTime.txt b/tips/en/firework_rocket.LifeTime.txt new file mode 100644 index 0000000..319abbb --- /dev/null +++ b/tips/en/firework_rocket.LifeTime.txt @@ -0,0 +1 @@ +The number of ticks before this fireworks rocket explodes. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Colors.txt b/tips/en/fireworks_rocket.Colors.txt new file mode 100644 index 0000000..4df6326 --- /dev/null +++ b/tips/en/fireworks_rocket.Colors.txt @@ -0,0 +1 @@ +the colors the explosions start at when they first explode. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Explosion.txt b/tips/en/fireworks_rocket.Explosion.txt new file mode 100644 index 0000000..64466d6 --- /dev/null +++ b/tips/en/fireworks_rocket.Explosion.txt @@ -0,0 +1 @@ +Add an explosion to this firework rocket. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.FadeColors.txt b/tips/en/fireworks_rocket.FadeColors.txt new file mode 100644 index 0000000..5448b26 --- /dev/null +++ b/tips/en/fireworks_rocket.FadeColors.txt @@ -0,0 +1 @@ +The colors the explosion fades into before disappearing . \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Flicker.txt b/tips/en/fireworks_rocket.Flicker.txt new file mode 100644 index 0000000..a229676 --- /dev/null +++ b/tips/en/fireworks_rocket.Flicker.txt @@ -0,0 +1 @@ +Set if this explosion will have the Twinkle effect. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Life.txt b/tips/en/fireworks_rocket.Life.txt new file mode 100644 index 0000000..8501a5e --- /dev/null +++ b/tips/en/fireworks_rocket.Life.txt @@ -0,0 +1 @@ +The number of ticks this fireworks rocket has been flying for. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.LifeTime.txt b/tips/en/fireworks_rocket.LifeTime.txt new file mode 100644 index 0000000..319abbb --- /dev/null +++ b/tips/en/fireworks_rocket.LifeTime.txt @@ -0,0 +1 @@ +The number of ticks before this fireworks rocket explodes. \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Trail.txt b/tips/en/fireworks_rocket.Trail.txt new file mode 100644 index 0000000..cb46110 --- /dev/null +++ b/tips/en/fireworks_rocket.Trail.txt @@ -0,0 +1 @@ +Set if this explosion will have the Trail effect \ No newline at end of file diff --git a/tips/en/fireworks_rocket.Type.txt b/tips/en/fireworks_rocket.Type.txt new file mode 100644 index 0000000..823a255 --- /dev/null +++ b/tips/en/fireworks_rocket.Type.txt @@ -0,0 +1 @@ +The shape of this firework's explosion. \ No newline at end of file diff --git a/tips/en/fishing_bobber.OnGround.txt b/tips/en/fishing_bobber.OnGround.txt new file mode 100644 index 0000000..3b1b472 --- /dev/null +++ b/tips/en/fishing_bobber.OnGround.txt @@ -0,0 +1 @@ +Used for targetting the fishing bobber if its in the air/water or on the ground. \ No newline at end of file diff --git a/tips/en/flower_pot.Item.txt b/tips/en/flower_pot.Item.txt new file mode 100644 index 0000000..2823826 --- /dev/null +++ b/tips/en/flower_pot.Item.txt @@ -0,0 +1 @@ +The id of the plant in the pot. Known valid items are sapling, tallgrass, deadbush, yellow_flower, red_flower, brown_mushroom, red_mushroom and cactus. Other item IDs may be used, but not all will render. \ No newline at end of file diff --git a/tips/en/fox.Crouching.txt b/tips/en/fox.Crouching.txt new file mode 100644 index 0000000..1dda8e0 --- /dev/null +++ b/tips/en/fox.Crouching.txt @@ -0,0 +1 @@ +Set the fox to be crouching. \ No newline at end of file diff --git a/tips/en/fox.Sleeping.txt b/tips/en/fox.Sleeping.txt new file mode 100644 index 0000000..d9c9483 --- /dev/null +++ b/tips/en/fox.Sleeping.txt @@ -0,0 +1 @@ +Set the fox to be asleep. \ No newline at end of file diff --git a/tips/en/fox.Trusted.txt b/tips/en/fox.Trusted.txt new file mode 100644 index 0000000..ec12be0 --- /dev/null +++ b/tips/en/fox.Trusted.txt @@ -0,0 +1 @@ +The UUID of players that the fox trusts. For a list with more than 2 elements, only the first and the last are considered. \ No newline at end of file diff --git a/tips/en/fox.Type.txt b/tips/en/fox.Type.txt new file mode 100644 index 0000000..377837c --- /dev/null +++ b/tips/en/fox.Type.txt @@ -0,0 +1 @@ +Sets if it is a regular red fox or white/snow fox. \ No newline at end of file diff --git a/tips/en/furnace.BurnTime.txt b/tips/en/furnace.BurnTime.txt new file mode 100644 index 0000000..e22de6f --- /dev/null +++ b/tips/en/furnace.BurnTime.txt @@ -0,0 +1 @@ +Number of ticks left before the current fuel runs out. \ No newline at end of file diff --git a/tips/en/furnace.CookTime.txt b/tips/en/furnace.CookTime.txt new file mode 100644 index 0000000..5811eb7 --- /dev/null +++ b/tips/en/furnace.CookTime.txt @@ -0,0 +1 @@ +Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0. \ No newline at end of file diff --git a/tips/en/furnace.CookTimeTotal.txt b/tips/en/furnace.CookTimeTotal.txt new file mode 100644 index 0000000..5afe554 --- /dev/null +++ b/tips/en/furnace.CookTimeTotal.txt @@ -0,0 +1 @@ +Number of ticks It takes for the item to be smelted. \ No newline at end of file diff --git a/tips/en/furnace_minecart.Fuel.txt b/tips/en/furnace_minecart.Fuel.txt new file mode 100644 index 0000000..4448ed1 --- /dev/null +++ b/tips/en/furnace_minecart.Fuel.txt @@ -0,0 +1 @@ +The number of ticks until the minecart runs out of fuel. \ No newline at end of file diff --git a/tips/en/furnace_minecart.PushX.txt b/tips/en/furnace_minecart.PushX.txt new file mode 100644 index 0000000..d1c1ced --- /dev/null +++ b/tips/en/furnace_minecart.PushX.txt @@ -0,0 +1 @@ +Force along X axis, used for smooth acceleration/deceleration. \ No newline at end of file diff --git a/tips/en/furnace_minecart.PushZ.txt b/tips/en/furnace_minecart.PushZ.txt new file mode 100644 index 0000000..962b90a --- /dev/null +++ b/tips/en/furnace_minecart.PushZ.txt @@ -0,0 +1 @@ +Force along Z axis, used for smooth acceleration/deceleration. \ No newline at end of file diff --git a/tips/en/ghast.ExplosionPower.txt b/tips/en/ghast.ExplosionPower.txt new file mode 100644 index 0000000..d594b94 --- /dev/null +++ b/tips/en/ghast.ExplosionPower.txt @@ -0,0 +1 @@ +The radius of the explosion created by the fireballs this ghast fires. Default value of 1. \ No newline at end of file diff --git a/tips/en/give.GiveItem.txt b/tips/en/give.GiveItem.txt new file mode 100644 index 0000000..92ab701 --- /dev/null +++ b/tips/en/give.GiveItem.txt @@ -0,0 +1 @@ +This is the item to give to the player. \ No newline at end of file diff --git a/tips/en/gossip.Target.txt b/tips/en/gossip.Target.txt new file mode 100644 index 0000000..2634e5f --- /dev/null +++ b/tips/en/gossip.Target.txt @@ -0,0 +1 @@ +UUID of the entity which caused this gossip. It might be a player or another entity. \ No newline at end of file diff --git a/tips/en/gossip.TargetLeast.txt b/tips/en/gossip.TargetLeast.txt new file mode 100644 index 0000000..f47267e --- /dev/null +++ b/tips/en/gossip.TargetLeast.txt @@ -0,0 +1 @@ +TargetMost and TargetLeast are used to identify the entity which caused this gossip. It might be a player or another entity. \ No newline at end of file diff --git a/tips/en/gossip.TargetMost.txt b/tips/en/gossip.TargetMost.txt new file mode 100644 index 0000000..f47267e --- /dev/null +++ b/tips/en/gossip.TargetMost.txt @@ -0,0 +1 @@ +TargetMost and TargetLeast are used to identify the entity which caused this gossip. It might be a player or another entity. \ No newline at end of file diff --git a/tips/en/gossip.Type.txt b/tips/en/gossip.Type.txt new file mode 100644 index 0000000..b08c344 --- /dev/null +++ b/tips/en/gossip.Type.txt @@ -0,0 +1 @@ +Select the Type of gossip it is. \ No newline at end of file diff --git a/tips/en/gossip.Value.txt b/tips/en/gossip.Value.txt new file mode 100644 index 0000000..12fdeb3 --- /dev/null +++ b/tips/en/gossip.Value.txt @@ -0,0 +1 @@ +Gossips require a value which have an effect on other mechanics in game. For more information read the Villager Gossiping Wiki on how these values work. \ No newline at end of file diff --git a/tips/en/hoglin.CannotBeHunted.txt b/tips/en/hoglin.CannotBeHunted.txt new file mode 100644 index 0000000..3ccfeaa --- /dev/null +++ b/tips/en/hoglin.CannotBeHunted.txt @@ -0,0 +1 @@ + If true, piglins do not attack the hoglin. \ No newline at end of file diff --git a/tips/en/hoglin.IsImmuneToZombification.txt b/tips/en/hoglin.IsImmuneToZombification.txt new file mode 100644 index 0000000..5631cdc --- /dev/null +++ b/tips/en/hoglin.IsImmuneToZombification.txt @@ -0,0 +1 @@ +If the hoglin is in the overworld, setting this to true will prevent it from turning into a zombified piglin. \ No newline at end of file diff --git a/tips/en/hoglin.TimeInOverworld.txt b/tips/en/hoglin.TimeInOverworld.txt new file mode 100644 index 0000000..00ef34c --- /dev/null +++ b/tips/en/hoglin.TimeInOverworld.txt @@ -0,0 +1 @@ +The number of ticks that the hoglin has existed in the Overworld; the hoglin converts to a zoglin when this is greater than 300. \ No newline at end of file diff --git a/tips/en/hopper.TransferCooldown.txt b/tips/en/hopper.TransferCooldown.txt new file mode 100644 index 0000000..4f64711 --- /dev/null +++ b/tips/en/hopper.TransferCooldown.txt @@ -0,0 +1 @@ +Time until the next transfer in game ticks, naturally between 1 and 8 or 0 if there is no transfer. \ No newline at end of file diff --git a/tips/en/hopper_minecart.Enabled.txt b/tips/en/hopper_minecart.Enabled.txt new file mode 100644 index 0000000..46b4e11 --- /dev/null +++ b/tips/en/hopper_minecart.Enabled.txt @@ -0,0 +1 @@ +Determines whether or not the minecart hopper will pick up items into its inventory. \ No newline at end of file diff --git a/tips/en/hopper_minecart.LootTable.txt b/tips/en/hopper_minecart.LootTable.txt new file mode 100644 index 0000000..5f1a674 --- /dev/null +++ b/tips/en/hopper_minecart.LootTable.txt @@ -0,0 +1 @@ +Optional. Loot table to be used to fill the hopper when it is next opened, or the items are otherwise interacted with. \ No newline at end of file diff --git a/tips/en/hopper_minecart.TransferCooldown.txt b/tips/en/hopper_minecart.TransferCooldown.txt new file mode 100644 index 0000000..835f030 --- /dev/null +++ b/tips/en/hopper_minecart.TransferCooldown.txt @@ -0,0 +1 @@ +Time until the next transfer in game ticks, between 1 and 8, or 0 if there is no transfer. \ No newline at end of file diff --git a/tips/en/horse.ArmorItem.txt b/tips/en/horse.ArmorItem.txt new file mode 100644 index 0000000..55bb9d6 --- /dev/null +++ b/tips/en/horse.ArmorItem.txt @@ -0,0 +1 @@ +The armor item worn by this horse. Any item can be selected here with it item NBT but only horse armor can be rendered on the horse. leather_horse_armor can be colored. \ No newline at end of file diff --git a/tips/en/horse.Bred.txt b/tips/en/horse.Bred.txt new file mode 100644 index 0000000..7b00148 --- /dev/null +++ b/tips/en/horse.Bred.txt @@ -0,0 +1 @@ +Remains 0 after breeding. If set causes it to stay near other horses with this flag set. \ No newline at end of file diff --git a/tips/en/horse.EatingHaystack.txt b/tips/en/horse.EatingHaystack.txt new file mode 100644 index 0000000..74b41e4 --- /dev/null +++ b/tips/en/horse.EatingHaystack.txt @@ -0,0 +1 @@ +Set if the horse is grazing. \ No newline at end of file diff --git a/tips/en/horse.OwnerUUID.txt b/tips/en/horse.OwnerUUID.txt new file mode 100644 index 0000000..19e6f70 --- /dev/null +++ b/tips/en/horse.OwnerUUID.txt @@ -0,0 +1 @@ + Contains the UUID of the player that tamed the horse. Has no effect on behavior. \ No newline at end of file diff --git a/tips/en/horse.SaddleItem.txt b/tips/en/horse.SaddleItem.txt new file mode 100644 index 0000000..a1bbf50 --- /dev/null +++ b/tips/en/horse.SaddleItem.txt @@ -0,0 +1 @@ +The saddle item worn by this horse. \ No newline at end of file diff --git a/tips/en/horse.Tame.txt b/tips/en/horse.Tame.txt new file mode 100644 index 0000000..e6486d0 --- /dev/null +++ b/tips/en/horse.Tame.txt @@ -0,0 +1 @@ +Set if the horse is tamed. \ No newline at end of file diff --git a/tips/en/horse.Temper.txt b/tips/en/horse.Temper.txt new file mode 100644 index 0000000..7875918 --- /dev/null +++ b/tips/en/horse.Temper.txt @@ -0,0 +1 @@ +Ranges from 0 to 100; increases with feeding. Higher values make a horse easier to tame. \ No newline at end of file diff --git a/tips/en/horse.Variant.txt b/tips/en/horse.Variant.txt new file mode 100644 index 0000000..de4feb7 --- /dev/null +++ b/tips/en/horse.Variant.txt @@ -0,0 +1 @@ +The variant of the horse. 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After 6000 ticks (5 minutes) the item is destroyed. If set to -32768, the Age will not increase, thus the item will not automatically despawn. \ No newline at end of file diff --git a/tips/en/item.AttributeModifiers.txt b/tips/en/item.AttributeModifiers.txt new file mode 100644 index 0000000..2ac5c73 --- /dev/null +++ b/tips/en/item.AttributeModifiers.txt @@ -0,0 +1 @@ +All items can be given Modifiers which affect various Attributes of the player/mob which wears or holds them. These are somewhat complex. Please read the attributes wiki to learn more. \ No newline at end of file diff --git a/tips/en/item.BlockStates.txt b/tips/en/item.BlockStates.txt new file mode 100644 index 0000000..22e12b0 --- /dev/null +++ b/tips/en/item.BlockStates.txt @@ -0,0 +1 @@ +If the item is placed it will have the specified block states applied to it. \ No newline at end of file diff --git a/tips/en/item.CanDestroy.txt b/tips/en/item.CanDestroy.txt new file mode 100644 index 0000000..1ad8fff --- /dev/null +++ b/tips/en/item.CanDestroy.txt @@ -0,0 +1 @@ +The only blocks this item may break when used by a player in adventure mode. \ No newline at end of file diff --git a/tips/en/item.CanPlaceOn.txt b/tips/en/item.CanPlaceOn.txt new file mode 100644 index 0000000..0e36001 --- /dev/null +++ b/tips/en/item.CanPlaceOn.txt @@ -0,0 +1 @@ +Determines which blocks that blocks with this tag can be placed against in adventure mode. \ No newline at end of file diff --git a/tips/en/item.Count.txt b/tips/en/item.Count.txt new file mode 100644 index 0000000..ce2dfc3 --- /dev/null +++ b/tips/en/item.Count.txt @@ -0,0 +1 @@ +The number of items in this slot. Defaults to 1 if not set. However if used for targetting a player by Inventory, the value can be blank.

If you are using this in the context of the Loot Table generator, you may enter a range in the format of 3-5. \ No newline at end of file diff --git a/tips/en/item.CustomModelData.txt b/tips/en/item.CustomModelData.txt new file mode 100644 index 0000000..ce92e44 --- /dev/null +++ b/tips/en/item.CustomModelData.txt @@ -0,0 +1 @@ +The item model property identifier. \ No newline at end of file diff --git a/tips/en/item.CustomTags.txt b/tips/en/item.CustomTags.txt new file mode 100644 index 0000000..2fd67ca --- /dev/null +++ b/tips/en/item.CustomTags.txt @@ -0,0 +1 @@ +This field is used for arbitrary tags and their values. Enter key:value pairs separated by commas. For example:

jumpBoost:1b,jumpHeight:4

No input validation takes place on this field. Errors made in this field will cause malformed command output. \ No newline at end of file diff --git a/tips/en/item.Damage.txt b/tips/en/item.Damage.txt new file mode 100644 index 0000000..c49524d --- /dev/null +++ b/tips/en/item.Damage.txt @@ -0,0 +1 @@ +The absolute amount of damage or use this item has taken.

