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construct/include/ircd/m/room.h

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2018-02-04 03:22:01 +01:00
// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_ROOM_H
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#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wsubobject-linkage"
namespace ircd::m
{
IRCD_M_EXCEPTION(m::error, CONFLICT, http::CONFLICT);
IRCD_M_EXCEPTION(m::error, NOT_MODIFIED, http::NOT_MODIFIED);
IRCD_M_EXCEPTION(CONFLICT, ALREADY_MEMBER, http::CONFLICT);
struct room;
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// Util
bool my(const room &);
// [GET] Util
bool exists(const room &);
bool exists(const id::room &);
bool exists(const id::room_alias &, const bool &remote = false);
uint version(const id::room &);
bool federate(const id::room &);
id::user::buf creator(const id::room &);
bool creator(const id::room &, const id::user &);
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// [GET]
id::room room_id(const mutable_buffer &, const id::room_alias &);
id::room room_id(const mutable_buffer &, const string_view &id_or_alias);
id::room::buf room_id(const id::room_alias &);
id::room::buf room_id(const string_view &id_or_alias);
// [GET] Current Event ID and depth suite (non-locking) (one only)
std::tuple<id::event::buf, int64_t, event::idx> top(std::nothrow_t, const id::room &);
std::tuple<id::event::buf, int64_t, event::idx> top(const id::room &);
// [GET] Current Event ID (non-locking) (one only)
id::event::buf head(std::nothrow_t, const id::room &);
id::event::buf head(const id::room &);
// [GET] Current Event idx (non-locking) (one only)
event::idx head_idx(std::nothrow_t, const id::room &);
event::idx head_idx(const id::room &);
// [GET] Current Event depth (non-locking)
int64_t depth(std::nothrow_t, const id::room &);
int64_t depth(const id::room &);
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// [GET] Count the events in the room between two indexes.
size_t count_since(const room &, const m::event::idx &, const m::event::idx &);
size_t count_since(const room &, const m::event::id &, const m::event::id &);
size_t count_since(const m::event::idx &, const m::event::idx &);
size_t count_since(const m::event::id &, const m::event::id &);
// [SET] Lowest-level
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event::id::buf commit(const room &, json::iov &event, const json::iov &content);
// [SET] Send state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::iov &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::members &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::object &content);
// [SET] Send non-state to room
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event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::iov &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::members &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::object &content);
// [SET] Convenience sends
event::id::buf redact(const room &, const m::id::user &sender, const m::id::event &, const string_view &reason);
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event::id::buf message(const room &, const m::id::user &sender, const json::members &content);
event::id::buf message(const room &, const m::id::user &sender, const string_view &body, const string_view &msgtype = "m.text");
event::id::buf msghtml(const room &, const m::id::user &sender, const string_view &html, const string_view &alt = {}, const string_view &msgtype = "m.notice");
event::id::buf notice(const room &, const m::id::user &sender, const string_view &body);
event::id::buf notice(const room &, const string_view &body); // sender is @ircd
event::id::buf invite(const room &, const m::id::user &target, const m::id::user &sender);
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event::id::buf leave(const room &, const m::id::user &);
event::id::buf join(const room &, const m::id::user &);
event::id::buf join(const id::room_alias &, const m::id::user &);
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// [SET] Create new room
room create(const id::room &, const id::user &creator, const id::room &parent, const string_view &type);
room create(const id::room &, const id::user &creator, const string_view &type = {});
}
/// Interface to a room.
///
/// This is a lightweight object which uses a room_id and an optional event_id
/// to provide an interface to a matrix room. This object itself isn't the
/// actual room data since that takes the form of events in the database;
/// this is just a handle with aforementioned string_view's used by its member
/// functions.
///
/// This object allows the programmer to represent the room either at its
/// present state, or if an event_id is given, at the point of that event.
///
/// Many convenience functions are provided outside of this class.
