package mod.acgaming.spackenmobs.render; import mod.acgaming.spackenmobs.entities.EntityMarcellDAvis; import mod.acgaming.spackenmobs.entities.EntitySmavaCreeper; import mod.acgaming.spackenmobs.render.RenderSmavaCreeper.Factory; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelZombie; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderBiped; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderZombie; import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; import net.minecraft.entity.Entity; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; public class RenderMarcellDAvis extends RenderZombie { private static final ResourceLocation MARCELLDAVIS_TEXTURE = new ResourceLocation("spackenmobs:textures/entities/marcell_davis.png"); public static final Factory FACTORY = new Factory(); public RenderMarcellDAvis(RenderManager renderManagerIn) { super(renderManagerIn); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelZombie(0.5F, true); this.modelArmor = new ModelZombie(1.0F, true); } }; this.addLayer(layerbipedarmor); } protected ResourceLocation getEntityTexture(EntityZombie entity) { return MARCELLDAVIS_TEXTURE; } public static class Factory implements IRenderFactory { @Override public Render createRenderFor(RenderManager manager) { return new RenderMarcellDAvis(manager); } } }