mirror of
https://mzte.de/git/LordMZTE/dotfiles.git
synced 2024-12-14 06:43:47 +01:00
improve playtwitch
This commit is contained in:
parent
faa5c8cb9a
commit
711e8b49fb
6 changed files with 140 additions and 48 deletions
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@ -1,6 +1,12 @@
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const std = @import("std");
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const c = @import("ffi.zig").c;
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const config = @import("config.zig");
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const config = @import("config.zig");
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const log = std.log.scoped(.state);
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pub const ChannelEntry = struct {
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name: []const u8,
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comment: ?[]const u8,
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};
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mutex: std.Thread.Mutex,
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mutex: std.Thread.Mutex,
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win: *c.GLFWwindow,
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win: *c.GLFWwindow,
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@ -10,7 +16,7 @@ chatty: bool,
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chatty_alive: bool,
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chatty_alive: bool,
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/// an array of channels, composed of slices into `channels_file_data`
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/// an array of channels, composed of slices into `channels_file_data`
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channels: ?[][]const u8,
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channels: ?[]*ChannelEntry,
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/// the data of the channels configuration file
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/// the data of the channels configuration file
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channels_file_data: ?[]u8,
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channels_file_data: ?[]u8,
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@ -24,6 +30,8 @@ streamlink_out: ?[]align(std.mem.page_size) u8,
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const Self = @This();
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const Self = @This();
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pub fn init(win: *c.GLFWwindow) !*Self {
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pub fn init(win: *c.GLFWwindow) !*Self {
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log.info("creating state", .{});
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// on the heap so this thing doesn't move.
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// on the heap so this thing doesn't move.
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const self = try std.heap.c_allocator.create(Self);
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const self = try std.heap.c_allocator.create(Self);
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self.* = .{
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self.* = .{
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@ -54,11 +62,13 @@ pub fn init(win: *c.GLFWwindow) !*Self {
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pub fn freeStreamlinkMemfd(self: *Self) void {
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pub fn freeStreamlinkMemfd(self: *Self) void {
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if (self.streamlink_out) |mem| {
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if (self.streamlink_out) |mem| {
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log.info("unmapping streamlink output", .{});
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std.os.munmap(mem);
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std.os.munmap(mem);
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self.streamlink_out = null;
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self.streamlink_out = null;
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}
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}
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if (self.streamlink_memfd) |fd| {
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if (self.streamlink_memfd) |fd| {
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log.info("closing streamlink output", .{});
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fd.close();
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fd.close();
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self.streamlink_memfd = null;
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self.streamlink_memfd = null;
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}
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}
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@ -68,6 +78,9 @@ pub fn deinit(self: *Self) void {
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self.freeStreamlinkMemfd();
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self.freeStreamlinkMemfd();
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if (self.channels) |ch| {
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if (self.channels) |ch| {
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for (ch) |e| {
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std.heap.c_allocator.destroy(e);
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}
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std.heap.c_allocator.free(ch);
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std.heap.c_allocator.free(ch);
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}
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}
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@ -1,19 +1,23 @@
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const std = @import("std");
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const c = @import("ffi.zig").c;
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const State = @import("State.zig");
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const State = @import("State.zig");
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const log = std.log.scoped(.config);
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pub fn configLoaderThread(state: *State) !void {
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pub fn configLoaderThread(state: *State) !void {
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const home = std.os.getenv("HOME") orelse return error.HomeNotSet;
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const home = std.os.getenv("HOME") orelse return error.HomeNotSet;
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const channels_path = try std.fs.path.join(
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const channels_path = try std.fs.path.join(
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std.heap.c_allocator,
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std.heap.c_allocator,
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&.{ home, ".config", "playtwitch", "channels" },
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&.{ home, ".config", "playtwitch", "channels.cfg" },
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);
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);
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defer std.heap.c_allocator.free(channels_path);
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defer std.heap.c_allocator.free(channels_path);
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log.info("reading config from '{s}'", .{channels_path});
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const start_time = std.time.milliTimestamp();
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const file = std.fs.cwd().openFile(channels_path, .{}) catch |e| {
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const file = std.fs.cwd().openFile(channels_path, .{}) catch |e| {
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switch (e) {
