forked from ACGaming/Spackenmobs
71 lines
No EOL
2.2 KiB
Java
71 lines
No EOL
2.2 KiB
Java
package mod.acgaming.spackenmobs.render;
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import mod.acgaming.spackenmobs.entities.EntitySmavaCreeper;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderCreeper;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.layers.LayerCreeperCharge;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraftforge.fml.client.registry.IRenderFactory;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderSmavaCreeper extends RenderCreeper
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{
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public static class Factory implements IRenderFactory<EntitySmavaCreeper>
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{
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@Override
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public Render<? super EntitySmavaCreeper> createRenderFor(RenderManager manager)
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{
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return new RenderSmavaCreeper(manager);
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}
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}
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private static final ResourceLocation SMAVA_TEXTURE = new ResourceLocation("spackenmobs:textures/entities/smava_creeper.png");
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public static final Factory FACTORY = new Factory();
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public RenderSmavaCreeper(RenderManager renderManagerIn)
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{
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super(renderManagerIn);
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this.addLayer(new LayerCreeperCharge(this));
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}
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protected int getColorMultiplier(EntitySmavaCreeper entitylivingbaseIn, float lightBrightness, float partialTickTime)
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{
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float f = entitylivingbaseIn.getCreeperFlashIntensity(partialTickTime);
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if ((int) (f * 10.0F) % 2 == 0)
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{
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return 0;
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}
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else
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{
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int i = (int) (f * 0.2F * 255.0F);
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i = MathHelper.clamp(i, 0, 255);
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return i << 24 | 822083583;
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}
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}
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@Override
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protected ResourceLocation getEntityTexture(EntityCreeper entity)
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{
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return SMAVA_TEXTURE;
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}
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protected void preRenderCallback(EntitySmavaCreeper entitylivingbaseIn, float partialTickTime)
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{
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float f = entitylivingbaseIn.getCreeperFlashIntensity(partialTickTime);
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float f1 = 1.0F + MathHelper.sin(f * 100.0F) * f * 0.01F;
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f = MathHelper.clamp(f, 0.0F, 1.0F);
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f = f * f;
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f = f * f;
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float f2 = (1.0F + f * 0.4F) * f1;
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float f3 = (1.0F + f * 0.1F) / f1;
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GlStateManager.scale(f2, f3, f2);
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}
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} |