forked from ACGaming/Spackenmobs
80 lines
2 KiB
Java
80 lines
2 KiB
Java
|
package mod.acgaming.spackenmobs.entities;
|
||
|
import mod.acgaming.spackenmobs.Spackenmobs;
|
||
|
import net.minecraft.entity.SharedMonsterAttributes;
|
||
|
import net.minecraft.entity.monster.EntityCreeper;
|
||
|
import net.minecraft.util.DamageSource;
|
||
|
import net.minecraft.util.SoundEvent;
|
||
|
import net.minecraft.world.World;
|
||
|
|
||
|
public class EntitySmavaCreeper extends EntityCreeper
|
||
|
{
|
||
|
private int lastActiveTime;
|
||
|
private int timeSinceIgnited;
|
||
|
private int fuseTime = 20;
|
||
|
private int explosionRadius = 6;
|
||
|
|
||
|
public EntitySmavaCreeper(World worldIn)
|
||
|
{
|
||
|
super(worldIn);
|
||
|
setSize(0.6F, 1.7F);
|
||
|
getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.5D);
|
||
|
}
|
||
|
|
||
|
public void onUpdate()
|
||
|
{
|
||
|
if (this.isEntityAlive())
|
||
|
{
|
||
|
this.lastActiveTime = this.timeSinceIgnited;
|
||
|
|
||
|
if (this.hasIgnited())
|
||
|
{
|
||
|
this.setCreeperState(1);
|
||
|
}
|
||
|
|
||
|
int i = this.getCreeperState();
|
||
|
|
||
|
if (i > 0 && this.timeSinceIgnited == 0)
|
||
|
{
|
||
|
this.playSound(Spackenmobs.ENTITY_SMAVACREEPER_FUSE, 1.0F, 1.0F);
|
||
|
}
|
||
|
|
||
|
this.timeSinceIgnited += i;
|
||
|
|
||
|
if (this.timeSinceIgnited < 0)
|
||
|
{
|
||
|
this.timeSinceIgnited = 0;
|
||
|
}
|
||
|
|
||
|
if (this.timeSinceIgnited >= this.fuseTime)
|
||
|
{
|
||
|
this.timeSinceIgnited = this.fuseTime;
|
||
|
this.explode();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
super.onUpdate();
|
||
|
}
|
||
|
|
||
|
private void explode()
|
||
|
{
|
||
|
if (!this.world.isRemote)
|
||
|
{
|
||
|
boolean flag = net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.world, this);
|
||
|
float f = this.getPowered() ? 2.0F : 1.0F;
|
||
|
this.dead = true;
|
||
|
this.world.playSound(null, getPosition(), Spackenmobs.ENTITY_SMAVACREEPER_BLOW, getSoundCategory(), 5.0F, 1.0F);
|
||
|
this.world.createExplosion(this, this.posX, this.posY, this.posZ, (float)this.explosionRadius * f, flag);
|
||
|
this.setDead();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected SoundEvent getHurtSound(DamageSource damageSourceIn)
|
||
|
{
|
||
|
return Spackenmobs.ENTITY_SMAVACREEPER_HURT;
|
||
|
}
|
||
|
|
||
|
protected SoundEvent getAmbientSound()
|
||
|
{
|
||
|
return Spackenmobs.ENTITY_SMAVACREEPER_AMBIENT;
|
||
|
}
|
||
|
}
|