If you are using this in the context of the Loot Table generator where the "Use Other Functions" mode is used, the value must be between 0.0 and 1.0 which specifies the damage fraction to set (1.0 is undamaged, 0.0 is zero durability left). You may also enter a range in the format 0.3-0.5 \ No newline at end of file diff --git a/tips/en/item.DropChance.txt b/tips/en/item.DropChance.txt new file mode 100644 index 0000000..8dfdc3a --- /dev/null +++ b/tips/en/item.DropChance.txt @@ -0,0 +1,5 @@ +The chance the item will be dropped if the mob who's holding/wearing it gets killed. Enter a value between 0 (for 0%) or 1 (for 100%). Drop chances are a list of two values for Holding/Offhand slots or a list of four values for Head/Body/Leg/Boot slots. When a Drop Chance is set on one part of a list but not in another, the default value of 0.085F will be set for the missing values. +

+All entered numbers will be output to three decimal places. +

+There are two special values that can be entered which are 2 for a 100% drop chance where the dropped tool, weapon or armor is undamaged. Or -327.67 to stop the looting enchantment. \ No newline at end of file diff --git a/tips/en/item.Enchantments.txt b/tips/en/item.Enchantments.txt new file mode 100644 index 0000000..6e95d76 --- /dev/null +++ b/tips/en/item.Enchantments.txt @@ -0,0 +1 @@ +At first only the default enchantments will load for the item. Click 'Show All' to display every other enchantment. \ No newline at end of file diff --git a/tips/en/item.Health.txt b/tips/en/item.Health.txt new file mode 100644 index 0000000..a683f92 --- /dev/null +++ b/tips/en/item.Health.txt @@ -0,0 +1 @@ +The health of the item, which starts at 5. Items take damage from fire, lava, falling anvils, and explosions. The item is destroyed when its health reaches 0. \ No newline at end of file diff --git a/tips/en/item.HideFlags.txt b/tips/en/item.HideFlags.txt new file mode 100644 index 0000000..78de416 --- /dev/null +++ b/tips/en/item.HideFlags.txt @@ -0,0 +1 @@ +Determines which parts of the tooltip to hide on an item. \ No newline at end of file diff --git a/tips/en/item.Item.txt b/tips/en/item.Item.txt new file mode 100644 index 0000000..1db6f7c --- /dev/null +++ b/tips/en/item.Item.txt @@ -0,0 +1 @@ +The Item and all of it's available options. \ No newline at end of file diff --git a/tips/en/item.LocName.txt b/tips/en/item.LocName.txt new file mode 100644 index 0000000..3b659cb --- /dev/null +++ b/tips/en/item.LocName.txt @@ -0,0 +1 @@ +LocName is used for locale translation strings so that the name shown is translated to the user's chosen language. If the translation key does not exist, The text entered will be displayed as is. \ No newline at end of file diff --git a/tips/en/item.Lore.txt b/tips/en/item.Lore.txt new file mode 100644 index 0000000..066270c --- /dev/null +++ b/tips/en/item.Lore.txt @@ -0,0 +1 @@ +The Lore for the item. Text can be displayed on multiple lines. To split the text into multiple lines, type a double space. The orginal version on MCStacker used commas but this method is no longer used but at least now your Lore can now contain commas. \ No newline at end of file diff --git a/tips/en/item.Name.txt b/tips/en/item.Name.txt new file mode 100644 index 0000000..6d189df --- /dev/null +++ b/tips/en/item.Name.txt @@ -0,0 +1 @@ +The name to display for an item. \ No newline at end of file diff --git a/tips/en/item.NameColor.txt b/tips/en/item.NameColor.txt new file mode 100644 index 0000000..d34a4c1 --- /dev/null +++ b/tips/en/item.NameColor.txt @@ -0,0 +1 @@ +The Name or LocName of the item can be colored. \ No newline at end of file diff --git a/tips/en/item.Owner.txt b/tips/en/item.Owner.txt new file mode 100644 index 0000000..a1be8ea --- /dev/null +++ b/tips/en/item.Owner.txt @@ -0,0 +1 @@ +If not an empty string, only the named player will be able to pick up this item, until it is within 10 seconds of despawning. Used by the give command (and can be set in a summon command) to prevent the wrong player from picking up the spawned item entity. \ No newline at end of file diff --git a/tips/en/item.PickupDelay.txt b/tips/en/item.PickupDelay.txt new file mode 100644 index 0000000..5e90626 --- /dev/null +++ b/tips/en/item.PickupDelay.txt @@ -0,0 +1 @@ +The number of ticks the item cannot be picked up. Decreases by 1 per tick. If set to 32767, the PickupDelay will not decrease, thus the item can never be picked up. \ No newline at end of file diff --git a/tips/en/item.Recipes.txt b/tips/en/item.Recipes.txt new file mode 100644 index 0000000..fcc0170 --- /dev/null +++ b/tips/en/item.Recipes.txt @@ -0,0 +1 @@ +Used to unlock crafting recipies when /gamerule doLimitedCrafting is set to true. \ No newline at end of file diff --git a/tips/en/item.RepairCost.txt b/tips/en/item.RepairCost.txt new file mode 100644 index 0000000..3f1436b --- /dev/null +++ b/tips/en/item.RepairCost.txt @@ -0,0 +1 @@ +Number of enchantment levels to add to the base level cost when repairing, combining, or renaming this item with an Anvil. \ No newline at end of file diff --git a/tips/en/item.Slot.txt b/tips/en/item.Slot.txt new file mode 100644 index 0000000..dcba721 --- /dev/null +++ b/tips/en/item.Slot.txt @@ -0,0 +1,2 @@ +The player can be targeted by having the item in the specified slot number. If the slot number is irrelevant leave it blank.
+Player Slot Numbers \ No newline at end of file diff --git a/tips/en/item.Thrower.txt b/tips/en/item.Thrower.txt new file mode 100644 index 0000000..c6345cc --- /dev/null +++ b/tips/en/item.Thrower.txt @@ -0,0 +1 @@ +The UUID of the player who dropped/threw this item. \ No newline at end of file diff --git a/tips/en/item.Thrower116.txt b/tips/en/item.Thrower116.txt new file mode 100644 index 0000000..f65461c --- /dev/null +++ b/tips/en/item.Thrower116.txt @@ -0,0 +1 @@ +The UUID (four integers) of the player who dropped/threw this item. \ No newline at end of file diff --git a/tips/en/item.Trident.txt b/tips/en/item.Trident.txt new file mode 100644 index 0000000..a8d3320 --- /dev/null +++ b/tips/en/item.Trident.txt @@ -0,0 +1 @@ +Use this to specify the item you get when you pick up the Trident. 'pickup' will need to be set so that the player can pick up the trident. The item does not have to be a Trident. \ No newline at end of file diff --git a/tips/en/item.Unbreakable.txt b/tips/en/item.Unbreakable.txt new file mode 100644 index 0000000..084d40b --- /dev/null +++ b/tips/en/item.Unbreakable.txt @@ -0,0 +1 @@ +Tools, armor and weapons set with this won't lose durability when used. \ No newline at end of file diff --git a/tips/en/item.bannerShield.txt b/tips/en/item.bannerShield.txt new file mode 100644 index 0000000..600bea7 --- /dev/null +++ b/tips/en/item.bannerShield.txt @@ -0,0 +1 @@ +In the BlockEntityData field you can type in a give command generated from http://minecraft.tools/en/banner.php. MCStacker will extract what it needs from it. Shields and Banners share the same NBT to make the pattern. \ No newline at end of file diff --git a/tips/en/item.enchantment_book.txt b/tips/en/item.enchantment_book.txt new file mode 100644 index 0000000..a4f3485 --- /dev/null +++ b/tips/en/item.enchantment_book.txt @@ -0,0 +1 @@ +Enchantment books can contain stored enchantments. For use with anvils. \ No newline at end of file diff --git a/tips/en/item.leatherArmor.txt b/tips/en/item.leatherArmor.txt new file mode 100644 index 0000000..d9fe408 --- /dev/null +++ b/tips/en/item.leatherArmor.txt @@ -0,0 +1 @@ +Leather armour can be colored any color. \ No newline at end of file diff --git a/tips/en/item.randomUUID.txt b/tips/en/item.randomUUID.txt new file mode 100644 index 0000000..f14519f --- /dev/null +++ b/tips/en/item.randomUUID.txt @@ -0,0 +1 @@ +This setting will randomize the UUID of the attribute modifiers for this item each time the command is generated. Note that the numbers shown in the fields will be different from what is output. \ No newline at end of file diff --git a/tips/en/item.skullOwner.txt b/tips/en/item.skullOwner.txt new file mode 100644 index 0000000..f5a2057 --- /dev/null +++ b/tips/en/item.skullOwner.txt @@ -0,0 +1,3 @@ +In the SkullOwner field you can type in a player's name or paste in a give command generated from http://minecraft-heads.com/custom/heads-generator. MCStacker will extract what it needs from it.

If entering only player names, the texture will display as Steve or Alex in the inventory if obtained with the give command. It will display properly once placed and then broken. For best results, you should enter a specific player's name into minecraft-heads.com and use the output from it instead of entering only a player's name directly into MCStacker.

+Below are some heads you can use: MHF_Blaze, MHF_CaveSpider, MHF_Chicken, MHF_Cow, MHF_Enderman, MHF_Ghast, MHF_Golem, MHF_Herobrine, MHF_LavaSlime, MHF_MushroomCow, MHF_Ocelot, MHF_Pig, MHF_PigZombie, MHF_Sheep, MHF_Slime, MHF_Spider, MHF_Squid, MHF_Villager, MHF_Cactus, MHF_Chest, MHF_Melon, MHF_OakLog, MHF_Pumpkin, MHF_TNT, MHF_TNT2, MHF_ArrowUp, MHF_ArrowDown, MHF_ArrowLeft, MHF_ArrowRight, MHF_Exclamation, MHF_Question. + diff --git a/tips/en/item.skullOwner116.txt b/tips/en/item.skullOwner116.txt new file mode 100644 index 0000000..4e20a7c --- /dev/null +++ b/tips/en/item.skullOwner116.txt @@ -0,0 +1,2 @@ +In the SkullOwner field you can type in a player's name. Alternatievely your can use: MHF_Blaze, MHF_CaveSpider, MHF_Chicken, MHF_Cow, MHF_Enderman, MHF_Ghast, MHF_Golem, MHF_Herobrine, MHF_LavaSlime, MHF_MushroomCow, MHF_Ocelot, MHF_Pig, MHF_PigZombie, MHF_Sheep, MHF_Slime, MHF_Spider, MHF_Squid, MHF_Villager, MHF_Cactus, MHF_Chest, MHF_Melon, MHF_OakLog, MHF_Pumpkin, MHF_TNT, MHF_TNT2, MHF_ArrowUp, MHF_ArrowDown, MHF_ArrowLeft, MHF_ArrowRight, MHF_Exclamation, MHF_Question. Other player heads are available at minecraft-heads.com + diff --git a/tips/en/item_frame.Facing.txt b/tips/en/item_frame.Facing.txt new file mode 100644 index 0000000..789d1a7 --- /dev/null +++ b/tips/en/item_frame.Facing.txt @@ -0,0 +1 @@ +The direction the item frame faces. \ No newline at end of file diff --git a/tips/en/item_frame.Fixed.txt b/tips/en/item_frame.Fixed.txt new file mode 100644 index 0000000..86c7fc7 --- /dev/null +++ b/tips/en/item_frame.Fixed.txt @@ -0,0 +1 @@ +Set this to true to make the frame unable to be broken even when the block it is on is destroyed. This differs from the Invulnerable option which can still break if the block it's on is destroyed. \ No newline at end of file diff --git a/tips/en/item_frame.Invisible.txt b/tips/en/item_frame.Invisible.txt new file mode 100644 index 0000000..bc8773b --- /dev/null +++ b/tips/en/item_frame.Invisible.txt @@ -0,0 +1 @@ +Set this to true to make the frame invisible. The item inside the frame will still show. \ No newline at end of file diff --git a/tips/en/item_frame.ItemRotation.txt b/tips/en/item_frame.ItemRotation.txt new file mode 100644 index 0000000..f393fef --- /dev/null +++ b/tips/en/item_frame.ItemRotation.txt @@ -0,0 +1 @@ +Degrees the item has been rotated. \ No newline at end of file diff --git a/tips/en/jigsaw.final_state.txt b/tips/en/jigsaw.final_state.txt new file mode 100644 index 0000000..e8d304a --- /dev/null +++ b/tips/en/jigsaw.final_state.txt @@ -0,0 +1 @@ +The block this jigsaw block will turn into. \ No newline at end of file diff --git a/tips/en/jigsaw.joint.txt b/tips/en/jigsaw.joint.txt new file mode 100644 index 0000000..a7f169f --- /dev/null +++ b/tips/en/jigsaw.joint.txt @@ -0,0 +1 @@ +Determines if the attached piece can be rotated. Set to rollable if it can or aligned if it can't. \ No newline at end of file diff --git a/tips/en/jigsaw.name.txt b/tips/en/jigsaw.name.txt new file mode 100644 index 0000000..2633714 --- /dev/null +++ b/tips/en/jigsaw.name.txt @@ -0,0 +1 @@ +Name of the parent block \ No newline at end of file diff --git a/tips/en/jigsaw.pool.txt b/tips/en/jigsaw.pool.txt new file mode 100644 index 0000000..8f91b3b --- /dev/null +++ b/tips/en/jigsaw.pool.txt @@ -0,0 +1 @@ +The jigsaw block's target pool to select a structure from. \ No newline at end of file diff --git a/tips/en/jigsaw.target.txt b/tips/en/jigsaw.target.txt new file mode 100644 index 0000000..d5ce072 --- /dev/null +++ b/tips/en/jigsaw.target.txt @@ -0,0 +1 @@ +Target is the name of the child block \ No newline at end of file diff --git a/tips/en/json.value.txt b/tips/en/json.value.txt new file mode 100644 index 0000000..d5fbbb9 --- /dev/null +++ b/tips/en/json.value.txt @@ -0,0 +1,10 @@ +text
Enter text for this section. You can insert a line break in the text by entering \n . For example: Line One\nLine Two. \t can be used for a tab space. NOTE: in some contexts such as Custom Names, the new line or tab charatcters will be ignored. +

+translate
The translation identifier of text to be displayed using the player's selected language. This identifier is the same as the identifiers found in lang files from assets or resource packs. +

+score
A player's score in an objective. Displays nothing if the player is not tracked in the given objective. Ignored when any of the previous fields exist in the root object. + A player name or selectors (such as @p) can be used, in addition to "fake" player names created by the scoreboard system. In addition, if the name is "*", it will show the reader's own score. The internal name of the objective to display the player's score in is set in the field below. +

+selector
A string containing a selector (@p,@a,@r,@e or @s) and, optionally, selector arguments. Unlike text, the selector will be translated into the correct player/entity names. If more than one player/entity is detected by the selector, it will be displayed in a form such as 'Name1 and Name2' or 'Name1, Name2, Name3, and Name4'. Ignored when any of the previous fields exist in the root object. Clicking a player's name inserted into a /tellraw command this way will suggest a command to whisper to that player. Shift-clicking a player's name will insert that name into chat. Shift-clicking a non-player entity's name will insert its UUID into chat. +