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switch (e) {
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error.FileNotFound => {
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error.FileNotFound => {
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std.log.warn("Channels config file not found at {s}, skipping.", .{channels_path});
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log.warn("channels config file not found at {s}, skipping.", .{channels_path});
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return;
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return;
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},
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},
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else => return e,
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else => return e,
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@ -22,15 +26,46 @@ pub fn configLoaderThread(state: *State) !void {
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defer file.close();
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defer file.close();
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const channels_data = try file.readToEndAlloc(std.heap.c_allocator, std.math.maxInt(usize));
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const channels_data = try file.readToEndAlloc(std.heap.c_allocator, std.math.maxInt(usize));
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var channels = std.ArrayList([]const u8).init(std.heap.c_allocator);
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var channels = std.ArrayList(*State.ChannelEntry).init(std.heap.c_allocator);
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var channels_iter = std.mem.split(u8, channels_data, "\n");
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var channels_iter = std.mem.split(u8, channels_data, "\n");
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while (channels_iter.next()) |channel| {
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while (channels_iter.next()) |line| {
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const trimmed = std.mem.trim(u8, channel, " \n\r");
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var line_iter = std.mem.split(u8, line, ":");
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if (trimmed.len > 0)
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try channels.append(trimmed);
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const channel = line_iter.next() orelse continue;
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const channel_trimmed = std.mem.trim(u8, channel, " \n\r");
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if (channel_trimmed.len == 0 or channel_trimmed[0] == '#')
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continue;
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const comment_trimmed = blk: {
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const comment = line_iter.next() orelse break :blk null;
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var comment_trimmed = std.mem.trim(u8, comment, " \n\r");
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if (comment_trimmed.len == 0)
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break :blk null;
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break :blk comment_trimmed;
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};
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const entry = try std.heap.c_allocator.create(State.ChannelEntry);
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entry.* = .{
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.name = channel_trimmed,
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.comment = comment_trimmed,
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};
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try channels.append(entry);
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}
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}
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const end_time = std.time.milliTimestamp();
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log.info(
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"Loaded {d} channels in {d}ms",
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.{ channels.items.len, end_time - start_time },
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);
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state.mutex.lock();
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state.mutex.lock();
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defer state.mutex.unlock();
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defer state.mutex.unlock();
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@ -103,22 +103,49 @@ pub fn winContent(state: *State) !void {
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true,
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true,
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0,
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0,
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)) {
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)) {
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for (state.channels.?) |ch, i| {
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_ = c.igBeginTable(
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if (ch.len >= 128) {
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"##qp_table",
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std.log.err("name '{s}' too long!", .{ch});
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2,
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return error.ChannelNameTooLong;
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c.ImGuiTableFlags_Resizable,
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}
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.{ .x = 0.0, .y = 0.0 },
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0.0,
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);
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defer c.igEndTable();
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// add null byte
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c.igTableHeadersRow();
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var ch_buf: [128]u8 = undefined;
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_ = c.igTableSetColumnIndex(0);
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std.mem.copy(u8, &ch_buf, ch);
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c.igTableHeader("Channel");
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ch_buf[ch.len] = 0;
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_ = c.igTableSetColumnIndex(1);
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c.igTableHeader("Comment");
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for (state.channels.?) |ch, i| {
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var ch_buf: [256]u8 = undefined;
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const formatted = try std.fmt.bufPrintZ(
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&ch_buf,
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"{s}",
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.{ch.name},
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);
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c.igPushID_Int(@intCast(c_int, i));
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c.igPushID_Int(@intCast(c_int, i));
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defer c.igPopID();
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defer c.igPopID();
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if (c.igSelectable_Bool(&ch_buf, false, 0, .{ .x = 0.0, .y = 0.0 })) {
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_ = c.igTableNextRow(0, 0.0);
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_ = c.igTableSetColumnIndex(0);
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if (c.igSelectable_Bool(
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formatted.ptr,
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false,
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c.ImGuiSelectableFlags_SpanAllColumns,
