const std = @import("std"); pub fn build(b: *std.build.Builder) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); //const exe = b.addExecutable("playtwitch", "src/main.zig"); const exe = b.addExecutable(.{ .name = "playtwitch", .root_source_file = .{ .path = "src/main.zig" }, .target = target, .optimize = optimize, }); exe.linkLibC(); exe.linkSystemLibrary("cimgui"); exe.linkSystemLibrary("glfw3"); exe.linkSystemLibrary("glew"); exe.linkSystemLibrary("curl"); exe.strip = optimize != .Debug and optimize != .ReleaseSafe; b.installArtifact(exe); var logo_install_step = b.addInstallFile( .{ .path = "assets/playtwitch.svg" }, "share/icons/hicolor/scalable/apps/playtwitch.svg", ); b.getInstallStep().dependOn(&logo_install_step.step); var desktop_entry_install_step = b.addInstallFile( .{ .path = "assets/playtwitch.desktop" }, "share/applications/playtwitch.desktop", ); b.getInstallStep().dependOn(&desktop_entry_install_step.step); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); }