Compare commits

..

7 commits

Author SHA1 Message Date
a8cbb6feac
Merge remote-tracking branch 'original/master'
Some checks failed
continuous-integration/drone/push Build is failing
2023-12-23 14:40:36 +01:00
9379418fc6 chore: release 4.2.0 2023-12-22 22:32:19 +01:00
fca94656f0 feat: added Hexal
closes #10
2023-12-22 22:31:46 +01:00
39fdb639f0 feat: adjust antimatter polonium ratio 2023-12-22 22:07:37 +01:00
366128cd70 chore: update ntx4core
fixes #11
fixes #12
2023-12-22 22:07:05 +01:00
d13820436a fix: add NTX4 comment to config 2023-12-22 13:52:15 +01:00
cedc39c76c feat: tempad energy usage 2023-12-22 13:52:00 +01:00
5 changed files with 221 additions and 9 deletions

View file

@ -1,7 +0,0 @@
# 4.1.0
- Added Gravestones
- Added FastLeafDecay
- Added Polymorph
- Updated Ntx4Core
- Enabled compatibilityRenderMode

View file

@ -0,0 +1,196 @@
#General Config. This config is synced from server to client.
[general]
#Log Mekanism packet names. Debug setting.
logPackets = false
#Disable to make the anchor upgrade not do anything.
allowChunkloading = true
#Enable this to allow dragging items from JEI into the target slot of Digital Miner filters.
easyMinerFilters = false
#How many ticks must pass until a block's active state is synced with the client, if it has been rapidly changing.
blockDeactivationDelay = 60
#Any mod ids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"]
cardboardModBlacklist = []
#Allow right clicking on Cables/Pipes/Tubes with alloys to upgrade the tier.
transmitterAlloyUpgrade = true
#Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).
#Range: > 1
maxUpgradeMultiplier = 10
#How much Boiler heat is immediately usable to convert water to steam.
boilerWaterConductivity = 0.7
#Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater.
heatPerFuelTick = 400.0
#Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heater's burn faster but produce the same amount of heat per item.
#Range: 1 ~ 1000
fuelwoodTickMultiplier = 1
#How much heat energy is created from one Joule of regular energy in the Resistive Heater.
#Range: 0.0 ~ 1.0
resistiveHeaterEfficiency = 0.6
#Amount of heat each Boiler heating element produces.
superheatingHeatTransfer = 1.6E7
#Peak processing rate for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
maxSolarNeutronActivatorRate = 64
#Dynamic Tank Settings
[general.dynamic_tank]
#Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Max = volume * fluidPerTank
#Range: 1 ~ 368224
fluidPerTank = 350000
#Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Max = volume * chemicalPerTank
#Range: 1 ~ 1581510980256305
chemicalPerTank = 16000000
#Auto Eject Settings
[general.auto_eject]
#Rate at which fluid gets auto ejected from tiles.
fluid = 1024
#Rate at which chemicals gets auto ejected from tiles.
#Range: 1 ~ 9223372036854775807
chemical = 1024
#The percentage of a tank's capacity to leave contents in when set to dumping excess.
#Range: 0.001 ~ 1.0
dumpExcessKeepRatio = 0.9
#Prefilled Tanks
[general.prefilled]
#Add filled creative fluid tanks to creative/JEI.
fluidTanks = true
#Add filled creative gas tanks to creative/JEI.
gasTanks = true
#Add filled creative infusion tanks to creative/JEI.
infusionTanks = true
#Add filled creative pigment tanks to creative/JEI.
pigmentTanks = true
#Add filled creative slurry tanks to creative/JEI.
slurryTanks = true
#Energy Conversion Rate Settings
[general.energy_conversion]
#Disables IC2 power integration. Requires world restart (server-side option in SMP).
blacklistIC2 = false
#Conversion multiplier from EU to Joules (EU * JoulePerEU = Joules)
JoulePerEU = "10"
#Conversion multiplier from Joules to EU (Joules * EUPerJoule = EU)
EUPerJoule = "0.1000"
#Disables Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP).
blacklistForge = false
#Conversion multiplier from Forge Energy to Joules (FE * JoulePerForgeEnergy = Joules)
JoulePerForgeEnergy = "2.5000"
#Conversion multiplier from Joules to Forge Energy (Joules * ForgeEnergyPerJoule = FE)
ForgeEnergyPerJoule = "0.4000"
#Disables Flux Networks higher throughput Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP). Note: Disabling Forge Energy integration also disables this.
blacklistFluxNetworks = false
#How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethylene burn rate and Gas generator energy capacity.
HydrogenEnergyDensity = "200"
#Burn time for Ethylene (1mB hydrogen + 2*bioFuel/tick*200ticks/100mB * 20x efficiency bonus).
#Range: > 1
EthyleneBurnTime = 40
#Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.
maxEnergyPerSteam = "10"
#Radiation Settings
[general.radiation]
#Enable worldwide radiation effects. Don't be a downer and disable this.
radiationEnabled = true
#The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high.
#Range: 1 ~ 100
chunkCheckRadius = 5
#Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source.
sourceDecayRate = 0.9995
#Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay.
targetDecayRate = 0.9995
#Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely.
#Range: 0.0 ~ 1.0
negativeEffectsMinSeverity = 0.1
#Amount of gas (mB) that can be stored in a Radioactive Waste Barrel.
#Range: 1 ~ 9223372036854775807
radioactiveWasteBarrelMaxGas = 512000
#Number of ticks required for radioactive gas stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB.
#Range: > 1
radioactiveWasteBarrelProcessTicks = 20
#Number of mB of gas that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Gases in the mekanism:waste_barrel_decay_blacklist tag will not decay).
#Range: 0 ~ 9223372036854775807
radioactiveWasteBarrelDecayAmount = 1
#Digital Miner Settings
[general.digital_miner]
#Energy multiplier for using silk touch mode with the Digital Miner.
silkMultiplier = 12
#Maximum radius in blocks that the Digital Miner can reach. (Increasing this may have negative effects on stability and/or performance. We strongly recommend you leave it at the default value).
#Range: > 1
maxRadius = 32
#Number of ticks required to mine a single block with a Digital Miner (without any upgrades).
#Range: > 1
ticksPerMine = 80
#Laser Settings
[general.laser]
#If enabled, lasers can break blocks and the flamethrower starts fires.
aestheticWorldDamage = true
#How far (in blocks) a laser can travel.
range = 64
#Energy needed to destroy or attract blocks with a Laser (per block hardness level).
energyNeededPerHardness = "100000"
#Energy used per half heart of damage being transferred to entities.
energyPerDamage = "2500"
#Oredictionificator Settings
[general.oredictionificator]
#The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add in accidental conversions of things that are not actually equivalent.
validItemFilters = ["forge:dusts/", "forge:ingots/", "forge:nuggets/", "forge:ores/", "forge:storage_blocks/"]
#Pump Settings
[general.pump]
#Maximum block distance to pull fluid from for the Electric Pump.
maxPumpRange = 80
#If enabled makes Water and Heavy Water blocks be removed from the world on pump.
pumpWaterSources = false
#Fluidic Plenisher stops after this many blocks.
maxPlenisherNodes = 4000
#Quantum Entangloporter Settings
[general.quantum_entangloporter]
#Maximum energy buffer (Mekanism Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier energy cube capacity.
energyBuffer = "256000000"
#Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity.
#Range: > 1
fluidBuffer = 256000
#Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity.
#Range: 1 ~ 9223372036854775807
chemicalBuffer = 8192000
#Block security/protection Settings
[general.security]
#Enable the security system for players to prevent others from accessing their machines. Does NOT affect Frequencies.
allowProtection = true
#Ops can bypass the block security restrictions if enabled.
opsBypassRestrictions = false
#Nutritional Paste Settings
[general.nutritional_paste]
#Saturation level of Nutritional Paste when eaten.
saturation = 0.8
#How much mB of Nutritional Paste equates to one 'half-food.'
mbPerFood = 50
#Thermal Evaporation Plant Settings
[general.thermal_evaporation]
#Thermal Evaporation Tower heat loss per tick.
heatDissipation = 0.02
#Temperature to amount produced ratio for Thermal Evaporation Tower.
tempMultiplier = 0.4
#Heat to absorb per Solar Panel array of Thermal Evaporation Tower.
solarMultiplier = 0.2
#Heat capacity of Thermal Evaporation Tower layers (increases amount of energy needed to increase temperature).
heatCapacity = 100.0
#SPS Settings
[general.sps]
#How much input gas (polonium) in mB must be processed to make 1 mB of antimatter.
#Range: > 1
#NTX4
inputPerAntimatter = 250
#Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter).
#NTX4
energyPerInput = "1000"

View file

@ -0,0 +1,21 @@
{
"timedoorPlacementOffsetInBlocks": 3,
"timedoorCloseWaitingTimeInTicks": 60,
"onEntityThroughDoorAdditionalTimeInTicks": 40,
"timedoorUsageType": "ENERGY",
"kangTimedoorUsageType": "UNLIMITED",
"configurationOptionsForTempad": {
"timedoor_cooldown_if_usage_type_is_set_to_TIMER": 180,
"timedoor_experience_cost_if_usage_type_is_set_to_EXP_POINTS": 100,
"timedoor_experience_level_cost_if_usage_type_is_set_to_EXP_LEVELS": 5,
"timedoor_energy_capacity_if_usage_type_is_set_to_ENERGY": 1000000,
"timedoor_energy_cost_if_usage_type_is_set_to_ENERGY": 10000
},
"configurationOptionsForHeWhoRemainsTempad": {
"timedoor_cooldown_if_usage_type_is_set_to_TIMER": 60,
"timedoor_experience_cost_if_usage_type_is_set_to_EXP_POINTS": 60,
"timedoor_experience_level_cost_if_usage_type_is_set_to_EXP_LEVELS": 3,
"timedoor_energy_capacity_if_usage_type_is_set_to_ENERGY": 5000000,
"timedoor_energy_cost_if_usage_type_is_set_to_ENERGY": 25000
}
}

