MCStacker/tips/en/zombified_piglin.Anger.txt

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Ticks until the zombified piglin becomes neutral. -32,768 to 0 for a neutral zombified piglin; 1 to 32,767 for angry zombified piglin. Value depletes by one every tick if value is greater than 0. When the value turns from 1 to 0, the zombified piglin does not stop tracking the player until the player has exited the zombified piglin's detection radius. When hit by a player or when another zombified piglin within 32 blocks is hit by a player, the value is set to a random number between 400 and 800.