Spackenmobs/src/main/java/mod/acgaming/spackenmobs/entities/EntitySchalker.java
LordMZTE 484236b477 massive cleanup
damn this code was shit
2020-08-29 17:36:56 +02:00

718 lines
26 KiB
Java

package mod.acgaming.spackenmobs.entities;
import com.google.common.base.Optional;
import com.google.common.base.Predicate;
import mod.acgaming.spackenmobs.misc.ModSoundEvents;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.monster.EntityGolem;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntityShulkerBullet;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import net.minecraft.world.storage.loot.LootTableList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.List;
import java.util.UUID;
public class EntitySchalker extends EntityGolem implements IMob {
public static final EnumDyeColor DEFAULT_COLOR = EnumDyeColor.PURPLE;
protected static final DataParameter<EnumFacing> ATTACHED_FACE = EntityDataManager
.createKey(EntitySchalker.class, DataSerializers.FACING);
protected static final DataParameter<Optional<BlockPos>> ATTACHED_BLOCK_POS = EntityDataManager
.createKey(EntitySchalker.class, DataSerializers.OPTIONAL_BLOCK_POS);
protected static final DataParameter<Byte> PEEK_TICK = EntityDataManager.createKey(EntitySchalker.class,
DataSerializers.BYTE);
protected static final DataParameter<Byte> COLOR = EntityDataManager.createKey(EntitySchalker.class,
DataSerializers.BYTE);
private static final UUID COVERED_ARMOR_BONUS_ID = UUID.fromString("7E0292F2-9434-48D5-A29F-9583AF7DF27F");
private static final AttributeModifier COVERED_ARMOR_BONUS_MODIFIER = (new AttributeModifier(COVERED_ARMOR_BONUS_ID,
"Covered armor bonus", 20.0D, 0)).setSaved(false);
private float prevPeekAmount;
private float peekAmount;
private BlockPos currentAttachmentPosition;
private int clientSideTeleportInterpolation;
public EntitySchalker(World worldIn) {
super(worldIn);
this.setSize(1.0F, 1.0F);
this.prevRenderYawOffset = 180.0F;
this.renderYawOffset = 180.0F;
this.isImmuneToFire = true;
this.currentAttachmentPosition = null;
this.experienceValue = 5;
}
@Override
@Nullable
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) {
this.renderYawOffset = 180.0F;
this.prevRenderYawOffset = 180.0F;
this.rotationYaw = 180.0F;
this.prevRotationYaw = 180.0F;
this.rotationYawHead = 180.0F;
this.prevRotationYawHead = 180.0F;
return super.onInitialSpawn(difficulty, livingdata);
}
@Override
protected void initEntityAI() {
this.tasks.addTask(1, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(4, new EntitySchalker.AIAttack());
this.tasks.addTask(7, new EntitySchalker.AIPeek());
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(2, new EntitySchalker.AIAttackNearest(this));
this.targetTasks.addTask(3, new EntitySchalker.AIDefenseAttack(this));
}
@Override
protected boolean canTriggerWalking() {
return false;
}
@Override
public SoundCategory getSoundCategory() {
return SoundCategory.HOSTILE;
}
@Override
protected SoundEvent getAmbientSound() {
return ModSoundEvents.ENTITY_SCHALKER_AMBIENT;
}
@Override
public void playLivingSound() {
if(!this.isClosed()) {
super.playLivingSound();
}
}
@Override
protected SoundEvent getDeathSound() {
return ModSoundEvents.ENTITY_SCHALKER_DEATH;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSourceIn) {
return this.isClosed() ? SoundEvents.ENTITY_SHULKER_HURT_CLOSED : SoundEvents.ENTITY_SHULKER_HURT;
}
@Override
protected void entityInit() {
super.entityInit();
this.dataManager.register(ATTACHED_FACE, EnumFacing.DOWN);
this.dataManager.register(ATTACHED_BLOCK_POS, Optional.absent());
this.dataManager.register(PEEK_TICK, (byte)0);
this.dataManager.register(COLOR, (byte)DEFAULT_COLOR.getMetadata());
}
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(30.0D);
}
@Override
protected EntityBodyHelper createBodyHelper() {
return new BodyHelper(this);
}