/// Additionally, several sub-classes provide functionality even more specific
/// than this interface too. If a subclass is provided, for example:
/// `struct members`, such an interface may employ optimized tactics for its
/// specific task.
///
struct ircd::m::room
{
struct messages;
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struct state;
struct members;
struct origins;
struct head;
struct power;
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using id = m::id::room;
using alias = m::id::room_alias;
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using closure = std::function<void (const room &)>;
using closure_bool = std::function<bool (const room &)>;
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id room_id;
event::id event_id;
const vm::copts *copts {nullptr};
const event::fetch::opts *fopts {nullptr};
operator const id &() const;
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// Convenience passthru to room::messages (linear query; newest first)
bool for_each(const string_view &type, const event::closure_idx_bool &) const;
void for_each(const string_view &type, const event::closure_idx &) const;
bool for_each(const string_view &type, const event::id::closure_bool &) const;
void for_each(const string_view &type, const event::id::closure &) const;
bool for_each(const string_view &type, const event::closure_bool &) const;
void for_each(const string_view &type, const event::closure &) const;
bool for_each(const event::closure_idx_bool &) const;
void for_each(const event::closure_idx &) const;
bool for_each(const event::id::closure_bool &) const;
void for_each(const event::id::closure &) const;
bool for_each(const event::closure_bool &) const;
void for_each(const event::closure &) const;
// Convenience passthru to room::state (logarithmic query)
bool has(const string_view &type, const string_view &state_key) const;
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::closure &) const;
// Convenience passthru to room::messages (linear query)
bool get(std::nothrow_t, const string_view &type, const event::closure &) const;
void get(const string_view &type, const event::closure &) const;
bool has(const string_view &type) const;
// misc / convenience utils
bool membership(const m::id::user &, const string_view &membership = "join") const;
string_view membership(const mutable_buffer &out, const m::id::user &) const;
bool visible(const string_view &mxid, const m::event *const & = nullptr) const;
string_view join_rule(const mutable_buffer &out) const;
bool join_rule(const string_view &rule) const;
bool lonly() const;
room(const id &room_id,
const string_view &event_id,
const vm::copts *const &copts = nullptr,
const event::fetch::opts *const &fopts = nullptr)
:room_id{room_id}
,event_id{event_id? event::id{event_id} : event::id{}}
,copts{copts}
,fopts{fopts}
{}
room(const id &room_id,
const vm::copts *const &copts = nullptr,
const event::fetch::opts *const &fopts = nullptr)
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:room_id{room_id}
,copts{copts}
,fopts{fopts}
{}
room() = default;
};
/// Interface to room messages
///
/// This interface has the form of an STL-style iterator over room messages
/// which are state and non-state events from all integrated timelines.
/// Moving the iterator is cheap, but the dereference operators fetch a
/// full event. One can iterate just event_idx's by using event_idx() instead
/// of the dereference operators.
///
struct ircd::m::room::messages
{
m::room room;
db::index::const_iterator it;
event::idx _event_idx;
event::fetch _event;
public:
operator bool() const { return bool(it); }
bool operator!() const { return !it; }
event::id::buf event_id(); // deprecated; will remove
const event::idx &event_idx();
string_view state_root() const;
const m::event &fetch(std::nothrow_t);
const m::event &fetch();
bool seek_idx(const event::idx &);
bool seek(const uint64_t &depth);
bool seek(const event::id &);
bool seek();
// These are reversed on purpose
auto &operator++() { return --it; }
auto &operator--() { return ++it; }
const m::event &operator*();
const m::event *operator->() { return &operator*(); }
messages(const m::room &room,
const uint64_t &depth,
const event::fetch::opts *const & = nullptr);
messages(const m::room &room,
const event::id &,
const event::fetch::opts *const & = nullptr);
messages(const m::room &room,
const event::fetch::opts *const & = nullptr);
messages() = default;
messages(const messages &) = delete;
messages &operator=(const messages &) = delete;
};
/// Interface to room state.
