forked from ACGaming/Spackenmobs
51 lines
1.8 KiB
Java
51 lines
1.8 KiB
Java
|
package mod.acgaming.spackenmobs.render;
|
||
|
import mod.acgaming.spackenmobs.entities.EntityApoRed;
|
||
|
import net.minecraft.client.model.ModelSkeleton;
|
||
|
import net.minecraft.client.renderer.GlStateManager;
|
||
|
import net.minecraft.client.renderer.entity.Render;
|
||
|
import net.minecraft.client.renderer.entity.RenderManager;
|
||
|
import net.minecraft.client.renderer.entity.RenderSkeleton;
|
||
|
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
|
||
|
import net.minecraft.client.renderer.entity.layers.LayerHeldItem;
|
||
|
import net.minecraft.entity.monster.AbstractSkeleton;
|
||
|
import net.minecraft.util.ResourceLocation;
|
||
|
import net.minecraftforge.fml.client.registry.IRenderFactory;
|
||
|
|
||
|
public class RenderApoRed extends RenderSkeleton
|
||
|
{
|
||
|
private static final ResourceLocation APORED_TEXTURES = new ResourceLocation("spackenmobs:textures/entities/apored.png");
|
||
|
public static final Factory FACTORY = new Factory();
|
||
|
|
||
|
public RenderApoRed(RenderManager renderManagerIn)
|
||
|
{
|
||
|
super(renderManagerIn);
|
||
|
this.addLayer(new LayerHeldItem(this));
|
||
|
this.addLayer(new LayerBipedArmor(this)
|
||
|
{
|
||
|
protected void initArmor()
|
||
|
{
|
||
|
this.modelLeggings = new ModelSkeleton(0.5F, true);
|
||
|
this.modelArmor = new ModelSkeleton(1.0F, true);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
public void transformHeldFull3DItemLayer()
|
||
|
{
|
||
|
GlStateManager.translate(0.09375F, 0.1875F, 0.0F);
|
||
|
}
|
||
|
|
||
|
protected ResourceLocation getEntityTexture(AbstractSkeleton entity)
|
||
|
{
|
||
|
return APORED_TEXTURES;
|
||
|
}
|
||
|
|
||
|
public static class Factory implements IRenderFactory<EntityApoRed>
|
||
|
{
|
||
|
@Override
|
||
|
public Render<? super EntityApoRed> createRenderFor(RenderManager manager)
|
||
|
{
|
||
|
return new RenderApoRed(manager);
|
||
|
}
|
||
|
}
|
||
|
}
|