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.{ .x = 0.0, .y = 0.0 },
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)) {
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start = .{ .channels_idx = i };
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start = .{ .channels_idx = i };
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}
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}
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_ = c.igTableSetColumnIndex(1);
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if (ch.comment) |comment| {
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igu.sliceText(comment);
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}
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}
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}
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}
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}
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@ -167,7 +194,7 @@ pub fn winContent(state: *State) !void {
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},
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},
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.channels_idx => |idx| {
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.channels_idx => |idx| {
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c.glfwHideWindow(state.win);
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c.glfwHideWindow(state.win);
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try launch.launchChildren(state, state.channels.?[idx]);
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try launch.launchChildren(state, state.channels.?[idx].name);
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},
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},
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}
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}
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}
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}
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@ -1,10 +1,11 @@
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const std = @import("std");
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const std = @import("std");
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const c = @import("ffi.zig").c;
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const c = @import("ffi.zig").c;
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const State = @import("State.zig");
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const State = @import("State.zig");
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const log = std.log.scoped(.launch);
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pub fn launchChildren(state: *State, channel: []const u8) !void {
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pub fn launchChildren(state: *State, channel: []const u8) !void {
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std.log.info(
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log.info(
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"Starting for channel {s} with quality {s} (chatty: {})",
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"starting for channel {s} with quality {s} (chatty: {})",
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.{ channel, std.mem.sliceTo(&state.quality_buf, 0), state.chatty },
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.{ channel, std.mem.sliceTo(&state.quality_buf, 0), state.chatty },
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);
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);
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@ -13,7 +14,7 @@ pub fn launchChildren(state: *State, channel: []const u8) !void {
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if (state.chatty and !state.chatty_alive) {
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if (state.chatty and !state.chatty_alive) {
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var chatty_arena = std.heap.ArenaAllocator.init(std.heap.c_allocator);
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var chatty_arena = std.heap.ArenaAllocator.init(std.heap.c_allocator);
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const channel_d = try chatty_arena.allocator().dupe(u8, channel);
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const channel_d = try std.ascii.allocLowerString(chatty_arena.allocator(), channel);
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const chatty_argv = try chatty_arena.allocator().dupe(
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const chatty_argv = try chatty_arena.allocator().dupe(
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[]const u8,
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[]const u8,
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&.{ "chatty", "-connect", "-channel", channel_d },
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&.{ "chatty", "-connect", "-channel", channel_d },
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@ -56,7 +57,10 @@ fn streamlinkThread(state: *State, channel: []const u8) !void {
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state.mutex.lock();
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state.mutex.lock();
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defer state.mutex.unlock();
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defer state.mutex.unlock();
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const url = try std.fmt.allocPrintZ(arg_arena.allocator(), "https://twitch.tv/{s}", .{channel});
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var ch_buf: [128]u8 = undefined;
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const lower_channel = std.ascii.lowerString(&ch_buf, channel);
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const url = try std.fmt.allocPrintZ(arg_arena.allocator(), "https://twitch.tv/{s}", .{lower_channel});
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const quality = try std.cstr.addNullByte(arg_arena.allocator(), std.mem.sliceTo(&state.quality_buf, 0));
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const quality = try std.cstr.addNullByte(arg_arena.allocator(), std.mem.sliceTo(&state.quality_buf, 0));
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const streamlink_argv = try arg_arena.allocator().allocSentinel(
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const streamlink_argv = try arg_arena.allocator().allocSentinel(
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@ -80,31 +84,34 @@ fn streamlinkThread(state: *State, channel: []const u8) !void {
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break :spawn pid;
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break :spawn pid;
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};
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};
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const success = std.os.waitpid(pid, 0).status == 0;
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var success = std.os.waitpid(pid, 0).status == 0;
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var size = (try memfile.stat()).size;
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if (size == 0) {
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try memfile.writeAll("<no output>");
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size = (try memfile.stat()).size;
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}
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|
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const mem = try std.os.mmap(
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|
null,
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|
size,
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std.os.PROT.READ,
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std.os.MAP.PRIVATE,
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memfd,
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|
0,
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|
);
|
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|
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// If the stream ends, this silly program still exits with a non-zero status.