@Override
public void readEntityFromNBT(NBTTagCompound compound) {
super.readEntityFromNBT(compound);
this.dataManager.set(ATTACHED_FACE, EnumFacing.getFront(compound.getByte("AttachFace")));
this.dataManager.set(PEEK_TICK, compound.getByte("Peek"));
this.dataManager.set(COLOR, compound.getByte("Color"));
if(compound.hasKey("APX")) {
int i = compound.getInteger("APX");
int j = compound.getInteger("APY");
int k = compound.getInteger("APZ");
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.of(new BlockPos(i, j, k)));
}else {
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.absent());
}
}
@Override
public void writeEntityToNBT(NBTTagCompound compound) {
super.writeEntityToNBT(compound);
compound.setByte("AttachFace", (byte)this.dataManager.get(ATTACHED_FACE).getIndex());
compound.setByte("Peek", this.dataManager.get(PEEK_TICK));
compound.setByte("Color", this.dataManager.get(COLOR));
BlockPos blockpos = this.getAttachmentPos();
if(blockpos != null) {
compound.setInteger("APX", blockpos.getX());
compound.setInteger("APY", blockpos.getY());
compound.setInteger("APZ", blockpos.getZ());
}
}
@Override
public void onUpdate() {
super.onUpdate();
BlockPos blockpos = this.dataManager.get(ATTACHED_BLOCK_POS).orNull();
if(blockpos == null && !this.world.isRemote) {
blockpos = new BlockPos(this);
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.of(blockpos));
}
if(this.isRiding()) {
blockpos = null;
float f = this.getRidingEntity().rotationYaw;
this.rotationYaw = f;
this.renderYawOffset = f;
this.prevRenderYawOffset = f;
this.clientSideTeleportInterpolation = 0;
}else if(!this.world.isRemote) {
IBlockState iblockstate = this.world.getBlockState(blockpos);
if(iblockstate.getMaterial() != Material.AIR) {
if(iblockstate.getBlock() == Blocks.PISTON_EXTENSION) {
EnumFacing enumfacing = iblockstate.getValue(BlockDirectional.FACING);
if(this.world.isAirBlock(blockpos.offset(enumfacing))) {
blockpos = blockpos.offset(enumfacing);
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.of(blockpos));
}else {
this.tryTeleportToNewPosition();
}
}else if(iblockstate.getBlock() == Blocks.PISTON_HEAD) {
EnumFacing enumfacing3 = iblockstate.getValue(BlockDirectional.FACING);
if(this.world.isAirBlock(blockpos.offset(enumfacing3))) {
blockpos = blockpos.offset(enumfacing3);
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.of(blockpos));
}else {
this.tryTeleportToNewPosition();
}
}else {
this.tryTeleportToNewPosition();
}
}
BlockPos blockpos1 = blockpos.offset(this.getAttachmentFacing());
if(!this.world.isBlockNormalCube(blockpos1, false)) {
boolean flag = false;
for(EnumFacing enumfacing1 : EnumFacing.values()) {
blockpos1 = blockpos.offset(enumfacing1);
if(this.world.isBlockNormalCube(blockpos1, false)) {
this.dataManager.set(ATTACHED_FACE, enumfacing1);
flag = true;
break;
}
}
if(!flag) {
this.tryTeleportToNewPosition();
}
}
BlockPos blockpos2 = blockpos.offset(this.getAttachmentFacing().getOpposite());
if(this.world.isBlockNormalCube(blockpos2, false)) {
this.tryTeleportToNewPosition();
}
}
float f1 = this.getPeekTick() * 0.01F;
this.prevPeekAmount = this.peekAmount;
if(this.peekAmount > f1) {
this.peekAmount = MathHelper.clamp(this.peekAmount - 0.05F, f1, 1.0F);
}else if(this.peekAmount < f1) {
this.peekAmount = MathHelper.clamp(this.peekAmount + 0.05F, 0.0F, f1);
}
if(blockpos != null) {
if(this.world.isRemote) {
if(this.clientSideTeleportInterpolation > 0 && this.currentAttachmentPosition != null) {
--this.clientSideTeleportInterpolation;
}else {
this.currentAttachmentPosition = blockpos;
}
}
this.posX = blockpos.getX() + 0.5D;
this.posY = blockpos.getY();
this.posZ = blockpos.getZ() + 0.5D;
if(this.isAddedToWorld() && !this.world.isRemote)
this.world.updateEntityWithOptionalForce(this, false); // Forge
// -
// Process
// chunk
// registration
// after
// moving.
