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construct/include/ircd/allocator/callback.h

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// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2023 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_ALLOCATOR_CALLBACK_H
namespace ircd::allocator
{
template<class T = void>
struct callback;
}
/// The callback allocator is a shell around the pre-c++17/20 boilerplate
/// jumble for allocator template creation. This is an alternative to virtual
/// functions to accomplish the same thing here. Implement the principal
/// allocate and deallocate functions and maintain an instance of
/// allocator::callback with them somewhere.
template<class T>
struct ircd::allocator::callback
{
struct allocator;
public:
using allocate_callback = std::function<T *(const size_t &, const T *const &)>;
using deallocate_callback = std::function<void (T *const &, const size_t &)>;
allocate_callback ac;
deallocate_callback dc;
allocator operator()();
operator allocator();
callback(allocate_callback ac, deallocate_callback dc)
:ac{std::move(ac)}
,dc{std::move(dc)}
{}
};
template<class T>
struct ircd::allocator::callback<T>::allocator
{
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using is_always_equal = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
callback *s;
public:
template<class U> struct rebind
{
typedef ircd::allocator::callback<T>::allocator other;
};
T *
__attribute__((malloc, returns_nonnull, warn_unused_result))
allocate(const size_type n, const T *const hint = nullptr)
{
assert(s && s->ac);
return s->ac(n, hint);
}
void deallocate(T *const p, const size_type n = 1)
{
assert(s && s->dc);
return s->dc(p, n);
}
template<class U>
allocator(const typename ircd::allocator::callback<U>::allocator &s) noexcept
:s{s.s}
{}
allocator(callback &s) noexcept
:s{&s}
{}
allocator(allocator &&) = default;
allocator(const allocator &) = default;
friend bool operator==(const allocator &a, const allocator &b)
{
return &a == &b;
}
friend bool operator!=(const allocator &a, const allocator &b)
{
return &a == &b;
}
};
template<class T>
inline typename ircd::allocator::callback<T>::allocator
ircd::allocator::callback<T>::operator()()
{
return ircd::allocator::callback<T>::allocator(*this);
}
template<class T>
inline ircd::allocator::callback<T>::operator
allocator()
{
return ircd::allocator::callback<T>::allocator(*this);
}