move keystate into own file
configure clippy linter adjust style to linter settings
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43
src/key/keystate.rs
Normal file
43
src/key/keystate.rs
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@ -0,0 +1,43 @@
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use winapi::um::winuser::KBDLLHOOKSTRUCT;
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pub struct KeyState {
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pub kbdllstruct: KBDLLHOOKSTRUCT,
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pub shift_down: bool,
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pub ctrl_down: bool,
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pub win_down: bool,
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}
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impl KeyState {
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pub fn new() -> Box<Self> {
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Box::new(Self {
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kbdllstruct: KBDLLHOOKSTRUCT {
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vkCode: 0,
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scanCode: 0,
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flags: 0,
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time: 0,
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dwExtraInfo: 0,
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},
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shift_down: false,
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ctrl_down: false,
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win_down: false,
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})
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}
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/// `key_down` if the event was a keydown event, this should be true. if it was keyup it should be false
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pub fn update(&mut self, key: KBDLLHOOKSTRUCT, key_down: bool) {
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self.kbdllstruct = key;
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match key.vkCode {
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160 | 161 => self.shift_down = key_down,
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162 | 163 => self.ctrl_down = key_down,
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91 => self.win_down = key_down,
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_ => {}
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}
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}
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/// true if the key is an auxiliary key like shift, control or the windows key
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pub fn is_aux_key(&self) -> bool {
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matches!(self.kbdllstruct.vkCode, 160 | 161 | 162 | 163 | 91)
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}
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}
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1
src/key/mod.rs
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1
src/key/mod.rs
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@ -0,0 +1 @@
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pub mod keystate;
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14
src/lib.rs
14
src/lib.rs
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@ -1,13 +1,25 @@
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//region Clippy config
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#![warn(clippy::pedantic)]
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//disable silly rules
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#![allow(
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clippy::module_name_repetitions, //complains about function names which makes no sense, so disabled
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clippy::must_use_candidate, //no i dont wannt to add the must_use attribute to everything
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clippy::cast_lossless, clippy::cast_possible_wrap, //lossy casts are required to work with garbage WinApi
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)]
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//endregion
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use winapi::um::winuser::GetKeyNameTextW;
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use std::ffi::OsString;
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use wio::wide::FromWide;
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pub mod logging;
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pub mod key;
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#[no_mangle]
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pub fn scan_code_to_key_name(scan_code: u32) -> String {
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unsafe {
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let mut out = [0u16; 128];
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let mut out = [0_u16; 128];
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GetKeyNameTextW((scan_code << 16) as i32, (&mut out).as_mut_ptr(), 128);
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let null_pos = out.iter().position(|x| *x == b'\0' as u16).unwrap_or_else(|| out.len());
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//use to_string_lossy to avoid unicode checks for better performance. if the windows api screws up thats not my fault :P
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@ -1,7 +1,6 @@
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use winapi::um::winuser::KBDLLHOOKSTRUCT;
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use crate::logging::loggers::{ConsoleLogger, FileLogger};
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use crate::scan_code_to_key_name;
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use crate::key::keystate::KeyState;
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pub trait Logger: Sync {
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fn log(&self, key: &KeyState);
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@ -26,45 +25,3 @@ impl dyn Logger {
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)
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}
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}
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pub struct KeyState {
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pub kbdllstruct: KBDLLHOOKSTRUCT,
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pub shift_down: bool,
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pub ctrl_down: bool,
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pub win_down: bool,
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}
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impl KeyState {
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pub fn new() -> Box<Self> {
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Box::new(Self {
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kbdllstruct: KBDLLHOOKSTRUCT {
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vkCode: 0,
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scanCode: 0,
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flags: 0,
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time: 0,
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dwExtraInfo: 0,
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},
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shift_down: false,
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ctrl_down: false,
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win_down: false,
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})
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}
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/// key_down: if the event was a keydown event, this should be true. if it was keyup it should be false
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pub fn update(&mut self, key: KBDLLHOOKSTRUCT, key_down: bool) {
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self.kbdllstruct = key;
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match key.vkCode {
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160 | 161 => self.shift_down = key_down,
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162 | 163 => self.ctrl_down = key_down,
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91 => self.win_down = key_down,
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_ => {}
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}
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}
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/// true if the key is an auxiliary key like shift, control or the windows key
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pub fn is_aux_key(&self) -> bool {
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matches!(self.kbdllstruct.vkCode, 160 | 161 | 162 | 163 | 91)
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}
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}
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@ -1,8 +1,9 @@
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use crate::logging::logger::{Logger, KeyState};
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use crate::logging::logger::Logger;
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use std::fs::{File, OpenOptions};
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use std::io::Write;
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use std::path::Path;
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use std::sync::Mutex;
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use crate::key::keystate::KeyState;
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pub struct ConsoleLogger;
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impl Logger for ConsoleLogger {
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@ -7,7 +7,7 @@ use std::sync::Mutex;
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use winapi::um::winuser::{GetMessageW, PKBDLLHOOKSTRUCT, SetWindowsHookExA};
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use jenslog_rs::logging::logger::{get_logger, Logger, KeyState};
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use jenslog_rs::{key::keystate::KeyState, logging::logger::{Logger, get_logger}};
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lazy_static! {
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static ref KEYSTATE: Mutex<Box<KeyState>> = Mutex::new(KeyState::new());
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