delete playtwitch. not worth the trouble
This commit is contained in:
parent
336fe9d864
commit
105fb94ef7
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@ -1,5 +0,0 @@
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zig-cache/
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zig-out/
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deps.zig
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gyro.lock
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.gyro
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@ -1,6 +0,0 @@
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[Desktop Entry]
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Name=Playtwitch
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Comment=Launch a twitch stream
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Type=Application
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Exec=playtwitch
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Icon=playtwitch
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@ -1,79 +0,0 @@
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|
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id="svg5"
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sodipodi:docname="logo.svg"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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</svg>
|
Before Width: | Height: | Size: 2.5 KiB |
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@ -1,42 +0,0 @@
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const std = @import("std");
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const exe = b.addExecutable(.{
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.name = "playtwitch",
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.optimize = optimize,
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});
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exe.linkLibC();
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exe.linkSystemLibrary("cimgui");
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exe.linkSystemLibrary("glfw3");
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exe.linkSystemLibrary("glew");
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exe.linkSystemLibrary("curl");
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b.installArtifact(exe);
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var logo_install_step = b.addInstallFile(
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.{ .path = "assets/playtwitch.svg" },
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"share/icons/hicolor/scalable/apps/playtwitch.svg",
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);
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b.getInstallStep().dependOn(&logo_install_step.step);
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var desktop_entry_install_step = b.addInstallFile(
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.{ .path = "assets/playtwitch.desktop" },
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"share/applications/playtwitch.desktop",
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);
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b.getInstallStep().dependOn(&desktop_entry_install_step.step);
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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}
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@ -1,109 +0,0 @@
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const config = @import("config.zig");
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const log = std.log.scoped(.state);
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pub const Entry = union(enum) {
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channel: ChannelEntry,
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/// a seperator in the channel list, the optional string is a heading.
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separator: ?[]const u8,
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};
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pub const ChannelEntry = struct {
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name: []const u8,
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comment: ?[]const u8,
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live: Live = .loading,
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};
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pub const Live = enum {
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live,
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offline,
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loading,
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err,
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};
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mutex: std.Thread.Mutex,
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win: *c.GLFWwindow,
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/// start chatty if true
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chatty: bool,
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chatty_alive: bool,
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/// an array of channels, composed of slices into `channels_file_data`
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channels: ?[]Entry,
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/// the data of the channels configuration file
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channels_file_data: ?[]u8,
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quality_buf: [64]u8,
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channel_name_buf: [64]u8,
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streamlink_memfd: ?std.fs.File,
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streamlink_out: ?[]align(std.mem.page_size) u8,
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/// If the status of the channels is being loaded currently
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live_status_loading: bool,
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const Self = @This();
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pub fn init(win: *c.GLFWwindow) !*Self {
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log.info("creating state", .{});
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// on the heap so this thing doesn't move.
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const self = try std.heap.c_allocator.create(Self);
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self.* = .{
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.mutex = .{},
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.win = win,