+nbt
A string indicating the NBT path used for looking up NBT values from an entity or a block entity. Ignored when any of the previous fields exist in the root object. diff --git a/tips/en/jukebox.Record.txt b/tips/en/jukebox.Record.txt new file mode 100644 index 0000000..6e7518b --- /dev/null +++ b/tips/en/jukebox.Record.txt @@ -0,0 +1 @@ +Record currently playing. 0 is no record. Otherwise, it is the item ID of the record (e.g. 2261 for the "mall" record). Other IDs can be used to make other items or blocks pop out with a data value of 0. This is always overridden by the ID in RecordItem. \ No newline at end of file diff --git a/tips/en/jukebox.RecordItem.txt b/tips/en/jukebox.RecordItem.txt new file mode 100644 index 0000000..3ee8cce --- /dev/null +++ b/tips/en/jukebox.RecordItem.txt @@ -0,0 +1 @@ +Use this to override the Record field. \ No newline at end of file diff --git a/tips/en/lectern.Book.txt b/tips/en/lectern.Book.txt new file mode 100644 index 0000000..37b86c4 --- /dev/null +++ b/tips/en/lectern.Book.txt @@ -0,0 +1 @@ +Choose a written_book for this slot. The pages of the book can then be filled out in the editor. For this to work, make sure the has_book block state is set to true. \ No newline at end of file diff --git a/tips/en/lectern.Page.txt b/tips/en/lectern.Page.txt new file mode 100644 index 0000000..1f7004f --- /dev/null +++ b/tips/en/lectern.Page.txt @@ -0,0 +1 @@ +If there is a book in the lectern you can have it opened at a specific page. Note that this value is zero based. So if you want the book to be opened on the 2nd page. This value would be set to 1. \ No newline at end of file diff --git a/tips/en/llama.DecorItem.txt b/tips/en/llama.DecorItem.txt new file mode 100644 index 0000000..9a3f4c4 --- /dev/null +++ b/tips/en/llama.DecorItem.txt @@ -0,0 +1 @@ +Choose the carpet color to put on the llama. \ No newline at end of file diff --git a/tips/en/llama.Strength.txt b/tips/en/llama.Strength.txt new file mode 100644 index 0000000..73c4bb7 --- /dev/null +++ b/tips/en/llama.Strength.txt @@ -0,0 +1 @@ +Ranges from 1 to 5, defaults to 3. Determines the number of items the llama can carry (items = 3 x strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 will cause a wolf to always run away. \ No newline at end of file diff --git a/tips/en/llama.Variant.txt b/tips/en/llama.Variant.txt new file mode 100644 index 0000000..b45b65b --- /dev/null +++ b/tips/en/llama.Variant.txt @@ -0,0 +1 @@ +The variant/color of the llama. \ No newline at end of file diff --git a/tips/en/llama_spit.Owner.txt b/tips/en/llama_spit.Owner.txt new file mode 100644 index 0000000..9d70e85 --- /dev/null +++ b/tips/en/llama_spit.Owner.txt @@ -0,0 +1 @@ +UUID of the entity who spat. Disgusting creature. \ No newline at end of file diff --git a/tips/en/llama_spit.OwnerUUIDLeast.txt b/tips/en/llama_spit.OwnerUUIDLeast.txt new file mode 100644 index 0000000..b8dec41 --- /dev/null +++ b/tips/en/llama_spit.OwnerUUIDLeast.txt @@ -0,0 +1 @@ +UUIDLeast of the owner. \ No newline at end of file diff --git a/tips/en/llama_spit.OwnerUUIDMost.txt b/tips/en/llama_spit.OwnerUUIDMost.txt new file mode 100644 index 0000000..760c463 --- /dev/null +++ b/tips/en/llama_spit.OwnerUUIDMost.txt @@ -0,0 +1 @@ +UUIDMost of the owner. \ No newline at end of file diff --git a/tips/en/loot.FishingTool.txt b/tips/en/loot.FishingTool.txt new file mode 100644 index 0000000..577e3da --- /dev/null +++ b/tips/en/loot.FishingTool.txt @@ -0,0 +1 @@ +The fishing rod and it's enchantments have an impact on what is dropped. \ No newline at end of file diff --git a/tips/en/loot.MiningTool.txt b/tips/en/loot.MiningTool.txt new file mode 100644 index 0000000..2296c76 --- /dev/null +++ b/tips/en/loot.MiningTool.txt @@ -0,0 +1 @@ +The mining tool and it's enchantments have an impact on what is dropped. \ No newline at end of file diff --git a/tips/en/loot.loottable.txt b/tips/en/loot.loottable.txt new file mode 100644 index 0000000..dd077f1 --- /dev/null +++ b/tips/en/loot.loottable.txt @@ -0,0 +1 @@ +Enter the path of the loot table such as minecraft:entities/wither_skeleton or the path to your own custom loot table. \ No newline at end of file diff --git a/tips/en/loot.slots.txt b/tips/en/loot.slots.txt new file mode 100644 index 0000000..5cc7527 --- /dev/null +++ b/tips/en/loot.slots.txt @@ -0,0 +1 @@ +The loot items will be placed in the specified slot. Unpredictable things might happen if the loot table drops more than one item dpending on the slot chosen. For container blocks the extra items go to the next slot after the specified one. (This might change). \ No newline at end of file diff --git a/tips/en/loot.source.txt b/tips/en/loot.source.txt new file mode 100644 index 0000000..97b0065 --- /dev/null +++ b/tips/en/loot.source.txt @@ -0,0 +1,5 @@ +Choose the loot source method here. +

loot Uses a loot table such as minecraft:entities/wither_skeleton or the path to your own custom loot table +

kill The loot that would be dropped if you killed the specified entity. +

mine The loot that you would get if the block was mined at the specified co-ordinate. Also determined by the mining tool. +

fish The loot that you would get if you fished at the specified co-ordinate. Also determined by the fishing rod used. \ No newline at end of file diff --git a/tips/en/loot.target.txt b/tips/en/loot.target.txt new file mode 100644 index 0000000..96654a5 --- /dev/null +++ b/tips/en/loot.target.txt @@ -0,0 +1,6 @@ +Choose the targeting method here. +

spawn The loot will spawn at the specified co-ordinate. +

give The loot will be given to the targeted entity or player. +

insert The loot will be placed inside a container block such as a chest at the specified co-ordinate. +

replace block The loot will be placed inside a container block at the specified co-ordinate. The item will replace items already in the specified slot +

