forked from Anvilcraft/Notex-3
Merge remote-tracking branch 'original/master'
This commit is contained in:
commit
4a47d24f62
5 changed files with 195 additions and 389 deletions
|
@ -130,6 +130,14 @@ class Main {
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|||
D: "minecraft:diamond_block"
|
||||
});
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||||
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||||
event.shaped(Item.of("minecraft:chest", 4), ["WWW", "W W", "WWW"], {
|
||||
W: "#minecraft:logs"
|
||||
});
|
||||
|
||||
event.shaped(Item.of("minecraft:stick", 16), ["W", "W"], {
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||||
W: "#minecraft:logs"
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||||
});
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||||
|
||||
// SHAPELESS RECIPES
|
||||
event.shapeless("ring_of_blink:ring_of_blink", ["ring_of_teleport:ring_of_teleport", "botania:terrasteel_ingot"]);
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}
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||||
|
|
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@ -3,7 +3,7 @@
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|||
"type": "modpack",
|
||||
"versions": [
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||||
{
|
||||
"version": "3.1.2",
|
||||
"version": "3.2.0",
|
||||
"versionid": -1,
|
||||
"mcversion": [
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||||
"1.16.4"
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||||
|
@ -21,6 +21,81 @@
|
|||
}
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||||
],
|
||||
"relations": [
|
||||
{
|
||||
"id": "227782",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:227782:3145674",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "332640",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:332640:3161082",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "238551",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:238551:3195857",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "374087",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:374087:3143731",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "297039",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:297039:3199891",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "238222",
|
||||
"file": {
|
||||
|
@ -741,21 +816,6 @@
|
|||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "264231",
|
||||
"file": {
|
||||
"installer": "internal.dir:mods",
|
||||
"artifact": "curse.maven:264231:3162719",
|
||||
"repository": "curse"
|
||||
},
|
||||
"type": "mod",
|
||||
"options": [
|
||||
"required",
|
||||
"client",
|
||||
"server",
|
||||
"included"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "245211",
|
||||
"file": {
|
||||
|
|
|
@ -1,373 +0,0 @@
|
|||
|
||||
[general]
|
||||
#How fast amphitheres fly.
|
||||
#Range: 0.0 ~ 3.0
|
||||
"Amphithere Flight Speed" = 1.75
|
||||
#how long(in ticks) a siren has to wait after failing to lure in a player
|
||||
#Range: 100 ~ 24000
|
||||
"Siren Time Between Songs" = 2000
|
||||
#Troll attack strength
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Troll Attack Strength" = 10.0
|
||||
#Maximum cyclops health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Cyclops Max Health" = 150.0
|
||||
#Dread Lich spawn weight. Lower = lower chance to spawn
|
||||
#Range: 1 ~ 10000
|
||||
"Lich Spawn Weight" = 2
|
||||
#Whether or not sea serpents can break weak blocks in their way
|
||||
"Sea Serpent Griefing" = true
|
||||
#True if pixie villages are allowed to spawn
|
||||
"Spawn Pixies" = true
|
||||
#How many blocks away can cyclopes detect sheep. Note that increasing this could cause lag.
|
||||
#Range: 1 ~ 10000
|
||||
"Cyclopes Sheep Search Length" = 17
|
||||
#A double check to see if the game can spawn death worms. Higher number = lower chance to spawn.
|
||||
#Range: 0 ~ 10000
|
||||
"Death Worm Spawn Check Chance" = 3
|
||||
#Maximum cockatrice health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Cockatrice Health" = 40.0
|
||||
#True if gorgon temples are allowed to spawn
|
||||
"Spawn Gorgons" = true
|
||||
#True if hippocampi are allowed to spawn
|
||||
"Spawn Hippocampus" = true
|
||||
#Damage dealt from a successful ice breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number
|
||||
#Range: 0.0 ~ 10000.0
|
||||
"Dragon Attack Damage(Ice breath)" = 2.5
|
||||
#How high dragons can fly, in Y height.
|
||||
#Range: > 100
|
||||
"Max Dragon Flight Height" = 128
|
||||
#True if cockatrices are allowed to spawn
|
||||
"Spawn Cockatrices" = true
|
||||
#True if tamed dragons go to sleep at night.
|
||||
"Tamed Dragons Sleep" = true
|
||||
#True if ghosts can rarely spawn from brutal PvP deaths.
|
||||
"Ghost Spawn from PvP deaths" = true
|
||||
#Whether or not cyclops can break logs or leaves in their way
|
||||
"Cyclops Griefing" = true
|
||||
#Disable this to remove easter egg with tinkers installed.