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.lastTickPosX = this.posX;
this.lastTickPosY = this.posY;
this.lastTickPosZ = this.posZ;
double d3 = 0.5D - MathHelper.sin((0.5F + this.peekAmount) * (float)Math.PI) * 0.5D;
double d4 = 0.5D - MathHelper.sin((0.5F + this.prevPeekAmount) * (float)Math.PI) * 0.5D;
double d5 = d3 - d4;
double d0 = 0.0D;
double d1 = 0.0D;
double d2 = 0.0D;
EnumFacing enumfacing2 = this.getAttachmentFacing();
switch(enumfacing2) {
case DOWN:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D, this.posY, this.posZ - 0.5D,
this.posX + 0.5D, this.posY + 1.0D + d3, this.posZ + 0.5D));
d1 = d5;
break;
case UP:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D, this.posY - d3, this.posZ - 0.5D,
this.posX + 0.5D, this.posY + 1.0D, this.posZ + 0.5D));
d1 = -d5;
break;
case NORTH:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D, this.posY, this.posZ - 0.5D,
this.posX + 0.5D, this.posY + 1.0D, this.posZ + 0.5D + d3));
d2 = d5;
break;
case SOUTH:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D, this.posY, this.posZ - 0.5D - d3,
this.posX + 0.5D, this.posY + 1.0D, this.posZ + 0.5D));
d2 = -d5;
break;
case WEST:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D, this.posY, this.posZ - 0.5D,
this.posX + 0.5D + d3, this.posY + 1.0D, this.posZ + 0.5D));
d0 = d5;
break;
case EAST:
this.setEntityBoundingBox(new AxisAlignedBB(this.posX - 0.5D - d3, this.posY, this.posZ - 0.5D,
this.posX + 0.5D, this.posY + 1.0D, this.posZ + 0.5D));
d0 = -d5;
}
if(d5 > 0.0D) {
List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox());
if(!list.isEmpty()) {
for(Entity entity : list) {
if(!(entity instanceof EntitySchalker) && !entity.noClip) {
entity.move(MoverType.SHULKER, d0, d1, d2);
}
}
}
}
}
}
@Override
public void move(MoverType type, double x, double y, double z) {
if(type == MoverType.SHULKER_BOX) {
this.tryTeleportToNewPosition();
}else {
super.move(type, x, y, z);
}
}
@Override
public void setPosition(double x, double y, double z) {
super.setPosition(x, y, z);
if(this.dataManager != null && this.ticksExisted != 0) {
Optional<BlockPos> optional = this.dataManager.get(ATTACHED_BLOCK_POS);
Optional<BlockPos> optional1 = Optional.of(new BlockPos(x, y, z));
if(!optional1.equals(optional)) {
this.dataManager.set(ATTACHED_BLOCK_POS, optional1);
this.dataManager.set(PEEK_TICK, (byte)0);
this.isAirBorne = true;
}
}
}
protected boolean tryTeleportToNewPosition() {
if(!this.isAIDisabled() && this.isEntityAlive()) {
BlockPos blockpos = new BlockPos(this);
for(int i = 0; i < 5; ++i) {
BlockPos blockpos1 = blockpos.add(8 - this.rand.nextInt(17), 8 - this.rand.nextInt(17),
8 - this.rand.nextInt(17));
if(blockpos1.getY() > 0 && this.world.isAirBlock(blockpos1) && this.world.isInsideWorldBorder(this)
&& this.world.getCollisionBoxes(this, new AxisAlignedBB(blockpos1)).isEmpty()) {
boolean flag = false;
for(EnumFacing enumfacing : EnumFacing.values()) {
if(this.world.isBlockNormalCube(blockpos1.offset(enumfacing), false)) {
this.dataManager.set(ATTACHED_FACE, enumfacing);
flag = true;
break;
}
}
if(flag) {
net.minecraftforge.event.entity.living.EnderTeleportEvent event = new net.minecraftforge.event.entity.living.EnderTeleportEvent(
this, blockpos1.getX(), blockpos1.getY(), blockpos1.getZ(), 0);
if(net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event))
flag = false;
blockpos1 = new BlockPos(event.getTargetX(), event.getTargetY(), event.getTargetZ());
}
if(flag) {
this.playSound(SoundEvents.ENTITY_SHULKER_TELEPORT, 1.0F, 1.0F);
this.dataManager.set(ATTACHED_BLOCK_POS, Optional.of(blockpos1));
this.dataManager.set(PEEK_TICK, (byte)0);
this.setAttackTarget(null);
return true;
}
}
}
return false;
}else {
return true;
}
}
@Override
public void onLivingUpdate() {
super.onLivingUpdate();
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