replace entity The loot will be placed in the specified slot id for the target player or entity. It will replace whatever is already in the slot. \ No newline at end of file diff --git a/tips/en/lt.bonus_rolls.txt b/tips/en/lt.bonus_rolls.txt new file mode 100644 index 0000000..934b0a0 --- /dev/null +++ b/tips/en/lt.bonus_rolls.txt @@ -0,0 +1 @@ +Specify the exact number of bonus rolls on the pool per point of luck. Rounded down after multiplying. You may enter an exact number or a range such as 3-5. \ No newline at end of file diff --git a/tips/en/lt.item.txt b/tips/en/lt.item.txt new file mode 100644 index 0000000..d4dbba8 --- /dev/null +++ b/tips/en/lt.item.txt @@ -0,0 +1 @@ +Select and setup the item for this entry. \ No newline at end of file diff --git a/tips/en/lt.nbtMode.txt b/tips/en/lt.nbtMode.txt new file mode 100644 index 0000000..b553bdf --- /dev/null +++ b/tips/en/lt.nbtMode.txt @@ -0,0 +1 @@ +This setting is used to control if the Damage, Item Name or Lore are output in the set_nbt function only or if the set_damage, set_name and set_lore functions are used instead. \ No newline at end of file diff --git a/tips/en/lt.quality.txt b/tips/en/lt.quality.txt new file mode 100644 index 0000000..8e1b701 --- /dev/null +++ b/tips/en/lt.quality.txt @@ -0,0 +1 @@ +Modifies the entry's weight based on the killing/opening/fishing player's luck attribute. Formula is floor( weight + (quality * generic.luck)) \ No newline at end of file diff --git a/tips/en/lt.rolls.txt b/tips/en/lt.rolls.txt new file mode 100644 index 0000000..471be84 --- /dev/null +++ b/tips/en/lt.rolls.txt @@ -0,0 +1 @@ +Specify the exact number of rolls for this pool or enter a range such as 3-5. \ No newline at end of file diff --git a/tips/en/lt.type.txt b/tips/en/lt.type.txt new file mode 100644 index 0000000..de68467 --- /dev/null +++ b/tips/en/lt.type.txt @@ -0,0 +1 @@ +Optional. The type of the loot table. Must be one of empty if the loot table does not generate any loot, entity for loot an entity drops, block for loot a block drops, chest for a treasure chest, fishing for a fishing loot table, advancement_reward if it's used as a reward for an advancement or generic if none of the above apply. \ No newline at end of file diff --git a/tips/en/lt.weight.txt b/tips/en/lt.weight.txt new file mode 100644 index 0000000..1227216 --- /dev/null +++ b/tips/en/lt.weight.txt @@ -0,0 +1 @@ +Determines how likely this entry will be chosen out of all the entries in the pool on each roll. Entries with higher weights will be used more often. After the weight is entered a percentage chance is shown next to the field. \ No newline at end of file diff --git a/tips/en/magma_cube.Size.txt b/tips/en/magma_cube.Size.txt new file mode 100644 index 0000000..e69de29 diff --git a/tips/en/magma_cube.wasOnGround.txt b/tips/en/magma_cube.wasOnGround.txt new file mode 100644 index 0000000..e69de29 diff --git a/tips/en/memories.X.txt b/tips/en/memories.X.txt new file mode 100644 index 0000000..15b65b2 --- /dev/null +++ b/tips/en/memories.X.txt @@ -0,0 +1 @@ +Enter the co-ordinates for this meeting_point, home, or job_site. All three co-ordinate values must be set. \ No newline at end of file diff --git a/tips/en/memories.dimension.txt b/tips/en/memories.dimension.txt new file mode 100644 index 0000000..030e605 --- /dev/null +++ b/tips/en/memories.dimension.txt @@ -0,0 +1 @@ +Choose which dimension this memory is in. \ No newline at end of file diff --git a/tips/en/minecart.CustomDisplayTile.txt b/tips/en/minecart.CustomDisplayTile.txt new file mode 100644 index 0000000..69fb1bf --- /dev/null +++ b/tips/en/minecart.CustomDisplayTile.txt @@ -0,0 +1 @@ +Whether to display the custom tile in this minecart. \ No newline at end of file diff --git a/tips/en/minecart.DisplayOffset.txt b/tips/en/minecart.DisplayOffset.txt new file mode 100644 index 0000000..f17f03c --- /dev/null +++ b/tips/en/minecart.DisplayOffset.txt @@ -0,0 +1 @@ +The offset of the block displayed in the Minecart in pixels. Positive values move the block upwards, while negative values move it downwards. A value of 16 will move the block up by exactly one multiple of its height. \ No newline at end of file diff --git a/tips/en/mob.AbsorptionAmount.txt b/tips/en/mob.AbsorptionAmount.txt new file mode 100644 index 0000000..521e174 --- /dev/null +++ b/tips/en/mob.AbsorptionAmount.txt @@ -0,0 +1 @@ +Amount of extra health added by Absorption effect. \ No newline at end of file diff --git a/tips/en/mob.ActiveEffects.txt b/tips/en/mob.ActiveEffects.txt new file mode 100644 index 0000000..aae5c2a --- /dev/null +++ b/tips/en/mob.ActiveEffects.txt @@ -0,0 +1 @@ +Apply potion effects to this mob. \ No newline at end of file diff --git a/tips/en/mob.Body.txt b/tips/en/mob.Body.txt new file mode 100644 index 0000000..1fd2db9 --- /dev/null +++ b/tips/en/mob.Body.txt @@ -0,0 +1 @@ +The item in the entity's Body/Chest slot. \ No newline at end of file diff --git a/tips/en/mob.Boot.txt b/tips/en/mob.Boot.txt new file mode 100644 index 0000000..c5b6670 --- /dev/null +++ b/tips/en/mob.Boot.txt @@ -0,0 +1 @@ +The item in the entity's Boot slot. \ No newline at end of file diff --git a/tips/en/mob.CanPickUpLoot.txt b/tips/en/mob.CanPickUpLoot.txt new file mode 100644 index 0000000..a5bfb51 --- /dev/null +++ b/tips/en/mob.CanPickUpLoot.txt @@ -0,0 +1 @@ +Set if the mob can pick up loot (wear armor it picks up, use weapons it picks up). \ No newline at end of file diff --git a/tips/en/mob.DeathLootTable.txt b/tips/en/mob.DeathLootTable.txt new file mode 100644 index 0000000..74daa93 --- /dev/null +++ b/tips/en/mob.DeathLootTable.txt @@ -0,0 +1 @@ +The path to the Loot Table for this mob when it's killed. \ No newline at end of file diff --git a/tips/en/mob.DeathTime.txt b/tips/en/mob.DeathTime.txt new file mode 100644 index 0000000..c485a48 --- /dev/null +++ b/tips/en/mob.DeathTime.txt @@ -0,0 +1 @@ +Number of ticks the mob has been dead for. Controls death animations. 0 when alive. \ No newline at end of file diff --git a/tips/en/mob.FallDistance.txt b/tips/en/mob.FallDistance.txt new file mode 100644 index 0000000..350e793 --- /dev/null +++ b/tips/en/mob.FallDistance.txt @@ -0,0 +1 @@ +Distance the entity has fallen. Larger values cause more damage when the entity lands. \ No newline at end of file diff --git a/tips/en/mob.FallFlying.txt b/tips/en/mob.FallFlying.txt new file mode 100644 index 0000000..a774afb --- /dev/null +++ b/tips/en/mob.FallFlying.txt @@ -0,0 +1 @@ +When set for non-player entities, will cause the entity to glide as long as they are wearing elytra in the chest slot. Can be used to detect when the player is gliding without using scoreboard statistics. \ No newline at end of file diff --git a/tips/en/mob.Head.txt b/tips/en/mob.Head.txt new file mode 100644 index 0000000..17a06c3 --- /dev/null +++ b/tips/en/mob.Head.txt @@ -0,0 +1 @@ +The item in the entity's Head slot. \ No newline at end of file diff --git a/tips/en/mob.Health.txt b/tips/en/mob.Health.txt new file mode 100644 index 0000000..a4828d9 --- /dev/null +++ b/tips/en/mob.Health.txt @@ -0,0 +1 @@ +Amount of health the entity has. A value of 1 is half a heart. \ No newline at end of file diff --git a/tips/en/mob.Holding.txt b/tips/en/mob.Holding.txt new file mode 100644 index 0000000..1ff96db --- /dev/null +++ b/tips/en/mob.Holding.txt @@ -0,0 +1 @@ +The item in the entity's main holding slot. \ No newline at end of file diff --git a/tips/en/mob.HurtTime.txt b/tips/en/mob.HurtTime.txt new file mode 100644 index 0000000..7247265 --- /dev/null +++ b/tips/en/mob.HurtTime.txt @@ -0,0 +1 @@ +Number of ticks the mob turns red for after being hit. 0 when not recently hit. \ No newline at end of file diff --git a/tips/en/mob.Leash.txt b/tips/en/mob.Leash.txt new file mode 100644 index 0000000..7a2c80c --- /dev/null +++ b/tips/en/mob.Leash.txt @@ -0,0 +1 @@ +The UUID of the entity the mob is leashed to. \ No newline at end of file diff --git a/tips/en/mob.Leashed.txt b/tips/en/mob.Leashed.txt new file mode 100644 index 0000000..9a1b792 --- /dev/null +++ b/tips/en/mob.Leashed.txt @@ -0,0 +1 @@ +Whether the mob is leashed. \ No newline at end of file diff --git a/tips/en/mob.LeashedToPostX.txt b/tips/en/mob.LeashedToPostX.txt new file mode 100644 index 0000000..4cc210f --- /dev/null +++ b/tips/en/mob.LeashedToPostX.txt @@ -0,0 +1 @@ +The X coordinate of the fencepost this leash connects to. \ No newline at end of file diff --git a/tips/en/mob.LeashedToPostY.txt b/tips/en/mob.LeashedToPostY.txt new file mode 100644 index 0000000..e351277 --- /dev/null +++ b/tips/en/mob.LeashedToPostY.txt @@ -0,0 +1 @@ +The Y coordinate of the fencepost this leash connects to. \ No newline at end of file diff --git a/tips/en/mob.LeashedToPostZ.txt b/tips/en/mob.LeashedToPostZ.txt new file mode 100644 index 0000000..b59ac32 --- /dev/null +++ b/tips/en/mob.LeashedToPostZ.txt @@ -0,0 +1 @@ +The Z coordinate of the fencepost this leash connects to. \ No newline at end of file diff --git a/tips/en/mob.LeashedToUUIDLeast.txt b/tips/en/mob.LeashedToUUIDLeast.txt new file mode 100644 index 0000000..f4d09f8 --- /dev/null +++ b/tips/en/mob.LeashedToUUIDLeast.txt @@ -0,0 +1 @@ +The least significant bits of the Universally Unique IDentifier of the entity this leash connects to. \ No newline at end of file diff --git a/tips/en/mob.LeashedToUUIDMost.txt b/tips/en/mob.LeashedToUUIDMost.txt new file mode 100644 index 0000000..287c818 --- /dev/null +++ b/tips/en/mob.LeashedToUUIDMost.txt @@ -0,0 +1 @@ +The most significant bits of the Universally Unique IDentifier of the entity this leash connects to. \ No newline at end of file diff --git a/tips/en/mob.LeftHanded.txt b/tips/en/mob.LeftHanded.txt new file mode 100644 index 0000000..2af8b95 --- /dev/null +++ b/tips/en/mob.LeftHanded.txt @@ -0,0 +1 @@ +Set if the mob renders the main hand as being left. Only affects humanoid mobs like zombies etc. \ No newline at end of file diff --git a/tips/en/mob.Leg.txt b/tips/en/mob.Leg.txt new file mode 100644 index 0000000..d4c90e9 --- /dev/null +++ b/tips/en/mob.Leg.txt @@ -0,0 +1 @@ +The item in the entity's Leg slot. \ No newline at end of file diff --git a/tips/en/mob.NoAI.txt b/tips/en/mob.NoAI.txt new file mode 100644 index 0000000..a449684 --- /dev/null +++ b/tips/en/mob.NoAI.txt @@ -0,0 +1 @@ +Set to disable the mob's AI. The mob will not attempt to move and cannot move, to the extent of not falling when normally able. \ No newline at end of file diff --git a/tips/en/mob.Offhand.txt b/tips/en/mob.Offhand.txt new file mode 100644 index 0000000..935f72d --- /dev/null +++ b/tips/en/mob.Offhand.txt @@ -0,0 +1 @@ +The item in the entity's Offhand slot. \ No newline at end of file diff --git a/tips/en/mob.Owner.txt b/tips/en/mob.Owner.txt new file mode 100644 index 0000000..e811e81 --- /dev/null +++ b/tips/en/mob.Owner.txt @@ -0,0 +1 @@ +UUID (four integers) of the player that owns this mob \ No newline at end of file diff --git a/tips/en/mob.PersistenceRequired.txt b/tips/en/mob.PersistenceRequired.txt new file mode 100644 index 0000000..b3b0bc7 --- /dev/null +++ b/tips/en/mob.PersistenceRequired.txt @@ -0,0 +1 @@ +Set if the mob must not despawn naturally. \ No newline at end of file diff --git a/tips/en/mob.PortalCooldown.txt b/tips/en/mob.PortalCooldown.txt new file mode 100644 index 0000000..ca1f7c3 --- /dev/null +++ b/tips/en/mob.PortalCooldown.txt @@ -0,0 +1 @@ +The number of ticks before which the entity may be teleported back through a nether portal. Initially starts at 300 ticks (15 seconds) after teleportation and counts down to 0 \ No newline at end of file diff --git a/tips/en/mob.Team.txt b/tips/en/mob.Team.txt new file mode 100644 index 0000000..a4e0c93 --- /dev/null +++ b/tips/en/mob.Team.txt @@ -0,0 +1 @@ +This tag is actually not part of the NBT data of a mob, but instead used when spawning it. It makes the mob instantly join the scoreboard team with that name. \ No newline at end of file diff --git a/tips/en/mob.armor.txt b/tips/en/mob.armor.txt new file mode 100644 index 0000000..5a287e3 --- /dev/null +++ b/tips/en/mob.armor.txt @@ -0,0 +1 @@ +Measures the amount of protection of armor. Capped at 0 and 30. \ No newline at end of file diff --git a/tips/en/mob.armorToughness.txt b/tips/en/mob.armorToughness.txt new file mode 100644 index 0000000..e61f821 --- /dev/null +++ b/tips/en/mob.armorToughness.txt @@ -0,0 +1 @@ +Increased toughness means less armor defense point reduction from strong attacks \ No newline at end of file diff --git a/tips/en/mob.armor_toughness.txt b/tips/en/mob.armor_toughness.txt new file mode 100644 index 0000000..6d79704 --- /dev/null +++ b/tips/en/mob.armor_toughness.txt @@ -0,0 +1 @@ +Increased toughness means less armor defense point reduction from strong attacks. \ No newline at end of file diff --git a/tips/en/mob.attackDamage.txt b/tips/en/mob.attackDamage.txt new file mode 100644 index 0000000..52f8942 --- /dev/null +++ b/tips/en/mob.attackDamage.txt @@ -0,0 +1 @@ +Damage dealt by attacks, in half-hearts. \ No newline at end of file diff --git a/tips/en/mob.attackKnockback.txt b/tips/en/mob.attackKnockback.txt new file mode 100644 index 0000000..392aa97 --- /dev/null +++ b/tips/en/mob.attackKnockback.txt @@ -0,0 +1 @@ +Knockback applied to attacks from this mob. \ No newline at end of file diff --git a/tips/en/mob.attack_damage.txt b/tips/en/mob.attack_damage.txt new file mode 100644 index 0000000..b622650 --- /dev/null +++ b/tips/en/mob.attack_damage.txt @@ -0,0 +1 @@ +Damage dealt by attacks, in half-hearts. \ No newline at end of file diff --git a/tips/en/mob.attack_knockback.txt b/tips/en/mob.attack_knockback.txt new file mode 100644 index 0000000..392aa97 --- /dev/null +++ b/tips/en/mob.attack_knockback.txt @@ -0,0 +1 @@ +Knockback applied to attacks from this mob. \ No newline at end of file diff --git a/tips/en/mob.flyingSpeed.txt b/tips/en/mob.flyingSpeed.txt new file mode 100644 index 0000000..f802e37 --- /dev/null +++ b/tips/en/mob.flyingSpeed.txt @@ -0,0 +1 @@ +Flight speed modifier in some unknown metric. \ No newline at end of file diff --git a/tips/en/mob.flying_speed.txt b/tips/en/mob.flying_speed.txt new file mode 100644 index 0000000..f802e37 --- /dev/null +++ b/tips/en/mob.flying_speed.txt @@ -0,0 +1 @@ +Flight speed modifier in some unknown metric. \ No newline at end of file diff --git a/tips/en/mob.followRange.txt b/tips/en/mob.followRange.txt new file mode 100644 index 0000000..58c9584 --- /dev/null +++ b/tips/en/mob.followRange.txt @@ -0,0 +1 @@ +The range in blocks within which a mob with this attribute will target players or other mobs to track. Exiting this range will cause the mob to cease following the player/mob. Actual value used by most mobs is 16; for zombies it is 40. \ No newline at end of file diff --git a/tips/en/mob.follow_range.txt b/tips/en/mob.follow_range.txt new file mode 100644 index 0000000..58c9584 --- /dev/null +++ b/tips/en/mob.follow_range.txt @@ -0,0 +1 @@ +The range in blocks within which a mob with this attribute will target players or other mobs to track. Exiting this range will cause the mob to cease following the player/mob. Actual value used by most mobs is 16; for zombies it is 40. \ No newline at end of file diff --git a/tips/en/mob.jumpStrength.txt b/tips/en/mob.jumpStrength.txt new file mode 100644 index 0000000..03d5e66 --- /dev/null +++ b/tips/en/mob.jumpStrength.txt @@ -0,0 +1 @@ +The internal value for jump strength for horses ranges from 0.4 to 1.0, which turns out to be approximately 1.08 to 5.29 blocks \ No newline at end of file diff --git a/tips/en/mob.jump_strength.txt b/tips/en/mob.jump_strength.txt new file mode 100644 index 0000000..fbef05a --- /dev/null +++ b/tips/en/mob.jump_strength.txt @@ -0,0 +1 @@ +The internal value for jump strength for horses ranges from 0.4 to 1.0, which turns out to be approximately 1.08 to 5.29 blocks. \ No newline at end of file diff --git a/tips/en/mob.knockbackResistance.txt b/tips/en/mob.knockbackResistance.txt new file mode 100644 index 0000000..ae4ace9 --- /dev/null +++ b/tips/en/mob.knockbackResistance.txt @@ -0,0 +1 @@ +The chance to resist knockback from attacks, explosions, and projectiles. 1.0 is 100% chance for resistance. \ No newline at end of file diff --git a/tips/en/mob.knockback_resistance.txt b/tips/en/mob.knockback_resistance.txt new file mode 100644 index 0000000..ae4ace9 --- /dev/null +++ b/tips/en/mob.knockback_resistance.txt @@ -0,0 +1 @@ +The chance to resist knockback from attacks, explosions, and projectiles. 1.0 is 100% chance for resistance. \ No newline at end of file diff --git a/tips/en/mob.maxHealth.txt b/tips/en/mob.maxHealth.txt new file mode 100644 index 0000000..ccb4d8f --- /dev/null +++ b/tips/en/mob.maxHealth.txt @@ -0,0 +1 @@ +The maximum health of this mob/player (in half-hearts); determines the highest Health they may be healed to. \ No newline at end of file diff --git a/tips/en/mob.max_health.txt b/tips/en/mob.max_health.txt new file mode 100644 index 0000000..ccb4d8f --- /dev/null +++ b/tips/en/mob.max_health.txt @@ -0,0 +1 @@ +The maximum health of this mob/player (in half-hearts); determines the highest Health they may be healed to. \ No newline at end of file diff --git a/tips/en/mob.movementSpeed.txt b/tips/en/mob.movementSpeed.txt new file mode 100644 index 0000000..90fe6f6 --- /dev/null +++ b/tips/en/mob.movementSpeed.txt @@ -0,0 +1 @@ +Speed of movement in some unknown metric. The mob/player's maximum speed in blocks/second is a bit over 43 times this value, but can be affected by various conditions. \ No newline at end of file diff --git a/tips/en/mob.movement_speed.txt b/tips/en/mob.movement_speed.txt new file mode 100644 index 0000000..90fe6f6 --- /dev/null +++ b/tips/en/mob.movement_speed.txt @@ -0,0 +1 @@ +Speed of movement in some unknown metric. The mob/player's maximum speed in blocks/second is a bit over 43 times this value, but can be affected by various conditions. \ No newline at end of file diff --git a/tips/en/mob.sleeping.txt b/tips/en/mob.sleeping.txt new file mode 100644 index 0000000..6513f56 --- /dev/null +++ b/tips/en/mob.sleeping.txt @@ -0,0 +1 @@ +If the the sleeping co-ordinates are set you can make most mobs lie down if the Summon and Sleeping co-ordinates are set to the location of the pillow end of a bed. The mobs don't stay sleeping and often wake up shortly after summoning. The mechanic that makes this possible is undocumented and can be unreliable. \ No newline at end of file diff --git a/tips/en/mob.spawnReinforcements.txt b/tips/en/mob.spawnReinforcements.txt new file mode 100644 index 0000000..5cfd10b --- /dev/null +++ b/tips/en/mob.spawnReinforcements.txt @@ -0,0 +1 @@ +Chance that a zombie will spawn another zombie when attacked. \ No newline at end of file diff --git a/tips/en/mob.spawn_reinforcements.txt b/tips/en/mob.spawn_reinforcements.txt new file mode 100644 index 0000000..5cfd10b --- /dev/null +++ b/tips/en/mob.spawn_reinforcements.txt @@ -0,0 +1 @@ +Chance that a zombie will spawn another zombie when attacked. \ No newline at end of file diff --git a/tips/en/mob_spawner.Delay.txt b/tips/en/mob_spawner.Delay.txt new file mode 100644 index 0000000..9bb8bd6 --- /dev/null +++ b/tips/en/mob_spawner.Delay.txt @@ -0,0 +1 @@ +Ticks until next spawn. If 0, it will spawn immediately when a player enters its range. If set to -1 (this state never occurs in a natural spawner; it seems to be a feature accessed only via NBT editing), the spawner will reset its Delay, and (if SpawnPotentials exist) EntityID and SpawnData as though it had just completed a successful spawn cycle, immediately when a player enters its range. Note that setting Delay to -1 can be useful if you want the game to properly randomize the spawner's Delay, EntityID, and SpawnData, rather than starting with pre-defined values. \ No newline at end of file diff --git a/tips/en/mob_spawner.MaxNearbyEntities.txt b/tips/en/mob_spawner.MaxNearbyEntities.txt new file mode 100644 index 0000000..fbcc94c --- /dev/null +++ b/tips/en/mob_spawner.MaxNearbyEntities.txt @@ -0,0 +1 @@ +Overrides the maximum number of nearby (within a box of spawnrange*2+1 x spawnrange*2+1 x 8 centered around the spawner block) entities whose IDs match this spawner's entity ID. Note that this is relative to a mob's hitbox, not their physical position. Also note that all entities within all chunk sections (16x16x16 cubes) overlapped by this box are tested for their ID and hitbox overlap, rather than just entities which are within the box, meaning a large amount of entities outside the box (or within it, of course) can cause substantial lag. \ No newline at end of file diff --git a/tips/en/mob_spawner.MaxSpawnDelay.txt b/tips/en/mob_spawner.MaxSpawnDelay.txt new file mode 100644 index 0000000..390324c --- /dev/null +++ b/tips/en/mob_spawner.MaxSpawnDelay.txt @@ -0,0 +1 @@ +The maximum random delay for the next spawn delay. Warning: Setting this value to 0 crashes Minecraft. Set to at least 1. Note: Requires the MinSpawnDelay property to also be set. \ No newline at end of file diff --git a/tips/en/mob_spawner.MinSpawnDelay.txt b/tips/en/mob_spawner.MinSpawnDelay.txt new file mode 100644 index 0000000..126a43f --- /dev/null +++ b/tips/en/mob_spawner.MinSpawnDelay.txt @@ -0,0 +1 @@ +The minimum random delay for the next spawn delay. May be equal to MaxSpawnDelay. \ No newline at end of file diff --git a/tips/en/mob_spawner.RequiredPlayerRange.txt b/tips/en/mob_spawner.RequiredPlayerRange.txt new file mode 100644 index 0000000..f896347 --- /dev/null +++ b/tips/en/mob_spawner.RequiredPlayerRange.txt @@ -0,0 +1 @@ +Overrides the block radius of the sphere of activation by players for this spawner. Note that for every gametick, a spawner will check all players in the current world to test whether a player is within this sphere. Note: Requires the MaxNearbyEntities property to also be set. \ No newline at end of file diff --git a/tips/en/mob_spawner.SpawnCount.txt b/tips/en/mob_spawner.SpawnCount.txt new file mode 100644 index 0000000..e2edfaf --- /dev/null +++ b/tips/en/mob_spawner.SpawnCount.txt @@ -0,0 +1 @@ +How many mobs to attempt to spawn each time. Note: Requires the MinSpawnDelay property to also be set. \ No newline at end of file diff --git a/tips/en/mob_spawner.SpawnPotential.txt b/tips/en/mob_spawner.SpawnPotential.txt new file mode 100644 index 0000000..030d8cc --- /dev/null +++ b/tips/en/mob_spawner.SpawnPotential.txt @@ -0,0 +1 @@ +Add one or more entites to spawn. when used as a /setblock command or similar, if adding only one entity, SpawnPotentials will not be used and only the SpawnData NBT will be output. If adding more than one SpawnPotential, The first entity will spawn first via SpawnData. All entities will subsequetly spawn randomly according to weight chance.

