LordMZTE
|
64a3b6c74a
|
create common zig lib for scripts
|
2024-03-20 20:45:59 +01:00 |
|
LordMZTE
|
d914aa4069
|
update to latest Zig
+ other random fixes
|
2024-02-11 13:10:53 +01:00 |
|
LordMZTE
|
11019f0e78
|
wlbg: swap shader
|
2024-01-26 18:39:17 +01:00 |
|
LordMZTE
|
fd75681e2f
|
wlbg: port to OpenGL and fix EGL deadlock/spinning crap
|
2024-01-25 19:07:20 +01:00 |
|
LordMZTE
|
ad019a7331
|
wlbg: save cursor positions for all outputs
|
2023-10-31 13:30:23 +01:00 |
|
LordMZTE
|
f367b341a5
|
some wlbg fixes
|
2023-10-28 23:06:24 +02:00 |
|
LordMZTE
|
8a2e617f39
|
wlbg: completely remove draw handler from event loop in idle state
the process is completely blocked with no interaction happening
|
2023-10-28 22:48:08 +02:00 |
|
LordMZTE
|
733b7cf4ce
|
update wlbg
|
2023-10-28 19:18:37 +02:00 |
|
LordMZTE
|
c9a3fc041b
|
wlbg: fix panning
|
2023-10-28 18:42:00 +02:00 |
|
LordMZTE
|
bd0ac1cfe8
|
wlbg: lazy rendering
|
2023-10-28 12:29:15 +02:00 |
|
LordMZTE
|
f2e10a974b
|
improve wlbg
|
2023-10-28 11:51:12 +02:00 |
|
LordMZTE
|
7c64072005
|
wlbg: only do one frame per minute
F gpu
|
2023-10-27 15:30:28 +02:00 |
|
LordMZTE
|
1e04919f26
|
implement wlbg
|
2023-10-27 00:54:07 +02:00 |
|