this.prevRenderYawOffset = 180.0F;
this.renderYawOffset = 180.0F;
this.rotationYaw = 180.0F;
}
@Override
public void notifyDataManagerChange(DataParameter<?> key) {
if(ATTACHED_BLOCK_POS.equals(key) && this.world.isRemote && !this.isRiding()) {
BlockPos blockpos = this.getAttachmentPos();
if(blockpos != null) {
if(this.currentAttachmentPosition == null) {
this.currentAttachmentPosition = blockpos;
}else {
this.clientSideTeleportInterpolation = 6;
}
this.posX = blockpos.getX() + 0.5D;
this.posY = blockpos.getY();
this.posZ = blockpos.getZ() + 0.5D;
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.lastTickPosX = this.posX;
this.lastTickPosY = this.posY;
this.lastTickPosZ = this.posZ;
}
}
super.notifyDataManagerChange(key);
}
@Override
@SideOnly(Side.CLIENT)
public void setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch,
int posRotationIncrements, boolean teleport) {
this.newPosRotationIncrements = 0;
}
@Override
public boolean attackEntityFrom(DamageSource source, float amount) {
if(this.isClosed()) {
Entity entity = source.getImmediateSource();
if(entity instanceof EntityArrow) {
return false;
}
}
if(super.attackEntityFrom(source, amount)) {
if(this.getHealth() < this.getMaxHealth() * 0.5D && this.rand.nextInt(4) == 0) {
this.tryTeleportToNewPosition();
}
return true;
}else {
return false;
}
}
private boolean isClosed() {
return this.getPeekTick() == 0;
}
@Override
@Nullable
public AxisAlignedBB getCollisionBoundingBox() {
return this.isEntityAlive() ? this.getEntityBoundingBox() : null;
}
public EnumFacing getAttachmentFacing() {
return this.dataManager.get(ATTACHED_FACE);
}
@Nullable
public BlockPos getAttachmentPos() {
return this.dataManager.get(ATTACHED_BLOCK_POS).orNull();
}
public int getPeekTick() {
return this.dataManager.get(PEEK_TICK);
}
public void updateArmorModifier(int p_184691_1_) {
if(!this.world.isRemote) {
this.getEntityAttribute(SharedMonsterAttributes.ARMOR).removeModifier(COVERED_ARMOR_BONUS_MODIFIER);
if(p_184691_1_ == 0) {
this.getEntityAttribute(SharedMonsterAttributes.ARMOR).applyModifier(COVERED_ARMOR_BONUS_MODIFIER);
this.playSound(SoundEvents.ENTITY_SHULKER_CLOSE, 1.0F, 1.0F);
}else {
this.playSound(ModSoundEvents.ENTITY_SCHALKER_OPEN, 1.0F, 1.0F);
}
}
this.dataManager.set(PEEK_TICK, (byte)p_184691_1_);
}
@SideOnly(Side.CLIENT)
public float getClientPeekAmount(float p_184688_1_) {
return this.prevPeekAmount + (this.peekAmount - this.prevPeekAmount) * p_184688_1_;
}
@SideOnly(Side.CLIENT)
public int getClientTeleportInterp() {
return this.clientSideTeleportInterpolation;
}
@SideOnly(Side.CLIENT)
public BlockPos getOldAttachPos() {
return this.currentAttachmentPosition;
}
@Override
public float getEyeHeight() {
return 0.5F;
}
@Override
public int getVerticalFaceSpeed() {
return 180;
}
@Override
public int getHorizontalFaceSpeed() {
return 180;
}
@Override
public void applyEntityCollision(Entity entityIn) {
}
@Override
public float getCollisionBorderSize() {
return 0.0F;
}
@SideOnly(Side.CLIENT)
public boolean isAttachedToBlock() {
return this.currentAttachmentPosition != null && this.getAttachmentPos() != null;
}
@Override
@Nullable
protected ResourceLocation getLootTable() {
return LootTableList.ENTITIES_SHULKER;
}
@SideOnly(Side.CLIENT)
public EnumDyeColor getColor() {
return EnumDyeColor.byMetadata(this.dataManager.get(COLOR));
}
static class AIDefenseAttack extends EntityAINearestAttackableTarget<EntityLivingBase> {
public AIDefenseAttack(EntitySchalker schalker) {
super(schalker, EntityLivingBase.class, 10, true, false, new Predicate<EntityLivingBase>() {
@Override
public boolean apply(@Nullable EntityLivingBase p_apply_1_) {
return p_apply_1_ instanceof IMob;
}
});
}
@Override
public boolean shouldExecute() {
return this.taskOwner.getTeam() != null && super.shouldExecute();