View file

@ -25,6 +25,7 @@
tier3 = 24 tier3 = 24
#Range: 1 ~ 100 #Range: 1 ~ 100
tier4 = 42 tier4 = 42
#NTX4
isGlitchArmorCreativeFlightEnabled = false isGlitchArmorCreativeFlightEnabled = false
isGlitchArmorExtraDropsEnabled = true isGlitchArmorExtraDropsEnabled = true
#Not advised to make false. Datapack for diffrent recipes must be written in order for mod to work correctly #Not advised to make false. Datapack for diffrent recipes must be written in order for mod to work correctly

View file

@ -9,7 +9,7 @@
mods) mods)
(define name "Notex 4") (define name "Notex 4")
(define version "4.1.0") (define version "4.2.0")
(define mc-version "1.18.2") (define mc-version "1.18.2")
(define forge-version "40.2.10") (define forge-version "40.2.10")
@ -177,13 +177,14 @@
(mod/cf 238551 3713957) ;; gravestones (mod/cf 238551 3713957) ;; gravestones
(mod/cf 388800 4632727) ;; polymorph (mod/cf 388800 4632727) ;; polymorph
(mod/cf 558010 3570293) ;; timeout fixes (mod/cf 558010 3570293) ;; timeout fixes
(mod/cf 824725 4406961) ;; hexal
(mod "https://maven.tilera.xyz/com/teammoeg/steampowered/1.18.2-3.0.0+create-0.5.1/steampowered-1.18.2-3.0.0+create-0.5.1.jar") (mod "https://maven.tilera.xyz/com/teammoeg/steampowered/1.18.2-3.0.0+create-0.5.1/steampowered-1.18.2-3.0.0+create-0.5.1.jar")
(mod "https://cdn.modrinth.com/data/XxWD5pD3/versions/qf2Yz73T/appliedenergistics2-forge-11.7.4.jar") (mod "https://cdn.modrinth.com/data/XxWD5pD3/versions/qf2Yz73T/appliedenergistics2-forge-11.7.4.jar")
(mod "https://cdn.modrinth.com/data/ncAcdgk7/versions/S69uHAZo/pneumaticcraft-repressurized-1.18.2-3.6.0-19.jar") (mod "https://cdn.modrinth.com/data/ncAcdgk7/versions/S69uHAZo/pneumaticcraft-repressurized-1.18.2-3.6.0-19.jar")
(mod "https://cdn.modrinth.com/data/HmLJoQ1K/versions/A9UPRxAS/IntegratedTerminals-1.18.2-1.4.9.jar") (mod "https://cdn.modrinth.com/data/HmLJoQ1K/versions/A9UPRxAS/IntegratedTerminals-1.18.2-1.4.9.jar")
(mod "https://maven.tilera.xyz/net/anvilcraft/anvillib-18-forge/1.1.0/anvillib-18-forge-1.1.0.jar") (mod "https://maven.tilera.xyz/net/anvilcraft/anvillib-18-forge/1.1.0/anvillib-18-forge-1.1.0.jar")
(mod "https://maven.tilera.xyz/com/cursedcauldron/wildbackport-forge/2.1.0/wildbackport-forge-2.1.0.jar") (mod "https://maven.tilera.xyz/com/cursedcauldron/wildbackport-forge/2.1.0/wildbackport-forge-2.1.0.jar")
(mod "https://maven.tilera.xyz/net/anvilcraft/ntx4core/ntx4core/1.2.0/ntx4core-1.2.0.jar") (mod "https://maven.tilera.xyz/net/anvilcraft/ntx4core/ntx4core/1.3.0/ntx4core-1.3.0.jar")
(mod "https://s3.tilera.xyz/cdn/minecraft/mods/hexcasting/hexcasting-forge-1.18.2-0.9.6.jar") (mod "https://s3.tilera.xyz/cdn/minecraft/mods/hexcasting/hexcasting-forge-1.18.2-0.9.6.jar")
;; MZTE fork additions ;; MZTE fork additions
(mod "https://cdn.modrinth.com/data/NcUtCpym/versions/AJD2gqOd/XaerosWorldMap_1.37.3_Forge_1.18.2.jar") (mod "https://cdn.modrinth.com/data/NcUtCpym/versions/AJD2gqOd/XaerosWorldMap_1.37.3_Forge_1.18.2.jar")