Spackenmobs/src/main/java/mod/acgaming/spackenmobs/entities/EntityHolzstammhuhn.java
LordMZTE 484236b477 massive cleanup
damn this code was shit
2020-08-29 17:36:56 +02:00

72 lines
2.4 KiB
Java

package mod.acgaming.spackenmobs.entities;
import com.google.common.collect.Sets;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.pathfinding.PathNodeType;
import net.minecraft.util.DamageSource;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Set;
public class EntityHolzstammhuhn extends EntityChicken {
private static final Set<Item> TEMPTATION_ITEMS = Sets.newHashSet(Items.STICK);
public EntityHolzstammhuhn(World worldIn) {
super(worldIn);
this.setSize(0.4F, 0.7F);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
this.setPathPriority(PathNodeType.WATER, 0.0F);
}
@Override
protected void initEntityAI() {
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.0D, false, TEMPTATION_ITEMS));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
}
@Override
public boolean isBreedingItem(ItemStack stack) {
return TEMPTATION_ITEMS.contains(stack.getItem());
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.BLOCK_WOOD_PLACE;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSourceIn) {
return SoundEvents.BLOCK_WOOD_HIT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.BLOCK_WOOD_BREAK;
}
@Override
protected void playStepSound(BlockPos pos, Block blockIn) {
this.playSound(SoundEvents.BLOCK_WOOD_STEP, 0.15F, 1.0F);
}
@Override
public EntityHolzstammhuhn createChild(EntityAgeable ageable) {
return new EntityHolzstammhuhn(this.world);
}
}