When using the spawner as an item (/give command) the behavior is different. SpawnPotentials will always be generated in the command even if there is only one entity. \ No newline at end of file diff --git a/tips/en/mob_spawner.SpawnRange.txt b/tips/en/mob_spawner.SpawnRange.txt new file mode 100644 index 0000000..1b28bd2 --- /dev/null +++ b/tips/en/mob_spawner.SpawnRange.txt @@ -0,0 +1 @@ +The radius around which the spawner attempts to place mobs randomly. The spawn area is square, includes the block the spawner is in, and is centered around the spawner's x,z coordinates - not the spawner itself. It is 2 blocks high, centered around the spawner's y coordinate (its bottom), allowing mobs to spawn as high as its top surface and as low as 1 block below its bottom surface. Vertical spawn coordinates are integers, while horizontal coordinates are floating point and weighted towards values near the spawner itself. Default value is 4. \ No newline at end of file diff --git a/tips/en/mooshroom.EffectDuration.txt b/tips/en/mooshroom.EffectDuration.txt new file mode 100644 index 0000000..4882110 --- /dev/null +++ b/tips/en/mooshroom.EffectDuration.txt @@ -0,0 +1 @@ +Choose the effect duration of the effect that will be applied to the suspicious stew item when the cow is milked with an empty bowl. \ No newline at end of file diff --git a/tips/en/mooshroom.EffectId.txt b/tips/en/mooshroom.EffectId.txt new file mode 100644 index 0000000..27f921c --- /dev/null +++ b/tips/en/mooshroom.EffectId.txt @@ -0,0 +1 @@ +Choose the effect that will be applied to the suspicious stew item when the cow is milked with an empty bowl. \ No newline at end of file diff --git a/tips/en/mooshroom.Type.txt b/tips/en/mooshroom.Type.txt new file mode 100644 index 0000000..5d84b58 --- /dev/null +++ b/tips/en/mooshroom.Type.txt @@ -0,0 +1 @@ +Sets the mooshroom to be red or brown. \ No newline at end of file diff --git a/tips/en/noteblock.note.txt b/tips/en/noteblock.note.txt new file mode 100644 index 0000000..bd97113 --- /dev/null +++ b/tips/en/noteblock.note.txt @@ -0,0 +1 @@ +25 Pitches are available accross 2 octaves. \ No newline at end of file diff --git a/tips/en/noteblock.powered.txt b/tips/en/noteblock.powered.txt new file mode 100644 index 0000000..2b3be39 --- /dev/null +++ b/tips/en/noteblock.powered.txt @@ -0,0 +1 @@ +Set if the noteblock is being provided a redstone signal. \ No newline at end of file diff --git a/tips/en/ocelot.CatType.txt b/tips/en/ocelot.CatType.txt new file mode 100644 index 0000000..a06a9e6 --- /dev/null +++ b/tips/en/ocelot.CatType.txt @@ -0,0 +1 @@ +The ID of the skin the ocelot has. Does not determine an ocelot's behavior: it will be wild unless its Owner string is not empty, meaning wild ocelots can look like cats and vice versa. \ No newline at end of file diff --git a/tips/en/painting.Facing.txt b/tips/en/painting.Facing.txt new file mode 100644 index 0000000..8df11e7 --- /dev/null +++ b/tips/en/painting.Facing.txt @@ -0,0 +1 @@ +The direction the painting faces \ No newline at end of file diff --git a/tips/en/painting.Motive.txt b/tips/en/painting.Motive.txt new file mode 100644 index 0000000..b8fbc61 --- /dev/null +++ b/tips/en/painting.Motive.txt @@ -0,0 +1 @@ +The name of the painting's artwork. \ No newline at end of file diff --git a/tips/en/panda.HiddenGene.txt b/tips/en/panda.HiddenGene.txt new file mode 100644 index 0000000..5ef5860 --- /dev/null +++ b/tips/en/panda.HiddenGene.txt @@ -0,0 +1 @@ +This Gene will have some affect on any baby pandas bred from this panda. If set to brown and the MainGene is also brown, you will get the brown panda. \ No newline at end of file diff --git a/tips/en/panda.MainGene.txt b/tips/en/panda.MainGene.txt new file mode 100644 index 0000000..6ffb430 --- /dev/null +++ b/tips/en/panda.MainGene.txt @@ -0,0 +1 @@ +This Gene will determine the behavior of the panda and will have some affect on any baby pandas bred from this panda. If set to brown and the HiddenGene is also brown, you will get the brown panda. \ No newline at end of file diff --git a/tips/en/parrot.Variant.txt b/tips/en/parrot.Variant.txt new file mode 100644 index 0000000..38fd1a1 --- /dev/null +++ b/tips/en/parrot.Variant.txt @@ -0,0 +1 @@ +Specifies which color variant the parrot is. \ No newline at end of file diff --git a/tips/en/particle.Count.txt b/tips/en/particle.Count.txt new file mode 100644 index 0000000..a19234c --- /dev/null +++ b/tips/en/particle.Count.txt @@ -0,0 +1 @@ +Specifies the number of particle effects to create. Must be at least 0 (which produces one particle). Setting this to a value to 1 or above will randomize colors with mobSpell or mobSpellAmbient. \ No newline at end of file diff --git a/tips/en/particle.Mode.txt b/tips/en/particle.Mode.txt new file mode 100644 index 0000000..f314dc2 --- /dev/null +++ b/tips/en/particle.Mode.txt @@ -0,0 +1 @@ +Specifies the display mode. 'force' will allow the particle(s) to be seen up to 256 blocks away and by players that use the minimal particles setting. To use, Count must also be set. \ No newline at end of file diff --git a/tips/en/particle.Name.txt b/tips/en/particle.Name.txt new file mode 100644 index 0000000..dc6d735 --- /dev/null +++ b/tips/en/particle.Name.txt @@ -0,0 +1 @@ +Specifies the particle to create. \ No newline at end of file diff --git a/tips/en/particle.Params.txt b/tips/en/particle.Params.txt new file mode 100644 index 0000000..5b22cd6 --- /dev/null +++ b/tips/en/particle.Params.txt @@ -0,0 +1 @@ +Allows blockdust, iconcrack, blockcrack and fallingdust to be modified to view a specific item or block. Two parameters are accepted for iconcrack. To use count, mode and player target selector must be set. \ No newline at end of file diff --git a/tips/en/particle.Speed.txt b/tips/en/particle.Speed.txt new file mode 100644 index 0000000..9f78604 --- /dev/null +++ b/tips/en/particle.Speed.txt @@ -0,0 +1 @@ +Specifies the speed of the particle. Must be at least 0. \ No newline at end of file diff --git a/tips/en/particle.color.txt b/tips/en/particle.color.txt new file mode 100644 index 0000000..8f5f3c0 --- /dev/null +++ b/tips/en/particle.color.txt @@ -0,0 +1 @@ +Changing thie color here effects the xd, yd, and zd values. When using reddust, MobSpell or mobSpellAmbient. Read this for more details. \ No newline at end of file diff --git a/tips/en/particle.player.txt b/tips/en/particle.player.txt new file mode 100644 index 0000000..82df3d6 --- /dev/null +++ b/tips/en/particle.player.txt @@ -0,0 +1 @@ +Setting the player Target selector will make particles visable to targetted players. Count must be set for this to be used. \ No newline at end of file diff --git a/tips/en/particle.relative.txt b/tips/en/particle.relative.txt new file mode 100644 index 0000000..a6088a8 --- /dev/null +++ b/tips/en/particle.relative.txt @@ -0,0 +1 @@ +Check to make particles at the position relative to the command's execution. \ No newline at end of file diff --git a/tips/en/particle113.Count.txt b/tips/en/particle113.Count.txt new file mode 100644 index 0000000..c4d0ead --- /dev/null +++ b/tips/en/particle113.Count.txt @@ -0,0 +1 @@ +Specifies the number of particle effects to create. Must be at least 0 (which produces one particle). Setting this to a value to 1 or above will randomize colors with entity_effect or ambient_entity_effect. \ No newline at end of file diff --git a/tips/en/particle113.color.txt b/tips/en/particle113.color.txt new file mode 100644 index 0000000..68243e8 --- /dev/null +++ b/tips/en/particle113.color.txt @@ -0,0 +1 @@ +Changing thie color here effects the xd, yd, and zd values. When using entity_effect or ambient_entity_effect. Read this for more details. \ No newline at end of file diff --git a/tips/en/particle113.dustSize.txt b/tips/en/particle113.dustSize.txt new file mode 100644 index 0000000..e317136 --- /dev/null +++ b/tips/en/particle113.dustSize.txt @@ -0,0 +1 @@ +The size of the dust particle. Needs to be at least 1. Values over 4 display as if they were 4. \ No newline at end of file diff --git a/tips/en/paste.clipboard.txt b/tips/en/paste.clipboard.txt new file mode 100644 index 0000000..deb7e62 --- /dev/null +++ b/tips/en/paste.clipboard.txt @@ -0,0 +1,19 @@ +

+The clipboard is used for pasting entity or item NBT from external sources. To use it, first select the NBT Type and then paste the NBT into the text area. It can also be used to view and edit the contents of the clipboard. +

+

+Item NBT must follow syntax similar to: {id:"minecraft:diamond_sword",Count:1b,tag:{ench:[{id:16,lvl:5}]}} +

+

+Entity NBT must follow syntax similar to: {id:"minecraft:zombie",Fire:100,IsBaby:1b} +

+

+Once Item and/or Entity NBT is in the internal clipboard, it can be pasted into various places of the MCStacker form. Any place where entities or items can be created, you'll see red copy and paste buttons. Click copy to copy the entity/item NBT into the clipboard. Click paste to overwrite the entity or item's options with whatever is in the clipboard. +

+

+
Limitations
+DropChances are not part of Item NBT so this will not copy for items, however it will if it's part of a copied entity. +

+

+Pasting over an existing entity will clear its passengers. But you can paste an entity with passengers. +