|
||||
Weezer = true
|
||||
#True if dragons can despawn. Note that if this is false there may be SERIOUS lag issues.
|
||||
"Dragons Despawn" = true
|
||||
#True if hippogryphs are allowed to spawn
|
||||
"Spawn Hippogryphs" = true
|
||||
#True if dread liches are allowed to spawn
|
||||
"Spawn Liches" = true
|
||||
#One out of this number chance per chunk to generate a mausoleum.
|
||||
#Range: 1 ~ 10000
|
||||
"Mausoleum Gen Chance" = 1800
|
||||
#Whether to generate copper ore or not
|
||||
"Generate Copper Ore" = false
|
||||
#A more intelligent dragon pathfinding system, but is also laggier. Turn this on if you think dragons are too stupid.
|
||||
"Intelligent Dragon Pathfinding" = false
|
||||
#Cockatrice spawn weight. Lower = lower chance to spawn
|
||||
#Range: 1 ~ 10000
|
||||
"Cockatrice Spawn Weight" = 4
|
||||
#True to make the screen pink when sirens attract players
|
||||
"Use Siren Shader" = true
|
||||
#Enable this if your server is being bombarded with moved wrongly or moved too fast console messages. REQUIRES RESTART!
|
||||
"Dragon Moved Wrongly Error Fix" = false
|
||||
#Blocks that a dragon can break, but won't spawn drops for. Use the format like "minecraft:stone" or "rats:block_of_cheese"
|
||||
noDropBreakBlocks = ["minecraft:stone", "minecraft:dirt", "minecraft:grass_block"]
|
||||
#How many blocks away can death worms spot potential prey. Note that increasing this could cause lag
|
||||
#Range: 1 ~ 10000
|
||||
"Death Worm Target Search Length" = 64
|
||||
#How far away stymphalian birds will consider other birds to be in the same flock.
|
||||
#Range: 1 ~ 10000
|
||||
"Stymphalian Bird Flock Length" = 40
|
||||
#How many maximum individuals a myrmex colony can have.
|
||||
#Range: 10 ~ 10000
|
||||
"Myrmex Colony Max Size" = 80
|
||||
#1 out of this number chance per block that gold will generate in dragon lairs.
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Den Gold Amount" = 4
|
||||
#Whether to generate dragon skeletons or not
|
||||
"Generate Dragon Skeletons" = true
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Cyclops Cave Chance" = 100
|
||||
#True if myrmex colonies are allowed to spawn
|
||||
"Spawn Myrmex" = true
|
||||
#Default attack strength of a dragonsteel sword.
|
||||
#Range: 5.0 ~ 2.147483647E9
|
||||
"Dragonsteel Sword Base Attack Strength" = 25.0
|
||||
#Whether to generate dragon caves or not
|
||||
"Generate Dragon Caves" = true
|
||||
#How high stymphalian birds can fly, in Y height.
|
||||
#Range: > 10
|
||||
"Max Stymphalian Bird Flight Height" = 80
|
||||
#Whitelist mob spawn (troll, hippogryph, etc) dimensions. Use the format like "minecraft:the_nether" or "rats:ratlantis"
|
||||
blacklistDimensions = ["minecraft:overworld"]
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Sea Serpent Chance" = 250
|
||||
#Default sea serpent health, this is scaled to the sea serpent's particular size
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Sea Serpent Base Health" = 20.0
|
||||
#True if chickens lay rotten eggs.
|
||||
"Chickens Lay Rotten Eggs" = true
|
||||
#size of pixie villages
|
||||
#Range: 1 ~ 10000
|
||||
"Pixie Village Size" = 5
|
||||
#Maximum amphithere health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Amphithere Max Health" = 50.0
|
||||
#How many ticks it takes while riding an untamed amphithere to tame it.
|
||||
#Range: 1 ~ 10000
|
||||
"Amphithere Tame Time" = 400
|
||||
#True if dragons can break blocks if they get stuck. Turn this off if your dragons randomly explode.
|
||||
"Dragons Dig When Stuck" = true
|
||||
#True if siren islands are allowed to spawn
|
||||
"Spawn Sirens" = true
|
||||
#True if tamed dragons can follow the griefing rules.