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success = success or std.mem.containsAtLeast(u8, mem, 1, "Stream ended");
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state.mutex.lock();
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state.mutex.lock();
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defer state.mutex.unlock();
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defer state.mutex.unlock();
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|
|
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if (success) {
|
if (success) {
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std.log.info("Streamlink exited successfully, closing.", .{});
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std.os.munmap(mem);
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log.info("streamlink exited successfully, closing.", .{});
|
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c.glfwSetWindowShouldClose(state.win, 1);
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c.glfwSetWindowShouldClose(state.win, 1);
|
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} else {
|
} else {
|
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var size = (try memfile.stat()).size;
|
|
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|
|
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if (size == 0) {
|
|
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try memfile.writeAll("<no output>");
|
|
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size = (try memfile.stat()).size;
|
|
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}
|
|
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|
|
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const mem = try std.os.mmap(
|
|
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null,
|
|
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size,
|
|
||||||
std.os.PROT.READ,
|
|
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std.os.MAP.PRIVATE,
|
|
||||||
memfd,
|
|
||||||
0,
|
|
||||||
);
|
|
||||||
|
|
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state.streamlink_memfd = memfile;
|
state.streamlink_memfd = memfile;
|
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state.streamlink_out = mem;
|
state.streamlink_out = mem;
|
||||||
c.glfwShowWindow(state.win);
|
c.glfwShowWindow(state.win);
|
||||||
|
|
|
@ -2,8 +2,10 @@ const std = @import("std");
|
||||||
const c = @import("ffi.zig").c;
|
const c = @import("ffi.zig").c;
|
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const gui = @import("gui.zig");
|
const gui = @import("gui.zig");
|
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const State = @import("State.zig");
|
const State = @import("State.zig");
|
||||||
|
const log = std.log.scoped(.main);
|
||||||
|
|
||||||
pub fn main() !void {
|
pub fn main() !void {
|
||||||
|
log.info("initializing GLFW", .{});
|
||||||
_ = c.glfwSetErrorCallback(&glfwErrorCb);
|
_ = c.glfwSetErrorCallback(&glfwErrorCb);
|
||||||
if (c.glfwInit() == 0) {
|
if (c.glfwInit() == 0) {
|
||||||
return error.GlfwInit;
|
return error.GlfwInit;
|
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|
@ -13,18 +15,21 @@ pub fn main() !void {
|
||||||
c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MINOR, 3);
|
c.glfwWindowHint(c.GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||||
c.glfwWindowHint(c.GLFW_TRANSPARENT_FRAMEBUFFER, c.GLFW_TRUE);
|
c.glfwWindowHint(c.GLFW_TRANSPARENT_FRAMEBUFFER, c.GLFW_TRUE);
|
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|
|
||||||
|
log.info("creating window", .{});
|
||||||
const win = c.glfwCreateWindow(500, 500, "playtwitch", null, null);
|