diff --git a/tips/en/pig.Saddle.txt b/tips/en/pig.Saddle.txt new file mode 100644 index 0000000..6382693 --- /dev/null +++ b/tips/en/pig.Saddle.txt @@ -0,0 +1 @@ +Set if there is a saddle on the pig. \ No newline at end of file diff --git a/tips/en/piglin.CannotHunt.txt b/tips/en/piglin.CannotHunt.txt new file mode 100644 index 0000000..a952f24 --- /dev/null +++ b/tips/en/piglin.CannotHunt.txt @@ -0,0 +1 @@ + If set to true, the piglin does not attack hoglins. \ No newline at end of file diff --git a/tips/en/piglin.Inventory.txt b/tips/en/piglin.Inventory.txt new file mode 100644 index 0000000..4fb1068 --- /dev/null +++ b/tips/en/piglin.Inventory.txt @@ -0,0 +1 @@ +Items the piglin has in it's inventory \ No newline at end of file diff --git a/tips/en/piglin.IsBaby.txt b/tips/en/piglin.IsBaby.txt new file mode 100644 index 0000000..3f81965 --- /dev/null +++ b/tips/en/piglin.IsBaby.txt @@ -0,0 +1 @@ +Set if this piglin is a baby. \ No newline at end of file diff --git a/tips/en/piglin.IsImmuneToZombification.txt b/tips/en/piglin.IsImmuneToZombification.txt new file mode 100644 index 0000000..8bf9552 --- /dev/null +++ b/tips/en/piglin.IsImmuneToZombification.txt @@ -0,0 +1 @@ +If the piglin is in the overworld, setting this to true will prevent it from turning into a zombified piglin. \ No newline at end of file diff --git a/tips/en/piglin.TimeInOverworld.txt b/tips/en/piglin.TimeInOverworld.txt new file mode 100644 index 0000000..d145e1a --- /dev/null +++ b/tips/en/piglin.TimeInOverworld.txt @@ -0,0 +1 @@ +The number of ticks that the piglin has existed in the Overworld; the piglin converts to a zombified piglin when this is greater than 300. \ No newline at end of file diff --git a/tips/en/pillager.HasRaidGoal.txt b/tips/en/pillager.HasRaidGoal.txt new file mode 100644 index 0000000..95d60d8 --- /dev/null +++ b/tips/en/pillager.HasRaidGoal.txt @@ -0,0 +1 @@ +Unknown??? \ No newline at end of file diff --git a/tips/en/pillager.PatrolLeader.txt b/tips/en/pillager.PatrolLeader.txt new file mode 100644 index 0000000..1f26145 --- /dev/null +++ b/tips/en/pillager.PatrolLeader.txt @@ -0,0 +1 @@ +Set if this mob is the patrol leader. \ No newline at end of file diff --git a/tips/en/pillager.PatrolTarget.txt b/tips/en/pillager.PatrolTarget.txt new file mode 100644 index 0000000..04e773a --- /dev/null +++ b/tips/en/pillager.PatrolTarget.txt @@ -0,0 +1 @@ +The co-ordinates the patrol is moving towards. \ No newline at end of file diff --git a/tips/en/pillager.Patrolling.txt b/tips/en/pillager.Patrolling.txt new file mode 100644 index 0000000..a6e08d5 --- /dev/null +++ b/tips/en/pillager.Patrolling.txt @@ -0,0 +1 @@ +Set if the mob is currently patrolling. \ No newline at end of file diff --git a/tips/en/pillager.RaidId.txt b/tips/en/pillager.RaidId.txt new file mode 100644 index 0000000..22f7caf --- /dev/null +++ b/tips/en/pillager.RaidId.txt @@ -0,0 +1 @@ + Numerical ID of the raid that the mob currently belongs to. \ No newline at end of file diff --git a/tips/en/pillager.Wave.txt b/tips/en/pillager.Wave.txt new file mode 100644 index 0000000..4643ab7 --- /dev/null +++ b/tips/en/pillager.Wave.txt @@ -0,0 +1 @@ +Raid wave that the mob spawned as part of. \ No newline at end of file diff --git a/tips/en/piston.blockData.txt b/tips/en/piston.blockData.txt new file mode 100644 index 0000000..5c0233d --- /dev/null +++ b/tips/en/piston.blockData.txt @@ -0,0 +1 @@ + Data value of the block being moved. \ No newline at end of file diff --git a/tips/en/piston.blockID.txt b/tips/en/piston.blockID.txt new file mode 100644 index 0000000..a51b09e --- /dev/null +++ b/tips/en/piston.blockID.txt @@ -0,0 +1 @@ +Block ID of the block being moved. \ No newline at end of file diff --git a/tips/en/piston.extending.txt b/tips/en/piston.extending.txt new file mode 100644 index 0000000..901d31c --- /dev/null +++ b/tips/en/piston.extending.txt @@ -0,0 +1 @@ +Set if the block is being pushed. \ No newline at end of file diff --git a/tips/en/piston.facing.txt b/tips/en/piston.facing.txt new file mode 100644 index 0000000..1c326c5 --- /dev/null +++ b/tips/en/piston.facing.txt @@ -0,0 +1 @@ +Direction in which the block will be pushed. \ No newline at end of file diff --git a/tips/en/piston.progress.txt b/tips/en/piston.progress.txt new file mode 100644 index 0000000..49ae73f --- /dev/null +++ b/tips/en/piston.progress.txt @@ -0,0 +1 @@ +How far the block has been moved. \ No newline at end of file diff --git a/tips/en/piston.source.txt b/tips/en/piston.source.txt new file mode 100644 index 0000000..7d40ee3 --- /dev/null +++ b/tips/en/piston.source.txt @@ -0,0 +1 @@ +Set true if the block represents the piston head itself, false if it represents a block being pushed. \ No newline at end of file diff --git a/tips/en/player.DataVersion.txt b/tips/en/player.DataVersion.txt new file mode 100644 index 0000000..6a97912 --- /dev/null +++ b/tips/en/player.DataVersion.txt @@ -0,0 +1 @@ +Version of the player NBT structure. Is increased with every new snapshot and release. \ No newline at end of file diff --git a/tips/en/player.Dimension.txt b/tips/en/player.Dimension.txt new file mode 100644 index 0000000..2906f8d --- /dev/null +++ b/tips/en/player.Dimension.txt @@ -0,0 +1 @@ +The dimension the player is in. \ No newline at end of file diff --git a/tips/en/player.Inventory.txt b/tips/en/player.Inventory.txt new file mode 100644 index 0000000..a887d6d --- /dev/null +++ b/tips/en/player.Inventory.txt @@ -0,0 +1 @@ +The player must have at least one of each of the specified items in order to be targeted. They can be in any slot. \ No newline at end of file diff --git a/tips/en/player.Score.txt b/tips/en/player.Score.txt new file mode 100644 index 0000000..a02feff --- /dev/null +++ b/tips/en/player.Score.txt @@ -0,0 +1 @@ +The Score displayed upon death. Should be the same value as XpTotal. \ No newline at end of file diff --git a/tips/en/player.SelectedItem.txt b/tips/en/player.SelectedItem.txt new file mode 100644 index 0000000..2408ff3 --- /dev/null +++ b/tips/en/player.SelectedItem.txt @@ -0,0 +1 @@ +Tests if the player has selected the item with the same exact NBT. \ No newline at end of file diff --git a/tips/en/player.SelectedItemSlot.txt b/tips/en/player.SelectedItemSlot.txt new file mode 100644 index 0000000..d676d74 --- /dev/null +++ b/tips/en/player.SelectedItemSlot.txt @@ -0,0 +1 @@ +The selected hotbar slot of the player. Left most value is 0. Right most value is 8. \ No newline at end of file diff --git a/tips/en/player.Sleeping.txt b/tips/en/player.Sleeping.txt new file mode 100644 index 0000000..7245c99 --- /dev/null +++ b/tips/en/player.Sleeping.txt @@ -0,0 +1 @@ +Will be true if the player is in a bed. \ No newline at end of file diff --git a/tips/en/player.Spawn.txt b/tips/en/player.Spawn.txt new file mode 100644 index 0000000..1f29043 --- /dev/null +++ b/tips/en/player.Spawn.txt @@ -0,0 +1 @@ +May not exist. The coordinates of the player's bed. These tags are only removed if the player attempts to respawn with no valid bed to spawn at at these coordinates. They are unaffected by breaking beds at these coordinates, and are unaffected by the player's death. \ No newline at end of file diff --git a/tips/en/player.SpawnForced.txt b/tips/en/player.SpawnForced.txt new file mode 100644 index 0000000..7f6f022 --- /dev/null +++ b/tips/en/player.SpawnForced.txt @@ -0,0 +1 @@ +Will be true if the player will spawn at the above coordinates even if no bed can be found. \ No newline at end of file diff --git a/tips/en/player.XpLevel.txt b/tips/en/player.XpLevel.txt new file mode 100644 index 0000000..7c54064 --- /dev/null +++ b/tips/en/player.XpLevel.txt @@ -0,0 +1 @@ +The level shown on the XP bar. It would be easier to target by XP with the target selector. \ No newline at end of file diff --git a/tips/en/player.XpP.txt b/tips/en/player.XpP.txt new file mode 100644 index 0000000..ab928e5 --- /dev/null +++ b/tips/en/player.XpP.txt @@ -0,0 +1 @@ +The progress/percent across the XP bar to the next level. \ No newline at end of file diff --git a/tips/en/player.XpTotal.txt b/tips/en/player.XpTotal.txt new file mode 100644 index 0000000..52362c8 --- /dev/null +++ b/tips/en/player.XpTotal.txt @@ -0,0 +1 @@ +The total amount of XP the player has collected over time. Used for the Score upon death. \ No newline at end of file diff --git a/tips/en/player.flySpeed.txt b/tips/en/player.flySpeed.txt new file mode 100644 index 0000000..781de14 --- /dev/null +++ b/tips/en/player.flySpeed.txt @@ -0,0 +1 @@ +The flying speed. Always 0.05. \ No newline at end of file diff --git a/tips/en/player.flying.txt b/tips/en/player.flying.txt new file mode 100644 index 0000000..1ee7db6 --- /dev/null +++ b/tips/en/player.flying.txt @@ -0,0 +1 @@ + True if the player is currently flying. \ No newline at end of file diff --git a/tips/en/player.foodExhaustionLevel.txt b/tips/en/player.foodExhaustionLevel.txt new file mode 100644 index 0000000..e69de29 diff --git a/tips/en/player.foodLevel.txt b/tips/en/player.foodLevel.txt new file mode 100644 index 0000000..a33d6fb --- /dev/null +++ b/tips/en/player.foodLevel.txt @@ -0,0 +1 @@ +The value of the hunger bar. 20 is full. \ No newline at end of file diff --git a/tips/en/player.instaBuild.txt b/tips/en/player.instaBuild.txt new file mode 100644 index 0000000..2cba48d --- /dev/null +++ b/tips/en/player.instaBuild.txt @@ -0,0 +1 @@ +True if the player can instantly destroy blocks. \ No newline at end of file diff --git a/tips/en/player.invulnerable.txt b/tips/en/player.invulnerable.txt new file mode 100644 index 0000000..5696d25 --- /dev/null +++ b/tips/en/player.invulnerable.txt @@ -0,0 +1 @@ +True if the player is immune to all damage and harmful effects except for void damage. (damage caused by the /kill command is void damage) \ No newline at end of file diff --git a/tips/en/player.mayBuild.txt b/tips/en/player.mayBuild.txt new file mode 100644 index 0000000..3549ff1 --- /dev/null +++ b/tips/en/player.mayBuild.txt @@ -0,0 +1 @@ +True if the player can place and destroy blocks. \ No newline at end of file diff --git a/tips/en/player.mayfly.txt b/tips/en/player.mayfly.txt new file mode 100644 index 0000000..f7ce66e --- /dev/null +++ b/tips/en/player.mayfly.txt @@ -0,0 +1 @@ +True if the player can fly. \ No newline at end of file diff --git a/tips/en/player.playerGameType.txt b/tips/en/player.playerGameType.txt new file mode 100644 index 0000000..7e5953b --- /dev/null +++ b/tips/en/player.playerGameType.txt @@ -0,0 +1 @@ +The game mode of the player. 0 is Survival, 1 is Creative, 2 is Adventure and 3 is Spectator. You could use the target selector instead of using this. \ No newline at end of file diff --git a/tips/en/player.seenCredits.txt b/tips/en/player.seenCredits.txt new file mode 100644 index 0000000..005e4e2 --- /dev/null +++ b/tips/en/player.seenCredits.txt @@ -0,0 +1 @@ +True if the player has traveled to the Overworld via an End portal. \ No newline at end of file diff --git a/tips/en/player.walkSpeed.txt b/tips/en/player.walkSpeed.txt new file mode 100644 index 0000000..5c6e5bc --- /dev/null +++ b/tips/en/player.walkSpeed.txt @@ -0,0 +1 @@ +The walking speed. Always 0.1. \ No newline at end of file diff --git a/tips/en/potion.CustomPotionColor.txt b/tips/en/potion.CustomPotionColor.txt new file mode 100644 index 0000000..595e546 --- /dev/null +++ b/tips/en/potion.CustomPotionColor.txt @@ -0,0 +1 @@ +The potion uses this custom color for it's particle effects and when held or shown in a slot. This color does not extend, however, to the particles given off by entities who ultimately receive the effect. \ No newline at end of file diff --git a/tips/en/potion.CustomPotionEffects.txt b/tips/en/potion.CustomPotionEffects.txt new file mode 100644 index 0000000..aa42822 --- /dev/null +++ b/tips/en/potion.CustomPotionEffects.txt @@ -0,0 +1 @@ +Use custom potion effects for this potion. The base postion effect will work also when any of these are set. \ No newline at end of file diff --git a/tips/en/potion.Potion.txt b/tips/en/potion.Potion.txt new file mode 100644 index 0000000..4c26b9d --- /dev/null +++ b/tips/en/potion.Potion.txt @@ -0,0 +1 @@ +The type of potion this is. The potion item or entity (if thrown or summoned) will render as the selected potion's default color unless overidden by CustomPotionColor. The potion effect itself can be overridden by CustomPotionEffects. \ No newline at end of file diff --git a/tips/en/potion.Type.txt b/tips/en/potion.Type.txt new file mode 100644 index 0000000..66301a0 --- /dev/null +++ b/tips/en/potion.Type.txt @@ -0,0 +1 @@ +A lingering potion leaves an Area Effect Cloud whereas splash potions do not. \ No newline at end of file diff --git a/tips/en/projectile.Item.txt b/tips/en/projectile.Item.txt new file mode 100644 index 0000000..8d3ed92 --- /dev/null +++ b/tips/en/projectile.Item.txt @@ -0,0 +1 @@ +This is the item to render the projectile as. \ No newline at end of file diff --git a/tips/en/projectile.Owner.txt b/tips/en/projectile.Owner.txt new file mode 100644 index 0000000..905b28c --- /dev/null +++ b/tips/en/projectile.Owner.txt @@ -0,0 +1 @@ +The UUID of the player this projectile was thrown by. \ No newline at end of file diff --git a/tips/en/projectile.direction.txt b/tips/en/projectile.direction.txt new file mode 100644 index 0000000..09e789e --- /dev/null +++ b/tips/en/projectile.direction.txt @@ -0,0 +1 @@ +Controls the direction. \ No newline at end of file diff --git a/tips/en/projectile.life.txt b/tips/en/projectile.life.txt new file mode 100644 index 0000000..51427ab --- /dev/null +++ b/tips/en/projectile.life.txt @@ -0,0 +1 @@ +Increments each tick when the projectile is not moving. Resets to 0 if it moves. \ No newline at end of file diff --git a/tips/en/projectile.ownerName.txt b/tips/en/projectile.ownerName.txt new file mode 100644 index 0000000..044c433 --- /dev/null +++ b/tips/en/projectile.ownerName.txt @@ -0,0 +1 @@ +The name of the player this projectile was thrown by. \ No newline at end of file diff --git a/tips/en/projectile.power.txt b/tips/en/projectile.power.txt new file mode 100644 index 0000000..06ab992 --- /dev/null +++ b/tips/en/projectile.power.txt @@ -0,0 +1 @@ +Controls the direction but without resistance. Should be set with same values as direction. \ No newline at end of file diff --git a/tips/en/projectile.shake.txt b/tips/en/projectile.shake.txt new file mode 100644 index 0000000..7f49970 --- /dev/null +++ b/tips/en/projectile.shake.txt @@ -0,0 +1 @@ +The "shake" when arrows hit a block. \ No newline at end of file diff --git a/tips/en/rabbit.MoreCarrotTicks.txt b/tips/en/rabbit.MoreCarrotTicks.txt new file mode 100644 index 0000000..7407822 --- /dev/null +++ b/tips/en/rabbit.MoreCarrotTicks.txt @@ -0,0 +1 @@ +Set to 40 when a carrot crop is eaten, decreases by 0-2 every tick until it reaches 0. Has no effect in game. \ No newline at end of file diff --git a/tips/en/rabbit.RabbitType.txt b/tips/en/rabbit.RabbitType.txt new file mode 100644 index 0000000..2b2cef4 --- /dev/null +++ b/tips/en/rabbit.RabbitType.txt @@ -0,0 +1 @@ +Determines the skin of the rabbit. Also determines if rabbit should be hostile. The Killer Bunny is the hostile rabbit. \ No newline at end of file diff --git a/tips/en/ravager.AttackTick.txt b/tips/en/ravager.AttackTick.txt new file mode 100644 index 0000000..5914a7f --- /dev/null +++ b/tips/en/ravager.AttackTick.txt @@ -0,0 +1 @@ +Attack cooldown for this ravager. \ No newline at end of file diff --git a/tips/en/ravager.RoarTick.txt b/tips/en/ravager.RoarTick.txt new file mode 100644 index 0000000..a02e2a6 --- /dev/null +++ b/tips/en/ravager.RoarTick.txt @@ -0,0 +1 @@ +Roar attack cooldown for this ravager. \ No newline at end of file diff --git a/tips/en/ravager.StunTick.txt b/tips/en/ravager.StunTick.txt new file mode 100644 index 0000000..1bb407d --- /dev/null +++ b/tips/en/ravager.StunTick.txt @@ -0,0 +1 @@ +Stun attack cooldown for this ravager. \ No newline at end of file diff --git a/tips/en/replaceblock.relative.txt b/tips/en/replaceblock.relative.txt new file mode 100644 index 0000000..955f13b --- /dev/null +++ b/tips/en/replaceblock.relative.txt @@ -0,0 +1 @@ +Set if the co-ordinates of the block container are realtive. \ No newline at end of file diff --git a/tips/en/replaceitem.type.txt b/tips/en/replaceitem.type.txt new file mode 100644 index 0000000..f2bb178 --- /dev/null +++ b/tips/en/replaceitem.type.txt @@ -0,0 +1 @@ +The replaceitem command has two modes: 'block' is for container blocks such as chests where items can be stored. 'entity' is for entities such as players and mobs which can be equiped with items. \ No newline at end of file diff --git a/tips/en/rocket.Flight.txt b/tips/en/rocket.Flight.txt new file mode 100644 index 0000000..b0ee32c --- /dev/null +++ b/tips/en/rocket.Flight.txt @@ -0,0 +1 @@ +Indicates the flight duration of the firework (equals the amount of gunpowder used in crafting the rocket) \ No newline at end of file diff --git a/tips/en/scoreboard.Criteria.txt b/tips/en/scoreboard.Criteria.txt new file mode 100644 index 0000000..b1080e1 --- /dev/null +++ b/tips/en/scoreboard.Criteria.txt @@ -0,0 +1 @@ +Set the criteria for the scoreboard objective here. The criteria must be a valid criteria type which you can find here. \ No newline at end of file diff --git a/tips/en/scoreboard.Objective.txt b/tips/en/scoreboard.Objective.txt new file mode 100644 index 0000000..8678f89 --- /dev/null +++ b/tips/en/scoreboard.Objective.txt @@ -0,0 +1 @@ +If the objective is being added, the objective name must not be used by an existing objective, and must be at most 16 characters. If the objective is being modified, it must already exist. The display name is created in the JSON editor below. \ No newline at end of file diff --git a/tips/en/scoreboard.commandType.txt b/tips/en/scoreboard.commandType.txt new file mode 100644 index 0000000..1e9f420 --- /dev/null +++ b/tips/en/scoreboard.commandType.txt @@ -0,0 +1 @@ +Use this to indicate if this command is for adding an scoreboard objective or modifying an existing objective. Setting this to 'add' will provide the Criteria field. \ No newline at end of file diff --git a/tips/en/setblock.Handling.txt b/tips/en/setblock.Handling.txt new file mode 100644 index 0000000..cf29253 --- /dev/null +++ b/tips/en/setblock.Handling.txt @@ -0,0 +1,10 @@ +Specifies how to handle the block change. Must be one of:
+
    +
  • destroy - Replaces all blocks (including air) in the fill region with the specified block, dropping the existing blocks (including those that are unchanged) and block contents as entities as if they had been mined with an unenchanted diamond shovel or pickaxe. (Blocks that can only be mined with shears, such as vines, will not drop; neither will liquids.)
  • +
  • hollow - Replaces only blocks on the outer edge of the fill region with the specified block. Inner blocks are changed to air, dropping their contents as entities but not themselves. If the fill region has no inner blocks (because it is smaller than three blocks in at least one dimension), acts like replace.
  • +
  • keep - Replaces only air blocks in the fill region with the specified block.
  • +
  • outline - Replaces only blocks on the outer edge of the fill region with the specified block. Inner blocks are not affected. If the fill region has no inner blocks (because it is smaller than three blocks in at least one dimension), acts like replace.
  • +
  • replace - Replaces all blocks (including air) in the fill region with the specified block, without dropping blocks or block contents as entities. Optionally, instead of specifying a data tag for the replacing block, block ID and data values may be specified to limit which blocks are replaced (see replaceTileName and replaceDataValue below)
  • +
+ + diff --git a/tips/en/settings.loadItemUI.txt b/tips/en/settings.loadItemUI.txt new file mode 100644 index 0000000..f82036f --- /dev/null +++ b/tips/en/settings.loadItemUI.txt @@ -0,0 +1 @@ +Large commands containing many items can take a long time to load into MCStacker. To speed up importing, the item UI does not load and the NBT for that item is shown instead. One of the disadvantages of this approach is that the NBT sometimes contains single quotes where there would normally be a double quotes. Fortuantely this does not seem to affect the running of the generated commands in game. But, if this does cause problems, you can force the UI to load for each item so that the NBT is regenerated in its propper format. The downside will be the slow speed of importing. Another situation where you might need to make the item user interface load is when NBT syntax may have changed between versions of Minecraft. MCStacker can convert some of the changed NBT, but it needs to load the user interface first. \ No newline at end of file diff --git a/tips/en/settings.namespace.txt b/tips/en/settings.namespace.txt new file mode 100644 index 0000000..9969cd6 --- /dev/null +++ b/tips/en/settings.namespace.txt @@ -0,0 +1 @@ +This setting will place a namespace on some commands such as /setblock, /fill, /give and /effect. Usually a namespace is not required. If required it's normally set to 'minecraft' but it can be set to something else. This setting does not affect namespaces inside generated NBT. They are all hardcoded to be 'minecraft'. This setting is only for the namepace outside of the NBT. \ No newline at end of file diff --git a/tips/en/settings.removeSlash.txt b/tips/en/settings.removeSlash.txt new file mode 100644 index 0000000..75f8136 --- /dev/null +++ b/tips/en/settings.removeSlash.txt @@ -0,0 +1 @@ +This setting will remove the slash from the beginning of the command. When importing a command with a slash, the slash will be removed in the command output if this settings is on. \ No newline at end of file diff --git a/tips/en/settings.updateNamespace.txt b/tips/en/settings.updateNamespace.txt new file mode 100644 index 0000000..7dbd8f4 --- /dev/null +++ b/tips/en/settings.updateNamespace.txt @@ -0,0 +1 @@ +This option is for automatically updating the Namespace setting when importing a command. If this setting is on and you import a command that contains a namespace, the namespace setting will be changed. You should leave this on so an imported command is outputted unchanged. Leave this setting off if you are importing commands but you want to have the namespace changed to something else. \ No newline at end of file diff --git a/tips/en/settings.warnOnClose.txt b/tips/en/settings.warnOnClose.txt new file mode 100644 index 0000000..db8dceb --- /dev/null +++ b/tips/en/settings.warnOnClose.txt @@ -0,0 +1 @@ +Show a warning message before closing MCStacker in case you have an unsaved command. When turning off, it may not prevent the warning until the next time you load the site. \ No newline at end of file diff --git a/tips/en/sheep.Color.txt b/tips/en/sheep.Color.txt new file mode 100644 index 0000000..7fe6fad --- /dev/null +++ b/tips/en/sheep.Color.txt @@ -0,0 +1 @@ +Set the color of the sheep's wool. \ No newline at end of file diff --git a/tips/en/sheep.Sheared.txt b/tips/en/sheep.Sheared.txt new file mode 100644 index 0000000..15a785b --- /dev/null +++ b/tips/en/sheep.Sheared.txt @@ -0,0 +1 @@ +Set if the sheep is shawn. \ No newline at end of file diff --git a/tips/en/shlkrblt116.Owner.txt b/tips/en/shlkrblt116.Owner.txt new file mode 100644 index 0000000..6d6d999 --- /dev/null +++ b/tips/en/shlkrblt116.Owner.txt @@ -0,0 +1 @@ +The UUID of the entity that owns this bullet \ No newline at end of file diff --git a/tips/en/shlkrblt116.Target.txt b/tips/en/shlkrblt116.Target.txt new file mode 100644 index 0000000..5c3392b --- /dev/null +++ b/tips/en/shlkrblt116.Target.txt @@ -0,0 +1 @@ +The UUID of the entity the bullet is targeting. \ No newline at end of file diff --git a/tips/en/shulker.AP.txt b/tips/en/shulker.AP.txt new file mode 100644 index 0000000..a2ea850 --- /dev/null +++ b/tips/en/shulker.AP.txt @@ -0,0 +1 @@ +Set the approximate postition of the shulker. \ No newline at end of file diff --git a/tips/en/shulker.AttachFace.txt b/tips/en/shulker.AttachFace.txt new file mode 100644 index 0000000..98c1ab8 --- /dev/null +++ b/tips/en/shulker.AttachFace.txt @@ -0,0 +1 @@ +Direction of the block the shulker is attached to. \ No newline at end of file diff --git a/tips/en/shulker.Color.txt b/tips/en/shulker.Color.txt new file mode 100644 index 0000000..c7c5916 --- /dev/null +++ b/tips/en/shulker.Color.txt @@ -0,0 +1 @@ +Set the color of the shulker. \ No newline at end of file diff --git a/tips/en/shulker.Peek.txt b/tips/en/shulker.Peek.txt new file mode 100644 index 0000000..68ab8e1 --- /dev/null +++ b/tips/en/shulker.Peek.txt @@ -0,0 +1 @@ +Height of the head of the shulker. \ No newline at end of file diff --git a/tips/en/shulker_bullet.Owner.txt b/tips/en/shulker_bullet.Owner.txt new file mode 100644 index 0000000..c9d0254 --- /dev/null +++ b/tips/en/shulker_bullet.Owner.txt @@ -0,0 +1 @@ +The owner of the bullet can be set by entering the OwnerL or OwnerM (these are the owner's UUID's Least and Most). Alternatively you can enter the owner's coordinates. OwnerX, OwnerY and OwnerZ. If all five vales are set, MCStacker will ignore the OwnerX, OwnerY and OwnerZ values. \ No newline at end of file diff --git a/tips/en/shulker_bullet.Steps.txt b/tips/en/shulker_bullet.Steps.txt new file mode 100644 index 0000000..0b67a2a --- /dev/null +++ b/tips/en/shulker_bullet.Steps.txt @@ -0,0 +1 @@ +How many "steps" it takes to attack to the target. The higher it is, the further out of the way the bullet travels to get to the target. If set to 0, it makes no attempt to attack the target and will instead use TXD/TYD/TZD in a straight line (similar to fireballs). \ No newline at end of file diff --git a/tips/en/shulker_bullet.Target.txt b/tips/en/shulker_bullet.Target.txt new file mode 100644 index 0000000..45247fd --- /dev/null +++ b/tips/en/shulker_bullet.Target.txt @@ -0,0 +1 @@ +The target of the bullet can be set by entering the TargetL or TargetM (these are the target UUID's Least and Most). Alternatively you can enter the target's coordinates. TargetX, TargetY and TargetZ. If all five values are set, MCStacker will ignore the TargetX, TargetY and TargetZ values. \ No newline at end of file diff --git a/tips/en/shulker_bullet.offset.txt b/tips/en/shulker_bullet.offset.txt new file mode 100644 index 0000000..ee3792d --- /dev/null +++ b/tips/en/shulker_bullet.offset.txt @@ -0,0 +1 @@ +The offset to travel in accordance with its target. \ No newline at end of file diff --git a/tips/en/skeleton_horse.SkeletonTrap.txt b/tips/en/skeleton_horse.SkeletonTrap.txt new file mode 100644 index 0000000..150739d --- /dev/null +++ b/tips/en/skeleton_horse.SkeletonTrap.txt @@ -0,0 +1 @@ +If a player comes within 10 blocks of this horse, it will be struck by lightning and Four Horsemen of the Apocalypse(Skeletons on Skeleton horses) will spawn and ruin your day. \ No newline at end of file diff --git a/tips/en/skeleton_horse.SkeletonTrapTime.txt b/tips/en/skeleton_horse.SkeletonTrapTime.txt new file mode 100644 index 0000000..3acf137 --- /dev/null +++ b/tips/en/skeleton_horse.SkeletonTrapTime.txt @@ -0,0 +1 @@ +This value increments once per tick so long as 'SkeletonTrap' is set. Once this value reaches 18000, the horse will automatically despawn. \ No newline at end of file diff --git a/tips/en/skull.Rot.txt b/tips/en/skull.Rot.txt new file mode 100644 index 0000000..244b0c7 --- /dev/null +++ b/tips/en/skull.Rot.txt @@ -0,0 +1 @@ +The rotational orientation of the skull. Skulls placed on walls are still affected by this. \ No newline at end of file diff --git a/tips/en/skull.SkullOwner.txt b/tips/en/skull.SkullOwner.txt new file mode 100644 index 0000000..f95cbd8 --- /dev/null +++ b/tips/en/skull.SkullOwner.txt @@ -0,0 +1,2 @@ +This field only works if the Player skull type is selected. In the SkullOwner field you can type in a player's name or paste in a give command generated from http://minecraft-heads.com/custom/heads-generator. MCStacker will extract what it needs from it.

