Spackenmobs/src/main/java/mod/acgaming/spackenmobs/render/RenderDrachenlord.java

43 lines
1.5 KiB
Java

package mod.acgaming.spackenmobs.render;
import mod.acgaming.spackenmobs.entities.EntityDrachenlord;
import net.minecraft.client.model.ModelZombie;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderZombie;
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderDrachenlord extends RenderZombie {
private static final ResourceLocation DRACHENLORD_TEXTURE = new ResourceLocation(
"spackenmobs:textures/entities/drachenlord.png");
public static final Factory FACTORY = new Factory();
public RenderDrachenlord(RenderManager renderManagerIn) {
super(renderManagerIn);
this.addLayer(new LayerBipedArmor(this) {
@Override
protected void initArmor() {
this.modelLeggings = new ModelZombie(0.5F, true);
this.modelArmor = new ModelZombie(1.0F, true);
}
});
}
@Override
protected ResourceLocation getEntityTexture(EntityZombie entity) {
return DRACHENLORD_TEXTURE;
}
public static class Factory implements IRenderFactory<EntityDrachenlord> {
@Override
public Render<? super EntityDrachenlord> createRenderFor(RenderManager manager) {
return new RenderDrachenlord(manager);
}
}
}