|
||||
"Tamed Dragon Griefing" = true
|
||||
#Default deathworm attack strength, this is scaled to the worm's particular size
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Death Worm Base Attack Strength" = 3.0
|
||||
#Maximum hydra health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Hydra Max Health" = 250.0
|
||||
#Maximum gorgon health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Gorgon Max Health" = 100.0
|
||||
#Whether to generate silver ore or not
|
||||
"Generate Silver Ore" = true
|
||||
#Turning this to true simplifies the dragon's pathfinding process, making them dumber when finding a path, but better for servers with many loaded dragons.
|
||||
"Experimental Dragon path Finder" = false
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Generate Dragon Skeleton Chance" = 300
|
||||
#True if villagers should run away and hide from dragons and other hostile Ice and Fire mobs.
|
||||
"Villagers Fear Dragons" = true
|
||||
#1 out of this number chance per 6000 ticks for a chicken to lay a cockatrice egg.
|
||||
#Range: > 1
|
||||
"Cockatrice chicken Search Length" = 30
|
||||
#True if cyclops caves are allowed to spawn
|
||||
"Spawn Cyclopes Caves" = true
|
||||
#True if hydra caves are allowed to generate
|
||||
"Generate Hydra Caves" = true
|
||||
#Default armor value of dragonsteel chestplate.
|
||||
#Range: > 7
|
||||
"Dragonsteel Base Armor" = 12
|
||||
#How many blocks away can dragons wander from their defined "home" position.
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Wander From Home Distance" = 40
|
||||
#True if using blacklists, false if using whitelists for dragons and structure gen.
|
||||
"Use Dimension Blacklist" = false
|
||||
#Default deathworm health, this is scaled to the worm's particular size
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Death Worm Base Health" = 10.0
|
||||
#Change this to slow down or speed up dragon or amphithere flight.
|
||||
#Range: 0.0 ~ 2.0
|
||||
"Dragon Flight Speed Modifier" = 1.0
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Wandering Cyclops Chance" = 100
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Gorgon Chance" = 75
|
||||
#Default durability value of dragonsteel sword.
|
||||
#Range: > 1
|
||||
"Dragonsteel Base Durability" = 8000
|
||||
#How many blocks away can stymphalian birds spot potential prey. Note that increasing this could cause lag.
|
||||
#Range: 1 ~ 10000
|
||||
"Stymphalian Bird Target Search Length" = 64
|
||||
#True if stymphalian birds are allowed to target and attack animals
|
||||
"Stymphalian Birds Target Animals" = false
|
||||
#How many ticks it takes for a Myrmex to move from a larva to a pupa, and from a pupa to an adult.
|
||||
#Range: 1 ~ 100000
|
||||
"Myrmex Hatch Length" = 35000
|
||||
#Whether to generate graveyards or not
|
||||
"Generate Graveyards" = true
|
||||
#True if trolls are allowed to spawn
|
||||
"Spawn Trolls" = true
|
||||
#True if amphitheres are allowed to spawn
|
||||
"Spawn Amphitheres" = true
|
||||
#Whether to generate sapphire ore or not
|
||||
"Generate Sapphire Ore" = true
|
||||
#Maximum ghost health.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Ghost Max Health" = 30.0
|
||||
#How far away dangerous structures(dragon roosts, cyclops caves, etc.) must be from spawn(0, 0).
|
||||
#Range: 1 ~ 10000
|
||||
"Dangerous World Gen Dist From Spawn" = 800
|
||||
#Damage dealt from a successful lightning breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number
|
||||
#Range: 0.0 ~ 10000.0
|
||||
"Dragon Attack Damage(Lightning breath)" = 3.5
|
||||
#One out of this number chance per chunk to generate a myrmex hive.
|
||||
#Range: 1 ~ 10000
|
||||
"Myrmex Colony Gen Chance" = 150
|
||||
#Hippogryph spawn weight. Lower = lower chance to spawn.
|
||||
#Range: 1 ~ 10000
|
||||
"Hippogryph Spawn Weight" = 2
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Generate Dragon Roost Chance" = 360
|
||||
#Maximum ghost attack strength.
|
||||
#Range: 0.0 ~ 10000.0
|
||||
"Ghost Attack Strength" = 3.0
|
||||
#One out of this number chance per chunk to generate a hydra cave.
|
||||
#Range: 1 ~ 10000
|
||||
"Hydra Caves Gen Chance" = 100
|
||||
#Every interval of this number in ticks, dragon allowed to break blocks.
|
||||
#Range: 0 ~ 10000
|
||||
"Dragon Block Break Cooldown" = 5
|
||||
#True if stymphalian birds are allowed to spawn
|
||||
"Spawn Stymphalian Birds" = true
|
||||
#True if dragons can drop their blood on death.
|
||||
"Dragons Drop Blood" = true
|
||||
#Every interval of this number in ticks, dragon hunger decreases.