For best results, you should enter a specific player's name into minecraft-heads.com and use the output from it instead of entering only a player's name directly into MCStacker.

+Below are some heads you can use: MHF_Blaze, MHF_CaveSpider, MHF_Chicken, MHF_Cow, MHF_Enderman, MHF_Ghast, MHF_Golem, MHF_Herobrine, MHF_LavaSlime, MHF_MushroomCow, MHF_Ocelot, MHF_Pig, MHF_PigZombie, MHF_Sheep, MHF_Slime, MHF_Spider, MHF_Squid, MHF_Villager, MHF_Cactus, MHF_Chest, MHF_Melon, MHF_OakLog, MHF_Pumpkin, MHF_TNT, MHF_TNT2, MHF_ArrowUp, MHF_ArrowDown, MHF_ArrowLeft, MHF_ArrowRight, MHF_Exclamation, MHF_Question. \ No newline at end of file diff --git a/tips/en/skull.SkullType.txt b/tips/en/skull.SkullType.txt new file mode 100644 index 0000000..c81cd46 --- /dev/null +++ b/tips/en/skull.SkullType.txt @@ -0,0 +1 @@ +The type of the skull. The same as the data value of the corresponding skull item. \ No newline at end of file diff --git a/tips/en/slime.Size.txt b/tips/en/slime.Size.txt new file mode 100644 index 0000000..532cb99 --- /dev/null +++ b/tips/en/slime.Size.txt @@ -0,0 +1 @@ +The size of the slime / magma cube. Note that this value is zero-based, so 0 is the smallest, 1 is the next larger, etc. The sizes that spawn naturally are 0, 1, and 3. \ No newline at end of file diff --git a/tips/en/slime.wasOnGround.txt b/tips/en/slime.wasOnGround.txt new file mode 100644 index 0000000..45e54be --- /dev/null +++ b/tips/en/slime.wasOnGround.txt @@ -0,0 +1 @@ +if slime/magma cube is touching the ground. \ No newline at end of file diff --git a/tips/en/slot.Slot.txt b/tips/en/slot.Slot.txt new file mode 100644 index 0000000..d6e117a --- /dev/null +++ b/tips/en/slot.Slot.txt @@ -0,0 +1 @@ +The slot to put the item in in this container block or entity. \ No newline at end of file diff --git a/tips/en/snowman.Pumpkin.txt b/tips/en/snowman.Pumpkin.txt new file mode 100644 index 0000000..3c31337 --- /dev/null +++ b/tips/en/snowman.Pumpkin.txt @@ -0,0 +1 @@ +Set whether it has a pumpkin on its head or not. \ No newline at end of file diff --git a/tips/en/sound.effect.txt b/tips/en/sound.effect.txt new file mode 100644 index 0000000..0eddedd --- /dev/null +++ b/tips/en/sound.effect.txt @@ -0,0 +1 @@ +Select the sound effect group to play. Please note that you do not have the ability to play a specfic sound effect with this command if it has more than one associated sound effects. For example: playing entity.cow.ambient will randomly play one of the four cow sound effects. \ No newline at end of file diff --git a/tips/en/sound.minvolume.txt b/tips/en/sound.minvolume.txt new file mode 100644 index 0000000..5b15ad6 --- /dev/null +++ b/tips/en/sound.minvolume.txt @@ -0,0 +1,3 @@ +Specifies the volume for targets outside the sound's normal audible sphere. If a target is outside the normal sphere, the sound will instead be centered some short distance from the target (less than four blocks away), and minimum volume will determine its volume. Must be between 0.0 and 1.0 (inclusive). +

+In order for these to work, Position co-ordinates, volume and pitch need to be set. \ No newline at end of file diff --git a/tips/en/sound.pitch.txt b/tips/en/sound.pitch.txt new file mode 100644 index 0000000..855144e --- /dev/null +++ b/tips/en/sound.pitch.txt @@ -0,0 +1,3 @@ +Specifies the pitch of the sound. Must be between 0.0 and 2.0 (inclusive), and values less than 0.5 are equivalent to 0.5. Values lower than 1.0 lower the pitch and increase the duration; values greater than 1.0 raise the pitch and reduce the duration. The pitch value is a multiplier applied to the frequency, so if a value between 0.5 and 1.0 (inclusive) is doubled, the pitch will be an octave higher. +

+In order for these to work, Position co-ordinates and volume need to be set. \ No newline at end of file diff --git a/tips/en/sound.relative.txt b/tips/en/sound.relative.txt new file mode 100644 index 0000000..c6f1dc9 --- /dev/null +++ b/tips/en/sound.relative.txt @@ -0,0 +1 @@ +The co-ordinates of where the sound is created can be absolute or relative. \ No newline at end of file diff --git a/tips/en/sound.source.txt b/tips/en/sound.source.txt new file mode 100644 index 0000000..a2fd78f --- /dev/null +++ b/tips/en/sound.source.txt @@ -0,0 +1 @@ +This indicates the source/channel that plays the sound. For example: if you play a sound effect with the music source and the player has their music muted in the settings, the sound wont be heard. \ No newline at end of file diff --git a/tips/en/sound.volume.txt b/tips/en/sound.volume.txt new file mode 100644 index 0000000..3e809e7 --- /dev/null +++ b/tips/en/sound.volume.txt @@ -0,0 +1,3 @@ +Specifies the distance that the sound can be heard. Must be at least 0.0. For values less than 1.0, the sound will be quieter and have a smaller sphere within which it may be heard. For values greater than 1.0, the sound will not actually grow louder, but its audible range (a 16-block radius at 1.0) will be multiplied by volume. There will always be a gradual falloff to silence based on distance from the center of the sphere. +

+In order for these to work, Position co-ordinates need to be set. \ No newline at end of file diff --git a/tips/en/spawn_egg.override.txt b/tips/en/spawn_egg.override.txt new file mode 100644 index 0000000..8393f8b --- /dev/null +++ b/tips/en/spawn_egg.override.txt @@ -0,0 +1 @@ +Here you can change the entity which spawns from this egg instead of it using the default. All entities have been included in this list however some entites will not spawn in game. \ No newline at end of file diff --git a/tips/en/spectral_arrow.Duration.txt b/tips/en/spectral_arrow.Duration.txt new file mode 100644 index 0000000..bc66ea7 --- /dev/null +++ b/tips/en/spectral_arrow.Duration.txt @@ -0,0 +1 @@ +The time in ticks that the Glowing effect will last on the target. \ No newline at end of file diff --git a/tips/en/status_effect.amplifier.txt b/tips/en/status_effect.amplifier.txt new file mode 100644 index 0000000..d242b95 --- /dev/null +++ b/tips/en/status_effect.amplifier.txt @@ -0,0 +1 @@ +The amplifier of the effect. Set to at least 1 along with the duration to enable the effect. \ No newline at end of file diff --git a/tips/en/status_effect.duration.txt b/tips/en/status_effect.duration.txt new file mode 100644 index 0000000..a92817f --- /dev/null +++ b/tips/en/status_effect.duration.txt @@ -0,0 +1 @@ +The duration of the effect in ticks. The amplifier and duration must be set for the effect used. The Ticks/Seconds toggle button will multiply the set value by 20 when Seconds is selected. \ No newline at end of file diff --git a/tips/en/status_effect.show_particles.txt b/tips/en/status_effect.show_particles.txt new file mode 100644 index 0000000..9e6cb52 --- /dev/null +++ b/tips/en/status_effect.show_particles.txt @@ -0,0 +1 @@ +Particles are displayed by default. \ No newline at end of file diff --git a/tips/en/strider.Saddle.txt b/tips/en/strider.Saddle.txt new file mode 100644 index 0000000..82f85ca --- /dev/null +++ b/tips/en/strider.Saddle.txt @@ -0,0 +1 @@ +Set if there is a saddle on the strider. \ No newline at end of file diff --git a/tips/en/structure_block.author.txt b/tips/en/structure_block.author.txt new file mode 100644 index 0000000..1d931f0 --- /dev/null +++ b/tips/en/structure_block.author.txt @@ -0,0 +1 @@ +Author of the structure; only set to "?" for normal structures. \ No newline at end of file diff --git a/tips/en/structure_block.ignoreEntities.txt b/tips/en/structure_block.ignoreEntities.txt new file mode 100644 index 0000000..171dd9c --- /dev/null +++ b/tips/en/structure_block.ignoreEntities.txt @@ -0,0 +1 @@ +Whether entities should be ignored in the structure. \ No newline at end of file diff --git a/tips/en/structure_block.metadata.txt b/tips/en/structure_block.metadata.txt new file mode 100644 index 0000000..4908ae0 --- /dev/null +++ b/tips/en/structure_block.metadata.txt @@ -0,0 +1 @@ +Custom data for the structure. \ No newline at end of file diff --git a/tips/en/structure_block.mirror.txt b/tips/en/structure_block.mirror.txt new file mode 100644 index 0000000..aa841f8 --- /dev/null +++ b/tips/en/structure_block.mirror.txt @@ -0,0 +1 @@ +How the structure is mirrored. \ No newline at end of file diff --git a/tips/en/structure_block.mode.txt b/tips/en/structure_block.mode.txt new file mode 100644 index 0000000..99a2c0d --- /dev/null +++ b/tips/en/structure_block.mode.txt @@ -0,0 +1 @@ +The current mode of this structure block. \ No newline at end of file diff --git a/tips/en/structure_block.name.txt b/tips/en/structure_block.name.txt new file mode 100644 index 0000000..78a70d3 --- /dev/null +++ b/tips/en/structure_block.name.txt @@ -0,0 +1 @@ +Name of the structure. \ No newline at end of file diff --git a/tips/en/structure_block.posX.txt b/tips/en/structure_block.posX.txt new file mode 100644 index 0000000..ff2b516 --- /dev/null +++ b/tips/en/structure_block.posX.txt @@ -0,0 +1 @@ +X-position of the structure \ No newline at end of file diff --git a/tips/en/structure_block.posY.txt b/tips/en/structure_block.posY.txt new file mode 100644 index 0000000..7832f92 --- /dev/null +++ b/tips/en/structure_block.posY.txt @@ -0,0 +1 @@ +Y-position of the structure \ No newline at end of file diff --git a/tips/en/structure_block.posZ.txt b/tips/en/structure_block.posZ.txt new file mode 100644 index 0000000..4ff3f4e --- /dev/null +++ b/tips/en/structure_block.posZ.txt @@ -0,0 +1 @@ +Z-position of the structure \ No newline at end of file diff --git a/tips/en/structure_block.rotation.txt b/tips/en/structure_block.rotation.txt new file mode 100644 index 0000000..09ebef2 --- /dev/null +++ b/tips/en/structure_block.rotation.txt @@ -0,0 +1 @@ +Rotation of the structure. \ No newline at end of file diff --git a/tips/en/structure_block.sizeX.txt b/tips/en/structure_block.sizeX.txt new file mode 100644 index 0000000..81c6e44 --- /dev/null +++ b/tips/en/structure_block.sizeX.txt @@ -0,0 +1 @@ +X-size of the structure, its length. \ No newline at end of file diff --git a/tips/en/structure_block.sizeY.txt b/tips/en/structure_block.sizeY.txt new file mode 100644 index 0000000..d634d23 --- /dev/null +++ b/tips/en/structure_block.sizeY.txt @@ -0,0 +1 @@ +Y-size of the structure, its height. \ No newline at end of file diff --git a/tips/en/structure_block.sizeZ.txt b/tips/en/structure_block.sizeZ.txt new file mode 100644 index 0000000..0b99653 --- /dev/null +++ b/tips/en/structure_block.sizeZ.txt @@ -0,0 +1 @@ +Z-size of the structure, its depth. \ No newline at end of file diff --git a/tips/en/summon.coords.txt b/tips/en/summon.coords.txt new file mode 100644 index 0000000..4fa9447 --- /dev/null +++ b/tips/en/summon.coords.txt @@ -0,0 +1 @@ +The summon coordinates. \ No newline at end of file diff --git a/tips/en/summon.relative.txt b/tips/en/summon.relative.txt new file mode 100644 index 0000000..d92fc6a --- /dev/null +++ b/tips/en/summon.relative.txt @@ -0,0 +1 @@ +Check if the entity is summoned at a location relative to the command block. Uncheck to summon the entity at a specific co-ordinate. \ No newline at end of file diff --git a/tips/en/tameable.OwnerUUID.txt b/tips/en/tameable.OwnerUUID.txt new file mode 100644 index 0000000..92218ea --- /dev/null +++ b/tips/en/tameable.OwnerUUID.txt @@ -0,0 +1 @@ +UUID of the player that owns this mob for 1.8 and above. Empty string if no owner. \ No newline at end of file diff --git a/tips/en/tameable.Sitting.txt b/tips/en/tameable.Sitting.txt new file mode 100644 index 0000000..c8fe768 --- /dev/null +++ b/tips/en/tameable.Sitting.txt @@ -0,0 +1 @@ +Set if the mob is sitting. \ No newline at end of file diff --git a/tips/en/target.advancements.txt b/tips/en/target.advancements.txt new file mode 100644 index 0000000..db00da2 --- /dev/null +++ b/tips/en/target.advancements.txt @@ -0,0 +1,3 @@ +You can test for advancements by entering something like: {foo=true,bar=false,custom:something={criterion=true}}