///
/// This interface focuses specifically on the details of room state. Most of
/// the queries to this interface respond in logarithmic time. If an event with
/// a state_key is present in room::messages but it is not present in
/// room::state (state tree) it was accepted into the room but we will not
/// apply it to our machine, though other parties may (this is a
/// state-conflict).
///
struct ircd::m::room::state
{
struct opts;
using keys = std::function<void (const string_view &)>;
using keys_bool = std::function<bool (const string_view &)>;
using types = std::function<void (const string_view &)>;
using types_bool = std::function<bool (const string_view &)>;
static conf::item<bool> disable_history;
static conf::item<size_t> readahead_size;
room::id room_id;
event::id::buf event_id;
m::state::id_buffer root_id_buf;
m::state::id root_id;
const event::fetch::opts *fopts {nullptr};
mutable bool _not_present {false}; // cached result of !present()
bool present() const;
bool for_each(const types_bool &) const;
void for_each(const types &) const;
bool for_each(const string_view &type, const keys_bool &view) const;
void for_each(const string_view &type, const keys &) const;
bool for_each(const string_view &type, const string_view &lower_bound, const keys_bool &view) const;
bool for_each(const string_view &type, const string_view &lower_bound, const event::closure_idx_bool &view) const;
bool for_each(const string_view &type, const string_view &lower_bound, const event::id::closure_bool &view) const;
bool for_each(const string_view &type, const string_view &lower_bound, const event::closure_bool &view) const;
bool for_each(const string_view &type, const event::closure_idx_bool &view) const;
void for_each(const string_view &type, const event::closure_idx &) const;
bool for_each(const string_view &type, const event::id::closure_bool &view) const;
void for_each(const string_view &type, const event::id::closure &) const;
bool for_each(const string_view &type, const event::closure_bool &view) const;
void for_each(const string_view &type, const event::closure &) const;
bool for_each(const event::closure_idx_bool &view) const;
void for_each(const event::closure_idx &) const;
bool for_each(const event::id::closure_bool &view) const;
void for_each(const event::id::closure &) const;
bool for_each(const event::closure_bool &view) const;
void for_each(const event::closure &) const;
// Counting / Statistics
size_t count(const string_view &type) const;
size_t count() const;
// Existential
bool has(const string_view &type, const string_view &state_key) const;
bool has(const string_view &type) const;
// Fetch a state event
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure_idx &) const;
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::id::closure &) const;
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::closure_idx &) const;
void get(const string_view &type, const string_view &state_key, const event::id::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::closure &) const;
// Fetch and return state event id
event::id::buf get(std::nothrow_t, const string_view &type, const string_view &state_key = "") const;
event::id::buf get(const string_view &type, const string_view &state_key = "") const;
// Initiate a database prefetch on the state to cache for future access.
size_t prefetch(const string_view &type, const event::idx &start = 0, const event::idx &stop = 0) const;
size_t prefetch(const event::idx &start = 0, const event::idx &stop = 0) const;
state(const m::room &room, const event::fetch::opts *const & = nullptr);
state() = default;
state(const state &) = delete;
state &operator=(const state &) = delete;
};
/// Interface to the members of a room.
///
/// This interface focuses specifically on room membership and its routines
/// are optimized for this area of room functionality.
///
struct ircd::m::room::members
{
using closure = std::function<void (const id::user &)>;
using closure_bool = std::function<bool (const id::user &)>;
m::room room;
bool for_each(const string_view &membership, const event::closure_bool &) const;
void for_each(const string_view &membership, const event::closure &) const;
bool for_each(const string_view &membership, const closure_bool &) const;
void for_each(const string_view &membership, const closure &) const;
bool for_each(const event::closure_bool &) const;
void for_each(const event::closure &) const;
bool for_each(const closure_bool &) const;
void for_each(const closure &) const;
size_t count(const string_view &membership) const;
size_t count() const;
members(const m::room &room)
:room{room}
{}
};
/// Interface to the origins (autonomous systems) of a room
///
/// This interface focuses specifically on the origins (from the field in the
/// event object) which are servers/networks/autonomous systems, or something.
/// Messages have to be sent to them, and an efficient iteration of the
/// origins as provided by this interface helps with that.
///
struct ircd::m::room::origins
{
using closure = std::function<void (const string_view &)>;
using closure_bool = std::function<bool (const string_view &)>;
m::room room;
bool _for_each_(const closure_bool &view) const;
bool for_each(const closure_bool &view) const;
void for_each(const closure &view) const;
bool has(const string_view &origin) const;
bool only(const string_view &origin) const;
size_t count() const;
// select an origin in the room at random; use proffer to refuse and try another.
string_view random(const mutable_buffer &buf, const closure_bool &proffer = nullptr) const;
bool random(const closure &, const closure_bool &proffer = nullptr) const;
origins(const m::room &room)
:room{room}
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{}
};
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/// Interface to the room head
///
/// This interface helps compute and represent aspects of the room graph,
/// specifically concerning the "head" or the "front" or the "top" of this
/// graph where events are either furthest from the m.room.create genesis,
/// or are yet unreferenced by another event. Usage of this interface is
/// fundamental when composing the references of a new event on the graph.
///
struct ircd::m::room::head
{
using closure = std::function<void (const event::idx &, const event::id &)>;
using closure_bool = std::function<bool (const event::idx &, const event::id &)>;
m::room room;
bool for_each(const closure_bool &) const;
void for_each(const closure &) const;
bool has(const event::id &) const;
size_t count() const;
head(const m::room &room)
:room{room}
{}
};
/// Interface to the power levels
///
/// This interface focuses specifically on making the power levels accessible
/// to developers for common query and manipulation operations. power_levels
/// is a single state event in the room containing integer thresholds for
/// privileges in the room in addition to a list of users mapping to an integer
/// for their level. This interface hides the details of that event by
/// presenting single operations which can appear succinctly in IRCd code.
///
struct ircd::m::room::power
{
using closure = std::function<void (const string_view &, const int64_t &)>;
using closure_bool = std::function<bool (const string_view &, const int64_t &)>;
static const int64_t default_creator_level;
static const int64_t default_power_level;
static const int64_t default_event_level;
static const int64_t default_user_level;
m::room room;
m::room::state state;
bool view(const std::function<void (const json::object &)> &) const;
public:
// Iterate a collection usually either "events" or "users" as per spec.
bool for_each(const string_view &prop, const closure_bool &) const;
void for_each(const string_view &prop, const closure &) const;
// Iterates all of the integer levels, excludes the collections.
bool for_each(const closure_bool &) const;
void for_each(const closure &) const;
bool has_level(const string_view &prop) const;
bool has_collection(const string_view &prop) const;
bool has_event(const string_view &type) const;
bool has_user(const m::id::user &) const;
size_t count(const string_view &prop) const;
size_t count_collections() const;
size_t count_levels() const;
// This suite queries with full defaulting logic as per the spec. These
// always return suitable results. When determining power to change a state
// event rather than a non-state event, the state_key must always be
// defined. If the state_key is a default constructed string_view{} (which
// means !defined(state_key) and is not the same as string_view{""} for
// the common state_key="") then the interface considers your query for
// a non-state event rather than a state_event. Be careful.
int64_t level(const string_view &prop) const;
int64_t level_event(const string_view &type, const string_view &state_key) const;
int64_t level_event(const string_view &type) const;
int64_t level_user(const m::id::user &) const;
// all who attain great power and riches make use of either force or fraud"
bool operator()(const m::id::user &, const string_view &prop, const string_view &type = {}, const string_view &state_key = {}) const;
power(const m::room &room)
:room{room}
,state{room}
{}
};
inline ircd::m::room::operator
const ircd::m::room::id &()
const
{
return room_id;
}