#include namespace data { const int serverbound_msg = 1; const int clientbound_msg = 2; key_t getIpcKeyFromExeName(char *argv0); enum RequestType { map, resolve_resource_loc, }; struct RequestMsg { long msgtype; RequestType type; unsigned int datalen; char data[128]; }; struct ResponseMsg { long msgtype; unsigned int datalen; char data[128]; }; } // namespace data