const win = c.glfwCreateWindow(500, 500, "playtwitch", null, null);
|
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defer c.glfwTerminate();
|
defer c.glfwTerminate();
|
||||||
|
|
||||||
c.glfwMakeContextCurrent(win);
|
c.glfwMakeContextCurrent(win);
|
||||||
c.glfwSwapInterval(1);
|
c.glfwSwapInterval(1);
|
||||||
|
|
||||||
|
log.info("initializing GLEW", .{});
|
||||||
const glew_err = c.glewInit();
|
const glew_err = c.glewInit();
|
||||||
if (glew_err != c.GLEW_OK) {
|
if (glew_err != c.GLEW_OK) {
|
||||||
std.log.err("GLEW init error: {s}", .{c.glewGetErrorString(glew_err)});
|
std.log.err("GLEW init error: {s}", .{c.glewGetErrorString(glew_err)});
|
||||||
return error.GlewInit;
|
return error.GlewInit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
log.info("initializing ImGui", .{});
|
||||||
const ctx = c.igCreateContext(null);
|
const ctx = c.igCreateContext(null);
|
||||||
defer c.igDestroyContext(ctx);
|
defer c.igDestroyContext(ctx);
|
||||||
|
|
||||||
|
@ -60,7 +65,7 @@ pub fn main() !void {
|
||||||
c.igNewFrame();
|
c.igNewFrame();
|
||||||
|
|
||||||
const win_visible = c.igBegin(
|
const win_visible = c.igBegin(
|
||||||
"##",
|
"##main_win",
|
||||||
null,
|
null,
|
||||||
c.ImGuiWindowFlags_NoMove |
|
c.ImGuiWindowFlags_NoMove |
|
||||||
c.ImGuiWindowFlags_NoResize |
|
c.ImGuiWindowFlags_NoResize |
|
||||||
|
@ -97,5 +102,5 @@ pub fn main() !void {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn glfwErrorCb(e: c_int, d: [*c]const u8) callconv(.C) void {
|
fn glfwErrorCb(e: c_int, d: [*c]const u8) callconv(.C) void {
|
||||||
std.log.err("GLFW error {d}: {s}", .{ e, d });
|
log.err("GLFW error {d}: {s}", .{ e, d });
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,12 +1,17 @@
|
||||||
|
const std = @import("std");
|
||||||
const c = @import("ffi.zig").c;
|
const c = @import("ffi.zig").c;
|
||||||
|
const log = std.log.scoped(.theme);
|
||||||
|
|
||||||
pub fn loadTheme(colors: [*]c.ImVec4) void {
|
pub fn loadTheme(colors: [*]c.ImVec4) void {
|
||||||
colors[c.ImGuiCol_WindowBg] = c.ImVec4{ .x = 0.12, .y = 0.0, .z = 0.23, .w = 0.8 };
|
log.info("loading theme", .{});
|
||||||
|
|
||||||
|
colors[c.ImGuiCol_ButtonHovered] = c.ImVec4{ .x = 0.7, .y = 0.49, .z = 0.9, .w = 1.0 };
|
||||||
|
colors[c.ImGuiCol_Button] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
||||||
colors[c.ImGuiCol_ChildBg] = c.ImVec4{ .x = 0.1, .y = 0.0, .z = 0.2, .w = 0.85 };
|
colors[c.ImGuiCol_ChildBg] = c.ImVec4{ .x = 0.1, .y = 0.0, .z = 0.2, .w = 0.85 };
|
||||||
colors[c.ImGuiCol_FrameBg] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
colors[c.ImGuiCol_FrameBg] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
||||||
colors[c.ImGuiCol_Button] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
|
||||||
colors[c.ImGuiCol_ButtonHovered] = c.ImVec4{ .x = 0.7, .y = 0.49, .z = 0.9, .w = 1.0 };
|
|
||||||
colors[c.ImGuiCol_TitleBgActive] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
|
||||||
colors[c.ImGuiCol_Header] = c.ImVec4{ .x = 0.26, .y = 0.1, .z = 0.43, .w = 1.0 };
|
|
||||||
colors[c.ImGuiCol_HeaderHovered] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
colors[c.ImGuiCol_HeaderHovered] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 1.0 };
|
||||||
|
colors[c.ImGuiCol_Header] = c.ImVec4{ .x = 0.26, .y = 0.1, .z = 0.43, .w = 1.0 };
|
||||||
|
colors[c.ImGuiCol_TableHeaderBg] = c.ImVec4{ .x = 0.45, .y = 0.2, .z = 0.69, .w = 0.8 };
|
||||||
|
colors[c.ImGuiCol_TitleBgActive] = c.ImVec4{ .x = 0.33, .y = 0.14, .z = 0.51, .w = 1.0 };
|
||||||
|
colors[c.ImGuiCol_WindowBg] = c.ImVec4{ .x = 0.12, .y = 0.0, .z = 0.23, .w = 0.8 };
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue