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construct/include/ircd/m/state.h

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// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_STATE_H
/// Matrix machine state unit and bus.
///
/// !!! note: This is actually a really low-level interface. If you don't
/// know that you are almost certainly looking for the room::state interface
/// and not this.
///
/// This section deals specifically with the aspect of Matrix called "state"
/// providing tools and utilities as well as local databasing. IO is done for
/// reads, and indirect into db::txn's for writes. No network activities are
/// conducted here.
///
/// These tools allow the user to query aspects of the "state" of a room at
/// the point of any event. Composed out of these queries are a suite of more
/// utilities to efficiently aid the Matrix virtual machine with the rest of
/// its tasks.
///
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namespace ircd::m::state
{
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struct name;
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struct node;
constexpr size_t ID_MAX_SZ { 64 };
constexpr size_t KEY_MAX_SZ { 256 + 256 + 16 };
constexpr size_t VAL_MAX_SZ { 256 + 16 };
constexpr size_t NODE_MAX_SZ { 4_KiB };
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constexpr size_t NODE_MAX_KEY { 2 }; // tmp for now
constexpr size_t NODE_MAX_VAL { NODE_MAX_KEY };
constexpr size_t NODE_MAX_DEG { NODE_MAX_KEY + 1 }; // tmp for now
constexpr int8_t MAX_HEIGHT { 16 }; // good for few mil at any degree :)
using id = string_view;
using id_buffer = fixed_buffer<mutable_buffer, ID_MAX_SZ>;
using id_closure = std::function<void (const id &)>;
using val_closure = std::function<void (const string_view &)>;
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using node_closure = std::function<void (const json::object &)>;
using search_closure = std::function<bool (const json::array &, const string_view &, const uint &, const uint &)>;
using iter_closure = std::function<void (const json::array &, const string_view &)>;
using iter_bool_closure = std::function<bool (const json::array &, const string_view &)>;
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int keycmp(const json::array &a, const json::array &b);
bool prefix_eq(const json::array &a, const json::array &b);
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json::array make_key(const mutable_buffer &out, const string_view &type, const string_view &state_key);
json::array make_key(const mutable_buffer &out, const string_view &type);
string_view unmake_key(const mutable_buffer &out, const json::array &);
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id set_node(db::txn &txn, const mutable_buffer &id, const json::object &node);
bool get_node(const std::nothrow_t, const string_view &id, const node_closure &);
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void get_node(const string_view &id, const node_closure &);
id remove(db::txn &, const mutable_buffer &rootout, const id &rootin, const json::array &key);
id remove(db::txn &, const mutable_buffer &rootout, const id &rootin, const string_view &type, const string_view &state_key);
id remove(db::txn &, const mutable_buffer &rootout, const id &rootin, const event &);
id insert(db::txn &, const mutable_buffer &rootout, const id &rootin, const json::array &key, const m::id::event &);
id insert(db::txn &, const mutable_buffer &rootout, const id &rootin, const string_view &type, const string_view &state_key, const m::id::event &);
id insert(db::txn &, const mutable_buffer &rootout, const id &rootin, const event &);
bool dfs(const id &root, const json::array &key, const search_closure &);
bool dfs(const id &root, const search_closure &);
size_t count(const id &root, const string_view &type);
size_t count(const id &root);
bool for_each(const id &root, const iter_bool_closure &);
void for_each(const id &root, const iter_closure &);
bool for_each(const id &root, const string_view &type, const iter_bool_closure &);
void for_each(const id &root, const string_view &type, const iter_closure &);
bool for_each(const id &root, const string_view &type, const string_view &state_key_lb, const iter_bool_closure &);
size_t accumulate(const id &root, const iter_bool_closure &);
bool get(std::nothrow_t, const id &root, const json::array &key, const val_closure &);
void get(const id &root, const json::array &key, const val_closure &);
bool get(std::nothrow_t, const id &root, const string_view &type, const string_view &state_key, const val_closure &);
void get(const id &root, const string_view &type, const string_view &state_key, const val_closure &);
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}
/// JSON property name strings specifically for use in m::state
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struct ircd::m::state::name
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{
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static constexpr const char *const key {"k"};
static constexpr const char *const val {"v"};
static constexpr const char *const child {"c"};
static constexpr const char *const count {"n"};
};
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/// Format for node: Node is plaintext and not binary at this time. In fact,
/// *evil chuckle*, node might as well be JSON and can easily become content
/// of another event sent to other rooms over network *snorts*. (important:
/// database is well compressed).
///
/// { ;
/// "k": ; Key array
/// [ ;
/// ["m.room.member", "@ar4an:matrix.org"], ; Left key
/// ["m.room.member", "@jzk:matrix.org"] ; Right key
/// ], ;
/// "v": ; Value array
/// [ ;
/// "$14961836116kXQRA:matrix.org", ; Left accept
/// "$15018692261xPQDB:matrix.org", ; Right accept
/// ] ;
/// "c": ; Child array
/// [ ;
/// "nPKN9twTF9a8k5dD7AApFcaraHTX", ; Left child
/// "PcxAAACvkvyUMz19AZcCfrC3S84s", ; Center child
/// "2jVYKIMKErJ6w6BLMhfVjsXearhB", ; Right child
/// ] ;
/// "n": ; Counting array
/// [ ;
/// 15, ; Left child value count
/// 12, ; Center child value count
/// 19, ; Right child value count
/// ] ;
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/// } ;
///
/// Elements are ordered based on type+state_key lexical sort. The type and
/// the state_key strings are literally concatenated to this effect. They're
/// not hashed. We can have some more control over data locality this way. Any
/// number of values may be in a key array, not just type+state_key. The
/// concatenation involves the string with its surrounding quotes as to not
/// allow the user to mess about conflicting values:
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/// ```
/// "m.room.member""@jzk" > "m.room.create"""
/// ```
/// Unlike traditional trees of such variety, the number of elements is not
/// really well defined and not even fixed. There just can be one more value
/// in the "child" list than there are keys in the "key" list. We have an
/// opportunity to vary the degree for different levels in different areas.
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struct ircd::m::state::node
:json::tuple
<
json::property<name::key, json::array>,
json::property<name::val, json::array>,
json::property<name::child, json::array>,
json::property<name::count, json::array>
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>
{
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struct rep;
size_t keys() const;
size_t vals() const;
size_t childs() const;
size_t counts() const;
size_t totals() const;
json::array key(const size_t &) const;
string_view val(const size_t &) const;
state::id child(const size_t &) const;
size_t count(const size_t &) const;
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size_t keys(json::array *const &out, const size_t &max) const;
size_t vals(string_view *const &out, const size_t &max) const;
size_t childs(state::id *const &out, const size_t &max) const;
size_t counts(size_t *const &out, const size_t &max) const;
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size_t find(const json::array &key) const;
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bool has_key(const json::array &key) const;
bool has_child(const size_t &) const;
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using super_type::tuple;
using super_type::operator=;
};
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/// Internal representation of a node for manipulation purposes. This is
/// because json::tuple's (like most of json::) are oriented around the
/// dominant use-case of reading const datas. These arrays could be
/// vectors optimized with a local allocator but the size_t members are
/// used to count active elements instead. One more element than the node
/// maximum is provided so that insertions and sorts can safely take place
/// before splits.
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struct ircd::m::state::node::rep
{
std::array<json::array, NODE_MAX_KEY + 1> keys;
std::array<string_view, NODE_MAX_VAL + 1> vals;
std::array<state::id, NODE_MAX_DEG + 1> chld;
std::array<size_t, NODE_MAX_DEG + 1> cnts;
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size_t kn {0};
size_t vn {0};
size_t cn {0};
size_t nn {0};
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bool full() const;
bool last() const;
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bool overfull() const;
bool duplicates() const;
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size_t childs() const;
size_t counts() const;
size_t totals() const;
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size_t find(const json::array &key) const;
void shl(const size_t &pos);
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void shr(const size_t &pos);
json::object write(const mutable_buffer &out);
state::id write(db::txn &, const mutable_buffer &id);
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rep(const node &node);
rep() = default;
};
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static_assert
(
ircd::m::state::NODE_MAX_KEY == ircd::m::state::NODE_MAX_VAL
);