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Hunger Tick Rate" = 3000
|
||||
#True if trolls are allowed to drop their weapon on death.
|
||||
"Trolls Drop Weapon" = true
|
||||
#Troll spawn weight. Lower = lower chance to spawn
|
||||
#Range: 1 ~ 10000
|
||||
"Troll Spawn Weight" = 4
|
||||
#Glacier Spawn Weight. Higher number = more common
|
||||
#Range: 1 ~ 10000
|
||||
"Glacier Spawn Weight" = 4
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Generate Dragon Cave Chance" = 180
|
||||
#Dragon griefing - 2 is no griefing, 1 is breaking weak blocks, 0 is default
|
||||
#Range: 0 ~ 2
|
||||
"Dragon Griefing" = 0
|
||||
#A double check to see if the game can spawn cockatrices. Higher number = lower chance to spawn.
|
||||
#Range: 0 ~ 10000
|
||||
"Cockatrice Spawn Check Chance" = 0
|
||||
#True if pixies are allowed to steal from players
|
||||
"Pixies Steal Items" = true
|
||||
#True if dragons can drop their heart on death.
|
||||
"Dragons Drop Heart" = true
|
||||
#True if wild deathworms are allowed to target and attack monsters
|
||||
"Death Worms Target Monsters" = true
|
||||
#How far away dangerous structures(dragon roosts, cyclops caves, etc.) must be from the last generated structure.
|
||||
#Range: 1 ~ 10000
|
||||
"Dangerous World Gen Dist Seperation" = 300
|
||||
#True if dragons fire/ice charges create secondary explosions that launch blocks everywhere. Turn this to true if you like unfair explosions. Or lag.
|
||||
"Explosive Dragon Breath" = false
|
||||
#Maximum threads to use for dragon/myrmex pathfinding. Increase this number if pathing is slow and you have many cores.
|
||||
#Range: > 1
|
||||
"Dragon Pathfinding Threads" = 3
|
||||
#Base Myrmex(worker) attack strength
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Myrmex Base Attack Strength" = 3.0
|
||||
#How far away dragons will detect gold blocks being destroyed or chests being opened
|
||||
#Range: 0 ~ 10000
|
||||
"Dragon Gold Search Length" = 30
|
||||
#True if stymphalian birds can drop items registered in the ore dictionary to ingotCopper, ingotBronze, nuggetCopper, nuggetBronze.
|
||||
"Stymphalian Birds drop ore dict items" = true
|
||||
#True if animals should run away and hide from dragons and other hostile Ice and Fire mobs.
|
||||
"Animals Fear Dragons" = true
|
||||
#Stymphalian bird feather attack strength.
|
||||
#Range: 0.0 ~ 10000.0
|
||||
"Stymphalian Bird Feather Attack Strength" = 1.0
|
||||
#Blocks that a dragon cannot break. Use the format like "minecraft:chest" or "rats:block_of_cheese"
|
||||
blacklistedBreakBlocks = []
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Hippocampus Chance" = 40
|
||||
#Amphithere spawn weight. Lower = lower chance to spawn
|
||||
#Range: 1 ~ 10000
|
||||
"Amphithere Spawn Weight" = 50
|
||||
#Dragon Flute Distance - how many chunks away is the dragon flute effective?
|
||||
#Range: 0 ~ 10000
|
||||
"Dragon Flute Distance" = 4
|
||||
#The percentage chance for a block to drop as an item when a dragon breaks it.
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Dragon Block Breaking Drop Chance" = 0.10000000149011612
|
||||
#Damage dealt from a successful fire breath attack. Attack Damage is scaled to by age, so a stage 5 dragon will deal 5x as much as this number
|
||||
#Range: 0.0 ~ 10000.0
|
||||
"Dragon Attack Damage(Fire breath)" = 2.0
|
||||
#How many blocks away can ampitheres detect villagers being hurt. Note that increasing this could cause lag.
|
||||
#Range: 1 ~ 10000
|
||||
"Amphithere Villager Search Length" = 64
|
||||
#Deathworm spawn weight. Lower = lower chance to spawn
|
||||
#Range: 1 ~ 10000
|
||||
"Death Worm Spawn Weight" = 30
|
||||
#Percentage of critical strike that will disarm with easter egg tinkers material.
