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fix: don't load endless prev events and fix room join bug
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2c3bee34a0
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0823506d05
2 changed files with 7 additions and 2 deletions
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@ -1571,6 +1571,8 @@ impl Rooms {
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let shortstatekey =
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self.get_or_create_shortstatekey(&new_pdu.kind, &state_key, globals)?;
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let new = self.compress_state_event(shortstatekey, &new_pdu.event_id, globals)?;
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let replaces = states_parents
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.last()
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.map(|info| {
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@ -1580,11 +1582,14 @@ impl Rooms {
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})
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.unwrap_or_default();
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if Some(&new) == replaces {
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return Ok(previous_shortstatehash.expect("must exist"));
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}
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// TODO: statehash with deterministic inputs
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let shortstatehash = globals.next_count()?;
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let mut statediffnew = HashSet::new();
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let new = self.compress_state_event(shortstatekey, &new_pdu.event_id, globals)?;
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statediffnew.insert(new);
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let mut statediffremoved = HashSet::new();
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@ -907,7 +907,7 @@ pub async fn handle_incoming_pdu<'a>(
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if let Some(json) =
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json_opt.or_else(|| db.rooms.get_outlier_pdu_json(&prev_event_id).ok().flatten())
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{
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if incoming_pdu.origin_server_ts
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if pdu.origin_server_ts
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> db.rooms
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.first_pdu_in_room(&room_id)
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.map_err(|_| "Error loading first room event.".to_owned())?
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