}
@Override
protected AxisAlignedBB getTargetableArea(double targetDistance) {
EnumFacing enumfacing = ((EntitySchalker)this.taskOwner).getAttachmentFacing();
if(enumfacing.getAxis() == EnumFacing.Axis.X) {
return this.taskOwner.getEntityBoundingBox().grow(4.0D, targetDistance, targetDistance);
}else {
return enumfacing.getAxis() == EnumFacing.Axis.Z
? this.taskOwner.getEntityBoundingBox().grow(targetDistance, targetDistance, 4.0D)
: this.taskOwner.getEntityBoundingBox().grow(targetDistance, 4.0D, targetDistance);
}
}
}
class AIAttack extends EntityAIBase {
private int attackTime;
public AIAttack() {
this.setMutexBits(3);
}
@Override
public boolean shouldExecute() {
EntityLivingBase entitylivingbase = EntitySchalker.this.getAttackTarget();
if(entitylivingbase != null && entitylivingbase.isEntityAlive()) {
return EntitySchalker.this.world.getDifficulty() != EnumDifficulty.PEACEFUL;
}else {
return false;
}
}
@Override
public void startExecuting() {
this.attackTime = 20;
EntitySchalker.this.updateArmorModifier(100);
}
@Override
public void resetTask() {
EntitySchalker.this.updateArmorModifier(0);
}
@Override
public void updateTask() {
if(EntitySchalker.this.world.getDifficulty() != EnumDifficulty.PEACEFUL) {
--this.attackTime;
EntityLivingBase entitylivingbase = EntitySchalker.this.getAttackTarget();
EntitySchalker.this.getLookHelper().setLookPositionWithEntity(entitylivingbase, 180.0F, 180.0F);
double d0 = EntitySchalker.this.getDistanceSq(entitylivingbase);
if(d0 < 400.0D) {
if(this.attackTime <= 0) {
this.attackTime = 20 + EntitySchalker.this.rand.nextInt(10) * 20 / 2;
EntityShulkerBullet entityshulkerbullet = new EntityShulkerBullet(
EntitySchalker.this.world,
EntitySchalker.this, entitylivingbase,
EntitySchalker.this.getAttachmentFacing().getAxis()
);
EntitySchalker.this.world.spawnEntity(entityshulkerbullet);
EntitySchalker.this.playSound(ModSoundEvents.ENTITY_SCHALKER_SHOOT, 2.0F,
(EntitySchalker.this.rand.nextFloat() - EntitySchalker.this.rand.nextFloat()) * 0.2F
+ 1.0F);
}
}else {
EntitySchalker.this.setAttackTarget(null);
}
super.updateTask();
}
}
}
class AIAttackNearest extends EntityAINearestAttackableTarget<EntityPlayer> {
public AIAttackNearest(EntitySchalker schalker) {
super(schalker, EntityPlayer.class, true);
}
@Override
public boolean shouldExecute() {
return EntitySchalker.this.world.getDifficulty() != EnumDifficulty.PEACEFUL && super.shouldExecute();
}
@Override
protected AxisAlignedBB getTargetableArea(double targetDistance) {
EnumFacing enumfacing = ((EntitySchalker)this.taskOwner).getAttachmentFacing();
if(enumfacing.getAxis() == EnumFacing.Axis.X) {
return this.taskOwner.getEntityBoundingBox().grow(4.0D, targetDistance, targetDistance);
}else {
return enumfacing.getAxis() == EnumFacing.Axis.Z
? this.taskOwner.getEntityBoundingBox().grow(targetDistance, targetDistance, 4.0D)
: this.taskOwner.getEntityBoundingBox().grow(targetDistance, 4.0D, targetDistance);
}
}
}
class AIPeek extends EntityAIBase {
private int peekTime;
private AIPeek() {
}
@Override
public boolean shouldExecute() {
return EntitySchalker.this.getAttackTarget() == null && EntitySchalker.this.rand.nextInt(40) == 0;
}
@Override
public boolean shouldContinueExecuting() {
return EntitySchalker.this.getAttackTarget() == null && this.peekTime > 0;
}
@Override
public void startExecuting() {
this.peekTime = 20 * (1 + EntitySchalker.this.rand.nextInt(3));
EntitySchalker.this.updateArmorModifier(30);
}
@Override
public void resetTask() {
if(EntitySchalker.this.getAttackTarget() == null) {
EntitySchalker.this.updateArmorModifier(0);
}
}
@Override
public void updateTask() {
--this.peekTime;
}
}
static class BodyHelper extends EntityBodyHelper {
public BodyHelper(EntityLivingBase theEntity) {
super(theEntity);
}
@Override
public void updateRenderAngles() {
}
}
}