package mod.acgaming.spackenmobs.render; import mod.acgaming.spackenmobs.entities.EntityDrachenlord; import net.minecraft.client.model.ModelZombie; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderZombie; import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderDrachenlord extends RenderZombie { public static final Factory FACTORY = new Factory(); private static final ResourceLocation DRACHENLORD_TEXTURE = new ResourceLocation( "spackenmobs:textures/entities/drachenlord.png"); public RenderDrachenlord(RenderManager renderManagerIn) { super(renderManagerIn); this.addLayer(new LayerBipedArmor(this) { @Override protected void initArmor() { this.modelLeggings = new ModelZombie(0.5F, true); this.modelArmor = new ModelZombie(1.0F, true); } }); } @Override protected ResourceLocation getEntityTexture(EntityZombie entity) { return DRACHENLORD_TEXTURE; } public static class Factory implements IRenderFactory { @Override public Render createRenderFor(RenderManager manager) { return new RenderDrachenlord(manager); } } }