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construct/include/ircd/ctx/exception_handler.h

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// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_CTX_EXCEPTION_HANDLER_H
namespace ircd::ctx
{
struct exception_handler;
}
/// An instance of exception_handler must be present to allow a context
/// switch inside a catch block. This is due to ABI limitations that stack
/// exceptions with thread-local assumptions and don't expect catch blocks
/// on the same thread to interleave when we switch the stack.
///
/// We first increment the refcount for the caught exception so it remains
/// intuitively accessible for the rest of the catch block. Then the presence
/// of this object makes the ABI believe the catch block has ended.
///
/// The exception cannot then be rethrown. DO NOT RETHROW THE EXCEPTION.
///
struct ircd::ctx::exception_handler
:std::exception_ptr
{
static uint uncaught_exceptions(const uint &) noexcept;
static uint uncaught_exceptions() noexcept;
static void end_catch() noexcept;
public:
exception_handler() noexcept;
exception_handler(exception_handler &&) = delete;
exception_handler(const exception_handler &) = delete;
exception_handler &operator=(exception_handler &&) = delete;
exception_handler &operator=(const exception_handler &) = delete;
};