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.chatty = true,
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.chatty_alive = false,
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// initialized by config loader thread
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.channels = null,
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.channels_file_data = null,
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.quality_buf = std.mem.zeroes([64]u8),
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.channel_name_buf = std.mem.zeroes([64]u8),
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.streamlink_memfd = null,
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.streamlink_out = null,
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.live_status_loading = true,
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};
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@memcpy(self.quality_buf[0..4], "best");
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const thread = try std.Thread.spawn(.{}, config.configLoaderThread, .{self});
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thread.detach();
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return self;
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}
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pub fn freeStreamlinkMemfd(self: *Self) void {
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if (self.streamlink_out) |mem| {
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log.info("unmapping streamlink output", .{});
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std.os.munmap(mem);
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self.streamlink_out = null;
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}
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if (self.streamlink_memfd) |fd| {
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log.info("closing streamlink output", .{});
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fd.close();
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self.streamlink_memfd = null;
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}
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}
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pub fn deinit(self: *Self) void {
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self.freeStreamlinkMemfd();
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if (self.channels) |ch| {
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std.heap.c_allocator.free(ch);
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}
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if (self.channels_file_data) |d| {
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std.heap.c_allocator.free(d);
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}
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self.* = undefined;
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}
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@ -1,82 +0,0 @@
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const State = @import("State.zig");
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const log = std.log.scoped(.config);
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pub fn configLoaderThread(state: *State) !void {
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const home = std.os.getenv("HOME") orelse return error.HomeNotSet;
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const channels_path = try std.fs.path.join(
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std.heap.c_allocator,
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&.{ home, ".config", "playtwitch", "channels.cfg" },
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);
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defer std.heap.c_allocator.free(channels_path);
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log.info("reading config from '{s}'", .{channels_path});
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const start_time = std.time.milliTimestamp();
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const file = std.fs.cwd().openFile(channels_path, .{}) catch |e| {
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switch (e) {
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error.FileNotFound => {
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log.warn("channels config file not found at {s}, skipping.", .{channels_path});
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return;
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},
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else => return e,
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}
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};
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defer file.close();
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const channels_data = try file.readToEndAlloc(std.heap.c_allocator, std.math.maxInt(usize));
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var channels = std.ArrayList(State.Entry).init(std.heap.c_allocator);
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var channels_iter = std.mem.tokenize(u8, channels_data, "\n");
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while (channels_iter.next()) |line| {
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var line_iter = std.mem.tokenize(u8, line, ":");
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const channel = line_iter.next() orelse continue;
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const channel_trimmed = std.mem.trim(u8, channel, " \n\r");
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if (channel_trimmed.len <= 0 or channel_trimmed[0] == '#')
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continue;
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const comment_trimmed = blk: {
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const comment = line_iter.next() orelse break :blk null;
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const comment_trimmed = std.mem.trim(u8, comment, " \n\r");
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if (comment_trimmed.len == 0)
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break :blk null;
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break :blk comment_trimmed;
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};
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// dashes act as separator
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if (std.mem.allEqual(u8, channel_trimmed, '-')) {
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// separators can have comments to act as headings