+true for "they completed the advancement", false for "they have not completed the advancement"

+Alternatively, pass a block of specific criteria to test for (again, true/false)

\ No newline at end of file diff --git a/tips/en/target.c.txt b/tips/en/target.c.txt new file mode 100644 index 0000000..f70add3 --- /dev/null +++ b/tips/en/target.c.txt @@ -0,0 +1 @@ +Selects up to the specified number of targets from qualifying targets. It selects the closet targets first. By setting this to a negative it will select the farthest entities first. \ No newline at end of file diff --git a/tips/en/target.coordinates.txt b/tips/en/target.coordinates.txt new file mode 100644 index 0000000..7cb247e --- /dev/null +++ b/tips/en/target.coordinates.txt @@ -0,0 +1 @@ +When used, targets are selected from the specified coordinates. Otherwise they are selected based where the command was executed from. For example, the location of the player or the command block. \ No newline at end of file diff --git a/tips/en/target.dx.txt b/tips/en/target.dx.txt new file mode 100644 index 0000000..fd1c2c1 --- /dev/null +++ b/tips/en/target.dx.txt @@ -0,0 +1 @@ +Number blocks in the positive 'x' direction (i.e., east) from the value you entered in the X field. Negative values do not work \ No newline at end of file diff --git a/tips/en/target.dy.txt b/tips/en/target.dy.txt new file mode 100644 index 0000000..817321b --- /dev/null +++ b/tips/en/target.dy.txt @@ -0,0 +1 @@ +Number blocks in the positive 'y' direction (i.e., upwards) from the value you entered in the Y field. Negative values do not work. \ No newline at end of file diff --git a/tips/en/target.dz.txt b/tips/en/target.dz.txt new file mode 100644 index 0000000..c1606cc --- /dev/null +++ b/tips/en/target.dz.txt @@ -0,0 +1 @@ +Number blocks in the positive 'z' direction (i.e., south) from the value you entered in the Z field. Negative values do not work. \ No newline at end of file diff --git a/tips/en/target.l.txt b/tips/en/target.l.txt new file mode 100644 index 0000000..7781abe --- /dev/null +++ b/tips/en/target.l.txt @@ -0,0 +1 @@ +Selects only targets with no more than the specified experience levels. \ No newline at end of file diff --git a/tips/en/target.limit.txt b/tips/en/target.limit.txt new file mode 100644 index 0000000..7e541b5 --- /dev/null +++ b/tips/en/target.limit.txt @@ -0,0 +1 @@ +Selects up to the specified number of targets from qualifying targets. \ No newline at end of file diff --git a/tips/en/target.lm.txt b/tips/en/target.lm.txt new file mode 100644 index 0000000..d7fdc75 --- /dev/null +++ b/tips/en/target.lm.txt @@ -0,0 +1 @@ +Selects only targets with no less than the specified experience levels. \ No newline at end of file diff --git a/tips/en/target.m.txt b/tips/en/target.m.txt new file mode 100644 index 0000000..9cb7157 --- /dev/null +++ b/tips/en/target.m.txt @@ -0,0 +1 @@ +Players are selected from their specified game mode. \ No newline at end of file diff --git a/tips/en/target.name.txt b/tips/en/target.name.txt new file mode 100644 index 0000000..41e82e6 --- /dev/null +++ b/tips/en/target.name.txt @@ -0,0 +1 @@ +Players and Entities with custom names can be targeted with this. \ No newline at end of file diff --git a/tips/en/target.nbt.txt b/tips/en/target.nbt.txt new file mode 100644 index 0000000..d34189c --- /dev/null +++ b/tips/en/target.nbt.txt @@ -0,0 +1 @@ +You can target entities by their NBT. For example to target an entity on the ground, type in: {OnGround:1b} \ No newline at end of file diff --git a/tips/en/target.objectiveName.txt b/tips/en/target.objectiveName.txt new file mode 100644 index 0000000..08a9d66 --- /dev/null +++ b/tips/en/target.objectiveName.txt @@ -0,0 +1 @@ +Set the score name here if targeting players by their score. No Spaces are allowed. (Requires Scoreboard objectives to be set up in game). \ No newline at end of file diff --git a/tips/en/target.r.txt b/tips/en/target.r.txt new file mode 100644 index 0000000..bb5a5f0 --- /dev/null +++ b/tips/en/target.r.txt @@ -0,0 +1 @@ +Selects only targets less than this value(in blocks) from the command's execution or coordinates. \ No newline at end of file diff --git a/tips/en/target.rm.txt b/tips/en/target.rm.txt new file mode 100644 index 0000000..73653a3 --- /dev/null +++ b/tips/en/target.rm.txt @@ -0,0 +1 @@ +Selects only targets more than this value(in blocks) from the command's execution or target coordinates. \ No newline at end of file diff --git a/tips/en/target.rx.txt b/tips/en/target.rx.txt new file mode 100644 index 0000000..cbe36af --- /dev/null +++ b/tips/en/target.rx.txt @@ -0,0 +1 @@ +Selects only targets with the specified maximum vertical rotation. Vertical rotation values vary from -90.0 facing straight up to 90.0 facing straight down (thus vertical rotation values increase with rotation downwards).
vertical rotation \ No newline at end of file diff --git a/tips/en/target.rxm.txt b/tips/en/target.rxm.txt new file mode 100644 index 0000000..89fb402 --- /dev/null +++ b/tips/en/target.rxm.txt @@ -0,0 +1 @@ +Selects only targets with the specified minimum vertical rotation. Vertical rotation values vary from -90.0 facing straight up to 90.0 facing straight down (thus vertical rotation values increase with rotation downwards).
vertical rotation \ No newline at end of file diff --git a/tips/en/target.ry.txt b/tips/en/target.ry.txt new file mode 100644 index 0000000..80abf72 --- /dev/null +++ b/tips/en/target.ry.txt @@ -0,0 +1 @@ +Selects only targets with the specified maximum horizontal rotation. Horizontal rotation values vary from -180.0 (facing due north), to -90.0 (facing due east), to 0.0 (facing due south), to 90.0 (facing due west), to 179.9 (just west of due north) before wrapping back to -180.0 (thus horizontal rotation values increase with rotation to the right, or clockwise viewed from above).
compass \ No newline at end of file diff --git a/tips/en/target.rym.txt b/tips/en/target.rym.txt new file mode 100644 index 0000000..1290cec --- /dev/null +++ b/tips/en/target.rym.txt @@ -0,0 +1 @@ +Selects only targets with the specified minimum horizontal rotation. Horizontal rotation values vary from -180.0 (facing due north), to -90.0 (facing due east), to 0.0 (facing due south), to 90.0 (facing due west), to 179.9 (just west of due north) before wrapping back to -180.0 (thus horizontal rotation values increase with rotation to the right, or clockwise viewed from above).
compass \ No newline at end of file diff --git a/tips/en/target.scoreMax.txt b/tips/en/target.scoreMax.txt new file mode 100644 index 0000000..2866a08 --- /dev/null +++ b/tips/en/target.scoreMax.txt @@ -0,0 +1 @@ +Selects only targets with no more than the specified score. (Requires Scoreboard objectives to be set up). \ No newline at end of file diff --git a/tips/en/target.scoreMin.txt b/tips/en/target.scoreMin.txt new file mode 100644 index 0000000..bc45987 --- /dev/null +++ b/tips/en/target.scoreMin.txt @@ -0,0 +1 @@ +Selects only targets with no less than the specified score. (Requires Scoreboard objectives to be set up). \ No newline at end of file diff --git a/tips/en/target.selectionArea.txt b/tips/en/target.selectionArea.txt new file mode 100644 index 0000000..621e397 --- /dev/null +++ b/tips/en/target.selectionArea.txt @@ -0,0 +1 @@ +Specifies if targets are chosen from the radius of the execution point or from a cuboid's lowest, west most and north most corner. \ No newline at end of file diff --git a/tips/en/target.sort.txt b/tips/en/target.sort.txt new file mode 100644 index 0000000..325af12 --- /dev/null +++ b/tips/en/target.sort.txt @@ -0,0 +1,4 @@ +nearest is the old default, sorting by distance (default for @p)

+furthest is the reverse of that (previously you'd use c=-5 for this)

+random for random sorting (default for @r)

+arbitrary is a new option to not sort the result (default for @e, @a)

\ No newline at end of file diff --git a/tips/en/target.tag.txt b/tips/en/target.tag.txt new file mode 100644 index 0000000..bb6d079 --- /dev/null +++ b/tips/en/target.tag.txt @@ -0,0 +1 @@ +Specify the scoreboard tag if targeting entities by this. The first two options require the scoreboard tag to be filled out. The last two options ignore the scoreboard tag field. If scoreboard tag target selectors are not required, leave blank and use the first option. \ No newline at end of file diff --git a/tips/en/target.tag113.txt b/tips/en/target.tag113.txt new file mode 100644 index 0000000..8741a3a --- /dev/null +++ b/tips/en/target.tag113.txt @@ -0,0 +1 @@ +You can specify many tags in this field by sepearating them with commas. For Example "aaa,bbb,!ccc" will target entities tagged with aaa and bbb but not ccc. \ No newline at end of file diff --git a/tips/en/target.targetType.txt b/tips/en/target.targetType.txt new file mode 100644 index 0000000..11449bc --- /dev/null +++ b/tips/en/target.targetType.txt @@ -0,0 +1 @@ +These specify the broad category of targets which can be selected. Selected targets can be further decreased or increased with the other options below. \ No newline at end of file diff --git a/tips/en/target.team.txt b/tips/en/target.team.txt new file mode 100644 index 0000000..0f831c3 --- /dev/null +++ b/tips/en/target.team.txt @@ -0,0 +1 @@ +Specify the team name if targeting entities by team. The first two options require the team name to be filled out. The last two options ignore the team name. If team target selectors are not required, leave blank and use the first option. \ No newline at end of file diff --git a/tips/en/target.type113.txt b/tips/en/target.type113.txt new file mode 100644 index 0000000..56c6108 --- /dev/null +++ b/tips/en/target.type113.txt @@ -0,0 +1 @@ +Enter the entity types here separeated by commas. Entering !cow,!chicken will target anything which is not a chicken or cow. However, enterting cow,chicken will not target anything because an entity cannot be both. You would normally use this to target only one type of entity. \ No newline at end of file diff --git a/tips/en/team.Team.txt b/tips/en/team.Team.txt new file mode 100644 index 0000000..74d750a --- /dev/null +++ b/tips/en/team.Team.txt @@ -0,0 +1 @@ +If you are adding a new team the name must not be used by an existing team, and must be at most 16 characters. If you are modifying a team, it must already exist. The display name is created in the JSON editor below. It must be at most 32 characters. \ No newline at end of file diff --git a/tips/en/team.commandType.txt b/tips/en/team.commandType.txt new file mode 100644 index 0000000..60e209c --- /dev/null +++ b/tips/en/team.commandType.txt @@ -0,0 +1 @@ +Use this to indicate if this command is for adding a team or modifying an existing team. \ No newline at end of file diff --git a/tips/en/teleport.type.txt b/tips/en/teleport.type.txt new file mode 100644 index 0000000..07099d4 --- /dev/null +++ b/tips/en/teleport.type.txt @@ -0,0 +1 @@ +Use this to indicate if you are teleporting to a coordinate, player or another entity. \ No newline at end of file diff --git a/tips/en/tile.DV.txt b/tips/en/tile.DV.txt new file mode 100644 index 0000000..97eaf37 --- /dev/null +++ b/tips/en/tile.DV.txt @@ -0,0 +1 @@ +The Data Value of the tile. Only relevant for certain blocks. \ No newline at end of file diff --git a/tips/en/tile.Select.txt b/tips/en/tile.Select.txt new file mode 100644 index 0000000..888eae6 --- /dev/null +++ b/tips/en/tile.Select.txt @@ -0,0 +1 @@ +Select the block to display for this entity. \ No newline at end of file diff --git a/tips/en/title.Type.txt b/tips/en/title.Type.txt new file mode 100644 index 0000000..0841ac8 --- /dev/null +++ b/tips/en/title.Type.txt @@ -0,0 +1 @@ +Use 'title' to show the text large. Use 'subtitle' show the text under the main title (The subtitle text will not display until a title is set immediately afterwards). Use 'actionbar' to add the text just above the hot bar. \ No newline at end of file diff --git a/tips/en/tnt.Fuse.txt b/tips/en/tnt.Fuse.txt new file mode 100644 index 0000000..dfe993a --- /dev/null +++ b/tips/en/tnt.Fuse.txt @@ -0,0 +1 @@ +Ticks until explosion. Default is 0 and will explode as soon as it's summoned. \ No newline at end of file diff --git a/tips/en/tnt_minecart.TNTFuse.txt b/tips/en/tnt_minecart.TNTFuse.txt new file mode 100644 index 0000000..a56a82b --- /dev/null +++ b/tips/en/tnt_minecart.TNTFuse.txt @@ -0,0 +1 @@ +Time until explosion or -1 if deactivated. \ No newline at end of file diff --git a/tips/en/trader_llama.DespawnDelay.txt b/tips/en/trader_llama.DespawnDelay.txt new file mode 100644 index 0000000..c99899f --- /dev/null +++ b/tips/en/trader_llama.DespawnDelay.txt @@ -0,0 +1 @@ +A timer for trader llamas to despawn \ No newline at end of file diff --git a/tips/en/trident.crit.txt b/tips/en/trident.crit.txt new file mode 100644 index 0000000..7d08728 --- /dev/null +++ b/tips/en/trident.crit.txt @@ -0,0 +1 @@ +Set if the trident will deal critical damage. \ No newline at end of file diff --git a/tips/en/trident.damage.txt b/tips/en/trident.damage.txt new file mode 100644 index 0000000..6023202 --- /dev/null +++ b/tips/en/trident.damage.txt @@ -0,0 +1 @@ +Damage dealt by the trident, in half-hearts. May not be a whole number. 2.0 for normal tridents, and increased 0.5 per level of Power enchantment on the firing bow. If the Power enchantment is present, an additional 0.5 is added on (so Power I gives a bonus of 1.0, while Power II gives 1.5). \ No newline at end of file diff --git a/tips/en/trident.inGround.txt b/tips/en/trident.inGround.txt new file mode 100644 index 0000000..97ed9a7 --- /dev/null +++ b/tips/en/trident.inGround.txt @@ -0,0 +1 @@ +If the Projectile is in the ground or hit the ground already (For trident pickup; you cannot pickup tridents in the air) \ No newline at end of file diff --git a/tips/en/trident.life.txt b/tips/en/trident.life.txt new file mode 100644 index 0000000..5dfc740 --- /dev/null +++ b/tips/en/trident.life.txt @@ -0,0 +1 @@ +Increments each tick when an trident is not moving; resets to 0 if it moves. When it ticks to 1200, the trident despawns. \ No newline at end of file diff --git a/tips/en/trident.pickup.txt b/tips/en/trident.pickup.txt new file mode 100644 index 0000000..8d8d732 --- /dev/null +++ b/tips/en/trident.pickup.txt @@ -0,0 +1 @@ +Controls the conditions for when an trident can be picked up by players. \ No newline at end of file diff --git a/tips/en/trident.player.txt b/tips/en/trident.player.txt new file mode 100644 index 0000000..ef42227 --- /dev/null +++ b/tips/en/trident.player.txt @@ -0,0 +1 @@ +If pickup is not used, and this is set the trident can be picked up by players. \ No newline at end of file diff --git a/tips/en/trident.shake.txt b/tips/en/trident.shake.txt new file mode 100644 index 0000000..34f3ff1 --- /dev/null +++ b/tips/en/trident.shake.txt @@ -0,0 +1 @@ +The "shake" when tridents hit a block. \ No newline at end of file diff --git a/tips/en/tropical_fish.FromBucket.txt b/tips/en/tropical_fish.FromBucket.txt new file mode 100644 index 0000000..7426f06 --- /dev/null +++ b/tips/en/tropical_fish.FromBucket.txt @@ -0,0 +1 @@ +Set this to indicate if the fish had ever been released from a bucket or not. \ No newline at end of file diff --git a/tips/en/tropical_fish.Variant.txt b/tips/en/tropical_fish.Variant.txt new file mode 100644 index 0000000..05853c4 --- /dev/null +++ b/tips/en/tropical_fish.Variant.txt @@ -0,0 +1 @@ +Choose 'Random' to make the fish a random variant and the fields directly below will be ignored. 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