forked from Anvilcraft/Mobs-Dimensions2
Merge remote-tracking branch 'original/master'
This commit is contained in:
commit
406e80aac7
3 changed files with 140 additions and 41 deletions
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@ -16,6 +16,51 @@
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}
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],
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"relations": [
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{
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"id": "chiselandbits",
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"file": {
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"installer": "internal.dir:mods",
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"artifact": "curse.maven:231095:2720655",
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"repository": "curse"
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},
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"type": "mod",
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"options": [
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"required",
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"client",
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"server",
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"included"
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]
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},
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{
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"id": "chisel",
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"file": {
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"installer": "internal.dir:mods",
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"artifact": "curse.maven:235279:2915375",
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"repository": "curse"
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},
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"type": "mod",
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"options": [
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"required",
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"client",
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"server",
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"included"
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]
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},
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{
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"id": "bhc",
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"file": {
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"installer": "internal.dir:mods",
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"artifact": "curse.maven:282947:2682612",
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"repository": "curse"
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},
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"type": "mod",
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"options": [
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"required",
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"client",
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"server",
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"included"
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]
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},
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{
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"id": "ftbguides",
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"file": {
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@ -1546,21 +1591,6 @@
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"included"
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]
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},
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{
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"id": "233040",
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"file": {
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"installer": "internal.dir:mods",
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"artifact": "curse.maven:233040:2477850",
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"repository": "curse"
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},
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"type": "mod",
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"options": [
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"required",
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"client",
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"server",
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"included"
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]
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},
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{
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"id": "349214",
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"file": {
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@ -250,7 +250,7 @@ hardcore {
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B:ExplosiveRecipes=true
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# Gives Armor weight values that effect movement. Changes Entity armor spawning: Zombies only spawn with Iron armor, Skeletons never wear armor.
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B:HCArmor=true
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B:HCArmor=false
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# Change baby zombies to be a more reasonable addition; Slightly slower and do less damage than adults
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B:HCBabyZombies=true
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@ -268,7 +268,7 @@ hardcore {
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B:HCBonemeal=false
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# Modifies and rebalances vanilla brewing recipes and makes potions stack up to 8.
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B:HCBrewing=true
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B:HCBrewing=false
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# Makes it so water buckets cannot move an entire source block, making water a more valuable resource
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B:HCBuckets=false
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@ -280,22 +280,22 @@ hardcore {
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B:HCChickens=true
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# Makes stone variants drop into cobblestone.
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B:HCCobblestone=true
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B:HCCobblestone=false
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# Changes the recipes for baked goods to require the Kiln and changes soups to require the Cauldron.
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B:HCCooking=true
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B:HCCooking=false
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# Disables the vanilla Anvil
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B:HCDeadweight=false
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# Makes it so diamonds have to be made into an ingot alloy to be used in certain recipes
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B:HCDiamond=true
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B:HCDiamond=false
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# Adds Arcane Scroll drops to specific mobs, used for enchanting with the Infernal Enchanter
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B:HCEnchanting=false
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# Makes Endermen agro in groups and make a thunder noise when they teleport
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B:HCEndermen=true
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B:HCEndermen=false
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# Disable knockback when no weapon is used
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B:HCFighting=true
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@ -304,20 +304,29 @@ hardcore {
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B:HCFishing=true
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# Overrides the vanilla furnace to allow for some changes: Allows varying item cook times, changes fuel values and a tweak to make the furnace visually show whether it has content
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B:HCFurnace=true
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B:HCFurnace=false
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# Be afraid of the dark...
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B:HCGloom=false
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# Makes a raw resource drop that must be crafted to make useful gunpowder
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B:HCGunpowder=true
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B:HCGunpowder=false
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# Makes certain block hardness more "realistic"
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B:HCHardness=true
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B:HCHardness=false
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# Completely disable the abilities of the vanilla Hopper to transfer items, as to make BWM tech the primary form of item transport
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B:HCHopper=false
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# This Feature REQUIRES AppleCore!!!.
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# Completely revamps the hunger system of Minecraft.
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# The Saturation value is replaced with Fat.
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# Fat will accumulate if too much food is consumed then need to fill the bar.
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# Fat will only be burned once the entire hunger bar is emptied
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# The more fat the slower you will walk.
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# Food Items values are also changed, while a ton of new foods are add.
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B:HCHunger=true
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# Makes it so Mobs hunt other animals too. Zombies attack herd animals, Spiders eat Chickens, Wolves will eat anything
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B:HCHunting=true
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@ -352,22 +361,22 @@ hardcore {
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B:HCOres=false
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# Makes soils drop 75% of their content if not broken with a shovel to incentivize the use of shovels
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B:HCPiles=true
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B:HCPiles=false
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# Changes the recipes for Redstone devices to be more complex
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B:HCRedstone=true
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# Change saplings to grow in stages before becoming a tree
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B:HCSapling=true
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B:HCSapling=false
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# Makes the Saw required to get complex wooden blocks, including Fences, Doors, Etc.
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B:HCSaw=true
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B:HCSaw=false
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# Requires Tilling the ground with a hoe to get seeds.
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B:HCSeeds=false
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# Sheep can mutate, shearing them resets their wool color to their natural color, breeding them can produce all colors
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B:HCSheep=true
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B:HCSheep=false
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# Makes it so death is an actual issue as you will spawn randomly within a 2000 block radius of your original spawn. Compasses still point to original spawn.