|
||||
#Range: 0.0 ~ 1.0
|
||||
"Easter Egg Tinkers Tool Disarm chance" = 0.20000000298023224
|
||||
#Whether to generate amethyst ore or not
|
||||
"Generate Amethyst Ore" = true
|
||||
#Ratio of Stone(this number) to Ores in Dragon Caves
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Cave Ore Ratio" = 45
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Stymhphalian Bird Chance" = 80
|
||||
#A double check to see if the game can spawn trolls. Higher number = lower chance to spawn.
|
||||
#Range: 0 ~ 10000
|
||||
"Troll Spawn Check Chance" = 0
|
||||
#1/this number chance for a stymphalian feather to turn into an item before despawning. Zero means never.
|
||||
#Range: 0 ~ 10000
|
||||
"Stymphalian Bird Feather Drop Chance" = 25
|
||||
#How long it takes(in ticks) for a dragon egg to hatch
|
||||
#Range: > 1
|
||||
"Dragon Egg Hatch Time" = 7200
|
||||
#Cyclops attack strength
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Cyclops Attack Strength" = 15.0
|
||||
#how long(in ticks) can a siren use its sing effect on a player, without a cooldown.
|
||||
#Range: 100 ~ 24000
|
||||
"Siren Max Sing Time" = 12000
|
||||
#Max dragon health. Health is scaled to this
|
||||
#Range: 1.0 ~ 100000.0
|
||||
"Dragon Health" = 500.0
|
||||
#How many blocks away can dragons spot potential prey. Note that increasing this could cause lag.
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Target Search Length" = 128
|
||||
#How many ticks it takes for a Myrmex Queen to produce an egg.
|
||||
#Range: 1 ~ 10000
|
||||
"Myrmex Gestation Length" = 2500
|
||||
#Whether to generate glacier biomes or not
|
||||
"Generate Glaciers" = true
|
||||
#True if wandering cyclopes are allowed to spawn
|
||||
"Spawn Wandering Cyclopes" = true
|
||||
#Maximum siren health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Siren Max Health" = 50.0
|
||||
#True if dragons can drop their skull on death.
|
||||
"Dragons Drop Skull" = true
|
||||
#True if sea serpents are allowed to spawn
|
||||
"Spawn Sea Serpents" = true
|
||||
#Maximum nodes for dragons/myrmex to path too. Decrease this is dragon pathfinding is super slow or intensive.
|
||||
#Range: > 1
|
||||
"Dragon Max Pathfinding Nodes" = 5000
|
||||
#True if the summon crystal can load chunks to find dragons.
|
||||
"Chunk Load Summon Crystal" = true
|
||||
#Amount of damage done with cyclops bite attack.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Cyclops Bite Strength" = 40.0
|
||||
#Amphithere attack strength
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Amphithere Attack Strength" = 7.0
|
||||
#Graveyard rarity.
|
||||
#Range: 2 ~ 10000
|
||||
"Graveyard Chance" = 46
|
||||
#Max dragon attack damage. Attack Damage is scaled to this
|
||||
#Range: 1 ~ 10000
|
||||
"Dragon Attack Damage" = 17
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Sirens Chance" = 400
|
||||
#Maximum troll health
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Troll Max Health" = 50.0
|
||||
#Default sea serpent attack strength, this is scaled to the sea serpent's particular size
|
||||
#Range: 1.0 ~ 10000.0
|
||||
"Sea Serpent Base Attack Strength" = 4.0
|
||||
#Whether to generate dragon roosts or not
|
||||
"Generate Dragon Roosts" = true
|
||||
#True if mausoleums are allowed to generate
|
||||
"Generate Mausoleums" = true
|
||||
#Dragon Flap Noise Distance - Larger number, further away you can hear it
|
||||
#Range: 0 ~ 10000
|
||||
"Dragon Flap Noise Distance" = 4
|
||||
#True if deathworms are allowed to spawn
|
||||
"Spawn Death Worms" = true
|
||||
#1 out of this number chance per chunk for generation
|
||||
#Range: 1 ~ 10000
|
||||
"Spawn Pixies Chance" = 60
|
22
src/overrides/config/immersive_portals-common.toml
Normal file
22
src/overrides/config/immersive_portals-common.toml
Normal file
|
@ -0,0 +1,22 @@
|
|||
#The Range of Existing Frame Searching When Generating Nether Portal
|
||||
#Range: 32 ~ 1000
|
||||
portal_searching_range = 128
|
||||
#Indirect Loading Radius Cap
|
||||
#Range: 3 ~ 20
|
||||
indirect_loading_radius_cap = 8
|
||||
#Load Remote Chunks Actively
|
||||
actively_load_remote_chunks = true
|
||||
#Teleportation Debug
|
||||
teleportation_debug = false
|
||||
#Multi Threaded Nether Portal Searching
|
||||
multi_threaded_nether_portal_searching = true
|
||||
#Loose Serve Side Anti Hack Movement Check
|
||||
loose_movement_check = false
|
||||
#Enable Alternate Dimensions
|
||||
enable_alternate_dimensions = false
|
||||
#Nether Portal Mode
|
||||
#Allowed Values: normal, vanilla, adaptive, disabled
|
||||
nether_portal_mode = "normal"
|
||||
#End Portal Mode
|
||||
#Allowed Values: normal, toObsidianPlatform, scaledView, vanilla
|
||||
end_portal_mode = "vanilla"
|
89
src/overrides/config/spackenmobs-common.toml
Normal file
89
src/overrides/config/spackenmobs-common.toml
Normal file
|
@ -0,0 +1,89 @@
|
|||
|
||||
[General]
|
||||
#Configure the time in seconds Jens needs to digest.
