# Configuration file general { # If true, on a server the player who ran out of lives will be kicked and banned from the world # On single player, the player will be kicked and the world will be deleted # If false, the player will be put into spectator mode B:banOnOutOfLives=true # Whether you can use silk touch to pickup the Heart block B:canSilkHarvestBlock=true # The amount of lives a new player will start with # Min: 1 # Max: 2147483647 I:defaultLives=5 # Set to true to drop Heart items from the block, or false to just give the player who broke it the lives directly # The amount of items/lives is set by livesFromHeartBlock B:dropItemsFromBlock=false # Whether this mod is enabled # Disabling will completely disable everything in this mod, but the item and block will still exist B:enabled=true # The amount of lives that will be given when a Heart block is broken by a player # Min: 1 # Max: 2147483647 I:livesFromHeartBlock=5 # The amount of lives that will be given when a Heart item is used by a player # Min: 1 # Max: 2147483647 I:livesFromHeartItem=1 # The maximum number of lives a player can have - only limits gaining through Heart items or blocks (no limit for commands) # This value can be smaller than the defaultLives config # A value of 0 will mean there is no limit # Min: 0 # Max: 2147483647 I:maxLives=20 # The max amount of lives a player can gain from the regeneration (see the regenSeconds config) # Min: 1 # Max: 2147483647 I:regenMaxLives=5 # The frequency at which players will regenerate lives (in seconds), up until the regenMaxLives config # If set to 0, then players will not regen lives at all # Min: 0 # Max: 2147483647 I:regenSeconds=3600 }