package mod.acgaming.spackenmobs.render; import mod.acgaming.spackenmobs.entities.EntitySchalker; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.culling.ICamera; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.layers.LayerRenderer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraftforge.fml.client.registry.IRenderFactory; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderSchalker extends RenderLiving { public static final ResourceLocation[] SCHALKER_TEXTURE = new ResourceLocation[]{ new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png"), new ResourceLocation("spackenmobs:textures/entities/schalker.png")}; public static final Factory FACTORY = new Factory(); public RenderSchalker(RenderManager p_i47194_1_) { super(p_i47194_1_, new ModelSchalker(), 0.0F); this.addLayer(new RenderSchalker.HeadLayer()); } @Override public ModelSchalker getMainModel() { return (ModelSchalker) super.getMainModel(); } @Override public void doRender(EntitySchalker entity, double x, double y, double z, float entityYaw, float partialTicks) { int i = entity.getClientTeleportInterp(); if (i > 0 && entity.isAttachedToBlock()) { BlockPos blockpos = entity.getAttachmentPos(); BlockPos blockpos1 = entity.getOldAttachPos(); double d0 = (i - partialTicks) / 6.0D; d0 = d0 * d0; double d1 = (blockpos.getX() - blockpos1.getX()) * d0; double d2 = (blockpos.getY() - blockpos1.getY()) * d0; double d3 = (blockpos.getZ() - blockpos1.getZ()) * d0; super.doRender(entity, x - d1, y - d2, z - d3, entityYaw, partialTicks); } else { super.doRender(entity, x, y, z, entityYaw, partialTicks); } } @Override public boolean shouldRender(EntitySchalker livingEntity, ICamera camera, double camX, double camY, double camZ) { if (super.shouldRender(livingEntity, camera, camX, camY, camZ)) { return true; } else { if (livingEntity.getClientTeleportInterp() > 0 && livingEntity.isAttachedToBlock()) { BlockPos blockpos = livingEntity.getOldAttachPos(); BlockPos blockpos1 = livingEntity.getAttachmentPos(); Vec3d vec3d = new Vec3d(blockpos1.getX(), blockpos1.getY(), blockpos1.getZ()); Vec3d vec3d1 = new Vec3d(blockpos.getX(), blockpos.getY(), blockpos.getZ()); return camera.isBoundingBoxInFrustum( new AxisAlignedBB(vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y, vec3d.z)); } return false; } } @Override protected ResourceLocation getEntityTexture(EntitySchalker entity) { return SCHALKER_TEXTURE[entity.getColor().getMetadata()]; } @Override protected void applyRotations(EntitySchalker entityLiving, float p_77043_2_, float rotationYaw, float partialTicks) { super.applyRotations(entityLiving, p_77043_2_, rotationYaw, partialTicks); switch (entityLiving.getAttachmentFacing()) { case DOWN: default: break; case EAST: GlStateManager.translate(0.5F, 0.5F, 0.0F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(90.0F, 0.0F, 0.0F, 1.0F); break; case WEST: GlStateManager.translate(-0.5F, 0.5F, 0.0F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(-90.0F, 0.0F, 0.0F, 1.0F); break; case NORTH: GlStateManager.translate(0.0F, 0.5F, -0.5F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); break; case SOUTH: GlStateManager.translate(0.0F, 0.5F, 0.5F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); break; case UP: GlStateManager.translate(0.0F, 1.0F, 0.0F); GlStateManager.rotate(180.0F, 1.0F, 0.0F, 0.0F); } } @Override protected void preRenderCallback(EntitySchalker entitylivingbaseIn, float partialTickTime) { float f = 0.999F; GlStateManager.scale(0.999F, 0.999F, 0.999F); } public static class Factory implements IRenderFactory { @Override public Render createRenderFor(RenderManager manager) { return new RenderSchalker(manager); } } @SideOnly(Side.CLIENT) class HeadLayer implements LayerRenderer { private HeadLayer() { } @Override public void doRenderLayer(EntitySchalker entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { GlStateManager.pushMatrix(); switch (entitylivingbaseIn.getAttachmentFacing()) { case DOWN: default: break; case EAST: GlStateManager.rotate(90.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(1.0F, -1.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); break; case WEST: GlStateManager.rotate(-90.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(-1.0F, -1.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); break; case NORTH: GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, -1.0F, -1.0F); break; case SOUTH: GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, -1.0F, 1.0F); break; case UP: GlStateManager.rotate(180.0F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, -2.0F, 0.0F); } ModelRenderer modelrenderer = RenderSchalker.this.getMainModel().head; modelrenderer.rotateAngleY = netHeadYaw * 0.017453292F; modelrenderer.rotateAngleX = headPitch * 0.017453292F; RenderSchalker.this .bindTexture(RenderSchalker.SCHALKER_TEXTURE[entitylivingbaseIn.getColor().getMetadata()]); modelrenderer.render(scale); GlStateManager.popMatrix(); } @Override public boolean shouldCombineTextures() { return false; } } }