package mod.acgaming.spackenmobs.entities; import mod.acgaming.spackenmobs.misc.ModSoundEvents; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.util.DamageSource; import net.minecraft.util.SoundEvent; import net.minecraft.world.World; public class EntityIslamist extends EntityCreeper { private final int fuseTime = 30; private final int explosionRadius = 6; private int lastActiveTime; private int timeSinceIgnited; public EntityIslamist(World worldIn) { super(worldIn); this.setSize(0.6F, 1.7F); } @Override public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; if (this.hasIgnited()) { this.setCreeperState(1); } int i = this.getCreeperState(); if (i > 0 && this.timeSinceIgnited == 0) { this.playSound(ModSoundEvents.ENTITY_ISLAMIST_FUSE, 1.0F, 0.5F); } this.timeSinceIgnited += i; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= this.fuseTime) { this.timeSinceIgnited = this.fuseTime; this.explode(); } } super.onUpdate(); } private void explode() { if (!this.world.isRemote) { boolean flag = net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(this.world, this); float f = this.getPowered() ? 2.0F : 1.0F; this.dead = true; this.world.playSound(null, getPosition(), ModSoundEvents.ENTITY_ISLAMIST_BLOW, getSoundCategory(), 1.0F, 1.0F); this.world.createExplosion(this, this.posX, this.posY, this.posZ, this.explosionRadius * f, flag); this.setDead(); } } @Override protected SoundEvent getHurtSound(DamageSource damageSourceIn) { return ModSoundEvents.ENTITY_ISLAMIST_HURT; } @Override protected SoundEvent getAmbientSound() { return ModSoundEvents.ENTITY_ISLAMIST_AMBIENT; } }