Commit graph

26 commits

Author SHA1 Message Date
76752e1c33
port all Zig code to Zig 0.13.0 2024-06-21 18:43:42 +02:00
2257c6155c
wlbg: eliminate xev 2024-04-19 13:16:00 +02:00
76d2c2887a
port to latest Zig
mostly pointless but gigantic stdlib refactor, typical.
2024-03-23 16:58:27 +01:00
64a3b6c74a
create common zig lib for scripts 2024-03-20 20:45:59 +01:00
5ba7cc86f6
update scripts 2024-03-19 22:02:31 +01:00
d914aa4069
update to latest Zig
+ other random fixes
2024-02-11 13:10:53 +01:00
21b6392a13
fix BG on mesa 2024-02-01 07:15:29 +01:00
11019f0e78
wlbg: swap shader 2024-01-26 18:39:17 +01:00
fd75681e2f
wlbg: port to OpenGL and fix EGL deadlock/spinning crap 2024-01-25 19:07:20 +01:00
3f61065096
wlbg: swap shader 2024-01-10 18:00:14 +01:00
76e9c9d4c1
update all zig code in accordance with upstream changes 2024-01-08 17:40:08 +01:00
0b0fb969e5
wlbg: swap shader 2023-12-07 08:13:17 +01:00
04c2dfc98d
update scripts and mzte-nv to latest zig 2023-11-26 16:40:29 +01:00
6abcccb08a
wlbg: swap shader 2023-11-12 20:38:22 +01:00
4ec3a2fccc
wlbg: don't use deprecated functions in shaders 2023-11-02 07:06:32 +01:00
ad019a7331
wlbg: save cursor positions for all outputs 2023-10-31 13:30:23 +01:00
70e60a3b95
swap wlbg shader 2023-10-30 10:22:46 +01:00
f367b341a5
some wlbg fixes 2023-10-28 23:06:24 +02:00
8a2e617f39
wlbg: completely remove draw handler from event loop in idle state
the process is completely blocked with no interaction happening
2023-10-28 22:48:08 +02:00
733b7cf4ce
update wlbg 2023-10-28 19:18:37 +02:00
c9a3fc041b
wlbg: fix panning 2023-10-28 18:42:00 +02:00
bd0ac1cfe8
wlbg: lazy rendering 2023-10-28 12:29:15 +02:00
ac28a775b8
wlbg: swap shader 2023-10-28 12:17:47 +02:00
f2e10a974b
improve wlbg 2023-10-28 11:51:12 +02:00
7c64072005
wlbg: only do one frame per minute
F gpu
2023-10-27 15:30:28 +02:00
1e04919f26
implement wlbg 2023-10-27 00:54:07 +02:00