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try channels.append(.{ .separator = comment_trimmed });
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continue;
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}
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try channels.append(.{ .channel = .{
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.name = channel_trimmed,
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.comment = comment_trimmed,
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} });
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}
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const end_time = std.time.milliTimestamp();
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log.info(
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"Loaded {d} channel items in {d}ms",
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.{ channels.items.len, end_time - start_time },
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);
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{
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state.mutex.lock();
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defer state.mutex.unlock();
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state.channels_file_data = channels_data;
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state.channels = try channels.toOwnedSlice();
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}
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@import("live.zig").tryFetchChannelsLive(state);
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}
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@ -1,13 +0,0 @@
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pub const c = @cImport({
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@cInclude("curl/curl.h");
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@cInclude("GL/glew.h");
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@cInclude("GLFW/glfw3.h");
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@cDefine("CIMGUI_DEFINE_ENUMS_AND_STRUCTS", "");
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@cInclude("cimgui.h");
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@cDefine("CIMGUI_USE_GLFW", "");
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@cDefine("CIMGUI_USE_OPENGL3", "");
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@cInclude("cimgui_impl.h");
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});
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@ -1,291 +0,0 @@
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const igu = @import("ig_util.zig");
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const launch = @import("launch.zig");
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const State = @import("State.zig");
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const StartType = union(enum) {
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none,
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channel_bar,
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channels_idx: usize,
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};
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pub fn winContent(state: *State) !void {
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state.mutex.lock();
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defer state.mutex.unlock();
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var start: StartType = .none;
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|
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if (c.igBeginTable(
|
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"##text_inputs",
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2,
|
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0,
|
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.{ .x = 0.0, .y = 0.0 },
|
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0.0,
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)) {
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defer c.igEndTable();
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c.igTableSetupColumn("##label", c.ImGuiTableColumnFlags_WidthFixed, 85.0, 0);
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c.igTableSetupColumn("##input", 0, 0.0, 0);
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_ = c.igTableNextRow(0, 0.0);
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// Quality input
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_ = c.igTableSetColumnIndex(0);
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igu.sliceText("Quality");
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_ = c.igTableSetColumnIndex(1);
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if (c.igInputText(
|
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"##quality_input",
|
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&state.quality_buf,
|
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state.quality_buf.len,
|
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c.ImGuiInputTextFlags_EnterReturnsTrue,
|
||||
null,
|
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null,
|
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)) {
|
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start = .channel_bar;
|
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}
|
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|
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var quality_popup_pos: c.ImVec2 = undefined;
|
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c.igGetItemRectMin(&quality_popup_pos);
|
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var quality_popup_size: c.ImVec2 = undefined;
|
||||
c.igGetItemRectSize(&quality_popup_size);
|
||||
|
||||
c.igSameLine(0.0, 0.0);
|
||||
if (c.igArrowButton("##open_quality_popup", c.ImGuiDir_Down)) {
|
||||
c.igOpenPopup_Str("quality_popup", 0);
|
||||
}
|
||||
// open popup on arrow button click
|
||||
c.igOpenPopupOnItemClick("quality_popup", 0);
|
||||
|
||||
var btn_size: c.ImVec2 = undefined;
|
||||
c.igGetItemRectSize(&btn_size);
|
||||
|
||||
const preset_qualities = [_][:0]const u8{
|
||||
"best",
|
||||
"1080p60",
|
||||
"720p60",
|
||||
"480p",
|
||||
"360p",
|
||||
"worst",
|
||||
"audio_only",
|
||||
};
|
||||
|
||||
quality_popup_pos.y += quality_popup_size.y;
|
||||
quality_popup_size.x += btn_size.x;
|
||||
quality_popup_size.y += 5 + (quality_popup_size.y * @as(f32, @floatFromInt(preset_qualities.len)));
|
||||
|
||||
c.igSetNextWindowPos(quality_popup_pos, c.ImGuiCond_Always, .{ .x = 0.0, .y = 0.0 });
|
||||
c.igSetNextWindowSize(quality_popup_size, c.ImGuiCond_Always);
|
||||
|
||||
if (c.igBeginPopup("quality_popup", c.ImGuiWindowFlags_NoMove)) {
|
||||
defer c.igEndPopup();
|
||||
|
||||
for (preset_qualities) |quality| {
|
||||
if (c.igSelectable_Bool(quality.ptr, false, 0, .{ .x = 0.0, .y = 0.0 })) {
|
||||
@memcpy(state.quality_buf[0..quality.len], quality);
|
||||
state.quality_buf[quality.len] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_ = c.igTableNextRow(0, 0.0);
|
||||
_ = c.igTableSetColumnIndex(0);
|
||||
igu.sliceText("Play Channel");
|
||||
_ = c.igTableSetColumnIndex(1);
|
||||
if (c.igInputText(
|
||||
"##play_channel_input",
|
||||
&state.channel_name_buf,
|
||||
state.channel_name_buf.len,
|
||||
c.ImGuiInputTextFlags_EnterReturnsTrue,
|
||||
null,
|
||||
null,
|
||||
)) {
|
||||
start = .channel_bar;
|
||||
}
|
||||
c.igSameLine(0.0, 0.0);
|
||||
if (c.igButton("Play!", .{ .x = 0.0, .y = 0.0 })) {
|
||||
start = .channel_bar;
|
||||
}
|
||||
}
|
||||
|
||||
if (state.channels != null) {
|
||||
c.igBeginDisabled(state.live_status_loading);
|
||||
defer c.igEndDisabled();
|
||||
if (c.igButton("Refresh Status", .{ .x = 0.0, .y = 0.0 })) {
|
||||
(try std.Thread.spawn(.{}, @import("live.zig").reloadLiveThread, .{state}))
|
||||
.detach();
|
||||
}
|
||||
|
||||
c.igSameLine(0, 5.0);
|
||||
}
|
||||
|
||||
// Chatty checkbox
|
||||
_ = c.igCheckbox("Start Chatty", &state.chatty);
|
||||
|
||||
if (state.channels != null and c.igBeginChild_Str(
|
||||
"Quick Pick",
|
||||
.{ .x = 0.0, .y = 0.0 },
|
||||
true,
|
||||
0,
|
||||
)) {
|
||||
_ = c.igBeginTable(
|
||||
"##qp_table",
|
||||
3,
|
||||
c.ImGuiTableFlags_Resizable,
|
||||
.{ .x = 0.0, .y = 0.0 },
|
||||
0.0,
|
||||
);
|
||||
defer c.igEndTable();
|
||||
|
||||
c.igTableSetupColumn("Channel", 0, 0.0, 0);
|
||||
c.igTableSetupColumn("Comment", 0, 0.0, 0);
|
||||
c.igTableSetupColumn("Live?", c.ImGuiTableColumnFlags_WidthFixed, 80.0, 0);
|
||||
|
||||
c.igTableHeadersRow();
|
||||
_ = c.igTableSetColumnIndex(0);
|
||||
c.igTableHeader("Channel");
|
||||
_ = c.igTableSetColumnIndex(1);
|
||||
c.igTableHeader("Comment");
|
||||
_ = c.igTableSetColumnIndex(2);
|
||||
c.igTableHeader("Live?");
|
||||
|
||||
for (state.channels.?, 0..) |entry, i| {
|
||||
c.igPushID_Int(@intCast(i));
|
||||
defer c.igPopID();
|
||||
|
||||
_ = c.igTableNextRow(0, 0.0);
|
||||
_ = c.igTableSetColumnIndex(0);
|
||||
|
||||
switch (entry) {
|
||||
.channel => |ch| {
|
||||
var ch_buf: [256]u8 = undefined;
|
||||
const formatted = try std.fmt.bufPrintZ(
|
||||
&ch_buf,
|
||||
"{s}",
|
||||
.{ch.name},
|
||||
);
|
||||
|
||||
if (c.igSelectable_Bool(
|
||||
formatted.ptr,
|
||||
false,
|
||||
c.ImGuiSelectableFlags_SpanAllColumns,
|
||||
.{ .x = 0.0, .y = 0.0 },
|
||||
)) {
|
||||
start = .{ .channels_idx = i };
|
||||
}
|
||||
|
||||
_ = c.igTableSetColumnIndex(1);
|
||||
|
||||
if (ch.comment) |comment| {
|
||||
igu.sliceText(comment);
|
||||
}
|
||||
|
||||
_ = c.igTableSetColumnIndex(2);
|
||||
|
||||
const live_color = switch (ch.live) {
|
||||
.loading => c.ImVec4{ .x = 1.0, .y = 1.0, .z = 0.0, .w = 1.0 },
|
||||
.live => c.ImVec4{ .x = 0.0, .y = 1.0, .z = 0.0, .w = 1.0 },
|
||||
.offline => c.ImVec4{ .x = 1.0, .y = 0.0, .z = 0.0, .w = 1.0 },
|
||||
.err => c.ImVec4{ .x = 0.8, .y = 0.0, .z = 0.0, .w = 1.0 },
|
||||
};
|
||||
const live_label = switch (ch.live) {
|
||||
.loading => "Loading...",
|
||||
.live => "Live",
|
||||
.offline => "Offline",
|
||||
.err => "Error",
|
||||
};
|
||||
|
||||
const prev_col = c.igGetStyle().*.Colors[c.ImGuiCol_Text];
|
||||
c.igGetStyle().*.Colors[c.ImGuiCol_Text] = live_color;
|
||||
igu.sliceText(live_label);
|
||||
c.igGetStyle().*.Colors[c.ImGuiCol_Text] = prev_col;
|
||||
},
|
||||
.separator => |heading| {
|
||||
if (heading) |h| {
|
||||
const spacer_size = c.ImVec2{ .x = 0.0, .y = 2.0 };
|
||||
|
||||
c.igDummy(spacer_size);
|
||||
const prev_col = c.igGetStyle().*.Colors[c.ImGuiCol_Text];
|
||||
c.igGetStyle().*.Colors[c.ImGuiCol_Text] = c.ImVec4{
|
||||
.x = 0.7,
|
||||
.y = 0.2,
|
||||
.z = 0.9,
|
||||
.w = 1.0,
|
||||
};
|
||||
igu.sliceText(h);
|
||||
c.igGetStyle().*.Colors[c.ImGuiCol_Text] = prev_col;
|
||||
|
||||
// TODO: is this the best way to do the alignment?
|
||||
c.igSeparator();
|
||||
|
||||
_ = c.igTableSetColumnIndex(1);
|
||||
c.igDummy(spacer_size);
|
||||
c.igDummy(c.ImVec2{ .x = 0.0, .y = c.igGetTextLineHeight() });
|
||||
c.igSeparator();
|
||||
|
||||
_ = c.igTableSetColumnIndex(2);
|
||||
c.igDummy(spacer_size);
|
||||
c.igDummy(c.ImVec2{ .x = 0.0, .y = c.igGetTextLineHeight() });
|
||||
c.igSeparator();
|
||||
} else {
|
||||
c.igSeparator();
|
||||
_ = c.igTableSetColumnIndex(1);
|
||||
c.igSeparator();
|
||||
_ = c.igTableSetColumnIndex(2);
|
||||
c.igSeparator();
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (state.channels != null)
|
||||
c.igEndChild(); // END THE CHILD MWAAHAHA
|
||||
|
||||
if (state.streamlink_out) |out| {
|
||||
c.igSetNextWindowSize(.{ .x = 400.0, .y = 150.0 }, c.ImGuiCond_Appearing);
|
||||
var open = true;
|
||||
if (c.igBeginPopupModal(
|
||||
"Streamlink Crashed!",
|
||||
&open,
|
||||
c.ImGuiWindowFlags_Modal,
|
||||
)) {
|
||||
defer c.igEndPopup();
|
||||
if (c.igBeginChild_Str(
|
||||
"##output",
|
||||
.{ .x = 0.0, .y = 0.0 },
|
||||
true,
|
||||
c.ImGuiWindowFlags_HorizontalScrollbar,
|
||||
))
|
||||
igu.sliceText(out);
|
||||
c.igEndChild();
|
||||
} else {
|
||||
c.igOpenPopup_Str("Streamlink Crashed!", 0);
|
||||
}
|
||||
|
||||
if (!open) {
|
||||
state.freeStreamlinkMemfd();
|
||||
}
|
||||
}
|
||||
|
||||
if (start == .channel_bar and state.channel_name_buf[0] == 0) {
|
||||
std.log.warn("Tried to start an empty stream!", .{});
|
||||
start = .none;
|
||||
}
|
||||
|
||||
switch (start) {
|
||||
.none => {},
|
||||
.channel_bar => {
|
||||
c.glfwHideWindow(state.win);
|
||||
try launch.launchChildren(
|
||||
state,
|
||||
std.mem.sliceTo(&state.channel_name_buf, 0),
|
||||
);
|
||||
},
|
||||
.channels_idx => |idx| {
|
||||
c.glfwHideWindow(state.win);
|
||||
try launch.launchChildren(state, state.channels.?[idx].channel.name);
|
||||
},
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
const std = @import("std");
|
||||
const c = @import("ffi.zig").c;
|
||||
|
||||
pub fn sliceText(text: []const u8) void {
|
||||
c.igTextUnformatted(text.ptr, text.ptr + text.len);
|
||||
}
|
|
@ -1,131 +0,0 @@
|
|||
const std = @import("std");
|
||||
const c = @import("ffi.zig").c;
|
||||
const State = @import("State.zig");
|
||||
const log = std.log.scoped(.launch);
|
||||
|
||||
pub fn launchChildren(state: *State, channel: []const u8) !void {
|
||||
log.info(
|
||||
"starting for channel {s} with quality {s} (chatty: {})",
|
||||
.{ channel, std.mem.sliceTo(&state.quality_buf, 0), state.chatty },
|
||||
);
|
||||
|
||||
// just to be safe...
|
||||
state.freeStreamlinkMemfd();
|
||||
|
||||
if (state.chatty and !state.chatty_alive) {
|
||||
var chatty_arena = std.heap.ArenaAllocator.init(std.heap.c_allocator);
|
||||
const channel_d = try std.ascii.allocLowerString(chatty_arena.allocator(), channel);
|
||||
const chatty_argv = try chatty_arena.allocator().dupe(
|
||||
[]const u8,
|
||||
&.{ "chatty", "-connect", "-channel", channel_d },
|
||||
);
|
||||
const chatty_child = std.ChildProcess.init(chatty_argv, std.heap.c_allocator);
|
||||
|
||||
const chatty_thread = try std.Thread.spawn(
|
||||
.{},
|
||||
chattyThread,
|
||||
.{ state, chatty_child, chatty_arena },
|
||||
);
|
||||
chatty_thread.detach();
|
||||
}
|
||||
|
||||
const channel_d = try std.heap.c_allocator.dupe(u8, channel);
|
||||
const streamlink_thread = try std.Thread.spawn(
|
||||
.{},
|
||||
streamlinkThread,
|
||||
.{ state, channel_d },
|
||||
);
|
||||
streamlink_thread.detach();
|
||||
}
|
||||
|
||||
fn streamlinkThread(state: *State, channel: []const u8) !void {
|
||||
defer std.heap.c_allocator.free(channel);
|
||||
errdefer {
|
||||
state.mutex.lock();
|
||||
defer state.mutex.unlock();
|
||||
|
||||
c.glfwShowWindow(state.win);
|
||||
}
|
||||
|
||||
const memfd = try std.os.memfd_create("streamlink_out", 0);
|
||||
errdefer std.os.close(memfd);
|
||||
const memfile = std.fs.File{ .handle = memfd };
|
||||
|
||||
var arg_arena = std.heap.ArenaAllocator.init(std.heap.c_allocator);
|
||||
defer arg_arena.deinit();
|
||||
const pid = spawn: {
|
||||
state.mutex.lock();
|
||||
defer state.mutex.unlock();
|
||||
|
||||
var ch_buf: [128]u8 = undefined;
|
||||
const lower_channel = std.ascii.lowerString(&ch_buf, channel);
|
||||
|
||||
const url = try std.fmt.allocPrintZ(arg_arena.allocator(), "https://twitch.tv/{s}", .{lower_channel});
|
||||
const quality = try arg_arena.allocator().dupeZ(u8, std.mem.sliceTo(&state.quality_buf, 0));
|
||||
|
||||
const streamlink_argv = try arg_arena.allocator().allocSentinel(
|
||||
?[*:0]const u8,
|
||||
3,
|
||||
null,
|
||||
);
|
||||
|
||||
streamlink_argv[0] = "streamlink";
|
||||
streamlink_argv[1] = url;
|
||||
streamlink_argv[2] = quality;
|
||||
|
||||
// Doing it the C way because zig's ChildProcess ain't got this
|
||||
const pid = try std.os.fork();
|
||||
if (pid == 0) {
|
||||
try std.os.dup2(memfd, 1);
|
||||
try std.os.dup2(memfd, 2);
|
||||
return std.os.execvpeZ(streamlink_argv[0].?, streamlink_argv, std.c.environ);
|
||||
}
|
||||
|
||||
break :spawn pid;
|
||||
};
|
||||
|
||||
var success = std.os.waitpid(pid, 0).status == 0;
|
||||
|
||||
var size = (try memfile.stat()).size;
|
||||
if (size == 0) {
|
||||
try memfile.writeAll("<no output>");
|
||||
size = (try memfile.stat()).size;
|
||||
}
|
||||
|
||||
const mem = try std.os.mmap(
|
||||
null,
|
||||
size,
|
||||
std.os.PROT.READ,
|
||||
.{ .TYPE = .PRIVATE },
|
||||
memfd,
|
||||
0,
|
||||
);
|
||||
|
||||
// If the stream ends, this silly program still exits with a non-zero status.
|
||||
success = success or std.mem.containsAtLeast(u8, mem, 1, "Stream ended");
|
||||
|
||||
state.mutex.lock();
|
||||
defer state.mutex.unlock();
|
||||
|
||||
if (success) {
|
||||
std.os.munmap(mem);
|
||||
log.info("streamlink exited successfully, closing.", .{});
|
||||
c.glfwSetWindowShouldClose(state.win, 1);
|
||||
} else {
|
||||
state.streamlink_memfd = memfile;
|
||||
state.streamlink_out = mem;
|
||||
c.glfwShowWindow(state.win);
|
||||
}
|
||||
}
|
||||
|
||||
fn chattyThread(state: *State, child: std.ChildProcess, arena: std.heap.ArenaAllocator) !void {
|
||||
// no need to get the mutex here, chatty_alive is atomic
|
||||
@atomicStore(bool, &state.chatty_alive, true, .unordered);
|
||||
defer @atomicStore(bool, &state.chatty_alive, false, .unordered);
|
||||
|
||||
var ch = child;
|
||||
defer arena.deinit();
|
||||
_ = ch.spawnAndWait() catch |e| {
|
||||
std.log.err("Spawning Chatty: {!}", .{e});
|
||||
};
|
||||
}
|
|
@ -1,125 +0,0 @@
|
|||
const std = @import("std");
|
||||
const State = @import("State.zig");
|
||||
const c = @import("ffi.zig").c;
|
||||
const log = std.log.scoped(.live);
|
||||
|
||||
pub fn reloadLiveThread(s: *State) !void {
|
||||
{
|
||||
s.mutex.lock();
|
||||
defer s.mutex.unlock();
|
||||
|
||||
for (s.channels.?) |*chan| {
|
||||
switch (chan.*) {
|
||||
.channel => |*ch| ch.live = .loading,
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tryFetchChannelsLive(s);
|
||||
}
|
||||
|
||||
pub fn tryFetchChannelsLive(s: *State) void {
|
||||
fetchChannelsLive(s) catch |e| {
|
||||
log.err("fetching status: {}", .{e});
|
||||
|
||||
s.mutex.lock();
|
||||
defer s.mutex.unlock();
|
||||
|
||||
for (s.channels.?) |*chan| {
|
||||
switch (chan.*) {
|
||||
.channel => |*ch| ch.live = .err,
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
fn fetchChannelsLive(s: *State) !void {
|
||||
@atomicStore(bool, &s.live_status_loading, true, .unordered);
|
||||
defer @atomicStore(bool, &s.live_status_loading, false, .unordered);
|
||||
log.info("initiaizing cURL", .{});
|
||||
const curl = c.curl_easy_init();
|
||||
if (curl == null)
|
||||
return error.CurlInitError;
|
||||
defer c.curl_easy_cleanup(curl);
|
||||
|
||||
try handleCurlErr(c.curl_easy_setopt(
|
||||
curl,
|
||||
c.CURLOPT_WRITEFUNCTION,
|
||||
&curlWriteCb,
|
||||
));
|
||||
try handleCurlErr(c.curl_easy_setopt(curl, c.CURLOPT_NOPROGRESS, @as(c_long, 1)));
|
||||
try handleCurlErr(c.curl_easy_setopt(curl, c.CURLOPT_FOLLOWLOCATION, @as(c_long, 1)));
|
||||
|
||||
// the twitch info grabbinator works by downloading the web page
|
||||
// and checking if it contains a string. this is the bufffer for the page.
|
||||
//
|
||||
// Fuck you, twitch! amazing API design!
|
||||
var page_buf = std.ArrayList(u8).init(std.heap.c_allocator);
|
||||
defer page_buf.deinit();
|
||||
|
||||
try handleCurlErr(c.curl_easy_setopt(curl, c.CURLOPT_WRITEDATA, &page_buf));
|
||||
|
||||
// we shouldn't need to aquire the mutex here, this data isnt being read and we're
|
||||
// only doing atomic writes.
|
||||
var fmt_buf: [512]u8 = undefined;
|
||||
for (s.channels.?) |*entry| {
|
||||
const chan = if (entry.* == .channel) &entry.channel else continue;
|
||||
|
||||
log.info("requesting live state for channel {s}", .{chan.name});
|
||||
|
||||
const url = try std.fmt.bufPrintZ(
|
||||
&fmt_buf,
|
||||
"https://www.twitch.tv/{s}",
|
||||
.{chan.name},
|
||||
);
|
||||
try handleCurlErr(c.curl_easy_setopt(curl, c.CURLOPT_URL, url.ptr));
|
||||
|
||||
var tries: u8 = 3;
|
||||
while (tries > 0) : (tries -= 1) {
|
||||
page_buf.clearRetainingCapacity();
|
||||
|
||||
try handleCurlErr(c.curl_easy_perform(curl));
|
||||
|
||||
var response: c_long = 0;
|
||||
try handleCurlErr(c.curl_easy_getinfo(curl, c.CURLINFO_RESPONSE_CODE, &response));
|
||||
|
||||
if (response != 200) {
|
||||
log.warn(
|
||||
"got error response {}, retrying ({} tries left)",
|
||||
.{ response, tries },
|
||||
);
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (tries == 0) {
|
||||
@atomicStore(State.Live, &chan.live, .err, .unordered);
|
||||
}
|
||||
if (std.mem.containsAtLeast(u8, page_buf.items, 1, "live_user")) {
|
||||
@atomicStore(State.Live, &chan.live, .live, .unordered);
|
||||
} else {
|
||||
@atomicStore(State.Live, &chan.live, .offline, .unordered);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn curlWriteCb(
|
||||
data: [*]const u8,
|
||||
size: usize,
|
||||
nmemb: usize,
|
||||
out: *std.ArrayList(u8),
|
||||
) callconv(.C) usize {
|
||||
const realsize = size * nmemb;
|
||||
out.writer().writeAll(data[0..realsize]) catch return 0;
|
||||
return realsize;
|
||||
}
|
||||
|
||||
fn handleCurlErr(code: c.CURLcode) !void {
|
||||
if (code != c.CURLE_OK) {
|
||||
log.err("Curl error: {s}", .{c.curl_easy_strerror(code)});
|
||||
return error.CurlError;
|
||||
}
|
||||
}
|
|
@ -1,116 +0,0 @@
|
|||
const std = @import("std");
|
||||
const c = @import("ffi.zig").c;
|
||||
const gui = @import("gui.zig");
|
||||
const State = @import("State.zig");
|
||||
const log = std.log.scoped(.main);
|
||||
|
||||
pub const std_options = std.Options{
|
||||
.log_level = .debug,
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
log.info("initializing GLFW", .{});
|
||||
_ = c.glfwSetErrorCallback(&glfwErrorCb);
|
||||
if (c.glfwInit() == 0) {
|
||||
return error.GlfwInit;
|
||||
}
|
||||
|
||||
c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
c.glfwWindowHint(c.GLFW_TRANSPARENT_FRAMEBUFFER, c.GLFW_TRUE);
|
||||
|
||||
log.info("creating window", .{});
|
||||
const win = c.glfwCreateWindow(500, 500, "playtwitch", null, null);
|
||||
defer c.glfwTerminate();
|
||||
|
||||
c.glfwMakeContextCurrent(win);
|
||||
c.glfwSwapInterval(1);
|
||||
|
||||
log.info("initializing GLEW", .{});
|
||||
const glew_err = c.glewInit();
|
||||
if (glew_err != c.GLEW_OK) {
|
||||
std.log.err("GLEW init error: {s}", .{c.glewGetErrorString(glew_err)});
|
||||
return error.GlewInit;
|
||||
}
|
||||
|
||||
log.info("initializing ImGui", .{});
|
||||
const ctx = c.igCreateContext(null);
|
||||
defer c.igDestroyContext(ctx);
|
||||
|
||||
const io = c.igGetIO();
|
||||
io.*.ConfigFlags |= c.ImGuiConfigFlags_NavEnableKeyboard;
|
||||
io.*.IniFilename = null;
|
||||
io.*.LogFilename = null;
|
||||
|
||||
_ = c.ImGui_ImplGlfw_InitForOpenGL(win, true);
|
||||
defer c.ImGui_ImplGlfw_Shutdown();
|
||||
|
||||
_ = c.ImGui_ImplOpenGL3_Init("#version 330 core");
|
||||
defer c.ImGui_ImplOpenGL3_Shutdown();
|
||||
|
||||
c.igStyleColorsDark(null);
|
||||
@import("theme.zig").loadTheme(&c.igGetStyle().*.Colors);
|
||||
const font = try @import("theme.zig").loadFont();
|
||||
|
||||
const state = try State.init(win.?);
|
||||
defer state.deinit();
|
||||
|
||||
