# A list of all dimension IDs in which Embers orespawn is prohibited. Embers ores will spawn in any dimension not on this list, but only in vanilla stone. [default: [-1], [1]]
S:oreBlacklist <
-1
1
>
# Whether the orespawn blacklist is a whitelist. [default: false]
B:oreBlacklistIsWhitelist=false
# Maximum height under which quartz ore will spawn. [range: 1 ~ 255, default: 18]
I:quartzMaxY=18
# Minimum height over which quartz ore will spawn. [range: 0 ~ 254, default: 0]
I:quartzMinY=0
# Maximum size of a quartz ore vein (in blocks) [range: 0 ~ 255, default: 8]
# Whether ember conduits can attach to any ember consumer/producer [default: false]
B:allAcceptVolatile=false
melter {
# The ember cost per tick. [range: -Infinity ~ Infinity, default: 1.0]
S:cost=1.0
# How many mb of fluid are obtained per ore output in the melter. This is multiplied by the amount of output a melter would produce, so by default 144mb * 2 ingots. [range: -2147483648 ~ 2147483647, default: 144]
I:oreAmount=144
# The time in ticks it takes to process one recipe. [range: -2147483648 ~ 2147483647, default: 200]
I:processTime=200
}
geoseparator {
# How much fluid (in mb) fits into a Geologic Seperator [range: -2147483648 ~ 2147483647, default: 1000]
I:capacity=1000
}
stamper {
# How many ingots are required to make one aspectus in the stamper. [range: -2147483648 ~ 2147483647, default: 1]
I:aspectusAmount=1
# How much fluid (in mb) fits into the Stamp Base. [range: -2147483648 ~ 2147483647, default: 1500]
I:capacity=1500
# How many ingots are required to make one gear in the stamper. [range: -2147483648 ~ 2147483647, default: 2]
I:gearAmount=2
# How many ingots are required to make one plate in the stamper. [range: -2147483648 ~ 2147483647, default: 1]
I:plateAmount=1
}
emberbore {
# A list of all dimension IDs in which Embers Ember Bore will not mine. [default: ]
S:blacklist <
>
# The amount of fuel consumed each tick [range: -Infinity ~ Infinity, default: 3.0]
S:fuelCost=3.0
# Whether the Ember Bore blacklist is a whitelist. [default: false]
B:isWhiteList=false
# The time in ticks it takes to try one dig attempt. [range: -2147483648 ~ 2147483647, default: 200]
I:processTime=200
# The speed modifier of the Ember Bore before upgrades. [range: -Infinity ~ Infinity, default: 1.0]
S:speedMod=1.0
# The maximum y-level at which the Ember Bore can mine ember. [range: -2147483648 ~ 2147483647, default: 7]
I:yMax=7
}
charger {
# How much ember is transferred between item and charger per tick [range: -Infinity ~ Infinity, default: 10.0]
S:transfer=10.0
}
cinderplinth {
# The ember cost per tick. [range: -Infinity ~ Infinity, default: 0.5]
S:cost=0.5
# The time in ticks it takes to process one item. [range: -2147483648 ~ 2147483647, default: 40]
I:processTime=40
}
dawnstoneanvil {
# Number of hammer hits it takes to finish one process [range: -2147483648 ~ 2147483647, default: 40]
I:maxHits=40
}
infernoforge {
# The ember cost per tick. [range: -Infinity ~ Infinity, default: 16.0]
S:cost=16.0
# The maximum augment level that can be reforged to. [range: -2147483648 ~ 2147483647, default: 5]
I:maxLevel=5
# The time in ticks it takes to process one item. [range: -2147483648 ~ 2147483647, default: 200]
I:processTime=200
}
tank {
# How much fluid (in mb) fits into the Fluid Vessel. [range: -2147483648 ~ 2147483647, default: 16000]
I:capacity=16000
}
reservoir {
# How much fluid (in mb) fits into each Caminite Ring on a Reservoir. [range: -2147483648 ~ 2147483647, default: 40000]
I:capacity=40000
}
miniboiler {
# Whether or not the mini boiler should explode when at maximum steam pressure. [default: true]
B:canExplode=true
# How much fluid (in mb) fits into a mini boiler. [range: -2147483648 ~ 2147483647, default: 16000]
I:capacity=16000
# How efficient, heat-wise, the mini boiler is at making steam. [range: -Infinity ~ Infinity, default: 1.0]
S:heatMultiplier=1.0
}
blazingray {
# Time in ticks to fully charge. [range: -Infinity ~ Infinity, default: 20.0]
S:charge=20.0
# Cooldown in ticks between each shot. [range: -2147483648 ~ 2147483647, default: 10]
I:cooldown=10
# Ember used up by each shot. [range: -Infinity ~ Infinity, default: 25.0]
S:cost=25.0
# Damage dealt by one shot. [range: -Infinity ~ Infinity, default: 7.0]
S:damage=7.0
# Maximum shot distance. [range: -Infinity ~ Infinity, default: 96.0]
S:distance=96.0
# Maximum spread. [range: -Infinity ~ Infinity, default: 30.0]
S:spread=30.0
}
cinderstaff {
# Area of Effect on impact. [range: -Infinity ~ Infinity, default: 2.125]
S:aoe=2.125
# Time in ticks to fully charge. [range: -Infinity ~ Infinity, default: 60.0]
S:charge=60.0
# Cooldown in ticks between each shot. [range: -2147483648 ~ 2147483647, default: 10]
I:cooldown=10
# Ember used up by each shot. [range: -Infinity ~ Infinity, default: 25.0]
S:cost=25.0
# Damage dealt by one shot. [range: -Infinity ~ Infinity, default: 17.0]
S:damage=17.0
# Lifetime in ticks of projectile. [range: -2147483648 ~ 2147483647, default: 160]
I:lifetime=160
# Size of the projectile. [range: -Infinity ~ Infinity, default: 17.0]
S:size=17.0
}
shiftingscales {
# Syntax is 'damagetype:rate'. Determines which damage types are partially unaffected by the shifting scales augment. [default: [drown:1.0], [starve:1.0]]
S:damagePasses <
drown:1.0
starve:1.0
>
# Syntax is 'damagetype:rate'. Specifies a separate damage rate for depleting the scales. [default: ]
S:damageRates <
>
}
steamengine {
# How much fluid (in mb) fits into a Steam Engine. [range: -2147483648 ~ 2147483647, default: 8000]
I:capacity=8000
# How much water (in mb) is consumed every tick while burning solid fuel. [range: -2147483648 ~ 2147483647, default: 4]
I:fluidConsumption=4
# How much water (in mb) is necessary to start burning solid fuel. [range: -2147483648 ~ 2147483647, default: 10]
I:fluidThreshold=10
# How efficient, time-wise, solid fuel is in the steam turbine. 1 = fuel lasts as long as it would in a furnace. [range: -Infinity ~ Infinity, default: 2.0]
S:fuelEfficiency=2.0
# How much mechanical power is generated while burning solid fuel. [range: -Infinity ~ Infinity, default: 20.0]
S:fuelPower=20.0
# How much gas (in mb), such as steam, is consumed every tick. [range: -2147483648 ~ 2147483647, default: 20]
I:gasConsumption=20
# How much mechanical power can be generated at max. [range: -Infinity ~ Infinity, default: 50.0]