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B:HCSpawn=false
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@ -442,6 +451,9 @@ hardcore {
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S:"Strata Configs" <
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0=42,21
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>
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S:"Strata Stones" <
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minecraft:stone:*
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>
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}
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hctools {
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@ -538,7 +550,6 @@ hardcore {
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}
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hcstructures {
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# Enables custom recipes provided by this feature
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B:"Custom Recipes"=true
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# Disable Recipes for blocks that generate only in structures, including Enchanting Tables and Brewing Stands
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@ -549,7 +560,6 @@ hardcore {
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}
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hcdiamond {
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# Enables custom recipes provided by this feature
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B:"Custom Recipes"=true
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}
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@ -558,13 +568,22 @@ hardcore {
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B:"Shield Rebalance"=false
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penalties {
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# Set this to true to allow more granular configs to generate and make the penalties work as you please. Requires the game to be started to generate more configs.
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B:Customized=false
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}
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}
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hcfishing {
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S:Bait <
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minecraft:spider_eye
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betterwithmods:creeper_oyster
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minecraft:fish:2
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minecraft:fish:3
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betterwithmods:bat_wing
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betterwithmods:cooked_bat_wing
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minecraft:rotten_flesh
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>
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# Starting time for which fishing events are calculated in minutes
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D:"Base Time"=1.0
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@ -636,8 +655,6 @@ hardcore {
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blood
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purpleslime
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>
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# Blacklist itemstacks from being effected by HCBuckets
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S:"Fluid container blacklist" <
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thermalcultivation:watering_can
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>
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@ -702,8 +719,6 @@ hardcore {
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# Default number of ticks for an item to smelt in the furnace (vanilla is 200)
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I:"Default Furnace Timing"=200
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# Overrides the fuel time for inputted items or oredict, see Furnace Timing for entry format
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S:"Furnace Fuel Timing Overrides" <
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minecraft:boat=750
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minecraft:log:0=1600
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@ -721,8 +736,6 @@ hardcore {
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minecraft:planks:5=300
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minecart:sapling=25
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>
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# example recipes minecraft:iron_ore=1000 or ore:oreIron=1000
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S:"Furnace Timing Recipes" <
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ore:oreIron=1600
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ore:oreGold=1600
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@ -735,11 +748,20 @@ hardcore {
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}
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hcboating {
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S:"Boat List" <
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minecraft:boat
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>
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# Make boat recipe require a wooden shovel for the oars
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B:"Boat Requires Oar"=true
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# Enables custom recipes provided by this feature
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B:"Custom Recipes"=true
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I:"Default Speed modifier"=50
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S:"Speed Items" <
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betterwithmods:material:11=100
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minecraft:banner:*=100
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>
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}
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hcpiles {
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@ -859,7 +881,6 @@ hardcore {
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>
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penalties {
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# Set this to true to allow more granular configs to generate and make the penalties work as you please. Requires the game to be started to generate more configs.
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B:Customized=false
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}
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@ -868,7 +889,6 @@ hardcore {
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hcinjury {
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penalties {
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# Set this to true to allow more granular configs to generate and make the penalties work as you please. Requires the game to be started to generate more configs.
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B:Customized=false
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}
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@ -883,6 +903,46 @@ hardcore {
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B:"Override Equipment for minecraft:zombie_villager"=true
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}
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hchunger {
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# Set Exhaustion from breaking a block
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D:"Block Breaking Exhaustion"=0.1
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# Override Mushrooms to be edible, be careful with the red one ;)
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B:"Edible Mushrooms"=true
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# Override Pumpkin Seeds to be edible
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B:"Edible Pumpkin Seeds"=true
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# Allow modifying food values with hchunger, format with each value after the ; being optional, item=hunger;fat;alwaysEdible
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S:"Food hunger overrides" <
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>
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# Passive Exhaustion value
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D:"Passive Exhaustion"=3.0
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# Passive exhaustion tick time
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I:"Passive Exhaustion Tick"=900
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penalties {
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hunger {
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# Set this to true to allow more granular configs to generate and make the penalties work as you please. Requires the game to be started to generate more configs.
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B:Customized=false
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}
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}
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hungerpenalties {
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fat {
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# Set this to true to allow more granular configs to generate and make the penalties work as you please. Requires the game to be started to generate more configs.
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B:Customized=false
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}
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}
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}
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}
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@ -105,12 +105,21 @@ advent.build();
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var mob = mods.modularmachinery.RecipeBuilder.newBuilder("mob", "dimextractor", 60);
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mob.addItemOutput(<contenttweaker:cluster_mob>);
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mob.addItemInput(<dimdoors:world_thread> * 5);
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//TODO Add items
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "minecraft:creeper"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "minecraft:blaze"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "minecraft:enderman"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "morecreeps:lawyer_from_hell"})); //To be replaced with "Jens Faymann"
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "erebus:erebus.wasp"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "midnight:nova"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "iceandfire:myrmex_royal"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "thebetweenlands:dark_druid"}));
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mob.addItemInput(<draconicevolution:mob_soul>.withTag({EntityName: "dimdoors:mob_monolith"}));
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mob.build();
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var boss = mods.modularmachinery.RecipeBuilder.newBuilder("boss", "dimextractor", 60);
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boss.addItemOutput(<contenttweaker:cluster_boss>);
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boss.addItemInput(<dimdoors:world_thread> * 5);
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boss.addItemInput(<botania:manaresource:5>);
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//TODO Add items
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boss.addItemInput(<iceandfire:hydra_heart>);
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boss.addItemInput(<iceandfire:gorgon_head>);
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boss.build();
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