while (c.glfwWindowShouldClose(win) == 0) {
|
||||
if (c.glfwGetWindowAttrib(win, c.GLFW_VISIBLE) == 0)
|
||||
continue;
|
||||
|
||||
c.glfwPollEvents();
|
||||
|
||||
var win_width: c_int = 0;
|
||||
var win_height: c_int = 0;
|
||||
c.glfwGetWindowSize(win, &win_width, &win_height);
|
||||
|
||||
c.ImGui_ImplOpenGL3_NewFrame();
|
||||
c.ImGui_ImplGlfw_NewFrame();
|
||||
c.igNewFrame();
|
||||
if (font) |f|
|
||||
c.igPushFont(f);
|
||||
|
||||
const win_visible = c.igBegin(
|
||||
"##main_win",
|
||||
null,
|
||||
c.ImGuiWindowFlags_NoMove |
|
||||
c.ImGuiWindowFlags_NoResize |
|
||||
c.ImGuiWindowFlags_NoDecoration |
|
||||
c.ImGuiWindowFlags_NoBringToFrontOnFocus |
|
||||
c.ImGuiWindowFlags_NoNavFocus,
|
||||
);
|
||||
|
||||
c.igSetWindowPos_Vec2(
|
||||
.{ .x = 0.0, .y = 0.0 },
|
||||
c.ImGuiCond_Always,
|
||||
);
|
||||
c.igSetWindowSize_Vec2(
|
||||
.{ .x = @floatFromInt(win_width), .y = @floatFromInt(win_height) },
|
||||
c.ImGuiCond_Always,
|
||||
);
|
||||
|
||||
if (win_visible) {
|
||||
try gui.winContent(state);
|
||||
}
|
||||
|
||||
if (font != null)
|
||||
c.igPopFont();
|
||||
|
||||
c.igEnd();
|
||||
|
||||
c.igEndFrame();
|
||||
|
||||
c.glViewport(0, 0, win_width, win_height);
|
||||
c.glClear(c.GL_COLOR_BUFFER_BIT);
|
||||
c.glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
|
||||
c.igRender();
|
||||
c.ImGui_ImplOpenGL3_RenderDrawData(c.igGetDrawData());
|
||||
c.glfwSwapBuffers(win);
|
||||
}
|
||||
}
|
||||
|
||||
fn glfwErrorCb(e: c_int, d: [*c]const u8) callconv(.C) void {
|
||||
log.err("GLFW error {d}: {s}", .{ e, d });
|
||||
}
|
|
@ -1,47 +0,0 @@
|
|||
const std = @import("std");
|
||||
const c = @import("ffi.zig").c;
|
||||
const log = std.log.scoped(.theme);
|
||||
|
||||
pub fn loadTheme(colors: [*]c.ImVec4) void {
|
||||
log.info("loading theme", .{});
|
||||
|
||||
colors[c.ImGuiCol_ButtonHovered] = c.ImVec4{ .x = 0.7, .y = 0.49, .z = 0.9, .w = 1.0 };
|
||||
colors[c.ImGuiCol_Button] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
||||
colors[c.ImGuiCol_ChildBg] = c.ImVec4{ .x = 0.1, .y = 0.0, .z = 0.2, .w = 0.85 };
|
||||
colors[c.ImGuiCol_FrameBg] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
||||
colors[c.ImGuiCol_HeaderHovered] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
||||
colors[c.ImGuiCol_Header] = c.ImVec4{ .x = 0.26, .y = 0.1, .z = 0.43, .w = 1.0 };
|
||||
colors[c.ImGuiCol_TableHeaderBg] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 0.8 };
|
||||
colors[c.ImGuiCol_TitleBgActive] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
||||
colors[c.ImGuiCol_WindowBg] = c.ImVec4{ .x = 0.12, .y = 0.0, .z = 0.23, .w = 0.8 };
|
||||
}
|
||||
|
||||
pub fn loadFont() !?*c.ImFont {
|
||||
log.info("loading fonts", .{});
|
||||
|
||||
const fonts = [_][:0]const u8{
|
||||
"/usr/share/fonts/TTF/IosevkaNerdFont-Regular.ttf",
|
||||
"/usr/share/fonts/noto/NotoSans-Regular.ttf",
|
||||
};
|
||||
|
||||
for (fonts) |font| {
|
||||
const found = if (std.fs.accessAbsolute(font, .{})) |_|
|
||||
true
|
||||
else |e| if (e == error.FileNotFound)
|
||||
false
|
||||
else
|
||||
return e;
|
||||
|
||||
if (found) {
|
||||
log.info("using font {s}", .{font});
|
||||
return c.ImFontAtlas_AddFontFromFileTTF(
|
||||
c.igGetIO().*.Fonts,
|
||||
font.ptr,
|
||||
16,
|
||||
null,
|
||||
null,
|
||||
);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
|
@ -23,7 +23,6 @@
|
|||
(install-zig "scripts/mzteinit")
|
||||
(install-zig "scripts/mzteriver")
|
||||
(install-zig "scripts/openbrowser")
|
||||
(install-zig "scripts/playtwitch")
|
||||
(install-zig "scripts/playvid")
|
||||
(install-zig "scripts/prompt")
|
||||
(install-zig "scripts/randomwallpaper")
|
||||
|
|
Loading…
Reference in New Issue