|
||||
#Range: 1 ~ 1200
|
||||
jens_digest_time = 120
|
||||
#Configure the maximum distance in blocks Jens can search.
|
||||
#Range: 1 ~ 64
|
||||
jens_search_distance = 16
|
||||
|
||||
["Spawn Chances"]
|
||||
#Configure spawn weight & min/max group size. Set weight to 0 to disable.
|
||||
#Range: 1 ~ 64
|
||||
apored_min = 1
|
||||
#Range: 1 ~ 64
|
||||
apored_max = 1
|
||||
#Range: 0 ~ 200
|
||||
apored_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
bakamitai_creeper_min = 1
|
||||
#Range: 1 ~ 64
|
||||
bakamitai_creeper_max = 1
|
||||
#Range: 0 ~ 200
|
||||
bakamitai_creeper_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
drachenlord_min = 1
|
||||
#Range: 1 ~ 64
|
||||
drachenlord_max = 1
|
||||
#Range: 0 ~ 200
|
||||
drachenlord_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
friedrich_min = 1
|
||||
#Range: 1 ~ 64
|
||||
friedrich_max = 1
|
||||
#Range: 0 ~ 200
|
||||
friedrich_weight = 2
|
||||
#Range: 1 ~ 64
|
||||
gisela_min = 1
|
||||
#Range: 1 ~ 64
|
||||
gisela_max = 1
|
||||
#Range: 0 ~ 200
|
||||
gisela_weight = 2
|
||||
#Range: 1 ~ 64
|
||||
holzstammhuhn_min = 1
|
||||
#Range: 1 ~ 64
|
||||
holzstammhuhn_max = 1
|
||||
#Range: 0 ~ 200
|
||||
holzstammhuhn_weight = 2
|
||||
#Range: 1 ~ 64
|
||||
islamist_min = 1
|
||||
#Range: 1 ~ 64
|
||||
islamist_max = 1
|
||||
#Range: 0 ~ 200
|
||||
islamist_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
jens_min = 1
|
||||
#Range: 1 ~ 64
|
||||
jens_max = 1
|
||||
#Range: 0 ~ 200
|
||||
jens_weight = 2
|
||||
#Range: 1 ~ 64
|
||||
marcell_davis_min = 1
|
||||
#Range: 1 ~ 64
|
||||
marcell_davis_max = 1
|
||||
#Range: 0 ~ 200
|
||||
marcell_davis_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
mr_bean_min = 1
|
||||
#Range: 1 ~ 64
|
||||
mr_bean_max = 1
|
||||
#Range: 0 ~ 200
|
||||
mr_bean_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
mztewolf_min = 1
|
||||
#Range: 1 ~ 64
|
||||
mztewolf_max = 1
|
||||
#Range: 0 ~ 200
|
||||
mztewolf_weight = 2
|
||||
#Range: 1 ~ 64
|
||||
schalker_min = 1
|
||||
#Range: 1 ~ 64
|
||||
schalker_max = 1
|
||||
#Range: 0 ~ 200
|
||||
schalker_weight = 15
|
||||
#Range: 1 ~ 64
|
||||
smava_creeper_min = 1
|
||||
#Range: 1 ~ 64
|
||||
smava_creeper_max = 1
|
||||
#Range: 0 ~ 200
|
||||
smava_creeper_weight = 15
|
Loading…
Reference in a new issue